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Maxitem = 3;//掉落数量(俊俊)
9 c y; S! B* p2 c E5 h3 N$ R9 x DropGold(200, 300);//掉落金币" ^& y9 U2 O& |" a: y
! y$ `" y2 u' G6 E7 f DropItem(II_WEA_SWO_ANGEL, 3000000, 0, 1);//掉落物品! ]9 E( @% A. H9 N- n
DropItem(II_WEA_SWT_ANGEL, 3000000, 0, 1);) ^# B4 U' D& o! f1 `
DropItem(II_WEA_AXE_ANGEL, 3000000, 0, 1);
" |7 E* _1 q! B! z DropItem(II_WEA_AXT_ANGEL, 3000000, 0, 1);1 n" K8 M" I" q a) X' u w
DropItem(II_WEA_KNU_ANGEL, 3000000, 0, 1);
+ ~3 F* s! q& E# j% M* X DropItem(II_WEA_CHE_ANGEL, 3000000, 0, 1);
8 d$ |" E( O" p2 n! j6 f( s DropItem(II_WEA_WAN_ANGEL, 3000000, 0, 1);+ v( ^" A$ B a3 X( c
DropItem(II_WEA_STA_ANGEL, 3000000, 0, 1);
, v# R X8 B+ C/ o- K DropItem(II_WEA_BOW_ANGEL, 3000000, 0, 1);
" S$ z( `1 t* x' N( l5 F4 J; ^: i DropItem(II_WEA_YOY_ANGEL, 3000000, 0, 1);" g) E7 A7 f3 i! s+ r& w
DropItem(II_SYS_SYS_SCR_SCRAPSAPPHIRE, 30000000, 0, 1);
: n1 C0 _6 Y* _8 U DropItem(II_SYS_SYS_SCR_SCRAPORICHALCUM, 1470000000, 0, 1);
" G: X3 K9 [ N& s9 \# C l3 H DropItem(II_SYS_SYS_SCR_SCRAPMOONSTONE, 1470000000, 0, 1);
: v$ k6 ?' H" F: F1 Q( ^5 w//说明:30E为机率百分百掉落
' ?+ r4 V, p, r7 H* R7 H/ t5 A m_nAttackFirstRange = 8;
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#battle
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1 M0 ~/ }7 e' O% E Attack
4 G) t0 d4 m2 B' A Berserk 30 1.5//爆击倍率' q( O7 P, x" _9 G2 n
recovery 10 50 100 m //召唤小怪
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#move
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}
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