嗨大家。
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, j( h0 L+ g) N% f8 [First of all i did this guide coz some peopleasked me for it. 首先,我做这个指南,因为有人问我。Yes i know there is anotherguide already but im not going to tell you the same things.是的,我知道有另一个向导已,不��我不会告诉你同样的事情。; c2 r+ f( | f4 o) C
Pls dont flame this guide or it'll be closed.请不要火焰本指南,否则会被关闭。! h( S7 v* D! Q4 q/ L; H
Mods, if you dont want this guide just delete orclose it, even if i think some people may find it usefull.插件,如果你不希望这个指南就删除或关闭它,即使我认为一些人也许会有用的。 \- n* U9 d/ l: A; l$ n
( O0 o; E- T; S4 G/ _' f6 IIm going to update this guide when i find newcommands, Beast Tricks or if someone ask me for it in PM.我要更新这个指导当我找到新的命令,野兽的窍门或者如果有人问我,不便之处,敬请见谅。
, ^ @/ n& D% |: G# L# S, jNow let's go:现在让我们去。$ P/ M, n" x( W/ R* e
-Adding PK Zones--Adding PK区-+ ]8 e* F& h$ h# q; z
Many people asked me for "how to make pkzones or free pk zones" and so:许多人问我“如何使pk发展区和自由pk区”等:
1 P; H) ]' r+ W: z/ \. J- Open your beast editor打开你的兽——编辑器
( X8 h* W1 z( s) ~) C- Go to the left sidebar menu and find fromObject the red folder called "region"到左栏菜单和发现对象红文件夹称为“地区” file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image002.gif 现在你得将它拖在了你的世界。The "green cube"will be invisible when you play.“绿色立方”将是无形的,当你玩。 file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image004.gif 现在你可以编辑你喜欢红点面积大小来示范给你看。) e3 w$ @' p6 F$ U
Then press Left on the cube and choose"Proprieties"然后按下留在立方体,选择“礼节” file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image006.gif 现在你把屏幕,你可以选择你想要的东西。Scroll it down and you'll find "PK Zones"滚动下来,你会发现" PK区”
3 G2 f3 W; F8 R!IMPORTANT!重要! !
% k, ?# p* t: R- }0 tPK Zones = Like in PvP Maps. PK区=像在PvP的地图。You get bad karma forkilling other players.你得到报应杀死其他玩家。
( D) r5 O& s8 H/ v$ s: ]Free PK Zones = Like in Arena. PK区=喜欢自由的舞台。No bad Karma!没有不好的业力。 现在只是节省时间和要做的!file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image007.gif
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-Adding Mobs (andOther)--Adding暴徒(或其他)- - - - -
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You can simply add the mob you want doing that:你可以简单地增加暴民,你想要做的。8 \% v: v8 `0 W: R) g1 f
-Go to your left sidebar menu and choose the red"mvr" folder. -电力,在你的左边栏”菜单,并选择红色“mvr "文件夹。When you open it you'll see2 subfolders and some files that we will call "general".当你打开它之后你就会看到一些文件,文件夹和2我们称为“一般”。
) y6 o" }; u$ r$ g- w- VI begin talking about subfolders:我开始谈论文件夹:
6 l( Y$ r3 j; R5 ?3 G1 Subfolder :1子文件夹。NPCNPC, c/ X6 T- I6 o& R% G8 ?. A* H
Yea, you can edit those too from here, coz whenyou create a map and you save it, you save it in .DYO too (the file with NPClocation). 是的,你可以编辑那些因为从这里,因为当你创建一个地图,你保存它,你把它存在.DYO太(文件与NPC地点而定)。From here you can get the NPC you want and put it in your game. 从这里,你可以得到你想要的NPC,把它放在你的游戏。After this you can changehim by pressing left and then Propieties.你可以改变他后向左拐,然后按Propieties。
4 g7 N3 r- M) H- Q! d!Not Tested!测试! !
; c+ m) T5 O% O+ \We all know that NPC have all a dialog text whereis written what they say. 我们都知道,NPC对话文本都写在哪里他们说什么。I assure you that withputting NPC ingame you will phisically see them, but there could be some errorswith their dialogs...我向你保证,随着放置内置的你会运动的NPC看见他们,但可能有误差与他们的对话…
, H2 K! _; ]$ ]There are no error for sure only if you changetheir name from the original one.没有错误肯定只有如果你改变他们的名从原来的一个。; T3 x! b% r( J8 h$ S* P
2 Subfolder :二子文件夹。MOBS暴徒
; { k9 D- X7 Y$ L' M8 W* A" f$ iFrom here you can get all the mob you want. 从这里,你可以得到所有你想要的乌合之众。There shouldnt be any error (i didnt find any) coz mobs don't needany dialog txt xD译文是任何错误(我没发现任何)因为暴徒不需要任何对话框txt权
1 k. k4 s E; K) w- YGeneral Files一般文件 i% v; ~0 O; u& e! r
This files aren't NPC nor MOBS: I'll get MaleCharacter for example. 这个文件也不是怪物NPC:我去给男主人公为例。You'll be able to drag itin your map and you'll be able to change his name an proprieties.你可以拖动它在你的地图,你就能改变他的名字一个礼节。
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-Revival Points--Revival分——3 }3 f- A, e5 j% W4 V
. K" L R' i! @ SOk, now you have your map, you completed all,added mobs too...but when you accidentaly die you immediatly goto Flaris. 好了,现在你有你的地图,你完成了所有的怪物,加上太…但当你死的时候你马上Flaris accidentaly链接。Lol? 哈哈~ ~ ?Why?为什么?
: k1 G$ P7 \0 O m t3 g$ WBut you can fix it! 但是你能修好它。Just make a revival point. 让一个复兴的观点。A revival point is theplace where you immediatly go when you die. 复兴的观点是在这个地方你直接去当你死的时候。There are currently 4 revs(REVival pointS xD) in all Madrigal (World 1),目前有4转速(复兴分xD)在所有情歌(世界1),0 ?/ G7 j- f. N( j9 ]
1 in Azria (World 2) and another 1 in Coral Island (world 3).1在Azria(世界2)和另一个1在珊瑚岛上(世界3)。
$ A7 O. I) J! e# _5 o9 W+ B4 p! WNow if you add a new world you have to create apoint IN it where you go when you die.现在如果你添加一个新的世界,你必须创建一个点在这身在何处,你去当你死的时候。
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9 X1 f* _) r* _+ s! f1- Go to Your left sidebar menu and find againthe red folder "mvr". Now get from it the obj called revival1-去你的左栏菜单和再发现的红色的文件夹”mvr”。现在的体系从它那里得到复兴。叫 file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image009.jpg 2 -把它放在你的地图(这里玩家复活)
! t X+ J& {; Q2 D( ?3 v, I3- Edit it! 3 -编辑它!Left->Proprieties and you'll seea so simple window:离开- >礼节,你就会看到一个如此简单的窗口。
) F; }0 m0 h& Y8 @ c1 W1 ]just put the name you want there你想要把这个名字 file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image011.jpg 4 -现在按下ok !The last thing you need to do isgo to the main menu (the one with File - Edit - Object - Terrain....)你最需要做的就是去主菜单(一个与文件- - - - - - - -- - - - - - - ....对象编辑地形)
! v2 N) m; J% I: y5 jand choose World (W)-> Revival To.选择世界(W)- - - - - - >复兴。
5 Y2 z* U1 g! ]$ d& G, ?, {* XThen do like in image ^^然后做像在图像^ ^ file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image013.jpg 2你把钥匙(在图像是你想说的名字)必须有相同的!
( L0 Z3 J4 ]1 g+ u; B FNow Press Ok and save! 现在按下Ok和拯救。Done!做得好!1 k. d% q' w! o1 A8 ?
4 A+ U8 y3 p$ s1 f9 X/ Q( D4 I-MakingWaterfall-年间的瀑布-1 m" _& N4 Z; Y! s: A
, |. |% ?2 z8 `- lFirst update. 第一个更新。Here is how to makebeautiful waterfalls.这是如何让美丽的瀑布。
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2 Z1 ^% _( K' W4 n1- Go to your left sidebar menu and look for objred folder. 1 -去你的左栏菜单和寻找红色体系的文件夹。Now look for SFX Darkon12现在寻找Darkon12的自解压" V8 l. z3 c; P# I3 [
2- Then you must go to Cloud->cloud012-那你得去看看云- > cloud01) D* y9 k, [2 b* J
I dont explained it well so here an image xD我不太好,所以这里解释了一个形象权 file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image015.gif 3 -这是体系的学习英文* U* E5 W k+ L2 o, |' s" h& }
4- Press SPACE to lock an object (only LOCKED SFX object could be resized)4 -按空格键锁定一个对象(只有锁的自解压物体缩放)
0 r# T1 k1 D. z8 Q0 t1 I5- Now just make the obj smaller and smaller till you get it reversed.5 -现在只会让体系越来越小,直到你得到它反转。4 X* L7 p/ X/ C9 h; I4 C
6- Increase the Y variable and put lots of them for making the waterfall6 - Y变量,将增加他们中的许多制作瀑布
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9 v5 F7 r# K7 lHope it helps. 希望它是有帮助的。I found a video for it too...but isnt reallyclear...我发现了一个视频…但不是真的太清楚… [url=]YouTube- [HowTo] BWE Wasserfall erstellen视频——[HowTo]BWE同时erstellenWasserfall[/url] -Color绘画——) K. ?' j( p! @( @7 m
; B( K; u4 W6 _+ nEven if you should already know how to paint yourmap with all colour, i received a pm where asked for adding it in thistutorial. 即使你应该已经知道如何把你的地图上所有的色彩,我收到了一个点的增加,在要求在这个教程。So here is how to do:所以这里是如何做:
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1- Open your Beast Editor. 1 -打开你的野兽编辑器。Now DON'T close any panelyou see.现在,不要关闭任何面板你看。
, r; J4 h8 H9 ?. y' b/ W2- Open your map/make new图2 -打开你/让新的. E/ Z# Z ^2 z9 Y
3- Now go to your Terrain Editor panel and chooseColor Edit3 -现在去你的地形编辑面板和选用色彩编辑
: n. n% R$ X) ?5 X!IMPORTANT!重要! !Remember the GRAY colour is the defaul color, so if you like todelete all you colours just choose gray记得那灰色的色彩是最defaul颜色,所以如果你想要你的颜色,只要选择删除所有灰色2 d3 v; u0 E6 T9 O( C% M
4- Now choose the colour you want. 4 -现在选择你想要的颜色。Press ok按下ok$ ]( G! O9 q8 B$ g
5- Done ^^做^ ^ 5 – file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image017.gif -Tips -% Z4 n( v7 M9 i' U
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-Fog--Fog -
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4 u* \2 y' F) P% I8 RWhen you are making your map there is a fog thatdoesnt allow you to see all the map. 当你在做你的地图有雾,不让你看见所有的地图。Putting of this Fog could be makeing easier you working.把这雾可能一无所知。你的工作容易8 L! V+ t2 ^0 F+ x, Z
How to do : go to the top of your beast editorand find (next to World (W)) the View table. 如何做:去最棒的野兽编辑器和寻找下一个世界(W)风景桌子。Select Fog from it andyou'll see all in your map ^^雾从它选择,你会看到在你的地图^ ^
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Im going to update this guide. 我要更新这个指南。For any question just PM meor reply here xD对于任何问题,我就点或留言于此权 / P. u8 H6 r0 t2 A
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