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: @8 A6 s$ U+ O. J+ V' ]WndWorld.cpp f: O. Z& z# |0 k* C( m& @4 a
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4 J! z. q( ]( z) D2 {8 xCString string;
/ s1 k! ~+ }( G7 g3 p b CTime time = CTime::GetCurrentTime();
; W( _' N3 ~* V string = time.Format( "真实时间: %H:%M:%S" );' p! |$ U/ `" n
p2DRender->TextOut( 5, 140 , string, D3DCOLOR_ARGB( 255, 0, 255, 255 ) );2 e% z/ S8 J! @7 q% m( M
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TCHAR str[64];4 Y% v" `* e6 m& l
_stprintf( str, "瑞嘉时间: %d:%d:%d",g_GameTimer.m_nHour,g_GameTimer.m_nMin,g_GameTimer.m_nSec); w, B+ C" i5 N% z0 e9 W
p2DRender->TextOut( 5, 155 , str, D3DCOLOR_ARGB( 255, 0, 255, 255 ) );" G5 `5 U) D5 G H. m
% f$ f5 o6 y! _, }' P TCHAR strtime[64];
# ~* f- |! S( O5 _( r char* szT = new char[32];1 f7 N# y( Q1 }$ n+ I$ ^
MakeShowTime((GetCurrentTime() - g_jointime) / 1000,szT);
% b8 J: V; ~# a, ? _stprintf(strtime,"在线时间:%s",szT);
# _* I2 ?/ T' q p2DRender->TextOut(5,170,strtime,0xff00ffff);8 |# }) r7 y6 i6 i) Q) ^
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