|
|
对于那些谁需要它 - 谷歌缓存FTW。 :6 o0 a$ v! x z* j
如果我鼓掌纯粹是我复制错误时,D
7 O1 h% [7 H6 T4 P积分当然Pumbaaa。
, k% D) l! F5 F/ x! b4 B9 A& \# e7 I4 b- Z, U1 ^ D
FuncTextCmd.cpp:$ V. m+ {! F1 ~" A
, i$ Z8 g1 {6 r
代码:
Y6 a$ Y! l- F7 p#ifdef __PARTY_FIND
6 Z+ ~" T2 o' S& C/ uBOOL TextCmd_getparty( CScanner& scanner )
" _- o5 H% X6 X5 J{
1 L0 t' U0 U0 \$ J2 Q, [#ifdef __WORLDSERVER
4 B# M+ {" V8 L$ z8 r! O CUser *pUser = (CUser*)scanner.dwValue;% ~ U; H% I2 t" E E
if( pUser->m_idparty > 0 ); ^0 j+ d" a1 `3 @
{ }3 f! L* d. ~& v1 W. q6 F
pUser->AddText( "你已经加入一个公会。" );% _; }" J* S# X3 f
return TRUE;
6 o% w; s1 t6 Q) D0 D }+ U* z% S' h0 O/ F+ M
CParty *pParty;
0 K# ]9 |( J. E ? pParty = g_PartyMng.GetPartyFree();- d7 ~, _1 s0 v: X! T& q. w
if( pParty )
9 K. J7 Z' ?! f5 |3 M* D O {
& p0 K+ e h) P) X2 S% e4 V+ b g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
6 p7 S& `! r, k: d% b }else
; C- ~8 ~$ ?/ p4 i, m {
8 f& }9 P# h/ f. } pUser->AddText( "抱歉,这里没有任何一个公会。" );" h* p0 O; h4 P) v/ \; k
}
' \+ _0 @! j% o8 c" u* `9 }#endif) ?1 f6 L) ~$ [- }8 L5 m
return TRUE;
4 r9 b5 `& N. x8 f8 I3 S5 H}
) G* d7 x4 U" A( K7 K#endif //__PARTY_FIND
9 x- D# r' ]0 n4 j9 [6 f i1 w* j4 s' d8 E0 Z$ H ?6 O
代码:3 L( B; W8 ~ R: Q3 F2 C+ S8 Q' G8 n) i9 v
BOOL TextCmd_PartyInvite( CScanner& scanner )
/ ^+ _/ Z `/ H: m2 F{
; @9 a- H: v, G3 y#ifdef __WORLDSERVER" h6 R8 W' [0 z2 K( A$ E2 L2 U$ M5 N5 D
CUser* pUser = (CUser*)scanner.dwValue;# X# c% G. u, }5 ~, ~
MoverProp* pMoverProp = NULL;# _6 u9 L5 x* ]0 O# k1 O, e
scanner.GetToken();
' n( q2 g9 `, u#if __VER >= 11 // __SYS_PLAYER_DATA' F2 X; W% f8 K; T' I
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
" P, M5 n- n# s5 o#else // __SYS_PLAYER_DATA
! _* u% r3 T! c* K7 X3 V: D u_long uidPlayer = prj.GetPlayerID( scanner.Token );: w) h, [' R; V( {: h& V! h
#endif // __SYS_PLAYER_DATA! T( h7 S) ^2 Y7 ?
if( 0 < uidPlayer )
2 C' `# c8 D* h* h {6 S6 a# S: F' Z5 \
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
4 a b5 p5 V: {% B& v! i if( IsValidObj( pUser2 ) )
; I Q# U& d1 j8 L#ifdef __PARTY_FIND
3 ^; q+ \' x: y& Q/ |( P g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );' K0 a2 a8 J+ g: h* l3 h& J- E# z* I% i; n
#else5 p# D( X- H! x8 G [0 d
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
" J- A- Y+ T4 q& V' Z L: Y' J: s#endif //__PARTY_FIND
) i' }, A. }) e! h+ v* ~1 V else$ A2 \) V$ l- s) Q: t7 j
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
2 r6 {' B8 C) d; E }: r" s2 s: H& k2 A# g! y8 o; \( |
else
: P5 T% J; q" y {7 u) B4 X% M/ s6 ]6 ^
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );( z" G [$ j& F2 ?
}$ M" D/ |2 m/ S& q
#endif // __WORLDSERVER
7 ~9 U# B$ Q6 c6 Z ]5 z
& ?3 M6 u* V9 b1 R7 V) x8 g return TRUE;6 |: V9 Z8 Z. ]- a( }
}+ a4 U4 p5 Q5 Y' S
) H. q$ Z3 _2 ?- N1 s6 a4 y代码:$ _9 B4 [0 V! b' M) h
#ifdef __PARTY_FIND1 G- v0 _/ S" y& B$ Y
ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
?/ J' V, b/ i, U* f9 I#endif //__PARTY_FIND
1 k7 a8 { l' k wDPClient.cpp;
! X9 a" }% O! `1 ]$ U: r+ jCode:6 z( u: I4 w g, Y, [# n- ?
void CDPClient::OnPartyRequest( CAr & ar )2 i7 A5 S( m& j5 b6 W/ {& K
{
5 v$ g. g: t" z2 e u_long uLeader, uMember;5 i0 c5 z# ~; I' ^4 S$ B
1 G: V1 F) `) c& { BOOL bTroup. g9 H+ s, ]% [/ |) O; B
#ifdef __PARTY_FIND
, M- m1 j7 i: `% _; v/ a , bPartyFind8 x9 y3 K& Q/ S" K
#endif// __PARTY_FIND
( r+ g- F8 A) L! h |4 U ;
" Z7 P: F* l5 V0 v/ i5 p# | LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
# s% x# E% M6 C) r$ I BYTE byLeaderSex, byMemberSex;
+ j" d4 u3 ^' T/ r char szLeaderName[MAX_PLAYER] = {0,};* T+ k; E* ^; e8 U/ {2 \
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
, m% O3 ]6 G: g7 j ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
2 n% v7 i1 P! c5 u ar.ReadString( szLeaderName, MAX_PLAYER );
4 g; V3 C, o0 ^9 w ar >> bTroup- m4 P5 k' [3 M; d7 f
#ifdef __PARTY_FIND
& @8 J" k/ n4 ?$ J >> bPartyFind
?+ H6 X% j8 ?& X2 O/ a#endif //__PARTY_FIND# u6 l K$ }9 I% y) r7 U+ w/ S
;
7 l7 w/ M3 M0 T, A
5 {0 G2 ]+ [* L# X/ D# y if( g_Option.m_bParty == FALSE )
: X: G/ _- Z7 U O5 [/ z; \7 _3 I {" i' j# w) l8 Y7 m# V5 v
SendPartyMemberCancle( uLeader, uMember, 3 );2 I& [# k% P5 Y7 l4 P, k
return;8 d2 Z( l. i8 t. ~7 G
}* y# S6 `- p/ _# k5 [
1 H0 L' ^' S* d8 a
#ifdef __S_SERVER_UNIFY3 c X8 E6 a9 o0 U
if( g_WndMng.m_bAllAction == FALSE )
' i3 C9 G- Q6 E6 K8 M return;
* K, d. h" z5 Y% P, R#endif // __S_SERVER_UNIFY( ?1 J% T8 B2 d; p
8 E9 {0 K" p( T8 Q- _# n: x- k2 k CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
+ q( O7 B h# E* F+ i2 p
7 d `* \; \4 B: X7 c( p* D if( pWndBaseBuf )
/ z' w5 {4 |. B& |) b {( X0 D; y4 e$ ~$ f
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
m& d. `8 q# [' g; ^ return;
& M2 d9 M( F2 n }
8 `" f) r6 w) n2 `/ U3 j {#ifdef __PARTY_FIND
, V5 L; q, s+ C( Q% g2 e if( bPartyFind )
7 S+ r$ F% t- F( \9 B; X {2 h2 W6 ~5 u) q( {) r8 i4 _: {6 J
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
8 z3 i; Z. ]7 S4 v: N }else j2 k k+ p! A# ~, M2 B
{: `" d9 D- o) V# F
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;4 [1 g' G( W4 I! Y1 s
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );! j2 B+ O4 b3 r
g_WndMng.m_pWndPartyConfirm->Initialize();6 d! K& P# J8 y
}
?$ w& N' x( ^1 I0 l" E2 T$ M#else( S& i! H4 m# D6 ^; I3 y9 O9 F
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
/ L8 i8 J/ q% N2 p& K$ |: I0 { g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );) I8 Y# t. m* W" c9 f
g_WndMng.m_pWndPartyConfirm->Initialize();
/ y, d% \2 Y {) Y#endif //__PARTY_FIND3 F& `' Y1 i# w. l$ p, B, p( D, { E
}( {4 {' k$ V4 k- t W& X2 y9 y
- J9 b! U$ C+ |6 }0 u代码: _( u2 P( G6 l& Q' s5 t+ q
#ifdef __PARTY_FIND
( C! @. `2 |8 q- m* d& gvoid CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow ), h2 l. N$ |' c5 A" M( j+ f* R9 ~# ^
{* i( x5 m# R s4 m5 a5 J
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
% m8 P o7 k! t/ R) e. A ar << idLeader << idParty << bAllow;: `% G1 t& g* {. |
SEND( ar, this, DPID_SERVERPLAYER );+ x& T6 W1 `8 ?1 E. a8 O1 f# w
% ?2 O# j4 e# [% T3 Q}
6 W4 `0 X2 G) i# ?void CDPClient::OnPartyAllowJoin( CAr & ar )0 }/ X n s4 x' ^4 ?! N2 S
{5 l* `5 A- A* J* K) T8 y; ~
ar >> g_Party.m_bAllowEnter;) O6 I) i! g4 n9 d' c. U
}
3 G8 n( \# [! O8 d/ M. N#endif //__PARTY_FIND
" ~& q$ F D- I# F0 N: P" p) m @Code:6 O) N0 d' c6 H0 r' J
#ifdef __PARTY_FIND
# g$ g8 }. O. c6 L1 B5 k case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
) [4 K' t0 T( h" _#endif( e" m% M0 M5 e' {! `! a
6 Z" @- J& D+ k, V
party.cpp:# [0 J9 L$ K8 L, H- d
代码:' ?# ?1 d* z' F7 L0 T
CParty::CParty()
3 W4 ^' j, d" K0 r- U1 L4 Y{
% Q' S; D- R, D" O( i7 \7 L' s! \ m_uPartyId = 0;: e# N! H% u1 P* |6 `3 o% g2 Y
m_nSizeofMember = 0;
^& X3 D1 `" H- G memset( m_sParty, 0, sizeof(m_sParty) );& s, k' N# R# v7 F2 w) [ e
m_nLevel = 1;
$ s0 D5 `$ o3 t, H% q m_nExp = m_nPoint = 0;( ~& y, n7 g w1 F: q; n
m_nTroupsShareExp = m_nTroupeShareItem = 0;' @% R- B+ S- U8 l7 F& c
m_nKindTroup = 0; // ????
/ l8 _, W7 u, N- { v m_nReferens = 0;
" T2 a P1 O3 j2 S! M m_nGetItemPlayerId = 0;
0 Z* U4 t% f% V$ _ e#ifdef __PARTY_FIND
; J7 O. v5 Z4 C5 f% g: j) X m_bAllowEnter = TRUE;; Q O: o" i3 x" a8 C" O: A$ l8 b( ?
#endif //__PARTY_FIND
4 ~! `5 R7 R8 G3 g0 v, f for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
' u! Y% X: U' \3 U1 j8 m& n {
9 c. N3 D" @, ]6 b" T* z2 K5 G m_nModeTime[i] = 0;) g4 M) i7 |) @$ K
}* N' o% T* _/ h) |1 n2 B; G
m_idDuelParty = 0;
% O+ J' Y1 a1 j' A#ifdef __WORLDSERVER
3 `' w; s7 S, G0 y) @6 h6 [! ]% q m_dwWorldId = 0;. b' Q z0 w6 Y! Z
#endif // __WORLDSERVER
- N7 w! d8 A+ Q/ B f}2 k+ e. P6 T9 f- A o- e- @
代码:
6 X# v0 {# f* d0 Z9 R7 A4 W8 Jvoid CParty::InitParty()& m/ h8 Y$ d% w$ N$ |
{
7 C' Z- @0 F# x/ w6 {+ P m_uPartyId = 0;# C3 I* C B& c
m_nSizeofMember = 0;
$ z9 _; V5 y1 [6 e memset( m_sParty, 0, sizeof(m_sParty) );
* c: {2 F2 T& Z: i# Z! \. j% I0 o m_nLevel = 1;
0 Z& A& b/ A, b- x5 s9 X* f m_nExp = m_nPoint = 0;
3 P1 z; i6 w# l! x m_nTroupsShareExp = m_nTroupeShareItem = 0;' |" L) _4 T+ m5 g/ k8 V
m_nKindTroup = 0; // ????
! I6 j8 ]! q) S3 Z8 X m_nReferens = 0; 3 R" M8 m( t2 B, }4 a
#ifdef __PARTY_FIND" `' M$ c# N* t' ]8 @4 t$ [
m_bAllowEnter = TRUE;
8 M7 W4 U9 ^5 q#endif //__PARTY_FIND' Y) N! F' O( B: u% g0 |: B
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )3 K+ X T7 I8 Q/ a3 q$ b
{1 }. _" w2 O8 S# f
m_aMember[i].m_uPlayerId = 0;. Q7 l) V5 k9 c' f- ]5 x
m_aMember[i].m_tTime = CTime::GetCurrentTime();
, b4 H# k% n) h% I" A/ Z m_aMember[i].m_bRemove = FALSE;
0 `) ^/ V% T, G A* n! B#if __VER < 11 // __SYS_PLAYER_DATA0 v4 \* Q9 o- S: o5 e9 \
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;
# a0 X! C0 R* j* B! ^. J m_aMember[i].m_szName[0] = '\0';
) A# z8 b2 @: R. x, B) Q$ a#endif // __SYS_PLAYER_DATA
+ u) N; U$ A5 A! K$ ` }( ?9 f7 K3 ^) X/ M- G4 C
}
( O; X2 n( q' N) c0 u! h6 `代码:
8 _' R: _9 b( ]' c1 b1 q3 m8 B#ifdef __PARTY_FIND
, s8 i8 E: T* s, yCParty* CPartyMng::GetPartyFree()3 V! v" Z5 _! h& p
{3 n6 Y v6 S, P* T/ j3 X0 l( {( j
CParty* pParty, *pPartyTmp = NULL;' j" P6 e- e, A- u0 _8 y7 u7 @
if( !m_2PartyPtr.begin()->second )
3 |! h6 E$ q' r" W6 e' d return NULL;: L' U2 v& g1 b1 J* w
BOOL bRan = FALSE;8 I E3 T, r* z/ R4 L3 a' ~4 b' O( W
DWORD dwRand = 0;! J# G+ V" d+ j. k
if( m_2PartyPtr.end()->first >= 1 )
0 E, `# o7 R) N& K( F- i5 z1 ? DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
2 T* Y" a5 j5 q4 G
- U v8 e1 i5 U* M3 Z for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )- A& k; k3 |' b# [2 |/ l
{
# r. a0 m3 N# E$ M, E9 a2 J pParty = (CParty*)i->second;% U0 V0 m) i5 P7 n; b
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
! ^' }9 u% `8 ]9 g6 H! O {
: g- s4 u6 h+ ^ `2 Y+ l9 C if( i->first > dwRand )7 t2 k$ M9 Z+ ^6 r; w: H
return pParty;, R) ]! E7 T' L- @/ u
else/ P; p5 ?8 F' b
pPartyTmp = pParty;4 b; h% _5 _8 x7 G* Q
}
5 t+ C' k; h: U$ j* |6 j2 F }
: Q' C$ r6 E* r7 Y) i* W return pPartyTmp;
! x) S5 i% M7 x}
0 P4 m U% ]6 W$ s! e#endif //__PARTY_FIND
% r" `0 {0 {' z d) e1 a$ S- `# f' e1 z) n* @+ ^
DPSrvr.cpp:) d" }* t5 Z/ ~6 e
代码:
1 @" ~/ @# u( `0 [9 \0 Z( n+ M& ?3 Q#ifdef __PARTY_FIND
4 [- W- `, N! b. C$ `/ _4 v9 i' xvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )' i$ Z7 H* D" O- \# k
{2 ]3 K, J( c- ]. g
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
G; s$ P& H0 O' p% | if( IsValidObj( pUser ) )
% f6 `) |) d* N, ]$ i {
# Y- |6 v. y6 a, h, d- v u_long idLeader, idParty;3 u: [% Q+ a7 `4 d6 i+ N
BOOL bAllow;
& y f0 c( ]' ?* Q6 l ar >> idLeader >> idParty >> bAllow;
1 i2 |, v2 U6 m& _5 E if( idLeader != pUser->m_idPlayer )8 Q) p( ~& g' V" V
return;1 I9 o/ H; p( Z: e& A
CParty *pParty = g_PartyMng.GetParty( idParty );
, u* A' M' @: I1 y, B0 m4 s if( pParty && pParty->IsLeader( idLeader ) )
; l8 d( ` v3 m3 c9 U! I$ p pParty->m_bAllowEnter = bAllow;
, e. k2 L: @. Y! I else) W: N! I$ @) g4 P! }
return;
$ u; j( ]& I0 ]3 ^
+ Y! ]* V1 y) U' S/ g5 t CUser *pMember;
4 R3 g0 J C7 L$ w for( int i = 0; i < pParty->m_nSizeofMember; i++ )
3 w ^3 X3 R& S4 U f, J X' } {7 v0 F/ ?) `. Z+ B% r: t3 \; f
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );" M' t* d( b9 H' i! f
if( IsValidObj( (CObj*)pMember ) )
. s e! A7 `; N. o" T7 K pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
0 @* I2 ^% Z0 M) E: p7 ~7 M }& c* [3 D$ n, t) U' E
}' W- T5 Y) m: Z! V9 x; \4 ]9 H
}
* c2 ^- x4 s) k- g' _6 W5 A#endif //__PARTY_FIND6 c) |/ H+ g# R0 |. w8 d
) y4 D0 B' j% @) z1 w4 x+ A代码:3 h( N2 }, @+ ^! ?8 C2 s/ J
#ifdef __PARTY_FIND0 V' U6 X+ G! z" O* S% V* g
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );+ H' m5 W- |5 W" @3 J" @8 O
#endif //__PARTY_FIND
9 c8 d( l6 E) h3 [' }! C6 q
u% k# h: `( j! [; Svoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )& P. L. c* Q/ n- }8 f3 x
{% h3 G- ^8 u- e$ x! M: r
u_long uLeaderid, uMemberid;
7 h+ R) l4 V8 R BOOL bTroup;
4 z/ o- g6 D6 }( K7 u$ K ar >> uLeaderid >> uMemberid;5 b! D* `5 Z+ M f5 q
ar >> bTroup;* n/ q' O/ E! D! o9 D r
& H/ h4 O' I: F/ K# W- @9 {$ j3 V CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
0 B+ [1 Z) e* m$ P2 Q [; ^$ z* J if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )8 _* c$ H1 A- U- ?$ }5 n- R6 ?
#ifdef __PARTY_FIND3 p+ D$ _5 i9 D; {9 [
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );. U' T8 c5 N: C; |
#else
( e$ u7 k" w# k/ l4 _3 s( o InviteParty( uLeaderid, uMemberid, bTroup );
- w+ {: a7 A; J5 Q#endif //__PARTY_FIND
! f& {! N# k8 e}6 P$ P$ q! L/ ]* G' c F
/ I4 d& X# w% o. H5 B" d代码:
4 ^2 F6 z6 j6 ?! i( |#ifdef __PARTY_FIND
0 F3 W5 x6 C& G4 [; Kvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
, p+ t3 {' _2 v/ ?5 f5 l: E; ?#else
7 O/ Q* O: B- B: G: Yvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
2 K. ?5 r2 Y- q9 y4 K0 h#endif //__PARTY_FIND
: P% E* W7 @- i{$ _$ b5 d# K0 |3 t. z+ D9 E
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );# v1 Y7 q/ J' H2 b& l
CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );' m: n( h1 |/ [( w0 W0 J
! l/ O& S6 L5 k2 b if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )3 L9 E+ ]# |' r" \6 |
{$ K& R3 [7 e" B) {3 E a
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )& s- i9 j$ V+ A
{
0 s2 Z5 u5 O$ p: c if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )+ }% m. X: v" A9 D9 ]
{
' ~- o& @' W5 E/ S) \ pLeaderUser->AddText("没有足够的权限。");% G+ a2 E7 D2 d! X% R+ ]4 w# x
pUser->AddText("没有足够的权限。");
9 s- f7 d/ h% ~: q- s9 b return;
" @# [( W; c1 n7 r4 \0 D4 Q, o }
$ x. d2 C1 M$ j" i) {7 `6 n a }
2 e8 X% k5 D* _$ k3 m // ???? ? ??? ?? ????.% F! x, _* F% E4 E
CWorld* pWorld = pUser->GetWorld();3 V$ X# g- l1 y4 r5 |4 a* @4 d) g: }
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )
! B. c/ x4 r8 W' r/ ^ {
+ g* L+ X' d- O2 l' I: ? pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
7 A9 M3 S! l5 @1 q return;
9 B) J; O7 C- B" _) V. C! M) r }+ u. \& c" r, k( G9 t* E' k# d8 I+ q
#if __VER >= 11 // __GUILD_COMBAT_1TO16 ^ \7 T1 w; D5 ]+ D9 M: G6 C
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
$ w5 H! f3 I' {2 C6 V {
3 |9 c/ @4 h5 f) U5 T pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
3 p8 A: [3 v( \6 e3 { return;- u- P" l+ u# M
}
+ B' V+ L: w G: X8 r#endif // __GUILD_COMBAT_1TO1
. @+ F' f$ m$ f6 J6 g( Z% V) d* I K( N( E3 d d e6 J0 u, ^5 G; b7 n! V
#if __VER >= 8 // 8? ?? 061226 ma
- @0 p7 v- S# p9 V% V# n0 K if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
$ f! x# I \" g& V7 E {
: Z3 X1 P3 U0 r return;7 ~$ v2 U4 G! x' p" c& Q3 u
}* t8 \! p0 f# q1 K% e0 x
#endif // __VER >= 8 // 8? ?? 061226 ma
' N, V1 n# d3 T Q' y8 L8 e4 B( Q& e6 T9 ^
if( pLeaderUser->m_nDuel == 2 )
/ \+ ?( C9 U5 h% G {
' b0 E- u2 c; V0 i3 [/ }: r3 N pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.4 ` x3 T6 v- e0 m
} : t) j: V- f+ \) @# @/ w; E
else
" }: S) x4 w- C' z. o& @4 g {
8 p0 R0 S3 h% }4 S if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???
& h5 `" x9 `! y a- W0 y% A) T% N# w {
& n0 E% E6 S9 A& L; z pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
0 d# t8 J1 l& o }! ]! j1 |% q2 Q# F' S
else
+ L! B: D# }7 n5 S* K( o) X% O4 a {
/ \/ P% k: G% \1 p. U if( pUser->IsAttackMode() )7 D! O/ G( L* K; ~. | l2 D
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
$ E- W0 w8 y- d1 @ x else7 S3 g' L5 d: F+ w! f
#ifdef __PARTY_FIND
6 Q/ s# V9 a! Z# Q4 b8 K pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
0 m3 T& |# d' l#else: }& n: H; G) s J$ O$ s
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );2 ^* L7 _7 r# W$ e/ n: e
#endif //__PARTY_FIND: x* q3 ?( Q, I. c! B& X6 t
}
; @$ y# Z& n- t% n5 U0 [. S5 D }* ^0 t: f9 K$ j
}
2 K4 b0 J* V' S6 p) ^' d else
$ {! z3 @5 w" ^4 T D, X! ] {
4 r B% b1 t/ E! M8 g! c G if( IsValidObj( pLeaderUser ) )
$ W3 @6 q6 H4 l' u/ @; L pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
) s$ y/ g0 l- U. A- z9 m( y" G }
* f1 j/ N; W m6 d2 }}
% Y6 F* \- a" G/ ]1 \
5 ^0 r" ^- E$ F0 C! p& V2 i q FUser.cpp:8 U; ^6 [) L! X, i! @ a, C
代码:
4 o* s1 t2 A0 j8 E4 M#ifdef __PARTY_FIND
# C9 @- u" [9 X+ M( M& fvoid CUser::AddPartyAllowJoin( BOOL bAllow )* N. r% K; l" [$ R$ D
{' o# E; t5 c- [" T% |$ q9 C
if( IsDelete() ) return;
5 A- P5 o. i0 H, ? e) z/ {
( x+ \0 ?1 z! a/ E* y q m_Snapshot.cb++;0 c& r, `$ ~& K3 m
m_Snapshot.ar << GetId();7 v" e2 ]! M' N
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;* w c* q: E/ Z) r2 A$ ~5 l
m_Snapshot.ar << bAllow;
. l" U5 U7 b7 Y}) q. y% r+ ^' c! G
#endif //__PARTY_FIND7 X4 g/ g2 }5 p" I
9 f; q; ?# n7 M& m. g代码:3 U) D! v8 T( S' w
#ifdef __PARTY_FIND
6 S9 I, M8 J8 L5 o* z. U Hvoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
5 ?$ v z7 l1 K+ L f- l#else
+ z1 h- t0 f* |void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )- W2 Q# j' |$ O1 V/ O$ }( g! E
#endif //__PARTY_FIND( S% T f- K7 n1 B- L
{9 S. ]3 |: ` a3 p4 ?
if( IsDelete() ) return;) L, K/ c, U* O& q' b5 l
2 ^! m/ h' n [' c/ H7 x
m_Snapshot.cb++;
; f9 W6 x1 H; P& O& Q8 h, S" v m_Snapshot.ar << GetId();6 o3 l4 J1 t8 ~1 z7 p
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;& v1 r! ]1 b" S, z3 \) v4 d
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();$ h$ K( f" U! ?/ G2 c7 s- B8 X; j
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
: H. u9 U8 p# g m_Snapshot.ar.WriteString( pLeader->m_szName );2 F& n8 Y' x% L" Y. G
m_Snapshot.ar << bTroup5 X4 l9 Y: W: E8 n9 R
#ifdef __PARTY_FIND2 }) p6 c8 U9 v$ m y
<< bPartyFind+ q/ P. |- e( `9 D2 d G# ?6 F4 `
#endif //__PARTY_FIND
$ g- X8 \" G2 O0 e" @ ;
# z [0 D8 M# p d
" x6 b" Y k1 c3 c}2 L7 B A+ L' N3 o' `1 D
- h4 S d7 e% F3 f, m1 i
DPSrvr.h(公共范围PLS)9 J% C+ w6 S6 Z$ x; I* O
代码:
+ n- G1 E8 b% k' Y6 N3 Z1 H#ifdef __PARTY_FIND
8 X8 ~' S [+ z& S void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
5 k) r, B* [! Q* @#else/ T9 m1 `& Z- s
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
2 S7 S" V' ?; M1 _1 u1 i$ I#endif //__PARTY_FIND
5 m" ]! P6 [3 e6 h B' j" N
) E2 @, l+ o4 n! T( ?代码:4 E8 Q) Q0 M) i0 a
#ifdef __PARTY_FIND
8 S& P ?* X9 E- G! e: l0 P void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
6 z/ E' _7 P; D4 | U) R+ a- U$ M#endif //__PARTY_FIND
/ d/ H7 U: J: n
( ^4 x. ]% I3 j, t8 fUser.h(以及):, a- K4 p! B7 p( Q# t( y* Z
代码:
6 ^$ t3 ` }( M* ?/ _1 s#ifdef __PARTY_FIND0 ]2 p6 a; z- u+ E6 o: `
void AddPartyAllowJoin( BOOL bAllow );3 l$ k, M, J# a+ x, [9 A f6 m2 p
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );8 @4 @+ d8 L% S" Z) I X
#else8 I* J( C- ^9 _3 a. b& B
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );" [& k, _1 N3 J/ ~, ]
#endif //__PARTY_FIND* r. c7 X" @- H" l% `5 ~8 Z
1 c6 Q" m4 j; O" ~1 n; ]3 h( h
party.h:# v" P) V6 [1 Z3 z6 h5 I1 x( g, O6 a
代码:
, P# g' [& f# h" h#ifdef __PARTY_FIND7 O0 m5 z [% L* b U/ `( Q* `
BOOL m_bAllowEnter;2 F( K4 _) T# o: n0 V
#endif) I+ |! g+ L- }* E. \% a) R; @
( d7 t% q" \* k E7 e3 |+ g
代码:: s+ \% Q1 n2 N
#ifdef __PARTY_FIND
! V& o5 r7 c* d6 T/ T CParty* GetPartyFree();2 Y4 `5 c% m1 l, T4 V( Z& v& A8 I5 u
#endif
+ j1 b' ?( y0 @5 @: |
3 g9 i6 X/ d" XWndParty.cpp:0 @% |' `) O1 O# R( ^$ g" j
OnChildNotify:$ P1 D n' T1 @: ^( N0 U. s6 j7 _
代码:3 d4 w2 D# d! i
#ifdef __PARTY_FIND, g0 }9 D: R/ V* S
else if( nID == WIDC_CHECK1 )
+ m5 G8 B1 u0 {1 J- ~+ D7 H {1 \" E: @: g* P4 l/ P% u- P
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )6 M) \ Z: n& L
{
' ~1 q. ?. N4 } CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );; f" ~' m5 l1 [5 H0 Z4 U$ l
g_Party.m_bAllowEnter = !chk->GetCheck();
3 B! f0 y ^% W3 @7 r0 L g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
* M5 u0 {5 f" k) L+ |' G# p8 { }" t, o- y5 ?) `- ?# \
}% |0 U' z/ }6 T; X9 \9 W
#endif //__PARTY_FIND% Z' ~% K) V4 ~
# w: C0 L" ]' L% K4 j
代码:
! [+ W8 A, k* s( v* I( KOnDraw中:
) }6 p! t+ U$ [3 N4 a代码:4 Q+ M, {! z) _
#ifdef __PARTY_FIND5 D O) ?8 @* r' N2 g# j
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
* d" E' M+ d0 R' Z; |- u c if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )$ j2 z% M: O2 ?7 j$ c+ v
chk->EnableWindow( TRUE );+ [7 ?" I9 O0 ^5 I/ m: g
else; f# q6 @) d1 d% [; b( E
chk->EnableWindow( FALSE );
+ I4 {$ s8 G: d. J2 j" y. P chk->SetCheck( !g_Party.m_bAllowEnter );
9 ], X0 y! E" A# [2 I) `9 y2 O#endif0 f/ v6 h- b$ O' R6 @$ _
! X' ]: X9 s5 s# MDPClient.h(public):
4 I( k W; u0 c9 O代码:+ W/ {0 P: K ]$ F* x& b1 {8 @1 h% ?) L
#ifdef __PARTY_FIND
' T# X0 j C, A: a, s4 ^6 ^ void OnPartyAllowJoin( CAr& ar );+ v% l: s4 r! v
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );! \0 H; _8 l5 f: V$ r
#endif //__PARTY_FIND
% {- `+ l8 q4 _* }- V1 P5 H, _' E- r( j9 E9 _, \" A
. N9 M. l: K, c' l; p& x3 Y
WERS hinbekommt没有,请让赫克的权利。: K' j6 L4 A& [2 h2 {9 t* J+ d, b# Y. s
不支持左右,所以难不...1 s5 Y3 _; [* t1 M# p
党k的Windows NT甚至编辑它自己。6 E& o/ N1 y( g4 A
包也,因为我不erschreiben进一步如果我你的。, x l# U5 \. O0 r, \! K& b
由于缺少Quantité k n个代码是什么升工程前。
! ~! ^: [9 {: ^; x8 @) w, x& n J如果是这样的。请发表。
/ ?& ]$ t. U" ]% i到目前为止,Pumbaaa" a+ @+ A" X7 }- M5 Y
* i3 n' }8 V2 X# |
, T. E; G; E* c# b' S
MsgHdr.h1 B4 Z0 G& A2 F( _* Z2 c' s8 {
#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863/ S- W! }8 W7 ?5 O
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
8 Q7 x) o* B; Y1 W0 h9 J' _
/ w T: ?5 C, T, q9 U: y2 [% K3 }. t: X' i
; Q. c9 } w. V2 o: ~
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