In the past I've seen various ways of checking the current number of online players, but all that I've seen have a fatal flaw. Depending on how the server was turned off (or more specifically, if it crashes) the player count gets messed up. Here's the one I'm talking about:7 K1 b; Q; k3 |' [
Code: 7 N N3 s; h* Q: Z$mssql = mssql_query("SELECT * FROM [ACCOUNT_DBF].dbo.[ACCOUNT_TBL] WHERE isuse='J'"); ; i8 C: ?+ {* I2 ?$ n* A( q) secho mssql_num_rows($mssql);Here's a more proper code, which will automatically reset the current online count whenever the world server program is opened:9 N# z' u/ i/ P# Y- s& H
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$mssql = mssql_query("SELECT * FROM [CHARACTER_01_DBF].dbo.[CHARACTER_TBL] WHERE MultiServer='1'"); 9 q5 X6 u4 Q& q* xecho mssql_num_rows($mssql);: H8 q0 y/ U. s/ K% B