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无bug在线人数代码

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发表于 2016-1-10 03:42:55 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
In the past I've seen various ways of checking the current number of online players, but all that I've seen have a fatal flaw. Depending on how the server was turned off (or more specifically, if it crashes) the player count gets messed up. Here's the one I'm talking about:
7 D1 y1 V4 q- i' |4 g/ S! ACode:
: k# J" q( ]- v2 A: F1 _3 m. W' J$mssql = mssql_query("SELECT * FROM [ACCOUNT_DBF].dbo.[ACCOUNT_TBL] WHERE isuse='J'");
% M/ V: q/ o' Becho mssql_num_rows($mssql);Here's a more proper code, which will automatically reset the current online count whenever the world server program is opened:
' r2 f) R7 ~  V% A" \: bCode:5 N' g+ Z( ]1 ^+ q* w: e( J! t
$mssql = mssql_query("SELECT * FROM [CHARACTER_01_DBF].dbo.[CHARACTER_TBL] WHERE MultiServer='1'");
! L" g& F0 y  D( r& i3 cecho mssql_num_rows($mssql);$ q4 @7 u8 f( j) S  M
0 A; k5 ]& k" ^% K) {
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