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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)
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) ]' D( I0 ^9 B" e$ x很简单,你所要做的是创建euhc屏幕或负载。
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7 l/ D" b1 d5 g) ]: L) {Einfahc在itheme.cpp
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代码: E7 k6 A/ M7 Z3 ?* V' F% X
BOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)# L: r7 N+ y1 h; G" |2 X2 x
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寻求+ \/ `* s5 i/ V# O: t9 V
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代码:
) j( U) D. H% x' O [- O5 P2 i j+ y m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );4 { L0 D' N' }/ k; Y( t5 W/ W
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4 A5 F" Z& g* K6 e8 ~2 k代码:& F( R& \/ S4 x# D) Y- R
#define __RANDOM_WALLPAPER
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" ~" g$ u# k6 j" K) `; M8 C* m* j CString Filename;$ d+ T9 |# E! U5 B) e7 d$ \
int i = xRandom(3); // 1 , 2 , or 3
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case 1 : Filename = "screen1"; break; // first screen, p0 O; Z/ e0 X5 N- e
case 2: Filename = "screen2"; break; // second screen9 s1 R8 [& P8 V! D/ m# d/ e
case 3: Filename = "screen3"; break; // third screen0 ]6 D2 q& W( k( l3 b
default : Filename = "screen";break; // no white screen please ! X+ Y0 }# m3 n! \: F3 L
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Filename += ".bmp"; // its a bmp
" q2 q$ V; R3 a6 E( C" P m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG% {5 M+ A5 b' o3 {* Z
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#else
: e& [3 _; E6 v m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );/ I, ?' S1 Q, ~
#endif' B) q7 x7 N( \! e2 }6 Z
. Q3 q( n1 _) d1 B* L7 H已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)
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0 z f/ i" W! o, VxRandom也将产生一个0的屏幕也是为什么
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