|
|
添加文件: 9 |9 I- w1 ]4 r! _8 G4 ^
-------------------------' |" ~3 r6 Q7 ~' {3 v
( S: l+ H2 H& P6 y' _6 uWndWorld.cpp
- ?+ C% g+ a9 n3 V& w# b" Q0 k% d/ L# }& o, ]0 k6 n# [- h7 V
-------------------------
6 G7 N3 p7 ]8 W6 a- c8 n( U0 J' c2 m6 |
% p! R _# W5 H; W0 m1 [CString string;, J7 O4 i! Q# |: }0 i3 x: w# Q) b
CTime time = CTime::GetCurrentTime(); G7 @3 Y" P" l% g0 Z$ [
string = time.Format( "真实时间: %H:%M:%S" );6 V; Y3 b1 c+ M5 g/ I/ b+ Q2 m/ B
p2DRender->TextOut( 5, 140 , string, D3DCOLOR_ARGB( 255, 0, 255, 255 ) );
- r# t9 H, ]4 k/ B
: H' h; ^) z! F TCHAR str[64];
1 Y0 R0 B: ]% _2 A$ E2 k _stprintf( str, "瑞嘉时间: %d:%d:%d",g_GameTimer.m_nHour,g_GameTimer.m_nMin,g_GameTimer.m_nSec);
: W, ?* o) u, F p2DRender->TextOut( 5, 155 , str, D3DCOLOR_ARGB( 255, 0, 255, 255 ) ); x2 l* E/ W- _3 W8 Q( k
7 C+ `4 A6 F( ]- \; @7 ?9 R TCHAR strtime[64];, S: N* |5 y4 e8 a: m& c
char* szT = new char[32];8 J$ `# ~3 b& f9 p! z
MakeShowTime((GetCurrentTime() - g_jointime) / 1000,szT);
6 x* J* B% N1 O+ w, n _stprintf(strtime,"在线时间:%s",szT);
$ p; P0 ^7 S. d% k p2DRender->TextOut(5,170,strtime,0xff00ffff);
: b8 C! y J8 W) ?
- u' S1 i3 h- Z+ u& d% |4 y$ u1 t, N3 q9 t# }0 y+ U
+ @2 b' _, q5 U# N! W/ A |
|