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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)
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- G M8 y9 w4 j很简单,你所要做的是创建euhc屏幕或负载。
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7 j( l1 q3 Q* ~$ m% @" ZEinfahc在itheme.cpp
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代码:
8 x, h, K) x4 ^$ J! l+ ?8 oBOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)
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" ~4 d! `, b9 H; Y3 I寻求
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) ]+ x4 J" A t' A% [代码:
1 b8 r9 g' F0 u9 C m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );6 x2 X9 A6 V- m6 I0 [% F
- ^) |, L* I/ @- ~* [: ^并更换' z7 P4 X5 l7 J4 F0 }; u. @
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代码:4 H, ^0 \/ x* [
#define __RANDOM_WALLPAPER
6 Z* {0 {4 I. y6 b1 m* u- M#ifdef __RANDOM_WALLPAPER
5 d. s( c* {& H- a+ o; p CString Filename;% R; p8 r" A0 i9 t# ?% G
int i = xRandom(3); // 1 , 2 , or 3" q1 N5 h( f8 G; }* U8 R
switch(i)
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; l5 k( k* f8 d! U% H+ W% ^ case 1 : Filename = "screen1"; break; // first screen# k# q6 n& Y1 }% j- }
case 2: Filename = "screen2"; break; // second screen
6 i' y/ W* u# S( }& q6 ? case 3: Filename = "screen3"; break; // third screen* z1 h0 n0 K7 x
default : Filename = "screen";break; // no white screen please 
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$ a; Z* |7 ?" `8 i7 @" { Filename += ".bmp"; // its a bmp
6 ^8 [+ D; E! T- [( e m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG
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#else6 u5 Y% ~% C+ w( U3 M% P; v% a6 b
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
7 g) \1 K* H) ~( D$ Z4 Q5 i#endif
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, N+ x* {% c! g1 Q/ `& Z# l已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)2 c, T& J! i7 D/ ~- \4 d: D
' u0 x0 G! p0 E$ q( X2 t% W( UxRandom也将产生一个0的屏幕也是为什么7 Y2 G& ?$ r) w2 y0 O1 |
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