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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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Code:代码:
! w# }: s! A0 L3 tif( IsPlayer() ): X% P, ~# C( F g
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int nOption = 0;
' d1 D. L3 d7 l DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
2 w% P, J' n' b# |# c) x( E if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();* u& w7 Q1 L/ X7 ~( O6 W0 z' M% `
if( pItemElem )
* o- |8 b7 D. h- G2 |7 e$ V- D nOption = pItemElem->GetAbilityOption();+ D% W3 c$ o8 K5 I6 L8 Z
}
/ [ p' p+ ~8 ?. `) J' n& i else
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù./ H9 O; T+ w) _0 t; c
nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;" Y- K# i8 _9 R
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if( nOption == 10 )9 _2 c$ |. l9 ?# Z! P
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
. a6 a* H ]" A/ _ else if( nOption == 9 )
( o" k2 N' m3 x) ?1 R3 w- Q dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
: {2 Y- _9 S/ J# _ else if( nOption >= 7 )) s$ k' v, I0 J2 l" e9 w
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
! R+ w z( S7 e: | else if( nOption >= 5 ): {1 z! f. \! i: d
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
+ C& e0 J6 t1 T' u# [- w6 E% t else if( nOption >= 3)
5 g/ d& o: _' y* _ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
. Y) F3 {: w' j n- u9 `$ w else if( nOption >= 1 )% }/ C5 l$ M- K: I, ~
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 F1 c9 [/ x+ x
else" V0 Y/ N8 f# P! {8 l" @/ Y8 {
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
0 y' ?0 C: f2 l/ _( s, A1 i; y; T pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
4 `* g5 e S& d+ A! e6 _}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);" l2 ^0 ^/ x( V3 L; \2 G
Using the following macros work as well I believe:使用下列宏工作我相信:
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$ r2 F5 j y4 CCode:代码:
+ A, ]% o4 X! kD3DCOLOR_XYUV
, X# N/ A$ l8 ]' c5 BD3DCOLOR_AYUV' h5 `+ n+ t$ o8 T: D! o. z
D3DCOLOR_ARGB5 X9 W" v& ]+ A R F/ ~8 e9 Q/ |
D3DCOLOR_RGBA
1 z N# o: E! ~* _3 V+ QD3DCOLOR_XRGB3 E: v! g8 m* ~
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。. ]1 P$ t& l# l
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器- g$ \9 h$ D* y" _9 Z* [ V
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