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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献3 u" U& @- T) w
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Code:代码:" a' f$ b8 v% f9 [/ q n
if( IsPlayer() )
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# U" _& H7 b2 ^. I/ w# ~ int nOption = 0;
7 P/ L0 r7 d) u/ K DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! k. E* ?2 F$ p% y- Z' Z' ?& E
if( IsActiveMover() )5 l8 x7 s4 i' y5 B6 ?
{
* L7 d5 j, ~5 o8 r6 ~3 a CItemElem *pItemElem = GetWeaponItem();
4 k6 ^. }0 S9 N p if( pItemElem )
" z% e: b, ]) D+ \- n nOption = pItemElem->GetAbilityOption();
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else
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1 {2 s; H7 u5 V* y: [ nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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7 \+ {8 W% R- E. [: t% @ if( nOption == 10 )
2 H: }& W5 Y8 O3 i dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
5 \4 s' u% A: y% V, C0 [0 s else if( nOption == 9 )
* q0 y( }+ i* O# G9 v& a5 Q n3 i dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
! B% J ?2 D+ ` else if( nOption >= 7 )/ p* B1 |. k; x3 P, m6 s
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
9 E5 d" j+ d7 d else if( nOption >= 5 )( @0 V) ?) I2 B+ c' q
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" X4 i) W' r( g! v1 c6 O" ?
else if( nOption >= 3); b" D4 y% N6 N
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ B! _9 i8 b6 l0 C4 j else if( nOption >= 1 )) n) W1 f1 P. d9 N. C$ c
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
6 f0 j" g0 M/ g4 ^ S" a3 J% H: ~ else
( u) g* E# s2 O% J' i6 u dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX ); w5 i" U M1 C! F) b4 P
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );; F2 z7 P( S' x" B" s% n. }
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );% l% w( l3 H7 {9 a3 F% G, F$ ~
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);. T- ?2 v& q8 `! J7 p
Using the following macros work as well I believe:使用下列宏工作我相信:$ X7 W1 S2 k% f0 U1 r" d
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Code:代码:
; u; q8 J% `" P* V. {D3DCOLOR_XYUV2 E& ~4 O$ q3 t) o$ N/ h
D3DCOLOR_AYUV
: l7 y+ [/ Z+ H+ o" YD3DCOLOR_ARGB
5 F- ?8 z- A' i {+ c3 YD3DCOLOR_RGBA
" v2 a& g; K- c# CD3DCOLOR_XRGB# Y v# U: l" v0 b y
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。* o- m# z2 P# p- r ?
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。1 n9 S0 J; }& [6 y
a5 o# K, Q3 g0 ]6 d; `. Binb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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