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这仅仅是一个片断的教程,所以我不会解释非常多。$ E7 H8 o0 M; y0 [
6 z2 c' e( M) E( R' p) v! } EWndField.cpp在CWndRevival类:5 g2 N" a1 n, J
* M# m" J6 d U+ O! c" }代码:" ^3 [, o$ G4 g. X! V" w5 _
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
5 q. h" Q4 Z& y8 D* _ m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );# h* x0 i, o3 M( J
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );: H _) S! ~' x4 u5 a4 i
#if __VER >= 9 // __S_9_ADD* ]* B, Z0 b+ E
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
0 q, v8 y) C( m( k#endif // __S_9_ADD4 `. @5 k7 Y5 V# [7 [: ^7 {9 Q
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
5 M% I' S0 t' d+ e* p# Q m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
8 I, Y/ u6 l; `, E6 i m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
8 }$ s% S0 U }% \5 M% u% y% S#if __VER >= 9 // __S_9_ADD
7 l! y0 E* }' y$ E/ w* v$ k7 l& J/ F1 l" X m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
# F9 e! ~: P' K3 J( Y#endif // __S_9_ADD
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2 J. X; Z% I' X* U( b; U7 Y#ifdef __JEFF_11_4
& g9 e+ Y8 ?; m% E6 U: { BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 2 G; T) G: v+ Q! H) l! c
#endif // __JEFF_11_41 I, i7 _+ ~- M* j. ^- h3 ]
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
7 ^4 h. ?! m1 A* }8 p6 {#ifdef __JEFF_11_48 O8 O! ~% N& q7 L
|| bArena
. D" u6 r; ]$ E J#endif // __JEFF_11_4) H+ N% ?$ B% d' }; H) D! j& W
)
) V. }* J1 K9 { m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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/ W/ m+ b4 Z0 E9 R if(pWndWebBox), E# }; z0 Z/ K4 _
pWndWebBox->Destroy();
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3 z. Y, Q, z# p( V- k3 \* `#ifdef __NEW_WEB_BOX7 t$ ?3 y5 y! h- X) c: n) v, h
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );& ` L; W J3 i' b+ {1 g0 L
5 ^4 f" i+ B8 P% S. f v if( pWndHelperWebBox )
4 m& e* w8 n$ z pWndHelperWebBox->Destroy();5 u# O3 p8 w' S& w" g9 f) B! G
#else // __NEW_WEB_BOX
; x+ B8 A, t9 i$ Z3 e5 j1 N CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );: Y" a, F* X2 P( V
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if(pWndWebBox2)' M/ a( c4 ^' @) @' R9 r5 u
pWndWebBox2->Destroy();% r, z7 @0 f* Y
#endif // __NEW_WEB_BOX/ Z) O' \( ^ o6 N$ u1 K( B' Y5 d
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m_wndTitleBar.SetVisible( FALSE );8 p4 d. _/ `1 G8 |
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#if __VER >= 9 // __S_9_ADD4 B: X; @# K' a( {" i* K
/*if( m_pLodeLight )& o8 j e+ T: E" \% r& y( C
{
' q; Y0 O- |; F( G0 j& E CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
( z- j" Q( y5 Y7 u A/ e9 ? CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);* T3 K" [7 Y4 `* o. m* g2 R
m_pRevival->SetWndRect( LodeLightRect, TRUE );6 _. x% z, Q: L" n) n1 {0 M
m_pShop->SetWndRect( RevivalRect, TRUE );% n; g: L9 U9 G7 R0 |
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m_pLodeLight->EnableWindow( FALSE );
. j. `$ V+ V: e0 T$ M* { h+ k" ~ //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE); n( U1 Z' J# I3 p3 r% G
// crect.top += 2;# e0 G# z! s& o0 D" S$ x3 z4 f
// crect.bottom += 2;( v5 j1 ` {" u" F0 _2 u
// m_pLodeStar->SetWndRect( crect, TRUE );
# X! |2 O8 O# P( b0 q* a/ Z// crect = m_pRevival->GetWindowRect(TRUE);
7 g( Q, W, a# _) d6 t" u// crect.top += 8;
4 m: ~) j+ V; I' j+ o0 [) @# X// crect.bottom += 8;
' G# t4 J& I0 K, e, K, h// m_pRevival->SetWndRect( crect, TRUE );6 e( c7 P+ x: a3 [; s, U
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// crect = GetWndRect();/ a5 K( X) S* o& q& H0 j' x2 {
// crect.bottom -= 31;
& R- @, O' a$ Z: c5 T, G// SetWndRect( crect, TRUE );' @2 ^! Y/ t- T6 h |0 c
}*/
, W4 m! w; f* `" X, j8 U: E5 u#endif // __S_9_ADD
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4 Z9 r3 Z( r- i8 a, u0 @ // °?àìá? à§?êà?·? 3a?à°? ??±a9 t& A1 x! y5 |" y
CRect rectRoot = m_pWndRoot->GetLayoutRect();
8 ]6 H8 G* s! o$ r! |2 I G/ C: [ CRect rectWindow = GetWindowRect();' b% Y1 N% I% o4 Z9 F
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
3 F& P& H8 F6 m' ?5 R( z7 K) n: P Move( point );
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现在,您可以生成以下的NPC:1 o( d& l$ |+ r5 u n6 C
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代码:+ P& }: g& Q$ C$ l$ R( e" i
MaDa_LodeLightSaintmorning* ?( J, H; Z H. K
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MaSa_LodeLightFlaris
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0 j* a# R* U/ B& A1 m) i$ ^Code:$ Z& S5 \( t6 L7 U4 v
MaFl_LodeLight
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B3 O+ g6 B- s i- B<-- You just have to add . a: O; { {3 N
Code:+ H3 K* r+ S p, j4 e0 _1 J7 Q
AddMenu( MMI_MARKING ); n: D1 N$ a) X0 b. ^
to an NPC!
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