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如何添加飞剑飞盾模型

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发表于 2016-1-10 03:35:18 | 只看该作者 回帖奖励 |正序浏览 |阅读模式
首先了解添加飞剑飞盾需要修改什么文件 (飞剑飞盾模型自行下载,飞盾无需添加图标,因为他的图标是75级盾 已经有了)/ {) j1 y$ Q! P9 u) A9 p. ]: U+ ?
# x( M1 I& w8 Z, Q$ G0 b4 x/ o2 CdefineItem.h* s$ ^3 Y4 Y8 c2 k8 ~# M0 U
5 i$ E8 M! M4 P. }mdlDyna.inc/ o, L2 K0 L, r! a" m6 {$s4 c3 m6 c  z
7 s5 |& x" P& }. Q" \# A' CpropItem.txt9 i* T1 d+ P6 ^  T3 g. Q
# V  ^* [& M1 Z' x5 ^6 MpropItem.txt.txt7 G1 Q9 a& d3 q8 ^; {; O% U
( x; s) \9 T$ f7 |. @% `model目录添加o3d模型文件  V+ t8 a1 [* c# K) X3 R! I( }# I! Q6 j5 x9 S& |0 h- l) o- `; b
model目录TextureTextureLowTextureMid目录下添加dds皮肤文件, g/ D1 V+ M" d# z$ Y1 m) `
  k4 a# S$ ~5 a6 OItem目录添加dds图标文件  u: O6 k6 z: z
, g) Z" p! f* m+ v+ t# g解释一下 TextureTextureLowTextureMid 3个文件夹的作用,分别为模型质量[ ](其实我觉得飞飞就是在这里挺J8浪费资源的 ) & N* Q! m9 S; f; b+ f3 j
: w- c! w$ c& \: C; i% x
) D4 m5 w' V( E4 G3 i; R, G" u2 |( q& I" t) e# k+ adefineItem.h定义物品ID
0 w% S4 P; X* [. y4 E  o% L: n+ m) WmdlDyna.inc定义物品模型/ S! B5 t0 A+ D; E% @
/ B8 H( D/ L/ fpropItem.txt定义物品数据: p& v1 \7 E8 w( d1 `6 a5 N7 K/ J
2 v4 X' w5 q) ]8 n  P5 upropItem.txt.txt对应的物品名称% ~0 b: B5 q4 a- m2 ~
1 j! o: I- w- n' V9 _! l9 W/ _
- u; \4 q+ d( l6 n( H& `# f. P) @# I服务端不要放皮肤文件,只需要放模型文件到Model文件夹下
0 C' X6 d6 u: W+ @; b0 u& d$ |) E8 G$ B6 p7 [; y& ~4 A  }$ w0 A
5 w7 l/ g0 o9 E1 u; }! v好我们来开始添加飞剑飞盾
1 [8 W8 ]! `6 D( E" R$ s( j8 v0 t8 F. J  ~" T3 B; O1 j( ?2i5 \打开propitem.txt.txt 单独添加& q) I! {8 B. _! @* Q0 G/ p/ E; i2 s( n
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+ M* B' c- o1 j5 `单独添加
1 k" j* C: A9 o7 }* l) G, H' Z! e# |1 m* W, TIDS_PROPITEM_TXT_FFSTART1冰晶飞盾" Y- ]9 S* p( }* `0 {3 V9 i; u# M: Y% S5 R( `$ H' t
IDS_PROPITEM_TXT_FFSTART2 据说是一个著名的铁匠,花了三年时间,终于将冰晶盾牌改装成了飞行器,虽然看起来有些笨重,但是也是一个很不错的点子。% a( W# Z4 b  X9 s; i%f$ q# f5 k/ |5 u* A6 w/ }7 X( n" d8 B
IDS_PROPITEM_TXT_FFSTART3 飞剑/ F6 i7 X$ E9 l7 Z+ [) T9 z" S5 Y' Z
. y5 C$ p' F4 @) N; z3 nIDS_PROPITEM_TXT_FFSTART4一把可以飞行的剑,来自异界的神秘飞行器材。
4 z  n6 G/ |5 K" K) f  S* |! e. F! E( l4 v' b& K. s$ AFFSTART部分随便改,但是要保证能和propitem.txt照应
% P( F( _3 y( g- Q: J, a2 E8 Y9 Q! Y+ Z0 e7 q! P1 j  r3 M+ q2 t: J% Y
0 \2 N) {/ l5 ]下面说propitem.txt
# m' b" ~1 Q! M  Y. N5 l2 `$ Y8 d- f. r- ?0 s: z单独添加" z8 M1 `( z% G0 m, t7 ^/ K
4 [7 _; F* [7 B4 P8 ^6II_RID_RID_BOR_FEIDUN IDS_PROPITEM_TXT_FFSTART1 1 1 IK1_RIDE IK2_RIDINGIK3_BOARD = TRUE = = 4 = = = = = PARTS_RIDE = 0 = = 15 = = 1 = = = = = _NONE 0= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = == 2500 = = = XI_FLIGHT_READY = = = = MTI_FSTAND1_B = = = = = = = = = = = = = 00 0 0 0 0 = = = = = 0.00406 0.76 1.8 1 3000 12 = = = = ="""itm_ArmShiLucid.dds""" 0"""""" IDS_PROPITEM_TXT_FFSTART22 y6 f, L5 v6 _; s* N5 T4 }; [
# n- q* m' c; w# h0 H% k6II_RID_RID_BOR_FEIJIAN IDS_PROPITEM_TXT_FFSTART3 1 1 IK1_RIDE IK2_RIDINGIK3_BOARD = TRUE = = 4 = = = = = PARTS_RIDE = 0 = = 15 = = 1 = = = = = _NONE 0= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = == 2500 = = = XI_FLIGHT_READY = = = = MTI_FSTAND1_B = = = = = = = = = = = = = 00 0 0 0 0 = = = = = 0.00406 0.76 1.8 1 3000 12 = = = = ="""Item_RidRidBoaFlySword.dds""" 0 """"""IDS_PROPITEM_TXT_FFSTART4 - Y3 c! F) z  O. ?& M1 \6 a! d0 O
$ K# i- v2 X0 E, `, w( U9 g7 a, P# S!M$ u然后到mdlDyna.inc定义物品模型了
4 p! \$ m8 u0 E3 S6 n4 y- g0 `7 o: G3 g7 ?& M. w+ r8 F0 E9 O
6 X. G7 M$ b6 K//飞盾
7 A" A1 e, T) O! b8 ~% L; Y/ |- M6 ^$ [% `  "RidRidBoaLucid"            II_RID_RID_BOR_FEIDUN  MODELTYPE_MESH ""0  MD_NEAR 0  1.0f 0 1 ATEX_NONE 19 z: M7 B5 ?4 \: F9 c( {4 C
' `. n  V9 ?) V1 {' d9 p0 V8H//飞剑9 M; N4 g1 V$ q% k& m: F; C9 B( y2 p9 ?5 k9 T
  "RidRidBoaFlySword"            II_RID_RID_BOR_FEIJIAN  MODELTYPE_ANIMATED_MESH"" 0  MD_NEAR 0  1.0f 0 1 ATEX_NONE 16 s# k2 `! X  g1 K" t. V
9 w/ |. C% w% u" `这个一定要找相同种类的位置添加,以免妨碍到其他数据" J' _: ^) r: E+ C' ?/ ^, |# I- E; x/ P9 A9 h* d. y# f8 `

' e- ?4 E' q+ h2 S  g( X# i1 Z! b' a) Y& n4 Z7 P该定义物品ID了,打开defineitem.h添加# L: c5 ?  c, l4 E/ m
  b* F6 F+ @! Q//飞盾7 j* w* D4 U! h+ x* I% P% y  z! V3 |+ v( Q
#define II_RID_RID_BOR_FEIDUN  2; E  `& f' t5 U' I5 E' D6 T7 y/ E; d! l% V9 d7 ]" I  n
//飞剑
5 s' U- @. e* q( M7 a! n6 D/ V) d) d) ~#defineII_RID_RID_BOR_FEIJIAN  1也就是说/ci1是飞剑 /ci 2是飞盾了/ _9 ^' @( [5 ~+ F; T# G% l
  o5 j0 b. q6 |! x% C# h) ?'}, [# I* m#?; A4 v5 ?: h4 S/ L: T7 B6 R- T$ b5 k- s/ D7 T5 E
到这里已经结束了,一定要记得 服务端和客户端文件同步!5 D" J; S8 _# u3 x+ s1 P: y
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