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无bug在线人数代码

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发表于 2016-1-10 03:42:55 | 只看该作者 回帖奖励 |正序浏览 |阅读模式
In the past I've seen various ways of checking the current number of online players, but all that I've seen have a fatal flaw. Depending on how the server was turned off (or more specifically, if it crashes) the player count gets messed up. Here's the one I'm talking about:
0 d: l- q' J' o/ q. F. hCode:
: V* t) X" S8 y- X$ i2 R$mssql = mssql_query("SELECT * FROM [ACCOUNT_DBF].dbo.[ACCOUNT_TBL] WHERE isuse='J'");8 B0 E! @% M- Q* r9 m( b0 }
echo mssql_num_rows($mssql);Here's a more proper code, which will automatically reset the current online count whenever the world server program is opened:
6 n& w5 m- ~2 U7 |) w+ S) }7 b! uCode:
  |/ W2 @- T  F3 R8 |$ X0 G$mssql = mssql_query("SELECT * FROM [CHARACTER_01_DBF].dbo.[CHARACTER_TBL] WHERE MultiServer='1'");2 q' r  h6 @2 ^
echo mssql_num_rows($mssql);
5 W# X- a6 c% h5 c* k8 k6 U5 Z$ U: Q9 Z: F+ {8 ^; A  h
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