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如何使用兽编辑器(详细的)

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发表于 2016-1-10 03:34:38 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
嗨大家。
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First of all i did this guide coz some peopleasked me for it. 首先,我做这个指南,因为有人问我。Yes i know there is anotherguide already but im not going to tell you the same things.是的,我知道有另一个向导已,不��我不会告诉你同样的事情。; d0 }( c2 M) s3 V! m
Pls dont flame this guide or it'll be closed.请不要火焰本指南,否则会被关闭。
% h9 i6 ~. x/ ]" `7 _  EMods, if you dont want this guide just delete orclose it, even if i think some people may find it usefull.插件,如果你不希望这个指南就删除或关闭它,即使我认为一些人也许会有用的。
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6 y8 |& ~9 D  U% _0 z+ UIm going to update this guide when i find newcommands, Beast Tricks or if someone ask me for it in PM.我要更新这个指导当我找到新的命令,野兽的窍门或者如果有人问我,不便之处,敬请见谅。6 w3 V" X" K9 m
Now let's go:现在让我们去。% t; e1 e/ `  M+ v* N' k8 P- Z/ }
-Adding PK Zones--Adding PK区-8 e# q  \6 F$ }3 ^% Y
Many people asked me for "how to make pkzones or free pk zones" and so:许多人问我“如何使pk发展区和自由pk区”等:
9 ~% H) ]3 u2 d$ P1 q6 Q; G6 `- Open your beast editor打开你的兽——编辑器! P+ u. g2 c3 d" H4 ^
- Go to the left sidebar menu and find fromObject the red folder called "region"到左栏菜单和发现对象红文件夹称为“地区”
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image002.gif
现在你得将它拖在了你的世界。The "green cube"will be invisible when you play.“绿色立方”将是无形的,当你玩。
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image004.gif
现在你可以编辑你喜欢红点面积大小来示范给你看。
" P; U4 t% ]9 m7 z# BThen press Left on the cube and choose"Proprieties"然后按下留在立方体,选择“礼节”
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image006.gif
现在你把屏幕,你可以选择你想要的东西。Scroll it down and you'll find "PK Zones"滚动下来,你会发现" PK区”3 [% s  ^& B& p
!IMPORTANT!重要! !% v/ ?/ T) L- s+ s7 \+ [
PK Zones = Like in PvP Maps. PK区=像在PvP的地图。You get bad karma forkilling other players.你得到报应杀死其他玩家。
* I% `& ^; K6 K5 [. b& ^Free PK Zones = Like in Arena. PK区=喜欢自由的舞台。No bad Karma!没有不好的业力。
现在只是节省时间和要做的!file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image007.gif
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-Adding Mobs (andOther)--Adding暴徒(或其他)- - - - -
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1 B* T: H- g+ H5 f: T. k8 x& k2 z1 iYou can simply add the mob you want doing that:你可以简单地增加暴民,你想要做的。4 |: q  w. l0 A( h! A; j( s
-Go to your left sidebar menu and choose the red"mvr" folder. -电力,在你的左边栏”菜单,并选择红色“mvr "文件夹。When you open it you'll see2 subfolders and some files that we will call "general".当你打开它之后你就会看到一些文件,文件夹和2我们称为“一般”。( s. W( T; Q% ?1 H0 v8 s
I begin talking about subfolders:我开始谈论文件夹:5 S8 p/ L8 Q) F( q6 E: y6 [
1 Subfolder :1子文件夹。NPCNPC
; K5 D, {- B6 }3 A" w( q( GYea, you can edit those too from here, coz whenyou create a map and you save it, you save it in .DYO too (the file with NPClocation). 是的,你可以编辑那些因为从这里,因为当你创建一个地图,你保存它,你把它存在.DYO太(文件与NPC地点而定)。From here you can get the NPC you want and put it in your game. 从这里,你可以得到你想要的NPC,把它放在你的游戏。After this you can changehim by pressing left and then Propieties.你可以改变他后向左拐,然后按Propieties。
" L0 K" Y+ k5 a2 p( Z8 p: Z!Not Tested!测试! !
, q, h; i' k/ C" N3 R7 H: FWe all know that NPC have all a dialog text whereis written what they say. 我们都知道,NPC对话文本都写在哪里他们说什么。I assure you that withputting NPC ingame you will phisically see them, but there could be some errorswith their dialogs...我向你保证,随着放置内置的你会运动的NPC看见他们,但可能有误差与他们的对话…3 u/ E2 d* S9 A; ]/ h5 j( L
There are no error for sure only if you changetheir name from the original one.没有错误肯定只有如果你改变他们的名从原来的一个。# M$ B" Z8 c& `
2 Subfolder :二子文件夹。MOBS暴徒2 }7 G! ~1 z. J
From here you can get all the mob you want. 从这里,你可以得到所有你想要的乌合之众。There shouldnt be any error (i didnt find any) coz mobs don't needany dialog txt xD译文是任何错误(我没发现任何)因为暴徒不需要任何对话框txt权% X9 ^9 X9 `8 T1 d
General Files一般文件- z) L; H; h* ^& s% V8 \
This files aren't NPC nor MOBS: I'll get MaleCharacter for example. 这个文件也不是怪物NPC:我去给男主人公为例。You'll be able to drag itin your map and you'll be able to change his name an proprieties.你可以拖动它在你的地图,你就能改变他的名字一个礼节。) V+ L5 |+ M' [4 X- r7 a0 n
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-Revival Points--Revival分——
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Ok, now you have your map, you completed all,added mobs too...but when you accidentaly die you immediatly goto Flaris. 好了,现在你有你的地图,你完成了所有的怪物,加上太…但当你死的时候你马上Flaris accidentaly链接。Lol? 哈哈~ ~ ?Why?为什么?) N2 V7 g6 {! e; m; W5 Q, D# E
But you can fix it! 但是你能修好它。Just make a revival point. 让一个复兴的观点。A revival point is theplace where you immediatly go when you die. 复兴的观点是在这个地方你直接去当你死的时候。There are currently 4 revs(REVival pointS xD) in all Madrigal (World 1),目前有4转速(复兴分xD)在所有情歌(世界1),9 Y4 W# W$ o& m+ @0 ]
1 in Azria (World 2) and another 1 in Coral Island (world 3).1在Azria(世界2)和另一个1在珊瑚岛上(世界3)。
' |6 y; h7 E6 I7 _4 S. g+ ]1 D' wNow if you add a new world you have to create apoint IN it where you go when you die.现在如果你添加一个新的世界,你必须创建一个点在这身在何处,你去当你死的时候。" |! e7 X; X" B5 E! g" u
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1- Go to Your left sidebar menu and find againthe red folder "mvr". Now get from it the obj called revival1-去你的左栏菜单和再发现的红色的文件夹”mvr”。现在的体系从它那里得到复兴。叫
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image009.jpg
2 -把它放在你的地图(这里玩家复活)
4 u5 L& @, O+ I* U+ P# w9 z8 J3- Edit it! 3 -编辑它!Left->Proprieties and you'll seea so simple window:离开- >礼节,你就会看到一个如此简单的窗口。
& @: }( @5 N$ t' _# Q+ b- Hjust put the name you want there你想要把这个名字
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image011.jpg
4 -现在按下ok !The last thing you need to do isgo to the main menu (the one with File - Edit - Object - Terrain....)你最需要做的就是去主菜单(一个与文件- - - - - - - -- - - - - - - ....对象编辑地形)( k: h9 x  B! E4 P) w% A. V1 C
and choose World (W)-> Revival To.选择世界(W)- - - - - - >复兴。6 V) m! }: B+ Z* y; @! V7 {
Then do like in image ^^然后做像在图像^ ^
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image013.jpg
2你把钥匙(在图像是你想说的名字)必须有相同的!
5 ]8 b" `* A3 A+ `8 S5 oNow Press Ok and save! 现在按下Ok和拯救。Done!做得好!. Y2 [% k6 a4 V4 l
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-MakingWaterfall-年间的瀑布-
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First update. 第一个更新。Here is how to makebeautiful waterfalls.这是如何让美丽的瀑布。
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5 d* i9 F1 C$ k7 ?1- Go to your left sidebar menu and look for objred folder. 1 -去你的左栏菜单和寻找红色体系的文件夹。Now look for SFX Darkon12现在寻找Darkon12的自解压: t, m) W3 G: E: S( L8 |% n
2- Then you must go to Cloud->cloud012-那你得去看看云- > cloud013 p: u. @- u0 `. t
I dont explained it well so here an image xD我不太好,所以这里解释了一个形象权
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image015.gif
3 -这是体系的学习英文
6 _2 f5 `4 O: w4 v- Q4- Press SPACE to lock an object (only LOCKED SFX object could be resized)4 -按空格键锁定一个对象(只有锁的自解压物体缩放)
# h7 K. w/ }  Q  r- V# B4 e' @) J5- Now just make the obj smaller and smaller till you get it reversed.5 -现在只会让体系越来越小,直到你得到它反转。
1 j+ L$ K% y3 B2 J1 E6- Increase the Y variable and put lots of them for making the waterfall6 - Y变量,将增加他们中的许多制作瀑布
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Hope it helps. 希望它是有帮助的。I found a video for it too...but isnt reallyclear...我发现了一个视频…但不是真的太清楚…
[url=]YouTube- [HowTo] BWE Wasserfall erstellen视频——[HowTo]BWE同时erstellenWasserfall[/url]
-Color绘画——
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Even if you should already know how to paint yourmap with all colour, i received a pm where asked for adding it in thistutorial. 即使你应该已经知道如何把你的地图上所有的色彩,我收到了一个点的增加,在要求在这个教程。So here is how to do:所以这里是如何做:
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7 o4 {4 V0 y, I! z7 n1- Open your Beast Editor. 1 -打开你的野兽编辑器。Now DON'T close any panelyou see.现在,不要关闭任何面板你看。. n! w' Y8 ?  b1 F8 X8 |
2- Open your map/make new图2 -打开你/让新的) O- v% x- r5 Q6 H
3- Now go to your Terrain Editor panel and chooseColor Edit3 -现在去你的地形编辑面板和选用色彩编辑0 q" N; V) M$ \
!IMPORTANT!重要! !Remember the GRAY colour is the defaul color, so if you like todelete all you colours just choose gray记得那灰色的色彩是最defaul颜色,所以如果你想要你的颜色,只要选择删除所有灰色
7 a: X: U- Y$ r, T4- Now choose the colour you want. 4 -现在选择你想要的颜色。Press ok按下ok5 D* H3 }  I3 W/ I  x' H* M6 _+ H
5- Done ^^做^ ^ 5 –
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image017.gif
-Tips -5 {1 o: K* c5 B( i
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-Fog--Fog -
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. V0 s. F1 ~$ V) @2 i  jWhen you are making your map there is a fog thatdoesnt allow you to see all the map. 当你在做你的地图有雾,不让你看见所有的地图。Putting of this Fog could be makeing easier you working.把这雾可能一无所知。你的工作容易
8 V$ L) \0 @- IHow to do : go to the top of your beast editorand find (next to World (W)) the View table. 如何做:去最棒的野兽编辑器和寻找下一个世界(W)风景桌子。Select Fog from it andyou'll see all in your map ^^雾从它选择,你会看到在你的地图^ ^
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Im going to update this guide. 我要更新这个指南。For any question just PM meor reply here xD对于任何问题,我就点或留言于此权
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