您需要的文件:
* ~0 p) y. D. L! v* ~' Z5 }- \propMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h
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! t. T; k! ~( m9 r J' f以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。
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7 d0 E" a# {! ^: S我们将制作一个巨兽CS宠物。
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6 p/ U9 Z3 D. t) k( B$ A9 d% QdefineItem.h 2 D) V. H# }: y& n8 ^. J- R, T
邮编: ' a( l' y/ t4 X y" o0 m. v' _
6 r+ h' J) s, q$ ]6 h8 x) V #define II_PET_BEHEMOTH 37539
# N9 T( Z, N; o; \3 M[确保不采取绿色]
7 [, A/ o( G; a7 e. I+ f1 r. J这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。 % b4 X& X# l( T' [
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defineObj.h
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1 B* Z, p, h/ e( V! K! Y #define MI_PET_BEHEMOTH 1541
( a1 O7 }5 ~4 N: `- n[确保绿色的数字是不采取]
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mdlDyna.inc
7 n" T5 e- O! N& b- c' j# T[有2部分mdlDyna一步]
4 Z& B- n A, w$ Z. K# |) l第1步:
4 ~- O$ q; [8 I6 [' C+ |邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 " {- K( S$ M: X m% R6 G. v
[非常重要的步骤确保您的地方的NPC /小怪。]
' C6 A! I6 B5 J. B* w* n% Y. e[绿色的颜色是暴徒的大小]
- [' M6 j6 V: {9 i第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN ; M2 b8 J. I8 q9 E
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/ R- a+ G, @4 |" T* wpropItem.txt Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025 9 e5 W( s: g& T# H3 `
propItem.txt.txt& X0 ?7 d. Z4 q
您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal. 7 ^+ x* t" K" T& `9 D- {+ p9 N+ q
propMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661
) n; w: o2 y5 B$ K! `propMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou & N; C# i2 F/ M- ?1 W$ m
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您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。 R8 O q+ U. L5 t5 c
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