|
我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)$ w1 N! q5 g) L0 y' j
, N( W$ k" x% @5 v) E; P/ ?很简单,你所要做的是创建euhc屏幕或负载。
$ S9 I9 t4 T0 @& c/ o* q5 p+ e+ z! ^; i+ z1 J f
Einfahc在itheme.cpp
: E. f F A! K6 P& w+ I$ E搜索FUNTION
: Z1 d) [0 m6 y: N: l6 n; }: W) ^( P" l# o6 U
代码:+ a6 B }+ s1 J4 z1 d+ H
BOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)
; b$ d- H4 s( I4 y& m1 I5 ?" e: e2 K" w, N% C8 i5 l: D; B0 U* G
寻求+ H) J2 Z- q! r4 y9 e! P
6 f' R1 \ f- n' z" F
代码:; M/ D# `/ n5 D, {" G$ `
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );% E; }2 \, ~ ~9 Y# W1 g; t- Q5 f% D
# c0 [" U% q7 t: `# s并更换
; ^9 P4 k8 W p) f6 y, U7 Q7 r& ?: E/ d. x$ `! U& N
代码:
+ `2 a" [# v Z% o#define __RANDOM_WALLPAPER( _1 L9 D0 b2 S" i7 _) e
#ifdef __RANDOM_WALLPAPER
) I6 ^0 G: y; j2 M! K7 v% Y. t CString Filename;
0 ^4 H ?) Z. O- O, J M int i = xRandom(3); // 1 , 2 , or 39 s! r9 v& L V
switch(i)
+ s' z5 Q( ?8 r3 n {
( T$ P$ [: J7 G case 1 : Filename = "screen1"; break; // first screen% P* T# V" ?3 G7 v& u j
case 2: Filename = "screen2"; break; // second screen( ?9 V. F+ K3 D( r5 B9 |
case 3: Filename = "screen3"; break; // third screen
7 y" S( w1 l& ?% O8 I+ [0 S6 K/ E1 t8 Y default : Filename = "screen";break; // no white screen please N3 e/ n+ E$ u& c4 [* I( i! d( h
}
6 h- c) Y5 q- v9 T0 q Filename += ".bmp"; // its a bmp ' y E3 h! k. T
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG
7 W$ |9 J+ ?; q" O6 \ z: r7 I6 Y. |- _. M2 j; B
1 `- B" x( y5 ^* U4 t
#else
! v# b. {! E' { m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
: G# G% Y2 I+ M#endif
+ Z/ R+ h" I! {, \
% O: s# \$ G E: o1 z# }已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)
# v9 Y6 v4 p$ N" y8 N
+ s0 g, Z y0 l, I2 Z$ [xRandom也将产生一个0的屏幕也是为什么
" \% d7 @4 D1 E
. C& I$ S: @6 `* d! f |
|