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这仅仅是一个片断的教程,所以我不会解释非常多。/ d4 H& o% {$ s) v2 D
5 d% X/ m$ A8 q2 |+ y# GWndField.cpp在CWndRevival类:
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( l& h5 ?" Q0 V+ ~代码: K$ x- O% l2 k' u# T" N0 T
void CWndRevival::OnInitialUpdate()
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. C5 ]6 b/ V) z1 Y, w& ?/ I' M CWndNeuz::OnInitialUpdate(); 9 a/ q8 Q$ A/ |5 b3 P0 p( D& m
7 T8 _4 s2 d4 q m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );- ]; t+ }& [9 w! U' m$ a
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
8 @( f0 ?6 W" P* _2 Y m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND ); B$ I: c- `. { x7 a! x# ?3 k0 D
#if __VER >= 9 // __S_9_ADD; L% L* ~* X- K1 |
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );' s' M, f4 _% r- G
#endif // __S_9_ADD* C& ]+ _% y! Z" @
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
. [ x4 O5 g2 A2 b m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );# t j; s1 l- ] `/ i6 E
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
; K/ e' X* X+ ^2 ^* L. X1 E#if __VER >= 9 // __S_9_ADD" U! t" U. }) F ~
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );4 Q& ?' K5 ^) T3 k
#endif // __S_9_ADD$ k T4 `) ]7 {3 v
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#ifdef __JEFF_11_41 w. J4 C/ I1 d# w
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); % c* v" u' Y2 }) i C) a5 g0 J
#endif // __JEFF_11_4! t: m4 |5 Q+ Q& E* G
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )6 X5 I; B: s$ I0 [! s6 u
#ifdef __JEFF_11_4
2 F" T% f3 L! h1 ? || bArena
9 t# D- D. ?. P- D4 r* a9 Z, m#endif // __JEFF_11_4 c4 c7 F3 B& B# B
)
8 D, X6 T( v% W' {( w m_pRevival->EnableWindow( FALSE );
6 X- ]7 V o& K" e else
. {3 Q: ]9 e; B- ~8 B$ U5 D4 B5 e m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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/ D4 i: A3 g: [; w7 m if(pWndWebBox)
$ |# O; f( T8 I& E9 k pWndWebBox->Destroy();' T& W' t, T: y
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#ifdef __NEW_WEB_BOX8 H h1 \5 F1 p* n- v! U; r; H% \
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );, |# k9 L# [$ W. I- S) q! c* m: n
$ Z, h T3 ~% x if( pWndHelperWebBox )) c4 j6 Q9 r8 \/ A4 N
pWndHelperWebBox->Destroy();2 f K- P) Y9 |) _
#else // __NEW_WEB_BOX
* K0 P1 N( Y6 m* P1 D CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)9 v! Y" v+ K1 z
pWndWebBox2->Destroy();
. c/ C: G9 R l) q$ p% {/ p#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );- H* X2 M1 L0 f5 Q0 i
, H7 f" B7 A6 h0 O1 {: i C* [#if __VER >= 9 // __S_9_ADD
3 N6 h3 T5 w8 v! F0 r /*if( m_pLodeLight )
" K4 F" J! W$ V" Z7 {2 ] T' v {
$ {5 K) L) k% A7 }- |5 b3 O+ ~% H CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);. m% n( `8 c% v P( q
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
5 c( ~: c4 {4 j3 T- p7 ? m_pRevival->SetWndRect( LodeLightRect, TRUE );1 ?' M/ x' H2 Q3 u9 X( G$ G
m_pShop->SetWndRect( RevivalRect, TRUE );8 g c4 t8 V0 t& y
+ L v/ T: r* ^9 \2 \ m_pLodeLight->EnableWindow( FALSE );
# X; m$ l- l5 f/ Y' V2 D8 T4 Q //m_pLodeLight->SetVisible( FALSE ); 8 Q) Y2 ]8 ^& l( k% w8 i
! e s) c& R0 t6 X( j; }
// crect = m_pLodeStar->GetWindowRect(TRUE);* n t9 M/ s) Y+ G0 _
// crect.top += 2;
3 W0 G/ j& {& f3 @// crect.bottom += 2;5 l* \% `3 v" u" \( o C
// m_pLodeStar->SetWndRect( crect, TRUE );
1 L0 p$ f0 j/ O# ^0 e* g& c+ j% ^// crect = m_pRevival->GetWindowRect(TRUE);
* R3 F% M+ M7 s8 b+ ^. t- {9 P// crect.top += 8;" `+ z+ L' S# G* P* K ?$ _
// crect.bottom += 8;2 D; Q# H6 `' O% p2 R+ l& s
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();- F1 K+ p/ c2 Q% j s9 s
// crect.bottom -= 31;
) F, ^5 O2 X7 \# U- P' J: c, D// SetWndRect( crect, TRUE );9 {% z4 J7 O: |; G
}*/
' c; Q) e3 E |+ P8 ^8 E#endif // __S_9_ADD% W! _( l6 n$ T9 I) [
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// °?àìá? à§?êà?·? 3a?à°? ??±a7 S5 U% f O+ ~9 V, a0 j( O1 N
CRect rectRoot = m_pWndRoot->GetLayoutRect();
$ U0 A& g- y7 J& l CRect rectWindow = GetWindowRect();
) Y1 |6 W4 z* f+ _ CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );1 s' l$ |6 A# F& c; c: A: n
Move( point );
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* ]9 o; _' v: `) X9 j' w- [" j$ U现在,您可以生成以下的NPC:! ]6 I* d" C2 {. M
Darkon
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( L* u/ X/ J* n! `代码:
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Code:6 V" O# n; L" c8 k4 a7 J0 R
MaSa_LodeLightFlaris
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Code:
0 m) q* q& ^# T; v- H7 G/ wMaFl_LodeLight
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L6 P, @# e1 z<-- You just have to add ! a- l. B2 S; T: w
Code:+ }2 E1 ?) k$ E0 M: `' r
AddMenu( MMI_MARKING );
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