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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献: @4 t% O) h. c
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Code:代码:: Q& j4 l G2 s, R% a* ?
if( IsPlayer() )9 G# ~9 F, e3 d& o3 ?* @9 _" s
{
9 G% {4 T$ M5 R; [' n7 r int nOption = 0;
5 t6 d* e N. M' | DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );: r6 c2 d# J1 z- n
if( IsActiveMover() )
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. h9 K3 M- G; |6 c5 J* N' |1 K# e CItemElem *pItemElem = GetWeaponItem();9 Q T4 y6 z- n
if( pItemElem )
6 ?& q! w0 P; g! I nOption = pItemElem->GetAbilityOption();
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else/ I& d. s* O" S
{
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )
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' w3 ^2 u; U k else if( nOption == 9 )9 M M9 W( X, q- M R$ M
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );. I1 D% I/ n# S2 T- A% K5 o0 h
else if( nOption >= 7 ), o4 o6 _/ y7 C* G; ~+ `- p1 O
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );1 G) n+ G K( [( ~7 g% p5 j4 g
else if( nOption >= 5 )! z4 Y4 W& B! a; n
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
6 A9 d* v. ]" V* Q else if( nOption >= 3)
6 q3 \2 i( w! s3 x# b% ]) ?4 A5 I dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
4 P0 X; J! T9 A# Z. e8 n: Y! X else if( nOption >= 1 ). S- V, v" I9 I2 L, R" X
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX ); f# i, M% J: i( C+ Z/ z: O; i* y
else
; S8 ?- }4 ?& ^& `, C dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );' |# I" i8 I. e! H# t) H7 {! S
3 `6 O H2 L- |0 ^# g% i1 P$ B pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );: W9 _7 Y: i- s4 Z7 ~5 `+ s0 Z
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
* j0 f# k2 R* R6 f- p- B}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);8 Y8 p, S! z9 w8 n; O$ j9 D
Using the following macros work as well I believe:使用下列宏工作我相信:
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6 e- t# r2 w- k0 D+ k6 |Code:代码:
/ L$ f, K! l) e* hD3DCOLOR_XYUV' j8 |" K' H& I$ [* k- A
D3DCOLOR_AYUV
5 _$ G. j' `# @: JD3DCOLOR_ARGB
0 w6 _. M, T# m1 W4 w5 ?7 gD3DCOLOR_RGBA
: k3 V6 f( P& M$ aD3DCOLOR_XRGB r1 @9 i; g( X0 j: q; T6 v
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器* O e1 |( D- b1 N" C; _
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