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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)$ z6 X" B7 _6 a- L d1 x/ Q
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很简单,你所要做的是创建euhc屏幕或负载。/ _& e9 |3 l6 r0 s# c
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Einfahc在itheme.cpp# J6 [$ D/ f! J
搜索FUNTION
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代码:
: u6 k7 ]: D, L) w X/ fBOOL CTheme:oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)
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寻求 I: p* @5 C. i p0 R# \
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m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );) O$ c7 w5 k5 i+ {+ `( N. O9 `# s1 X) Q
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并更换
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代码:
; v! t. g; b0 j( {/ w/ a$ Q#define __RANDOM_WALLPAPER
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CString Filename;; [5 V+ q$ U( b, u2 c
int i = xRandom(3); // 1 , 2 , or 3% Z6 N, A& p/ o& z% S
switch(i)
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case 1 : Filename = "screen1"; break; // first screen8 d9 E& u( s6 J9 p1 J
case 2: Filename = "screen2"; break; // second screen
5 X- D, F: a7 s) a0 l case 3: Filename = "screen3"; break; // third screen
2 n: \& l [: ~, L# E default : Filename = "screen";break; // no white screen please & K ^5 B" P+ l3 k+ _% T M
}
6 E' `6 e# \: o5 N+ u. k Filename += ".bmp"; // its a bmp
% I! ~: J% ~5 D: J6 S X m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG, ~% E5 d: n% g
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#else( q+ i* q- A' J! K& l: f
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
6 B. y2 `. t, \1 {" a6 I) F4 H+ c% K#endif
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9 A, C( x6 D/ C2 Q3 a |, V5 F已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)* x2 G5 F$ z8 {" V. X4 B" o# P
9 X8 K+ L7 c) Q% `) K7 TxRandom也将产生一个0的屏幕也是为什么: m5 ?7 ~, e8 A% ^5 n! F0 _& P
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