您需要的文件: 3 J# H5 @- r* A
propMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h 4 t( N' G& o1 m( O/ f9 c& Z h; ]
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以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。 ( l' {& W# @% P8 D$ r. p9 o
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我们将制作一个巨兽CS宠物。 0 X6 _2 @+ x q$ S9 x1 x* H
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defineItem.h ' G* J# e- ], c; @1 s7 ]
邮编:
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#define II_PET_BEHEMOTH 37539
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8 Z7 Q# A! d3 B* X; B) D这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。
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% C+ H0 d; A" w- Y# b8 k2 `defineObj.h
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#define MI_PET_BEHEMOTH 1541 0 Y! L/ ~4 p8 X$ N3 `: Q9 H% k/ \/ ]
[确保绿色的数字是不采取] " E; k$ f8 p7 M' f9 [% K! A
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& v& W7 T9 e9 i7 }; x# CmdlDyna.inc + K; V9 f6 N2 A7 F: \
[有2部分mdlDyna一步]
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邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 6 B! n, Y, _5 O! _4 }
[非常重要的步骤确保您的地方的NPC /小怪。]
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+ b6 h1 d( i7 d' I' e3 Y: F+ n e3 |第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN 1 A* ?- U# M3 V' O2 q5 M, M
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/ e, [% L' r8 npropItem.txt
Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025 ; l% c j# {8 C" i
propItem.txt.txt
% x* b8 P: r3 S( } G) P. }您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal. . G! Q6 o7 P6 x7 t
propMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661
+ p, J6 t6 D4 {2 G* g1 z) v" }propMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou ' s; ]( X( |/ T) {, q
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您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。
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