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In the past I've seen various ways of checking the current number of online players, but all that I've seen have a fatal flaw. Depending on how the server was turned off (or more specifically, if it crashes) the player count gets messed up. Here's the one I'm talking about:
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$mssql = mssql_query("SELECT * FROM [ACCOUNT_DBF].dbo.[ACCOUNT_TBL] WHERE isuse='J'");
; ^4 j' Z; W( c" m: v: Eecho mssql_num_rows($mssql);Here's a more proper code, which will automatically reset the current online count whenever the world server program is opened:, j# X' H$ v l5 J
Code:
$ H; W _) h- M* G$ i$mssql = mssql_query("SELECT * FROM [CHARACTER_01_DBF].dbo.[CHARACTER_TBL] WHERE MultiServer='1'");
5 `" k) F& b! Techo mssql_num_rows($mssql); F: v! h/ b$ B% @0 K
0 S" q- k% P, a/ b: `0 s
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