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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)1 |. p) v- C& L7 ^* i, `6 }
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很简单,你所要做的是创建euhc屏幕或负载。! E7 ], Z) u" A3 U" _1 V* n0 f
; R6 a' _! Q0 e/ Z8 cEinfahc在itheme.cpp
9 ]1 |5 ?: Y2 L% K0 A! w5 K搜索FUNTION
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代码:% z" S) A0 z; v$ l6 J" B8 |+ h$ e
BOOL CTheme:oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)+ b; L# k- C' A* D Z6 x
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寻求
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代码:) a, u; A7 N; {1 f
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
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6 K8 R. d. W1 s4 k, o并更换
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5 c! X; S. J: L# A* e d5 a代码:
) B; H) @; G( x* U#define __RANDOM_WALLPAPER
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CString Filename;
% v+ j$ g H, n" _* T int i = xRandom(3); // 1 , 2 , or 3
% b" ^3 ~3 G9 o8 ` switch(i)% D9 p7 d0 {" R2 c. F. ?0 t
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case 1 : Filename = "screen1"; break; // first screen
; ]8 I- T7 L/ a5 r1 K: P case 2: Filename = "screen2"; break; // second screen5 X/ h- H# s$ `! p4 A1 j
case 3: Filename = "screen3"; break; // third screen. ]' z0 Z( \0 ~1 w/ k1 F
default : Filename = "screen";break; // no white screen please , Z8 r0 j: z: M
}
/ ]7 I( V- Y8 }( G6 Q5 k Filename += ".bmp"; // its a bmp
/ t& b, O2 ]7 x1 J7 z m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG2 [' Y) T) V R: t; \* r+ d
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#else' S+ R$ O* U* X' ]2 L# W! s" d
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
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已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)
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xRandom也将产生一个0的屏幕也是为什么
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