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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献" i- l2 @9 P C, v9 t3 Y
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Code:代码:
9 M( n& ~1 D0 z. p- T1 ~9 Y7 qif( IsPlayer() )6 I h8 ]4 k0 T
{
6 z4 ?' `: J, ~( b* y9 v int nOption = 0;3 E4 n; j% z' t+ `) Y( ]6 _! b
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
! b5 X, W! e0 w& b if( IsActiveMover() )
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! d% \. [! M4 a- {' C0 A+ O+ j CItemElem *pItemElem = GetWeaponItem();
3 c' d2 F) ]9 d$ M' O if( pItemElem )
: a$ A1 [+ C% G nOption = pItemElem->GetAbilityOption();' ?6 q: O* @1 C Z1 Q& a, f
}
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' M z& o# t/ z7 |0 {5 |) X n$ U nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;3 P6 w3 P& | @1 T
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( x. F( T: m- u9 R! o- m, E if( nOption == 10 )9 K. Y$ p: z) v
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
1 l5 u" h; U9 v# L- f' d else if( nOption == 9 )
$ i6 D( K4 _' O9 X3 Y' o dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
1 G4 s3 n% C7 h else if( nOption >= 7 )! X# a! H: c+ K0 v R# H6 f
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
6 F& T* B, h* E7 e9 v) d else if( nOption >= 5 )
. c. P; N2 u. l7 T8 Z& J# A dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );9 ^$ S5 R' a i
else if( nOption >= 3)$ e/ m. p \" n
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; `, Y- u8 W$ Y
else if( nOption >= 1 ), [" O; e, D8 V% Q
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );2 z. s( x9 G0 O _3 w: x
) L' \" F' x+ [$ l5 o pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );, F7 a; \% t0 Q" f7 \
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );5 ?5 o: i* Q n9 u1 v
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);- |: x- Z. p! g9 B0 E4 E
Using the following macros work as well I believe:使用下列宏工作我相信:; Y6 }- P K5 E' p. d! G5 N
# S7 G8 n% P; ~& S0 A: P# {# T5 HCode:代码:
7 }2 G7 k. I: K. o* |% ?- cD3DCOLOR_XYUV
) i J# q9 N' K1 nD3DCOLOR_AYUV
. g* H4 p4 N$ o& q& e5 H# v, HD3DCOLOR_ARGB3 C! a/ M- D. _- f. M
D3DCOLOR_RGBA
# H: c4 [% K" b/ Z) ND3DCOLOR_XRGB
( a7 X1 B$ p, c: C" YD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。9 G( i/ y1 I5 W, z3 ^& P
# J) s6 q4 {2 V4 |inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器* ^0 |4 L) D$ V- } }" z6 _% G
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