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In the past I've seen various ways of checking the current number of online players, but all that I've seen have a fatal flaw. Depending on how the server was turned off (or more specifically, if it crashes) the player count gets messed up. Here's the one I'm talking about:' m' |6 f* L7 T. [" B
Code:6 m) Y9 _4 R* v; }( x
$mssql = mssql_query("SELECT * FROM [ACCOUNT_DBF].dbo.[ACCOUNT_TBL] WHERE isuse='J'");6 \+ P" m, ^( l, Q+ Y
echo mssql_num_rows($mssql);Here's a more proper code, which will automatically reset the current online count whenever the world server program is opened:
5 H) C( s" w5 B" Z9 ^0 e2 z* o8 \Code:8 E8 N% _3 Q+ D/ H4 `' u# b
$mssql = mssql_query("SELECT * FROM [CHARACTER_01_DBF].dbo.[CHARACTER_TBL] WHERE MultiServer='1'");2 r) o8 u1 I/ X' C
echo mssql_num_rows($mssql);8 j- d& X C' j' ^
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