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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献% Z! P3 j9 m+ e9 A, I8 U5 d: m
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Code:代码:$ `0 z D) D$ w$ M, u
if( IsPlayer() )3 e4 K/ b. H5 H: h
{
5 m$ p: }/ T& {5 y( R$ y, s ]6 T int nOption = 0;% A; ? s C6 H7 o. _6 q
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ k8 s8 ~* _" t+ `, D- } y
if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();6 U* s6 {+ S: \' g
if( pItemElem )( Y5 g7 y% D* X4 a# h5 F P
nOption = pItemElem->GetAbilityOption();. J( g; C" b5 p, z0 {
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else' z) H* W: R4 \/ F8 ^3 {
{
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;, v4 U) f1 {8 U4 l
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, N0 d, o( V; [3 E% w if( nOption == 10 )
5 J) L- y+ T9 Q# ^8 {: X dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
! h$ D5 J7 \; s7 X0 r6 b else if( nOption == 9 )
4 i. e A2 F- a- G+ ~$ V dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );( y+ ]6 b ]/ s% z6 i3 ?) H( P$ Y
else if( nOption >= 7 )
' s: E/ p1 q! e( T% T, P2 x dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 t' D5 F$ p4 `( d7 O5 Z
else if( nOption >= 5 )
" ~! L8 _1 B4 D8 ^5 X* `8 A dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );5 ~# ^1 i/ b7 A& T: W
else if( nOption >= 3)
6 Y4 u# R3 J3 Z( c; m$ d; K G- e dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
" U7 U9 K2 |: G5 k else if( nOption >= 1 ); }2 w, ?3 i( x' H" Y1 W2 R
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );( b. {9 h0 c3 Y7 [+ J
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX ); s, W% n# T' Z4 z. p& j( ?& [
! s: v) J' _7 R3 v pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );' t0 h. H- u; x; k- l( X( N; r0 H0 t
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );+ i" l% i# D4 ?
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);2 l5 I* t! S; ?5 A# X5 ]9 u
Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:
6 o% P! q$ J, ?D3DCOLOR_XYUV5 i: z& @/ W/ s4 P
D3DCOLOR_AYUV
6 H3 M+ o% A1 h( FD3DCOLOR_ARGB; {" ^7 ~2 f8 i# l, U
D3DCOLOR_RGBA$ @$ U2 y4 j1 G4 _ K- N$ @+ z' h
D3DCOLOR_XRGB
3 g2 B D: s( W% oD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。& `$ T6 T0 G8 j/ v
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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: r! x% W2 _6 y, z! Cinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器# B( j/ b2 f& @& n! g% J5 z
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