|
如何让你的盾牌发光
8 s- f( n5 d' \ _打开文件ModelObject.cpp
4 R) R% Q2 R8 E! P) g5 G( a$ c搜索:; A$ {. P1 B+ F% U$ k N' q
7 B" u! i6 s/ d! M% u2 K) }
4 I. D; V, G- s+ D u' O" O/ ?' R5 u. c( n) H
void CModelObject::CreateWeaponEffect( int nParts, DWORD dwItemKind3, const D3DXMATRIX *pmWorld, int nType, int nLevel, int nLevel2 )3 D: X# p7 u$ [8 u J E T) `
, z8 b+ I; V% O1 g# u
6 D0 S, }, F+ d' [# F2 Q& V, O/ H% g# }* F$ l. J6 f* M
找到下面的代码:( }1 C& Q4 _8 [7 ?1 H! u
case IK3_SWD : dwSfxRegular = XI_WEA_SWORD01; fOffset = 0.10f; break;" k' g5 @6 j4 E6 v V1 w
case IK3_THSWD : dwSfxRegular = XI_WEA_TWOSWORD01; fOffset = 0.00f; break;
( V) Z. c3 b( L3 ^" ocase IK3_AXE : dwSfxRegular = XI_WEA_AXE01; fOffset = 0.10f; break;8 u9 B6 [5 X# y8 I; i
case IK3_THAXE : dwSfxRegular = XI_WEA_TWOAXE01; fOffset = 0.10f; break;0 N6 p% c) [/ @; s- b7 S# ?
case IK3_YOYO : dwSfxRegular = XI_WEA_YOYO01; fOffset = 0.00f; break;. |5 }# H$ |; V$ p+ g" M
case IK3_KNUCKLEHAMMER : dwSfxRegular = XI_WEA_KNUCK01; fOffset = 0.10f; break;
" \, x( ^0 L( s" Hcase IK3_CHEERSTICK : dwSfxRegular = XI_WEA_STICK01; fOffset = 0.00f; break;
( q" q+ e9 w6 K0 a3 ncase IK3_STAFF : dwSfxRegular = XI_WEA_STAFF01; fOffset = 0.00f; break;2 @3 R3 w' _6 p) s. _
case IK3_CROSSBOW : dwSfxRegular = XI_WEA_CROSSBOW01; fOffset = 0.10f; break;
* M/ s3 l, Y3 k" n L/ S" }case IK3_BOW : dwSfxRegular = XI_WEA_BOW01; fOffset = 0.00f; break;3 n$ Z, V( Z- e: Z% x7 b
case IK3_WAND : dwSfxRegular = XI_WEA_WAND01; fOffset = 0.10f; break;1 k' l7 U0 w: E* g7 @8 h" s
case IK3_MAGICBARUNA : dwSfxRegular = XI_WEA_MAGICBOOK01;fOffset = 0.00f; break;/ F `+ A N) v0 K1 a W1 a+ H
case IK3_ZEMBARUNA : dwSfxRegular = XI_WEA_FORCEZEM01; fOffset = 0.00f; break;# X/ ~9 p7 k5 e* X# r
% v3 f% ]" M3 }" F) d, {; A+ b7 I0 y8 p5 d
! b3 W+ t7 P2 G0 y* p7 L6 ?
' V+ N! Q" I3 @, g. U
添加下面的代码:6 ^) K" [& F3 C7 d3 a
z3 p5 U" \ v3 v3 ~* t' H
' M7 U& w1 v/ L2 r8 W( d0 e2 I, o" B1 q1 U+ _, f# L# A S
case IK3_SHIELD : dwSfxRegular = XI_WEA_FORCEZEM01; fOffset = 0.00f; break;*我使用了XI_WEA_FORCEZEM01 sfx 因为我不知道别的会不会出现问题^^
% ]: ~6 g! m0 M* v4 m
/ t3 b; e6 @* K*你可以使用同样的方法添加其他部分的发光 ^^6 {1 _5 Y4 Y4 [$ ]. @+ ?6 Z6 S
% k2 }9 X! {/ m$ z: D
0 a8 c" R; u+ \0 x, b n |
|