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如何使用兽编辑器(详细的)

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发表于 2016-1-10 03:34:38 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
嗨大家。6 Q; s/ X) {% v2 }* x

0 b+ L3 z: H% K3 RFirst of all i did this guide coz some peopleasked me for it. 首先,我做这个指南,因为有人问我。Yes i know there is anotherguide already but im not going to tell you the same things.是的,我知道有另一个向导已,不��我不会告诉你同样的事情。
% _0 P. s/ i. W+ }1 I. w& G$ n- r) EPls dont flame this guide or it'll be closed.请不要火焰本指南,否则会被关闭。% F+ T) W% o+ N9 y3 g. l  t. n* Y
Mods, if you dont want this guide just delete orclose it, even if i think some people may find it usefull.插件,如果你不希望这个指南就删除或关闭它,即使我认为一些人也许会有用的。
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Im going to update this guide when i find newcommands, Beast Tricks or if someone ask me for it in PM.我要更新这个指导当我找到新的命令,野兽的窍门或者如果有人问我,不便之处,敬请见谅。
/ u( ?2 a  x# w* vNow let's go:现在让我们去。
: ], o/ s+ E6 m) _/ s-Adding PK Zones--Adding PK区-
0 R+ Y  g. Q; G( ?Many people asked me for "how to make pkzones or free pk zones" and so:许多人问我“如何使pk发展区和自由pk区”等:% [# @% C- K+ ]7 a! d
- Open your beast editor打开你的兽——编辑器
7 u# `4 z& p6 H! n4 C- Go to the left sidebar menu and find fromObject the red folder called "region"到左栏菜单和发现对象红文件夹称为“地区”
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image002.gif
现在你得将它拖在了你的世界。The "green cube"will be invisible when you play.“绿色立方”将是无形的,当你玩。
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image004.gif
现在你可以编辑你喜欢红点面积大小来示范给你看。
9 w& S  N0 `7 ZThen press Left on the cube and choose"Proprieties"然后按下留在立方体,选择“礼节”
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image006.gif
现在你把屏幕,你可以选择你想要的东西。Scroll it down and you'll find "PK Zones"滚动下来,你会发现" PK区”
- I# G7 [( g# l' d, G; v9 X# L!IMPORTANT!重要! !4 u- }) T2 v* Q9 C' R
PK Zones = Like in PvP Maps. PK区=像在PvP的地图。You get bad karma forkilling other players.你得到报应杀死其他玩家。
* V5 C$ E( z: y4 H& k0 AFree PK Zones = Like in Arena. PK区=喜欢自由的舞台。No bad Karma!没有不好的业力。
现在只是节省时间和要做的!file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image007.gif
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9 s8 Q5 I/ H0 q5 |5 G% k-Adding Mobs (andOther)--Adding暴徒(或其他)- - - - -
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1 _7 Z- z8 \: l. W& h5 sYou can simply add the mob you want doing that:你可以简单地增加暴民,你想要做的。
6 N" m* _* }0 B9 Y0 g: \-Go to your left sidebar menu and choose the red"mvr" folder. -电力,在你的左边栏”菜单,并选择红色“mvr "文件夹。When you open it you'll see2 subfolders and some files that we will call "general".当你打开它之后你就会看到一些文件,文件夹和2我们称为“一般”。0 b* b& o/ e3 ]$ t6 L
I begin talking about subfolders:我开始谈论文件夹:0 o" ~& X5 {, h# s
1 Subfolder :1子文件夹。NPCNPC5 ]. b2 K/ f, \' _9 |0 y8 v
Yea, you can edit those too from here, coz whenyou create a map and you save it, you save it in .DYO too (the file with NPClocation). 是的,你可以编辑那些因为从这里,因为当你创建一个地图,你保存它,你把它存在.DYO太(文件与NPC地点而定)。From here you can get the NPC you want and put it in your game. 从这里,你可以得到你想要的NPC,把它放在你的游戏。After this you can changehim by pressing left and then Propieties.你可以改变他后向左拐,然后按Propieties。
/ k$ H  r( t. q!Not Tested!测试! !
' j. s# }, `6 ]We all know that NPC have all a dialog text whereis written what they say. 我们都知道,NPC对话文本都写在哪里他们说什么。I assure you that withputting NPC ingame you will phisically see them, but there could be some errorswith their dialogs...我向你保证,随着放置内置的你会运动的NPC看见他们,但可能有误差与他们的对话…
) L% Q: h# |9 F5 x3 Z8 W2 c5 fThere are no error for sure only if you changetheir name from the original one.没有错误肯定只有如果你改变他们的名从原来的一个。
! y: z. N: S) C2 Subfolder :二子文件夹。MOBS暴徒
& s. }2 x8 Q* g7 T% y' x6 N4 [! KFrom here you can get all the mob you want. 从这里,你可以得到所有你想要的乌合之众。There shouldnt be any error (i didnt find any) coz mobs don't needany dialog txt xD译文是任何错误(我没发现任何)因为暴徒不需要任何对话框txt权
4 H% D; C! @5 v4 M! cGeneral Files一般文件
7 m( w2 \  M9 A, e- rThis files aren't NPC nor MOBS: I'll get MaleCharacter for example. 这个文件也不是怪物NPC:我去给男主人公为例。You'll be able to drag itin your map and you'll be able to change his name an proprieties.你可以拖动它在你的地图,你就能改变他的名字一个礼节。
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-Revival Points--Revival分——
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( A/ d; L* S( c. AOk, now you have your map, you completed all,added mobs too...but when you accidentaly die you immediatly goto Flaris. 好了,现在你有你的地图,你完成了所有的怪物,加上太…但当你死的时候你马上Flaris accidentaly链接。Lol? 哈哈~ ~ ?Why?为什么?
' W* [: K% i% Z7 `. ~$ ZBut you can fix it! 但是你能修好它。Just make a revival point. 让一个复兴的观点。A revival point is theplace where you immediatly go when you die. 复兴的观点是在这个地方你直接去当你死的时候。There are currently 4 revs(REVival pointS xD) in all Madrigal (World 1),目前有4转速(复兴分xD)在所有情歌(世界1),' v! `  m  C4 U( a& c, u
1 in Azria (World 2) and another 1 in Coral Island (world 3).1在Azria(世界2)和另一个1在珊瑚岛上(世界3)。, A  P( n6 g9 F, d
Now if you add a new world you have to create apoint IN it where you go when you die.现在如果你添加一个新的世界,你必须创建一个点在这身在何处,你去当你死的时候。
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1- Go to Your left sidebar menu and find againthe red folder "mvr". Now get from it the obj called revival1-去你的左栏菜单和再发现的红色的文件夹”mvr”。现在的体系从它那里得到复兴。叫
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image009.jpg
2 -把它放在你的地图(这里玩家复活)' ?; t& \- t, o# o1 a
3- Edit it! 3 -编辑它!Left->Proprieties and you'll seea so simple window:离开- >礼节,你就会看到一个如此简单的窗口。
2 f) g3 e+ V0 F* Njust put the name you want there你想要把这个名字
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image011.jpg
4 -现在按下ok !The last thing you need to do isgo to the main menu (the one with File - Edit - Object - Terrain....)你最需要做的就是去主菜单(一个与文件- - - - - - - -- - - - - - - ....对象编辑地形)
$ E3 D/ e6 W; D: rand choose World (W)-> Revival To.选择世界(W)- - - - - - >复兴。
' Y9 w" U& N& U6 LThen do like in image ^^然后做像在图像^ ^
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image013.jpg
2你把钥匙(在图像是你想说的名字)必须有相同的!  {* d& U# x0 N" E& E% V+ m' `* |/ E
Now Press Ok and save! 现在按下Ok和拯救。Done!做得好!
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-MakingWaterfall-年间的瀑布-
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First update. 第一个更新。Here is how to makebeautiful waterfalls.这是如何让美丽的瀑布。
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1- Go to your left sidebar menu and look for objred folder. 1 -去你的左栏菜单和寻找红色体系的文件夹。Now look for SFX Darkon12现在寻找Darkon12的自解压
* l$ g6 M& M$ Q9 P8 J& i2- Then you must go to Cloud->cloud012-那你得去看看云- > cloud01$ E0 N' Q* n% N
I dont explained it well so here an image xD我不太好,所以这里解释了一个形象权
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image015.gif
3 -这是体系的学习英文1 W9 X9 G' o4 P  g
4- Press SPACE to lock an object (only LOCKED SFX object could be resized)4 -按空格键锁定一个对象(只有锁的自解压物体缩放). C; u9 P9 J3 R
5- Now just make the obj smaller and smaller till you get it reversed.5 -现在只会让体系越来越小,直到你得到它反转。
  Z0 U7 S8 S; F6- Increase the Y variable and put lots of them for making the waterfall6 - Y变量,将增加他们中的许多制作瀑布; k3 ^9 u6 ~! W( X8 x1 B

/ W/ X7 u% K9 s/ `' z: ]Hope it helps. 希望它是有帮助的。I found a video for it too...but isnt reallyclear...我发现了一个视频…但不是真的太清楚…
[url=]YouTube- [HowTo] BWE Wasserfall erstellen视频——[HowTo]BWE同时erstellenWasserfall[/url]
-Color绘画——
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" x  f: Y* K3 [* V$ AEven if you should already know how to paint yourmap with all colour, i received a pm where asked for adding it in thistutorial. 即使你应该已经知道如何把你的地图上所有的色彩,我收到了一个点的增加,在要求在这个教程。So here is how to do:所以这里是如何做:# y, ~" u# Q1 H2 Q4 Y8 \% s: m# u

$ x  b6 s" ^6 m4 {6 ]+ Q9 k1- Open your Beast Editor. 1 -打开你的野兽编辑器。Now DON'T close any panelyou see.现在,不要关闭任何面板你看。
5 S- z# X0 z+ e2- Open your map/make new图2 -打开你/让新的9 p! K1 i% R( T% @0 U% z" {
3- Now go to your Terrain Editor panel and chooseColor Edit3 -现在去你的地形编辑面板和选用色彩编辑
8 a3 _+ I& o' V  e5 U9 a0 O. V0 L!IMPORTANT!重要! !Remember the GRAY colour is the defaul color, so if you like todelete all you colours just choose gray记得那灰色的色彩是最defaul颜色,所以如果你想要你的颜色,只要选择删除所有灰色% L* a) L% a) s$ Z! h! i
4- Now choose the colour you want. 4 -现在选择你想要的颜色。Press ok按下ok
% R) k$ H. O  h% M! K. y# b  Z5- Done ^^做^ ^ 5 –
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image017.gif
-Tips -
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8 T0 z: w$ R, L, p9 |-Fog--Fog -) r3 T% m7 k% P

/ G$ c4 _! e. U, F1 j  ]1 D4 dWhen you are making your map there is a fog thatdoesnt allow you to see all the map. 当你在做你的地图有雾,不让你看见所有的地图。Putting of this Fog could be makeing easier you working.把这雾可能一无所知。你的工作容易4 \6 g* ^* P0 m
How to do : go to the top of your beast editorand find (next to World (W)) the View table. 如何做:去最棒的野兽编辑器和寻找下一个世界(W)风景桌子。Select Fog from it andyou'll see all in your map ^^雾从它选择,你会看到在你的地图^ ^
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, y. A4 `: v4 ^7 A7 j- aIm going to update this guide. 我要更新这个指南。For any question just PM meor reply here xD对于任何问题,我就点或留言于此权

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