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这仅仅是一个片断的教程,所以我不会解释非常多。
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& L7 O. [6 \; i- G) L# [6 ZWndField.cpp在CWndRevival类:
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) c0 E0 o+ Z. r' e代码:; j/ \( \% T" x0 P# C6 w
void CWndRevival::OnInitialUpdate()
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: J) U" M0 j) @" y# ^- B. E) Z CWndNeuz::OnInitialUpdate(); / {( ]; ]2 O- m
- e& b5 h2 t) A* {6 F* \# t; { m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
8 W! v& k; i$ k4 h1 n% J; B9 D; L W m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );; c& ?! b0 b+ m9 ?, j
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );) L& G: \/ [$ e" d0 C5 |7 I+ o2 w
#if __VER >= 9 // __S_9_ADD
% E* C6 s$ `0 K, z. r; ~* D8 b m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
^# R! s5 A$ h# H#endif // __S_9_ADD7 Y( Z2 T# |" V3 ]; H+ C; R
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );/ x2 e' B4 a, s) t0 f# }/ j- i
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );5 G' M' o$ Y/ }; A/ P
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );) d/ T& m) i) L' g: z! F6 k
#if __VER >= 9 // __S_9_ADD
/ l l& Q! y& i% G% Q m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
4 k# f8 N, j- m1 B#endif // __S_9_ADD
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#ifdef __JEFF_11_4
9 O4 h4 j" m" p; p" m BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 7 v7 s+ e$ ^1 u- T2 |5 c- U8 |
#endif // __JEFF_11_4( m& l! z! z$ Q2 X3 }
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION ). |- Q, t4 F" B5 S
#ifdef __JEFF_11_4
. C" s8 K$ p) o% }5 U || bArena
: n6 f; w) L2 A4 ~/ I#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );. E5 L! R/ h8 Y; {. p
else
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );- I1 y y7 _6 V3 \1 T" O* Z% L2 @: B' f
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pWndWebBox->Destroy();
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! \6 F4 i! ^* [/ v#ifdef __NEW_WEB_BOX
1 M5 s5 T# h) l% e0 w3 T0 \' X CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
+ B8 W7 _' c1 O9 y9 E( Z4 B pWndHelperWebBox->Destroy();
6 h. K) m3 N6 P; N#else // __NEW_WEB_BOX
. b$ ]. G+ e! S0 P CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );( t7 |& R& a7 p
6 w* S; A( y( R& F( p if(pWndWebBox2): h4 o& U8 E- p0 C+ |! V
pWndWebBox2->Destroy();5 a3 @2 S/ l' ^) E. c
#endif // __NEW_WEB_BOX6 S. p/ E' Z* V! x4 Q+ A
$ D: n/ O7 D- t, x' g m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD1 C! m4 A9 H5 ?5 S
/*if( m_pLodeLight )
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2 Q. o/ V/ F( a CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
3 b. y) m9 w1 O& n CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
5 r0 a4 c& y: x; d! M m_pRevival->SetWndRect( LodeLightRect, TRUE );/ ?" a8 y# Z' s1 E% V% R
m_pShop->SetWndRect( RevivalRect, TRUE );* |$ f$ \: T5 Z0 R, N6 _3 i
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m_pLodeLight->EnableWindow( FALSE );
7 C* g1 a- @8 v+ {: U1 p6 G1 |% x //m_pLodeLight->SetVisible( FALSE ); \$ `& n8 R) B0 h0 h- ^) `
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// crect = m_pLodeStar->GetWindowRect(TRUE);
' y" {7 V; r2 f1 y) ^- E( Q/ h// crect.top += 2;9 ?0 Y+ F8 a# z
// crect.bottom += 2;
3 `( P8 i2 e0 L. ]& b// m_pLodeStar->SetWndRect( crect, TRUE );5 W8 q& \0 ~# K* X1 u
// crect = m_pRevival->GetWindowRect(TRUE);
0 r3 ]/ U$ u U. ?6 P2 ` }// crect.top += 8;% }" { M1 F/ ?5 H5 ~
// crect.bottom += 8;
) `; o/ ~$ S! ]: I8 y// m_pRevival->SetWndRect( crect, TRUE );* N! }% _) z: M7 r
2 |) F3 o- S( B3 |7 I+ u// crect = GetWndRect();
+ @! z. X! ^% O) q m: L" J% R% u// crect.bottom -= 31;- F# F# D' Q, |$ o1 Q1 v! M" Q
// SetWndRect( crect, TRUE );
* N& S Q/ w( O/ G: B }*/
1 r' _% T7 l# R1 z' T- J* k$ f#endif // __S_9_ADD4 G: X' h& f; K/ W
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// °?àìá? à§?êà?·? 3a?à°? ??±a# z: ~& s1 N) |! n5 q1 h3 v
CRect rectRoot = m_pWndRoot->GetLayoutRect();" |$ Y+ e, ?" Y( }. r, {
CRect rectWindow = GetWindowRect();* u+ \6 @- N( E6 P( O5 r
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );7 Y& H4 f5 V7 C, Y& ~, K$ M
Move( point );. C) g/ ?6 U5 R0 r% F" m
}
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现在,您可以生成以下的NPC:0 }4 n$ V; ]) ~
Darkon
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5 s0 S. t) F$ Z! d8 z代码:
9 D0 [2 E: `0 w7 w" H ?- EMaDa_LodeLightSaintmorning
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Code:+ c0 q; N7 V0 R+ N0 k( M4 E
MaSa_LodeLightFlaris+ K0 \* [3 W* K- R5 e& B
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Code:
$ ]$ j W8 N. K! u8 KMaFl_LodeLight
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<-- You just have to add
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AddMenu( MMI_MARKING );! ]9 ]( a$ G7 ~, i0 H) D6 y+ \3 X
to an NPC! . q' j, W! Z" \" ?5 n1 E
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