|
对于那些谁需要它 - 谷歌缓存FTW。 :# x+ h5 d1 t4 E
如果我鼓掌纯粹是我复制错误时,D# z0 ~0 o6 }6 P2 p
积分当然Pumbaaa。8 Y, s( o3 ^& D h
. @! _: K, w( P* n3 [9 M1 u& O, K$ @FuncTextCmd.cpp:6 V$ w: Z( e1 M+ e# G3 b
) a; `5 O8 U9 S7 n
代码:9 r1 v/ R( _* y K7 C6 q
#ifdef __PARTY_FIND! b% @* M, r8 b+ F4 a9 O
BOOL TextCmd_getparty( CScanner& scanner )% X- U0 i' Z5 ~* r8 q
{% a+ Z' X2 y$ ~2 t* [
#ifdef __WORLDSERVER# U8 y/ h8 v9 M; ~' {# g
CUser *pUser = (CUser*)scanner.dwValue;% o+ ^, `& F% H! z S
if( pUser->m_idparty > 0 )6 P& I% y8 ]: ?" V
{
+ c. F( e8 ^. v/ b& U ` pUser->AddText( "你已经加入一个公会。" );
$ i8 t4 \: l4 g( V return TRUE;0 m: {8 e8 E- j+ ?
}
/ G* c9 S" S% H# y: A( Y( l CParty *pParty;
0 \. T5 n y2 t pParty = g_PartyMng.GetPartyFree();
! w% t" b) _, v0 ~1 H% j if( pParty )$ S7 } B8 v1 z3 R% i5 }
{% }! T, [6 y `/ e0 U0 [; k7 o
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );' t1 Y0 Z1 j$ a% O+ J
}else
o& I) i/ r! d+ {" w5 o {+ t1 T- x& G- f
pUser->AddText( "抱歉,这里没有任何一个公会。" );9 u' U, K1 [* Y6 j' k! ]
}! f/ |3 e" D' ]" G" K( P2 x
#endif' n1 u: M) K. t# N4 d/ j# {% g7 b) U$ N
return TRUE;: m+ {$ H+ ~: [
}; l- J0 i8 h4 x' V4 L
#endif //__PARTY_FIND- z& a; J, _# r; F5 G6 x2 F$ W
) c$ W' Z' [# {. g8 R+ [8 _, R代码:' y1 e* x& p% w4 r
BOOL TextCmd_PartyInvite( CScanner& scanner )/ ^9 n% K, x2 ?6 F- K9 |: g* g8 L2 |+ C
{' I6 {" }4 b5 W/ n; i, P8 A
#ifdef __WORLDSERVER
; G; y: Y5 B9 ^* {2 B CUser* pUser = (CUser*)scanner.dwValue;4 b" f k$ g9 d) Q# b6 @
MoverProp* pMoverProp = NULL;
6 Y" S+ f8 u6 ` scanner.GetToken();
$ ^* N4 ] X# a8 Q- Y& Z#if __VER >= 11 // __SYS_PLAYER_DATA
( U8 \& a. ~6 \, |) d u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
6 s: \! G$ F/ O. S% _#else // __SYS_PLAYER_DATA
, f' A% Z8 J% }2 H4 w u_long uidPlayer = prj.GetPlayerID( scanner.Token );
& Z( ?, k1 r# a4 W6 E: y$ W2 T- C#endif // __SYS_PLAYER_DATA8 U" ^6 A' `- g0 X6 b1 B
if( 0 < uidPlayer )2 O; d, O) a% w; k
{
" n5 A3 w) S& }" M- O6 t9 k CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer ); 9 d$ q( x r1 J" o3 u# A
if( IsValidObj( pUser2 ) )
5 M& _; ~# o+ q) [- X7 O4 l, J7 X3 Y#ifdef __PARTY_FIND' \. Z2 ~/ |/ c( V" b5 b
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );, J- ~0 _0 g. y+ `! V# V
#else3 \8 a( G% R" T& i
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );1 o2 j0 i3 i; B# ?
#endif //__PARTY_FIND/ E" r$ H y" d8 z5 T5 S
else" c" B! c1 v/ k3 c6 p) @! ?# {
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
$ h* T0 L& T: S8 Y* E }
) N1 G' c' Q5 _ S else: v d# w9 c8 l8 k
{
0 C/ I; v' _/ k% c- C pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
8 G$ l2 P7 k' l4 T9 K7 a }
' v3 c* s( ~* A7 _#endif // __WORLDSERVER/ Z4 `0 h1 c& r6 ]( b5 y1 _$ Y
3 X1 j; g- P. X# d* K0 [
return TRUE;4 D( h3 c) V* z8 x. C
}
u( N0 C3 B4 P4 j2 E0 w
" J) h* b3 i. n代码: G+ y" D/ c# U$ ^3 [8 a3 U
#ifdef __PARTY_FIND
% h- O x9 ^" \% z/ Y4 x1 U2 ~ ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )* V- X" m* r1 n& O
#endif //__PARTY_FIND* L- ~5 P" s" A
DPClient.cpp;: `, ~2 f9 s3 }1 c( \" X
Code:* ]9 f: b" A# _" e5 k. D
void CDPClient::OnPartyRequest( CAr & ar )* a' V! q4 \) R: _* l
{
' A3 l* M7 k$ \, x( s) N u_long uLeader, uMember;
. F* J- m) o2 B0 _7 h& N( z5 g. k1 `& c
BOOL bTroup# q4 \. ?* P4 I1 s# t/ m
#ifdef __PARTY_FIND( E P: T/ v* V! \' S7 C% H4 e) [
, bPartyFind
5 N6 c# m% Z* O& ^: V' ?#endif// __PARTY_FIND) c. d: I5 ?" L, k
;# N. q# L9 b* G b
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
3 P# I0 d( |: m4 r1 ~ BYTE byLeaderSex, byMemberSex;/ A/ ^6 z8 N/ X# d
char szLeaderName[MAX_PLAYER] = {0,};
( X1 P3 z! V o2 | [ ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;+ B; U9 A8 Y1 g# y" T1 o: f" D
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
& o# n7 E; V4 d" ~2 d9 V' Y: _% R ar.ReadString( szLeaderName, MAX_PLAYER );* T# @& K) @9 ?! E/ Y, b/ p* z
ar >> bTroup3 o/ z" ~) {* R3 @9 i
#ifdef __PARTY_FIND
& V; J$ H0 n& ~) ~ >> bPartyFind
- N5 ~$ F% M; W8 B- y( X#endif //__PARTY_FIND% n8 d5 o( F) j
;6 o9 P9 F9 L* [! K
7 {# Z+ |, R' T/ Y3 i if( g_Option.m_bParty == FALSE )
u0 p& w7 `. ?1 t, f7 c! F2 e {
2 {7 z" o$ z i& Z6 w& E SendPartyMemberCancle( uLeader, uMember, 3 );
% V3 e0 w5 c0 }$ F+ {% h o return;
. I$ \/ i* s2 M1 w* K4 B+ H }8 p# |' x3 {: H4 k/ J* T; k
+ j9 P* v7 A; L+ J#ifdef __S_SERVER_UNIFY. [- D0 }5 E( O9 [- X/ `
if( g_WndMng.m_bAllAction == FALSE )
8 l U) k& J/ o5 Q3 b return;
$ @$ _, D2 t) ^4 G: K#endif // __S_SERVER_UNIFY
& K. \* U. q# l3 x; z# z0 k
/ h5 J9 U8 [4 C- T CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );+ X0 W4 d6 D( ~# R# t5 J s: m
, e8 w# ]5 ?" V* D if( pWndBaseBuf )4 F' Y) H4 A( H/ e/ V- A4 ~( T7 _
{3 ]' I) y8 f. E$ r
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
3 c0 V7 X& q5 ] b) U& S& H3 m return;
9 D( A, a. o8 e4 ?. L }8 G0 R+ a2 ?2 t" D2 J$ K
#ifdef __PARTY_FIND
4 B5 \9 v+ L4 ^$ @, r if( bPartyFind )( x# e! P1 [6 W# ?" }* ?* O6 p) r+ m
{
; a0 v% B+ N9 m9 i SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );, B2 d6 N, K4 e; s! n9 }
}else
4 U9 B# J' g u5 M& }: k L { b: i8 ]: j1 e, Y1 g
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;9 ?3 J2 t4 m0 j+ G$ H
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
, X! c W0 t3 n% o% l g_WndMng.m_pWndPartyConfirm->Initialize();" S( N8 M) x) |" ?( @! L
}
, X* z3 c8 }& }# Z4 ^ Y2 ~#else# I w' S8 W( Q( i; Z
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;7 y! f3 m* T/ }, ]8 C3 [
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );3 D1 f$ e4 V0 w
g_WndMng.m_pWndPartyConfirm->Initialize();4 H; t% l8 q9 T
#endif //__PARTY_FIND/ s* F. l) e) o7 ` x
}
, f# [+ D" A% |3 w& \# L" @# D
9 z9 Y- d! S5 {7 j: `代码:' B. O& A5 \0 \
#ifdef __PARTY_FIND
. E# h6 E; |1 H: K; E- l! [void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )4 b2 v* l5 \) E9 r. N2 j/ S
{
6 k- [9 n1 S5 s) ?5 H BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
7 p+ K2 ?8 q e @( U, ]6 t2 s ar << idLeader << idParty << bAllow;
, x2 v, j {; s) S! K1 e `4 D/ I SEND( ar, this, DPID_SERVERPLAYER );
7 d J2 j, r7 N/ {# V$ ^# U
1 a* i6 V9 ?- k7 S$ S9 S}
+ P1 h6 \ X; G9 c' B5 evoid CDPClient::OnPartyAllowJoin( CAr & ar )
! z" g/ r& e5 |, b. a: }{' a! h2 I7 M x2 F5 x
ar >> g_Party.m_bAllowEnter;( u1 `. l9 m" c! T) c9 H, K
}
2 v7 c! w0 g7 c5 v: j# _1 Y#endif //__PARTY_FIND" M8 ^% V. h3 d3 x- F6 i
Code:
7 Q% \' O" }1 y; c* v#ifdef __PARTY_FIND
& E& Q" n7 ~* ?) i4 i case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;" `4 O) J+ D! i7 Z8 K( p
#endif: L' P B" k" H- B) ?3 o: @/ Y0 V
4 t' m2 I- `2 aparty.cpp:
5 {1 V) G( E9 K& B8 B: |/ I代码:
/ [4 H& Q4 T% K5 l6 eCParty::CParty()
/ c8 `; P8 H6 W- }# P{# ?% [) m1 E/ D% x D
m_uPartyId = 0;
* y7 q" h! J0 r- D m_nSizeofMember = 0;
, t3 e& l, {6 X' u4 ~3 A# s- J) h1 j memset( m_sParty, 0, sizeof(m_sParty) );5 \: Z1 V6 ]. |# u
m_nLevel = 1;
: P* ?; N$ O! y2 W' H9 S m_nExp = m_nPoint = 0;
! ?: L$ o. d2 n% b. k& m( I m_nTroupsShareExp = m_nTroupeShareItem = 0;6 q0 E2 n& \6 | x- O; j/ @
m_nKindTroup = 0; // ????
1 V8 A6 H* j& Y/ w+ D8 h m_nReferens = 0;$ `# }4 S+ G- ]
m_nGetItemPlayerId = 0;
0 a+ s1 ^# ^$ D8 c: i3 b% B1 B#ifdef __PARTY_FIND0 e9 c- e' z8 x: W, @' E7 _9 O4 Y3 K
m_bAllowEnter = TRUE;3 H2 Q7 g# |3 i$ P
#endif //__PARTY_FIND% L1 N( R- c& u! Z0 i3 L
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
; L. `6 K% Q- w6 L5 F; O! L {
$ S; R) o Z \) v2 R" {$ k- y m_nModeTime[i] = 0;
2 [0 ^# w Z# p1 u' I5 d }
: _5 p |! h+ w6 B+ s m_idDuelParty = 0;2 A! H2 s. [% M/ s4 d F& {" {& Q4 V
#ifdef __WORLDSERVER
7 w6 G# C b1 @! u m_dwWorldId = 0;
" X/ n6 k4 G1 O2 [& H#endif // __WORLDSERVER7 P) H3 U2 Q' O$ r$ T
}( C) I9 V' d7 H, F. a3 L
代码:# [& {: E% C5 ], k1 I, m; I' p8 h
void CParty::InitParty()+ g+ j% M; n6 N
{
$ R% X' P; T8 E/ y, w' i m_uPartyId = 0;
4 \% D* y. K3 v5 h m_nSizeofMember = 0;+ N& v" W% |0 D; T
memset( m_sParty, 0, sizeof(m_sParty) );0 D& w1 G. h. [) ?# O$ e0 k d
m_nLevel = 1;- @* e* k' u; b! ~" j. p
m_nExp = m_nPoint = 0;
) o8 A9 h. v& Z m_nTroupsShareExp = m_nTroupeShareItem = 0;
/ D) Z2 ~7 S6 b m_nKindTroup = 0; // ????* `& b+ i2 g; f, T6 `( ^; W
m_nReferens = 0; ! }2 A U% J& k
#ifdef __PARTY_FIND: b& Z) w+ X: S* A
m_bAllowEnter = TRUE;
, B* k4 S! j2 O: l# X#endif //__PARTY_FIND G2 E" y6 `1 M: c; V$ a6 y9 D/ ^
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )/ c/ K. `: a2 K" \' E3 }% d2 Z$ |
{' E7 {3 ^* Q+ t# _9 v, T
m_aMember[i].m_uPlayerId = 0;
) T. a5 t4 \% k4 }, E0 a m_aMember[i].m_tTime = CTime::GetCurrentTime();
/ W# D- k( d1 N& j) P m_aMember[i].m_bRemove = FALSE;2 t5 `/ [" }* \3 E# k
#if __VER < 11 // __SYS_PLAYER_DATA8 R2 ?" f/ A" M1 s% R
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;$ n! T/ b( w2 j2 E
m_aMember[i].m_szName[0] = '\0';8 q- Q L+ ^' m! N+ H: a
#endif // __SYS_PLAYER_DATA
1 {" r5 l0 U$ A2 V. f3 y( c }( n7 g) @* u: b `
}
6 s1 l' D! i- S+ S/ z代码:
3 c; M' ?! x: U#ifdef __PARTY_FIND9 ]7 \( [% g$ p/ T
CParty* CPartyMng::GetPartyFree()
0 r+ s8 f! o1 i7 |2 ^{
- ]) [( i1 u% U$ \5 U0 g, C( g1 { CParty* pParty, *pPartyTmp = NULL;
5 k# ~8 t& @. z" {- {0 Q m if( !m_2PartyPtr.begin()->second )
7 M7 a4 r7 _8 y0 T* l return NULL;7 m+ [* e7 L j; O
BOOL bRan = FALSE;, t- t2 o; w/ Y: g6 D& e- \& X2 t, u
DWORD dwRand = 0;% v Z8 q- n4 ^0 x* V4 o. A
if( m_2PartyPtr.end()->first >= 1 )
& H7 u2 V5 X/ n1 ~$ Q3 h DWORD dwRand = xRandom( m_2PartyPtr.end()->first ); `$ j0 X0 r# o* b' D* E* A, H$ {7 [
# l$ o' E7 W+ s( @; i# y: ^4 y
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )4 k/ H8 \+ a2 F$ O, `
{( e" v' R c5 E7 m- J3 m V- N: M
pParty = (CParty*)i->second;
/ D: v5 w1 {; C if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
+ q. c9 r# O8 C+ X+ N+ H {4 W+ x2 m( G5 \
if( i->first > dwRand )' L5 d0 c* I; j
return pParty;( l6 `1 d( c6 X; c) U) u0 E# D
else
* D7 i0 F' J4 M8 q pPartyTmp = pParty;- R& g4 p, Z( I5 {. _! a6 V
}" X* `4 d. q+ K# H$ K
}
% u; }; D$ S! E) I: H1 L: d return pPartyTmp;3 R2 j* g# `. ?- Q6 R1 h
}- p0 p/ c9 D2 S
#endif //__PARTY_FIND
9 v; p) f" y! ~1 k4 ^3 t" `" P9 D# H% s' u9 D; r9 I
DPSrvr.cpp:8 \8 ]5 P2 x% G' Z" ^: _
代码:
1 U0 E H: j, T3 V3 b% Y4 r#ifdef __PARTY_FIND3 ?9 q# j4 @% C$ `5 P; m
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
) d; B( t6 D2 C{
% T/ B4 {, P: j4 e CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
. ?9 f" G% q+ J% f5 f if( IsValidObj( pUser ) )3 W- |" ?9 U: e2 j' G; D
{
* w: b6 G0 D" x* D) L3 g u_long idLeader, idParty;
y+ L0 \% F3 F' G" ~ BOOL bAllow;
$ r1 h5 J8 B3 I: V6 |/ w L ar >> idLeader >> idParty >> bAllow;
+ n9 i: V# X' x5 l* P# [0 o if( idLeader != pUser->m_idPlayer )
! {5 d" W4 U9 @! z$ o return;
3 @, @& C9 A# U! ~# N. H2 m' D# g CParty *pParty = g_PartyMng.GetParty( idParty );& W" n5 d7 x" b O* O- z0 E7 w) ?
if( pParty && pParty->IsLeader( idLeader ) )& N. }) R. y0 c& |; t( `
pParty->m_bAllowEnter = bAllow;6 M1 |" W3 a' A- |4 N1 [3 A' o
else$ u4 u. r% N% x& X$ }, k C1 m
return;3 }8 D4 v* Q, V0 i
& ]+ X; a: t8 Y4 y CUser *pMember;) R+ m. L8 _* y1 f9 M" X2 R6 |
for( int i = 0; i < pParty->m_nSizeofMember; i++ )0 H( j3 I) k& t7 J4 {/ x& W1 G
{+ y9 [5 _- L0 w5 H5 L
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );+ D! |4 ]% Z( s$ b7 C6 h
if( IsValidObj( (CObj*)pMember ) )! Y& S7 y6 R1 ?, A& O
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );+ ^- r5 ]5 U M6 n1 U
}" L: _& L% F& H. |6 m+ c2 d
}8 Y; c; I' _4 V- b7 }
}
# ]' W l. T: a6 {( V7 l) J#endif //__PARTY_FIND
( D% `5 _' X1 H8 O9 i
9 X7 z) O" R& Y( N4 ~代码:5 \* ]% D; ? K8 T4 N
#ifdef __PARTY_FIND& }9 \/ O% m: t& u. d
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
0 D7 L( o4 o1 M#endif //__PARTY_FIND# T, ~! t$ }/ y
1 Q/ z0 G: \2 V/ i# y5 H! Ivoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )9 j$ m' v6 q. e; E
{
. @6 T* O7 b7 Q u_long uLeaderid, uMemberid;
: n, w) b! {9 i6 u BOOL bTroup;
- k# D/ G( A& Y6 g# c ar >> uLeaderid >> uMemberid;; r* O$ Y1 \4 B! q$ ?
ar >> bTroup;
- M, Q" Q- I' U0 Z
& L. ^, Q$ u5 l* F CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
' I$ l; b/ i% j$ Q) X if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
& U+ r! Q! o( `% J& y#ifdef __PARTY_FIND
3 B6 ]2 v& D' B, B4 ]( M* m InviteParty( uLeaderid, uMemberid, bTroup, FALSE );2 a9 y5 {' b: h% _
#else0 ]' s# N2 k7 O6 e: Y( P; @
InviteParty( uLeaderid, uMemberid, bTroup );7 \$ H3 Z5 \2 ]6 g! Z0 \
#endif //__PARTY_FIND: p& z8 ^" ]( r G
}* w* _. V1 m7 T$ H5 I1 H1 G1 ~; J
0 |% {; g) y* `' g3 ?
代码:: T) S2 q# i4 O5 r0 w) R" a: e* G
#ifdef __PARTY_FIND
8 C7 _. G" S6 V% P, Z) Ovoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )% v% s6 R+ w- N) n9 t' h, Y
#else1 h. h; z; D' o. h- B. ~1 j
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup ); \: G9 _- W! V# f' s8 N5 _
#endif //__PARTY_FIND
" ^* _! j# u& @ w+ S+ H5 D{4 \" P5 ~: C: {3 {9 g4 i, _
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );3 B/ x! L0 U) W$ e" z7 b5 A {
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
, z+ A3 m2 H& v* U' B! F' y
9 c3 V# o1 v& c! _+ x if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
: v2 Q3 c1 X3 Z0 o' q( ^ {
/ G3 a# K8 |9 S, h# n+ K, ` if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) ); V! o5 B9 w+ H! p
{
! Z7 D$ J7 r6 D if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )4 k* a9 E; w2 p D# S7 T5 I
{
" A) k/ r; n0 {* M) g pLeaderUser->AddText("没有足够的权限。");. M) P" T0 u6 U( V g
pUser->AddText("没有足够的权限。");& }" a2 L5 K$ _7 I1 p2 O( [$ [
return;
" F/ H" X9 Q Q# l8 {; e9 }# { }7 z7 D' w# L/ t8 R. v" d% @
}3 h/ R y* u/ }/ {5 X( a
// ???? ? ??? ?? ????.
' j" ~8 ~4 Z9 z: Q w CWorld* pWorld = pUser->GetWorld();
$ F: D# U) H% V if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
2 \; X7 O# B# P4 Y { ) O/ r+ l. o9 \+ Z/ F
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
8 v, E4 ]/ v4 J# ?% v return;
. e& ]' S& a% z/ a6 V }$ f" E/ w+ j: D* g
#if __VER >= 11 // __GUILD_COMBAT_1TO1
8 g. t7 K$ c: b+ U# l1 O2 W6 k: s if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
' V, n* a2 q, ` l( Z% ~ {& `* z" B$ ]7 Y
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
2 ]6 P) F- Y; _5 Y& N return;
3 D K- M, e- y9 Z4 P. L( V" n+ J }+ D* H4 @! e& M
#endif // __GUILD_COMBAT_1TO1/ ^- i* N9 s. {/ D& X3 v, f
5 u' O7 _& Q+ }$ H#if __VER >= 8 // 8? ?? 061226 ma
6 T7 s" U8 Q/ s2 V& y0 @ if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )+ a4 B* k& s9 E3 E
{
9 k: }+ v5 r2 X. S return;
3 o2 {" }+ z" N2 G G }
& j' [5 M8 L6 F( y1 F#endif // __VER >= 8 // 8? ?? 061226 ma
2 V9 W$ ^' ~3 e. Y7 e; G# i , B% }. E3 u+ }% I% ?, i/ y
if( pLeaderUser->m_nDuel == 2 )
$ {# O2 F1 x* X1 J( S6 L {
% N; k# g& Q0 j# H. v7 e0 f pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.
/ i- u @! c. d. G0 ^1 W. u } 4 H6 o6 _9 B- ^) V
else1 |. J! u/ M- m% |: F
{
3 n# n; J& T2 X if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???- g5 s8 I4 G, G$ x4 {
{) W# q- _/ T1 N: \, x# R
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );/ O- K6 p2 K% H* i: t6 F) _
}( W# w7 k5 o# q& W, W) T& f
else
4 M- Y+ n2 x! p5 N5 V& m5 y {
: H0 J B, ?0 R: @+ r- S/ Q if( pUser->IsAttackMode() )& ~8 Y9 q9 b, J! A4 o/ j
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
% \' Z; _4 a: q% h else
9 j5 ^! r$ R5 S, z#ifdef __PARTY_FIND" r# t2 L# B$ t3 }
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );3 ~7 `4 L2 f9 D; G# n6 {. p9 e
#else( L2 `: K! w4 A7 a+ r' A$ J* p4 A
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );0 t4 z( h: J/ V: \ Z
#endif //__PARTY_FIND3 z, u( U9 K9 `: ]! i$ r, G# P/ F
}+ k y. Z! T$ Q ` v& ~5 B; x
}# v2 E8 T8 E# t ?( z U9 l
}7 N1 M. a% E6 C
else
W8 b0 O5 j' V% q" g {
* e7 E% c4 H7 _1 p9 Z* n) r if( IsValidObj( pLeaderUser ) )6 l3 o' o# i/ Q2 F: I4 k0 E
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
; _9 Q) k5 R9 u, x }' e8 J% E4 x1 W# n8 g8 B
}' N6 C8 m% ?" p8 h) R2 G- r
& C/ d/ L* J5 A7 f
User.cpp:9 C( V" Y3 N8 ^; U
代码:
! C! @+ G0 H: T. V. c( ~#ifdef __PARTY_FIND
# R- n; m8 \* n' s" I4 a2 Zvoid CUser::AddPartyAllowJoin( BOOL bAllow )* ^; [" y; R( e g/ t* V$ Q
{
1 S7 q; ^) F2 Q: W- B if( IsDelete() ) return;+ F% j( c* U) b$ f$ R3 p( ?
2 d2 { D: B, l! s4 s3 F. d$ b
m_Snapshot.cb++;
8 z& h1 j* h6 n y* b- ^- e4 y# } m_Snapshot.ar << GetId();
" y" p: v' y. d2 ] m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;4 ]3 @+ G* L& C' A D
m_Snapshot.ar << bAllow;6 k' a* v2 l5 w0 b. u; R- C1 @
}
9 Z1 e( v s0 P7 y#endif //__PARTY_FIND
, D& w. N4 { Y4 S
: E# N: L/ f) R+ ]代码:7 P, W! u ^1 Z4 p' u$ G
#ifdef __PARTY_FIND
, g$ B9 ?4 A( K9 {7 A$ lvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
8 k0 ^. J' v2 q5 U8 K#else, m# ^# Z1 y/ I: N- N) o
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )! h+ `: w5 i5 X6 {5 ]' F' c
#endif //__PARTY_FIND2 l, _- E5 X0 w( z$ [0 ~) R0 ^
{5 V, M4 ]4 @5 G# g7 _/ g. Z
if( IsDelete() ) return;
. B1 m, M5 ^& o+ Z% P# t
" p4 T5 O0 P, B, e W5 R- s- T4 `/ X, Y m_Snapshot.cb++;9 D# ]# x2 E2 X+ f
m_Snapshot.ar << GetId();9 ^/ L4 ~% L* w+ G8 f4 h
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
- }2 |1 d+ U' S, ?) ?. F m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
4 s5 o* p0 x# C" z% ~" U m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
( Q8 x# W% q: r; o7 t: a m_Snapshot.ar.WriteString( pLeader->m_szName );
) ?. [* V0 k8 ^7 c0 R& m m_Snapshot.ar << bTroup+ \$ P9 f7 P( @) S' [1 d
#ifdef __PARTY_FIND
' ]; `' D! ^& \( q# T. L4 i' P) _ << bPartyFind
( r6 G" `2 {' P; Y( S$ |#endif //__PARTY_FIND" d4 T- w9 g+ p
;1 r6 q9 j2 F; k
$ O1 [# d( ?, t* f3 b}
8 N6 u. N$ c) _+ { [ M" \
- n A- F6 _0 ?/ ^2 w4 A! W* aDPSrvr.h(公共范围PLS)
/ \: L- v' {; j( d+ t代码:
" q. i* B8 Q+ V# N: }: r, {9 y+ D#ifdef __PARTY_FIND
4 Y6 P3 ]7 u* g- ]* ] M void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );& j/ M& L$ Y7 K
#else( |$ r8 x2 X3 Z
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
" m7 [' F W: w% }6 p4 ~: }#endif //__PARTY_FIND" q: @1 y% b6 i
- B- C- Q. ]1 |) _代码:
. R5 D% b/ ^0 C3 {( F V#ifdef __PARTY_FIND
5 _) l8 a) G9 k void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
7 @/ M0 S* U i: H6 ~6 ^* V8 |#endif //__PARTY_FIND
/ W2 I2 _, H" x, r& ~5 |6 E1 D- L* z! X" N& B
User.h(以及):
4 P& [! _0 Z8 C5 C" a) J代码:
3 B, U+ b: B$ x3 o. `' m#ifdef __PARTY_FIND2 I6 ?7 Y" t) `4 ?9 p2 V8 _0 `
void AddPartyAllowJoin( BOOL bAllow );
8 N3 n0 W4 C6 l& H! x5 } void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
0 D7 p+ D7 D, ^9 C7 x#else
' Y# C# _3 [' e N9 C void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );5 D8 v ~# X ?! y0 F, }
#endif //__PARTY_FIND, \& Q2 U+ {6 @' T6 Q; t
, F: K4 \& t1 ]" z( l/ c, P
party.h:
% h5 i5 J% `2 n0 w5 L: i代码:
0 ]. p y# d, u# m' |% c' Z3 v#ifdef __PARTY_FIND
. a/ _! Y) l6 N1 A BOOL m_bAllowEnter;# ~ m# x! B: m/ B( L @; W
#endif. y1 J4 }4 a- p- q2 Z1 ]
E2 h7 S7 U( ?
代码:
& j7 l& s/ w" B/ z7 c6 \#ifdef __PARTY_FIND
( E9 P1 u! G$ z3 Q- ^1 z CParty* GetPartyFree();
; S2 ]5 R9 |5 {. w; O9 q8 p0 A#endif/ T# g1 A1 f1 k% s1 w
9 n" ~, U' n# J0 H# B7 |0 u- p hWndParty.cpp:
) s. c& | m8 F, hOnChildNotify: q" q! w3 `" H8 X e9 G
代码:3 @5 g i& @3 m. n0 E
#ifdef __PARTY_FIND
" X' U4 X) t Z! ^ else if( nID == WIDC_CHECK1 )
, G: h7 `4 P4 N! S$ ? {
Q6 q/ }* w0 G2 k/ F, {$ J: W/ V if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
' @) }& x( \2 D; B. P {
& h( m) X- N. S: ~4 Y CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );. O2 M* v3 ^3 ~# T1 D: v2 Y
g_Party.m_bAllowEnter = !chk->GetCheck();% O8 s/ N* R& G H3 T- M: B5 d
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
3 f+ |' I, `: t/ c7 y- v" C }4 y; N5 U9 i5 ~
} q% u1 K; G! A/ d
#endif //__PARTY_FIND
& G2 O) Z- `: ` c `. W1 ^
# y8 T2 I7 F+ s# m3 [( J代码:
1 u f$ u) v L7 v" @5 J& XOnDraw中:6 c3 J3 I" {+ k L7 C6 V
代码:
+ A9 B! A) k& U( r* G5 w#ifdef __PARTY_FIND
# |9 @; B5 i( B4 k9 N0 p1 q CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );5 p( b+ S1 h# r/ m" F
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
; v( F% S' a- t* }' J( l/ [ chk->EnableWindow( TRUE );! `+ M j$ r5 ^3 I) R& T3 ^
else
( g/ x$ e2 e' C" {: w- J: |- [ chk->EnableWindow( FALSE );+ X& I7 V) P8 X# k/ y3 y* m& T
chk->SetCheck( !g_Party.m_bAllowEnter );4 E* c; A4 p* l+ y6 Z9 C+ ~
#endif
# v* W. N7 Q; m
% P: e0 O* O% K+ ?* Y+ VDPClient.h(public):
7 i4 c. K( |% u" r$ V# A代码:0 g- ]6 K9 i3 j' k5 d" v1 @
#ifdef __PARTY_FIND
' n/ B2 K1 m" K$ v5 D, ?0 M void OnPartyAllowJoin( CAr& ar );
* z* Q0 D3 J, T1 i$ H! D' C) ` void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
5 f+ o# A8 D# C k; M#endif //__PARTY_FIND
4 T- E9 l4 m% L% J9 ?* k9 y0 P1 i, r9 ?
2 ~2 E: i# ~ g& B
WERS hinbekommt没有,请让赫克的权利。
1 m9 z# I- t: Q& w7 Q& T; @) E不支持左右,所以难不...
: T0 A* C) g: @ F8 a党k的Windows NT甚至编辑它自己。7 Q! o& e$ g) G8 O; O& w% z
包也,因为我不erschreiben进一步如果我你的。! i& p2 C& X5 `
由于缺少Quantité k n个代码是什么升工程前。
4 \! `( |+ y. x7 n; a如果是这样的。请发表。& I- m' ~" p4 p" c4 K8 X
到目前为止,Pumbaaa
( Y$ V6 l/ t2 ~! y/ E4 ~ + Y* M: I/ n7 V4 p; w
8 ^8 {+ ]1 g3 y! i- y$ WMsgHdr.h
. g l: I: ]( D8 l* P/ Y#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
0 t3 u3 y8 y) @& f+ A m8 {#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243* f$ Q" a6 `5 B2 v3 L
# f- x+ e# T3 M; ?/ }, n" A+ `9 E$ [6 k1 l+ [; J
$ o0 I3 ]4 Z8 y0 B1 V9 Q
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