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您需要的文件: $ N/ B: E4 |/ t9 ~+ }
propMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h
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以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。 & ]1 T' k' ?: h
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我们将制作一个巨兽CS宠物。 6 [6 C: Y3 Z" Q' M9 P
# v4 s& A7 e+ d9 L% SdefineItem.h
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. M2 N/ P+ X! C6 K; k #define II_PET_BEHEMOTH 37539
; v0 R: k0 n- m, Z3 P[确保不采取绿色] " D3 |5 O0 g% R: E1 o) z1 x
这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。 5 @, s7 n. u5 R
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defineObj.h * p' u! N. r# H8 P/ [* E
邮编:
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- D8 g+ E7 k" ]6 @ g #define MI_PET_BEHEMOTH 1541
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8 ~$ a3 J; z! q! {, @mdlDyna.inc
% o0 ^" r+ V$ z' s[有2部分mdlDyna一步] " w& @& M, n% N1 `
第1步:
2 {6 W- l7 H- a$ i( P邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
, l ?1 g! U; C- z[非常重要的步骤确保您的地方的NPC /小怪。]
5 y5 j0 C4 y# Z( `9 c8 |) b[绿色的颜色是暴徒的大小]
6 a$ i3 F, v5 ]第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN 0 _7 z# _4 O( J. s+ f
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propItem.txt Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025 & H6 D$ s7 j( Q1 z/ w) @. @
propItem.txt.txt' k/ Z7 |4 ?6 i8 \7 ~2 e; {* j
您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal.
2 v+ ~, g4 i6 R; _% l) m5 opropMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661
, r$ _9 r, K& NpropMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou
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3 ~1 v2 j5 d+ I4 {8 u) y" ~您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。
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