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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)2 T* x9 ~* b# @" T o
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很简单,你所要做的是创建euhc屏幕或负载。
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Einfahc在itheme.cpp
# j2 z7 T! S% E6 i3 I搜索FUNTION
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BOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)9 Y5 x ?) G) p/ t9 }2 J! E! v
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代码:
% R5 P+ t' v, l m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );9 A1 }# O$ N- k- p) E
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并更换9 ?3 O) Z& M3 p3 e0 |+ a
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# s3 q- l4 T/ x#define __RANDOM_WALLPAPER( l; A8 |) R( h$ W
#ifdef __RANDOM_WALLPAPER$ S# t3 u, d' a M5 ]
CString Filename;+ G0 e4 z) v! ^+ q- u) a
int i = xRandom(3); // 1 , 2 , or 31 D# s2 C; n+ F
switch(i)6 u$ s! x9 g [9 V5 U
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case 1 : Filename = "screen1"; break; // first screen
: |5 U& w/ X) k3 K& r$ O case 2: Filename = "screen2"; break; // second screen0 b% ?6 e; e* }
case 3: Filename = "screen3"; break; // third screen& [. v/ X. G+ v
default : Filename = "screen";break; // no white screen please 
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Filename += ".bmp"; // its a bmp
; p# \% n2 }, V/ z2 q m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG
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) s' ^& Y# E3 ? m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );+ e( D6 J% r7 E. [, w8 U5 W% ]/ z( `
#endif9 v; J4 ~# _$ f4 ]: }
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已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)& @/ F- e0 H0 I9 \. p
; m% I. y- t' @% x7 f& yxRandom也将产生一个0的屏幕也是为什么8 H7 _5 g# p" }. p* P
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