|
对于那些谁需要它 - 谷歌缓存FTW。 :! @$ v9 U! V; X% N
如果我鼓掌纯粹是我复制错误时,D
7 H8 h X" @ N7 R' \: E/ P1 X; z积分当然Pumbaaa。" ]. e; ~ n; P( Z+ z
5 H+ B3 m/ Z* g+ [FuncTextCmd.cpp:! @( s, ^4 c, y0 q/ L
+ c' c! o5 N8 m' {8 A W
代码:
* G) F n- Y2 h! |#ifdef __PARTY_FIND
, N' ]) ~9 `* p7 m8 Y( ?BOOL TextCmd_getparty( CScanner& scanner )& S p: E6 W* J8 v3 {- Q
{8 K' j/ ~ [$ d9 D% d7 p. Q( K
#ifdef __WORLDSERVER4 Y( K) V+ r) P' O: K' R( D8 b% K
CUser *pUser = (CUser*)scanner.dwValue;0 K2 X5 P5 Q* e: h# P, X2 C; n
if( pUser->m_idparty > 0 )4 x0 {1 z9 N7 X
{! E' ?$ T+ B/ s4 w& }
pUser->AddText( "你已经加入一个公会。" );
' f2 }% o$ n$ [5 x: e return TRUE;( [6 T5 C( V( f
}. o$ \, k& M: R" u6 S* Z
CParty *pParty;/ s. M, u$ ]0 j- L9 y
pParty = g_PartyMng.GetPartyFree();
3 f$ ?* k$ {: K# l1 d if( pParty ). k: U, z9 {/ z0 w5 [* Y6 g
{ O7 ^5 o9 v7 r
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
( I+ r. F5 Y7 K/ [; M4 b+ m# T }else
6 C/ g- n( \$ \! C: }8 | {
& W, q1 O# {3 A' _+ s pUser->AddText( "抱歉,这里没有任何一个公会。" );
9 {( d# L) O8 j5 }0 q( }0 r }' |( @* [' |/ h& h* T- }$ ^% T2 w- k \
#endif
. U9 e5 o2 |9 ^. R+ r return TRUE;
: m1 r! E: x" b" y}. |; q7 r5 v5 O8 g
#endif //__PARTY_FIND
1 C. e& @0 j8 i w! I/ B+ d$ ^# ?- }- p
代码:
8 N0 X/ J1 J6 ]BOOL TextCmd_PartyInvite( CScanner& scanner )% E E* o5 Y, d( e: u n m" z1 Y
{
- Y0 ?5 M* b: u6 J" G) R( ?#ifdef __WORLDSERVER6 i$ c9 d F- q
CUser* pUser = (CUser*)scanner.dwValue; W" e! H( @! J( f
MoverProp* pMoverProp = NULL;
, G+ J: c! N8 B2 L: R, W F scanner.GetToken();% M7 G: l4 N+ r$ v a# ]
#if __VER >= 11 // __SYS_PLAYER_DATA
' w) v3 P% l# T5 ]0 Y u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
/ L; ?( F- B: g# E#else // __SYS_PLAYER_DATA$ e0 D% S- T7 {1 I
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
! G: @) n; g$ E H" R, o0 G#endif // __SYS_PLAYER_DATA" ]3 @* {+ h# B& k4 b, k
if( 0 < uidPlayer )
& F0 O" O1 l% m8 ~ {
1 s9 d. {/ n( [ [* [ CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
2 ~. t; {. ]9 c/ \3 v if( IsValidObj( pUser2 ) )
, J7 Q; m5 Y) z4 A' x o+ X9 h#ifdef __PARTY_FIND
/ o4 A8 P9 p' ?0 U6 ^2 a. n g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
3 k* A" S# \3 e5 G& e2 m& p: ^#else
9 v) f$ G6 z; B0 o, ?0 L g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
& r2 Q& h) i& q#endif //__PARTY_FIND' S2 t5 g. H0 A# n: z$ X" i
else
& U6 n7 c; M3 H5 D+ m1 p pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
$ S% e% D! M4 b/ l- c+ a }! p( B/ Y% @" e9 ]
else
9 ?6 a3 T8 ~' c* G4 l7 M% @4 i* O {
b6 A8 P9 u$ H0 O/ t. n$ J9 F | pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );( P3 n! c n& u$ }+ }) h( H
}
/ ?4 g5 b# W1 a; t2 l#endif // __WORLDSERVER
4 j* v7 i/ ?; W7 }1 ^/ N
. q, x/ I) n- }: ~& I return TRUE;
1 B, b& G" k2 k; O/ l! _}; O+ p B1 }' c1 C4 B. @& T( Z
" F; c, y1 T6 I$ w9 y0 B/ U
代码:4 V: e) X* w& u" [; Y+ H
#ifdef __PARTY_FIND. {, e$ e1 y9 C W/ `& P) W* b& B
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
: O: z, l& b1 ?0 W# y$ V) H! a#endif //__PARTY_FIND% m) ]5 a; f& t; P
DPClient.cpp;
( E3 }& `6 e" M* W8 v1 uCode:
* J+ k: l+ S" M- s- A& K1 o Jvoid CDPClient::OnPartyRequest( CAr & ar )
% \' B, v" D3 q. X- M k! |- M# H# O: s0 |( u{
. ^& A0 F6 X' N, N/ u0 W* j. q u_long uLeader, uMember;
+ w. _3 R( n* [9 A7 v9 S* I6 z. ] A, J0 J6 T$ W
BOOL bTroup2 z& i# Q1 O" S" P9 K2 ~/ V
#ifdef __PARTY_FIND
4 U v; R: K! p7 a: W2 K7 A , bPartyFind/ n* ?" O8 Z8 c+ E: H: S' J' j
#endif// __PARTY_FIND; l" u. {* j( C; M; o2 ` ]8 |7 P) @
;+ V. e/ F2 W, F/ X ]
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;/ J& Z& [7 l/ \3 I' M5 k4 Z" I
BYTE byLeaderSex, byMemberSex;! i/ J U1 X9 J$ k. H1 g) V5 G
char szLeaderName[MAX_PLAYER] = {0,};. v i7 j8 R, o! I' r5 ^3 U
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;) v9 i* m0 g& v
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
' Q0 j4 ^4 Q3 Z; f; e. H7 a' U f! ~ ar.ReadString( szLeaderName, MAX_PLAYER );1 S+ K$ q$ c2 i; q1 Z8 t
ar >> bTroup7 B2 a# \: q: p3 R' S$ L# Y
#ifdef __PARTY_FIND A, I/ z7 k8 y4 E
>> bPartyFind
& H# n3 S o0 S4 c" ~#endif //__PARTY_FIND
4 ^; u$ C* V, j ;% o( Q0 Q( e: t: C
+ j' C$ E. w2 O7 f: h if( g_Option.m_bParty == FALSE )
/ P3 W/ b" G ` {
' h: a6 i% s i: S SendPartyMemberCancle( uLeader, uMember, 3 );5 Q, c* Z; o9 J0 z6 ]; w
return;$ ^; K; N0 g" ?9 V# M
}
' n7 @0 W- |0 o$ ]) k- K
* S+ @$ o z( _9 z#ifdef __S_SERVER_UNIFY ~9 ~) H1 Z/ V, n4 M
if( g_WndMng.m_bAllAction == FALSE )
; x1 m4 `/ c% p0 q( l1 r return;
7 o3 B* u; A5 ?+ R( n#endif // __S_SERVER_UNIFY, p: t/ ?6 ?" A- [1 Q
( n# D+ U, z/ N' R. @7 K! c
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
+ c8 j2 w. z3 V
" M ], \6 j. l& g* h if( pWndBaseBuf )
1 J2 j0 O# n$ J, [! g {
# ?. J3 j; M# q& ]* }) B; |5 H$ }4 ] SendBlock( 7, g_pPlayer->GetName(), szLeaderName );1 y2 H& Z) e) L9 o) `3 \
return;
$ s; O$ v: x. ~' U5 C4 _1 x }% U4 ~/ w& m* ?
#ifdef __PARTY_FIND" G) H1 a( e1 K% a! j
if( bPartyFind )
5 T* Y8 C H4 d2 O; N5 _7 X; p { U+ ?+ _ l+ d$ H" N4 d3 K! S6 b0 h
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
0 v. b7 ] u- f& | O! b- \% R }else
* u# y1 i5 F4 N {7 I7 e I( F9 Z: }
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
, ?5 o3 V5 [9 P) D g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );% o6 {9 G% \& O( R
g_WndMng.m_pWndPartyConfirm->Initialize();
( d! Y( @# E6 s- l$ T6 h8 p$ n }0 e( [. O V5 v8 Z. E2 u7 I8 E: f
#else
" ?- |1 {) V$ s- n& P g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
0 S5 p' u2 C) r5 p- k g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
7 l5 I! Z! M+ t& L0 \ g_WndMng.m_pWndPartyConfirm->Initialize();
/ A, P6 z% ^" s! ^) _#endif //__PARTY_FIND
, n; u: B* I$ H' G% Z, ?2 J}8 O9 d$ S8 x$ ~" y9 O; _2 H3 a$ m% v
; t3 o' J& S- @" y
代码:$ Z& U" b/ m3 d4 T. g$ {
#ifdef __PARTY_FIND
5 R, w6 ^4 J8 ^, n" o: |, Ivoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )- |" i% s V$ D7 k# o+ R. p5 V# u
{5 e( i& I! O& Z/ W
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );( A; z( ?4 u# a% y& p0 L7 R: Q
ar << idLeader << idParty << bAllow;: t% \. o7 F+ S# w7 {
SEND( ar, this, DPID_SERVERPLAYER );
5 v" l- q2 _, ^4 E
1 I" P Y8 O$ R9 _}
/ w& O7 l8 N/ _- g4 U/ Y) ~void CDPClient::OnPartyAllowJoin( CAr & ar )0 s# a' ?- T* o4 y0 o' t0 m
{. N2 S0 M {# O% a' ~
ar >> g_Party.m_bAllowEnter;
4 V, O5 ]- Z/ F# ]1 W, N$ A}
4 o2 V6 R5 P$ k( |* j#endif //__PARTY_FIND
- V/ v- ?6 }, W& Y& l2 K3 HCode:
5 B! w, @' g, k#ifdef __PARTY_FIND7 ~8 `1 A+ H- V& r( o+ B
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
W+ q5 Y/ i4 K+ I6 W, w4 |#endif' J# y- q' o" Z
7 x; R+ n/ Y& }. {( }: K. L
party.cpp:
0 r7 Z: Y$ c4 Q+ L: y, |! I. @2 r代码:
7 s u7 {/ q* Q7 {# Y2 l; E- f4 |CParty::CParty()8 T/ J r, }1 ^ W# Z# O
{) y }: o! u, V( o0 j
m_uPartyId = 0;
" f( }4 z7 P# @: w& p. s) q" f m_nSizeofMember = 0;$ g% V4 G! D% z) s& _
memset( m_sParty, 0, sizeof(m_sParty) );7 x6 c9 Y" Z; R/ V
m_nLevel = 1;# r, q4 C6 T1 S1 S
m_nExp = m_nPoint = 0;0 s. Q# F# T: f |- L# N
m_nTroupsShareExp = m_nTroupeShareItem = 0;
, e0 ^6 y$ V) ?7 u$ M m_nKindTroup = 0; // ????
, R# u0 i- g3 Q' c4 ^* [ m_nReferens = 0;
+ ]' g; K4 |1 G2 L3 |3 S m_nGetItemPlayerId = 0;
# `" A1 q: C" I) K#ifdef __PARTY_FIND, [7 D# ~% V8 C `
m_bAllowEnter = TRUE;! w4 ~- e8 v4 i: }( c$ J. ^
#endif //__PARTY_FIND, @0 c9 ~3 L. L. U6 {% K7 j
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )+ h& g( t1 ?2 e% M; R1 p2 ~
{
' m5 x' l! N4 w3 m m_nModeTime[i] = 0;) j4 I1 o6 C- {. ^
}
5 @6 f; }3 g5 c& ^; b6 ]! O+ J0 f m_idDuelParty = 0;2 W! W) m/ i/ c' X7 h
#ifdef __WORLDSERVER J. Z4 X" p3 n) @2 w* _
m_dwWorldId = 0;9 V7 F+ p3 V" b# |
#endif // __WORLDSERVER N8 ^7 l$ G5 A2 q
}
4 j" a3 j) G: Q* Y2 W, }代码:9 S, C2 d* }$ G6 O) {
void CParty::InitParty(); @7 h* `, y% L/ x
{6 s3 g. ?6 q8 A/ d; {3 l" i' P
m_uPartyId = 0;
+ v! t( I. q9 p2 T7 F m_nSizeofMember = 0;
. X. D4 L1 l8 w z memset( m_sParty, 0, sizeof(m_sParty) );8 c7 m4 g* v7 m3 t4 C
m_nLevel = 1;' f2 h5 K$ i) B5 T0 g
m_nExp = m_nPoint = 0;% _* I3 g4 d( V" O+ O
m_nTroupsShareExp = m_nTroupeShareItem = 0;
# E" F6 [9 @9 I7 H9 Y( n7 h m_nKindTroup = 0; // ????
7 h* c; j5 G1 X& n m_nReferens = 0;
' w; F& }0 k- F#ifdef __PARTY_FIND( `0 h. {. m- ^4 q; _ E
m_bAllowEnter = TRUE;
4 l% @6 D0 a: o#endif //__PARTY_FIND
- t0 ]# {# A4 U for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
( e4 }& W7 h. a' S {5 p4 T( U% ^$ e: G) S2 _
m_aMember[i].m_uPlayerId = 0;
3 @1 I; g! W$ M* h# a! P; \ m_aMember[i].m_tTime = CTime::GetCurrentTime();3 ~7 ^! i: {9 Z+ g+ m" Q% o
m_aMember[i].m_bRemove = FALSE;
0 _. r2 S. K( U$ H v8 I& w; Y#if __VER < 11 // __SYS_PLAYER_DATA
. _1 o9 v! {4 ^' `# L5 K! S m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;- d, t9 [& Y9 T5 h
m_aMember[i].m_szName[0] = '\0';
3 f+ Y( L S+ q6 p9 u& [#endif // __SYS_PLAYER_DATA
1 U2 Q% T l1 ?% t/ j, z } i; ~% {7 ~* q
}
" b1 C+ p) h9 y5 |$ j代码:$ v$ f1 l% \! R6 G6 M2 c3 w
#ifdef __PARTY_FIND
$ Q5 Q' e+ i+ n' {! M. n0 PCParty* CPartyMng::GetPartyFree()
t2 i+ Z) K5 {1 f/ i6 B* U. v{
) {0 ?' V5 l$ [ CParty* pParty, *pPartyTmp = NULL;# T2 R% I; W1 p# _: g: [$ }7 N
if( !m_2PartyPtr.begin()->second )# D7 p; n& G9 `
return NULL;! Q/ D9 ~$ P% g( p1 }+ n0 _
BOOL bRan = FALSE;
( V$ v+ l1 u6 ^, t% |( }2 T DWORD dwRand = 0;( L; I6 P5 A% n$ R7 q7 Q
if( m_2PartyPtr.end()->first >= 1 )$ ^5 l% r& ~( ]+ M+ y( K- p
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );% s7 V7 D; M3 l& c
6 Q* p1 V' e- R. |# n( z- L
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
* ~" ?5 R' }( t. ? {
) N4 m1 y) M0 S: U) z" | pParty = (CParty*)i->second;' @) B( b5 y5 F! ^. b0 x/ u+ N/ J: ?
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )) o% q {- f" Q) t& G
{
! e# O5 r) H3 h if( i->first > dwRand )( Y2 x, f3 Z' r
return pParty;6 A+ Z# A" u# j
else
! N$ ?# X }/ y5 h pPartyTmp = pParty;; h: H, b2 X' o9 B; i L
}2 G* I) T6 D6 H
}" z- n8 t2 G2 X( X( a6 h
return pPartyTmp;* g o4 b& U% H# F6 ~6 @' }
}
6 K! s# U: j& I1 ?4 o1 r) @#endif //__PARTY_FIND
4 Z9 H- B- x$ k) b5 G3 D0 ~7 a( C( [0 L0 e7 E/ M4 X& F
DPSrvr.cpp:
/ W9 q( q% R2 F% Y代码:; t, T( o2 F j+ t2 s# t; t
#ifdef __PARTY_FIND
$ F f' u F! w& ^+ Cvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )6 f8 d6 o0 M$ N' R! k; Y( e2 K2 v
{ f# S4 a7 @$ E( t/ K( ]. r0 b
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
% U Q T8 \: T( f( I1 f+ r& ?% ` if( IsValidObj( pUser ) )' S% r/ R& K7 j- @ g0 n
{# C* V* U5 [8 ]+ \# A
u_long idLeader, idParty;
/ `/ E+ I- y. Y( t/ a7 y BOOL bAllow;
6 T2 v& V0 Z# ]0 K- X: j. T$ b) r ar >> idLeader >> idParty >> bAllow;" m4 W0 a6 ]3 {4 j4 D3 r# g
if( idLeader != pUser->m_idPlayer )2 K" L4 S( s3 c7 t2 Q! \
return;
( g3 f: ?1 n9 A7 G. x! U CParty *pParty = g_PartyMng.GetParty( idParty );7 k+ c7 m+ N, G, ?3 C$ i
if( pParty && pParty->IsLeader( idLeader ) )
- a$ c W" x" H) j pParty->m_bAllowEnter = bAllow;
3 X0 _8 }0 O# q z( t a& M else! _* F2 ], \6 a% u
return;* ~1 m! [. ^; I M1 Q8 H' k- ?: f
, G: k+ v$ E- ^
CUser *pMember;
) d# f8 X2 \. x+ e# }- b8 d0 d7 a for( int i = 0; i < pParty->m_nSizeofMember; i++ )2 L; D# |" C5 v2 N
{7 {( j6 F: e6 E
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
( s' _) k; ]2 T if( IsValidObj( (CObj*)pMember ) )( K7 ~3 |, w9 {; v; |
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
) q( `7 j# k5 Q, q i! `$ I2 I }8 q Y9 i2 m5 s
}
5 s+ @% X/ s0 F# P}
6 w/ w: A. h# Z$ l#endif //__PARTY_FIND+ i4 r3 o2 i: Y& l
8 Q. J7 {- S& l4 r3 a6 {
代码:
4 A% [; Q. W Q' r#ifdef __PARTY_FIND
8 a+ l9 V- f0 k. t. T+ K" r/ T ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
8 A. b" M9 L7 i/ [ r#endif //__PARTY_FIND7 m3 s7 }! X5 W; c& }' Z# G
9 O1 ~$ S; U' E" ], Y) w) v) F/ E
void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )( r5 |# U |. M4 K. q- F
{
2 n: \8 v- t! _! D$ a- H+ r& Q u_long uLeaderid, uMemberid;, n+ N7 Y* B5 p
BOOL bTroup;
9 H, W, ]) W% O# _: t) y ar >> uLeaderid >> uMemberid;9 m' z# m c n5 k2 J& Y0 r
ar >> bTroup;) A4 t5 A. E2 R: c
7 d' q$ j) ?1 ^" a) @9 X6 x CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );$ A$ A j1 s5 ~4 v, k. }/ O
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )* ~. A7 \; L5 S4 w6 g! V3 t
#ifdef __PARTY_FIND' U2 I5 l2 s) E! n( {
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );: Q8 Z+ v! S/ `! R/ g" A0 ]
#else; y( ]* c+ I! _7 Y2 e2 b
InviteParty( uLeaderid, uMemberid, bTroup );
) G$ Y( I1 e7 Z7 E8 z1 i8 N$ D8 l3 D#endif //__PARTY_FIND
) \( D# O7 M( |5 y W$ H3 t}
* K) F$ Q, T9 }3 ^2 [! b
, w) k0 J) i0 L" ^. }3 ]代码:. I0 M. w! |2 F
#ifdef __PARTY_FIND! X' L' C) f$ z4 Y, t
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
; j+ H+ a5 s+ T* |. n, [6 ~#else
9 J6 m& C7 w" F Nvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup ): _( m; v+ S G$ }4 k, A) U; W
#endif //__PARTY_FIND
. r; L3 e$ b2 a7 l* I& M2 B{
6 e6 c& A4 }- @& ` q* c! g& l* B CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
$ c, j! h+ f" X7 I4 P CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
: p+ J( ?. R# G
8 f3 m7 c! w; @% t5 `( d if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
) Y' B/ g k! {. z {
0 y4 ?+ p ^3 v1 K if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
: O, b- A. o* j7 M; z {
5 `" n) N* n& P* V# X) u- z if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )$ |& S2 @. m" ~6 g0 k: ]/ R
{
3 G' }( Q$ o* v% a, f& j4 a pLeaderUser->AddText("没有足够的权限。");
8 f( S) v$ |' U. l# D pUser->AddText("没有足够的权限。");5 F( K( G& n. P- ^
return;
$ B- o, U0 |1 D/ N, U4 M' { }
, |# A4 f9 j, W5 L4 ? }9 V; Y9 z2 L5 V% B' J/ B& N
// ???? ? ??? ?? ????.# q. V( a+ k8 f, z/ {
CWorld* pWorld = pUser->GetWorld();
9 I8 v* S( V" R if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )4 }3 {0 @( o& V* P" y6 {
{
( k$ @' o2 h" W# U. ~/ k$ y pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );9 `' k/ b1 P- N9 g d0 W# o
return;
d) x/ v: ~" x2 d }8 _" R3 O: ?8 k; Z3 S
#if __VER >= 11 // __GUILD_COMBAT_1TO1, U& @, c7 E* L3 k# R. M" U# x
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
1 ?! t4 k# G B" B5 q5 k {2 x/ d4 [+ A6 f1 |% }# F1 w
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
) M5 E1 [' ]$ M5 p% D$ s; P# ] return;/ _; K# h( F: a) ]/ N. C# l2 O
}
9 U) f. J. _, I& T2 ?#endif // __GUILD_COMBAT_1TO1
: R! {9 g& C5 L8 R9 v% q
" N8 H% l( ]1 u#if __VER >= 8 // 8? ?? 061226 ma
( L! j6 \1 a' A- F! A4 v. F4 S if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )# R3 v* G' M3 w& U( Z& X
{
5 k' C. T/ [6 P3 r8 s! Q return;2 Q( W# P9 `* |
}
( R) [( o$ T! i; T3 p#endif // __VER >= 8 // 8? ?? 061226 ma
9 g. q) y% ^9 P& W" z& L 3 M8 v0 M* ]+ V: |5 r3 |; w( K
if( pLeaderUser->m_nDuel == 2 )/ J6 P! t& i* q3 L1 t2 ?4 Q
{ 1 j9 `& `- Z5 P- N8 d, r$ r
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???. T2 K( q2 B4 K! p c' }" L
} 3 p, q$ |6 V" |" m
else Z& N" L7 X/ Q% D4 R
{( S! h2 L) c1 ^ F7 G* r5 j7 }
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???5 g; v- X. v' n0 }; ?
{9 y% A P: ^& E$ z' g' r
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
+ F( V1 S+ z+ \ }
1 w& q# G) j w else
3 O, W# r5 W" k {3 Y, ?! E8 \& f! [7 d
if( pUser->IsAttackMode() )4 p2 c0 A: H7 J: S& x+ K
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
7 B, Z5 g2 x5 C! W5 X* O3 q+ Z* t$ H else
* A: L! ^% @, H0 g#ifdef __PARTY_FIND
, s2 [5 z0 \5 B pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
" }' D! `- [. U7 s5 d& M#else0 n& X" A: z' o8 f
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );. N9 S1 d: N/ @" x1 H% D
#endif //__PARTY_FIND* |# f6 V, x! y
}
& p/ c9 b$ y) M5 {0 \+ h8 Z }
0 E: A2 ~! h& `+ t9 n; X* n8 b }) w+ D3 b$ f* h" ?
else
3 @4 [" E3 a' |& ~ {' f5 G$ {+ R% U" ~4 d
if( IsValidObj( pLeaderUser ) )
! S: h! F. Z- m. o# @$ L pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );" }% C4 [0 X/ T2 v7 c
}, n @% h$ ?8 t7 I# R
}: a; M+ C7 l$ o x5 p9 \
: ^" E+ H6 Y2 T! `1 K+ o0 N
User.cpp:6 j, P! ]& n: O1 j8 B: X5 E
代码:
0 `& B, T. o6 \0 V' Z) f" Z#ifdef __PARTY_FIND
I' H) T4 }( S3 w+ evoid CUser::AddPartyAllowJoin( BOOL bAllow )
+ I& b! c( M% Z- P8 O5 ]7 u: Y{
Q2 o; ^& ~! w if( IsDelete() ) return;
: [3 E8 m9 `6 P' f4 q+ i3 z1 a( y" Z: X+ c7 q* ^8 S/ |
m_Snapshot.cb++;* b, u; l" C6 |8 e3 i z
m_Snapshot.ar << GetId();
6 o6 R! ^3 G0 l. d% h3 s+ O m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;+ {7 Q) M& J7 n
m_Snapshot.ar << bAllow;# O( G/ ^9 `: G
}
2 p: `5 G' J p#endif //__PARTY_FIND/ t. N. b, M' z( t* h
5 T: o0 a# g- b+ a. C9 L- w4 C5 V代码:
6 b( K" A3 A* v+ A/ G0 k#ifdef __PARTY_FIND
, E5 Z! e4 P% Z7 }* Y N1 ~# Rvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
. I! n+ |( J1 d#else
0 D! N' x# R8 r) D9 u! V) dvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )- {1 q3 `3 X, }2 T
#endif //__PARTY_FIND$ }3 T! o. H' r) M
{9 g) G# v1 G/ o6 g$ ] V# [
if( IsDelete() ) return;- `0 ], u! v5 ~7 @# z' _. y% I# R
, B# y6 T! ], }5 [7 M! i m_Snapshot.cb++;
2 g! C9 x' j! Z n m_Snapshot.ar << GetId();
r% S6 _8 N% [7 c m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;, j0 e* S$ x- L) v, X9 L! i
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();1 S& ?: _" v# M1 @$ Q1 ]3 o& l4 b
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();$ B0 Z% ?! Y) ?$ W4 B7 p
m_Snapshot.ar.WriteString( pLeader->m_szName );
1 T) b7 G( }5 L# U1 e m_Snapshot.ar << bTroup& ~' a7 C7 Q) K: Q
#ifdef __PARTY_FIND
( |4 r7 O, m J- F << bPartyFind
e9 v$ O A* ]; |0 d#endif //__PARTY_FIND" L' \( D, s# Q+ a( ]& S* `
;! S2 h; ?6 E3 W7 g) y, I
' a: C' G9 x4 u( j/ v/ i4 N
}3 K' |* U2 N' E, x5 f* M8 \( i L: ?
7 q8 G; Q g: q* K/ j/ O6 m
DPSrvr.h(公共范围PLS)
5 d6 w, f0 c) p! w. d6 f代码:
3 U# {7 K* I" p#ifdef __PARTY_FIND- J$ X% z4 }8 Z2 d+ C) X( c# ~ c
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );) L4 v8 B- E9 ^# Z1 V r4 f8 f9 d
#else8 l- t, M* U7 V, d
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup ); _ I/ m% Y* H* w
#endif //__PARTY_FIND$ C' r( \/ X7 W9 B5 e1 ]
: b, D l0 A! }* i3 K! B
代码:: Y6 z' V0 L, H) D
#ifdef __PARTY_FIND- N$ F# @" J" S9 v5 d: r
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );2 w) z5 V, e$ m* e
#endif //__PARTY_FIND4 q }: B6 \7 a- ^2 }! c; Z/ b
6 K' I* p7 l+ m$ MUser.h(以及):
' m' F! v- ]5 ~1 L代码:
" a& j! X8 c" V) }#ifdef __PARTY_FIND
B- }& g. _4 _) k! K( w M void AddPartyAllowJoin( BOOL bAllow );2 s& Z, y3 Z8 N! B5 H4 p
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
! G9 _& d' C0 N, ^+ e* O#else' U# \$ e) {3 K8 |8 H
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );. S1 \6 G) `2 T& r. {! g
#endif //__PARTY_FIND4 e) T6 B) h" B: X9 W# g
2 N- r; q. }5 m1 p# [8 @party.h:
9 \! s. A+ n$ ]代码:
# C1 W0 d/ Y8 h% d0 x1 m. _, j& Y( ~#ifdef __PARTY_FIND8 H& U4 K+ |. D! m
BOOL m_bAllowEnter;7 P$ Q0 V& [5 W# F
#endif2 S. a; v G1 Z
9 }* h. B; R8 d9 L1 D7 O+ J. b
代码:2 u. a( [- W0 B4 [+ y5 \
#ifdef __PARTY_FIND( F( d! i" W0 Y0 `
CParty* GetPartyFree();& ^& S7 d/ N+ O* g/ |
#endif
' t8 @& r6 U9 n5 X3 I0 u1 l2 N9 \+ t
WndParty.cpp:3 v: Y6 f) ]4 z% H- T+ ~
OnChildNotify:2 {/ ?" B4 h. t8 Z
代码:# Q8 k5 e3 D& T/ A0 e
#ifdef __PARTY_FIND
& ^6 W# N" D6 x; b8 `2 u1 r else if( nID == WIDC_CHECK1 )7 _' T8 d# i6 p# X/ p8 O1 A
{
# x6 C2 K3 r5 W- C7 F% N if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
, m, x# K. o* s" Z {4 q; D: j4 q/ j0 c* a; z/ M6 j
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
- a% D% H! i: {! V0 p" X g_Party.m_bAllowEnter = !chk->GetCheck();
8 O* Q1 T6 |; m+ H3 G" Z9 f g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
4 ~5 Y! L/ M, K' M3 J' A& ` }% T2 y2 P% r. b, D4 O. j
}* n' E4 \5 z% l* l9 e
#endif //__PARTY_FIND
- C* B0 D' ?4 y7 R( `3 d+ v7 U8 {8 O( r3 K2 ?0 U3 H. r
代码:
; [: D s0 @8 W* v: SOnDraw中:) d3 E Z+ l0 R
代码:
% q8 ], j- A0 e& Y/ E! z#ifdef __PARTY_FIND* m* [: Y8 {& }3 w6 {: `
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
+ r, Y9 _ O* [0 z# [ if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )/ t7 H6 T! W0 y0 ~# y
chk->EnableWindow( TRUE );
3 b9 ?5 u7 f8 q! S else
, E4 O( I6 }2 ` chk->EnableWindow( FALSE );
- F+ R1 H6 Z- j8 K" Q4 f, o chk->SetCheck( !g_Party.m_bAllowEnter );
9 C0 X) f1 {7 |4 Y* N#endif; Z8 c+ b! f7 x. }+ S7 u, M
4 l: X" z/ d! [3 k$ ^DPClient.h(public):5 x" O0 ~0 f# b; {
代码:
# j+ Z' D, |/ J4 D$ k#ifdef __PARTY_FIND
- s3 q3 u9 z( D. t! a! c6 [ void OnPartyAllowJoin( CAr& ar );
- q4 Q: k: x1 Y$ E7 z! M2 c void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );7 `5 a: H. o* a" \& e
#endif //__PARTY_FIND' y, p1 v3 t( k
) Y& B# c8 w) E6 e
/ x- n. y" @7 F
WERS hinbekommt没有,请让赫克的权利。# i$ _8 e5 Z! y8 H, O/ Y9 l
不支持左右,所以难不.../ B; D% [3 S& G$ e$ L
党k的Windows NT甚至编辑它自己。! |- }. ^3 U3 T1 F/ E2 n9 L
包也,因为我不erschreiben进一步如果我你的。) V6 @9 I! ^' P( W
由于缺少Quantité k n个代码是什么升工程前。8 r9 A+ l4 \0 ?" R( a
如果是这样的。请发表。
& l! ]* @9 C R) ^1 e到目前为止,Pumbaaa6 T- H5 I! s% r* g1 F
$ m \( S) i0 D: @3 U& M0 r) v
$ y+ _$ B; z) [4 jMsgHdr.h& @9 l6 }5 @$ t( S
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
) T( \1 l6 s/ l) t/ i+ r#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
+ _% r% [) f. V6 b* u) b( l$ ]3 s- q
2 v' w6 F# {9 \/ i
* c L2 x2 e+ ^. V; G; [1 K |
|