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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献) K! [" X! _4 I* F! Y6 J! S+ _
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Code:代码:
' W; E% a! ^- K7 r8 ]2 mif( IsPlayer() )$ y9 q. E5 c- t5 y+ y+ L# E
{
3 O! C: k# v Y6 M1 g. N int nOption = 0;
5 Y3 e u5 S$ u" X) S3 m DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
& }1 c1 U* v% i' d+ {# ? if( IsActiveMover() )
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, M+ C( L+ D t% Z CItemElem *pItemElem = GetWeaponItem();
' h5 B9 O5 j2 W: A) t. E) b) U; Z if( pItemElem )
, A6 N. H2 L) p nOption = pItemElem->GetAbilityOption();
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else
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;* `* r. W* c4 o
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if( nOption == 10 )2 x" L8 V) P5 m+ ?
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
7 J) m! R' Y% m& t5 S7 I else if( nOption == 9 )
( S- o: N! t6 }+ ^ x, O9 l dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );+ v/ H2 p9 u' W. K* F8 I. ~: |* n
else if( nOption >= 7 )5 `# a0 a# u/ {- g7 x
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );3 ?: p+ b8 N0 E1 o" S4 M( _
else if( nOption >= 5 )
7 t( R+ }5 p% e" f* o dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% o0 H5 Z! o T4 p7 |4 _
else if( nOption >= 3) L# M) i9 V* l4 c! e
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );6 [' J+ j+ V0 C% [; {( I, M7 U
else if( nOption >= 1 )8 Q d2 k7 F% V: A i) X
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );& T) ?/ Z* i( Y2 N" g8 a
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
0 R6 E+ M: D" S9 \0 h$ i G/ e}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);& X0 x! e" n) {; B5 B) p; y
Using the following macros work as well I believe:使用下列宏工作我相信:. M" |: h$ G. G1 |9 z
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Code:代码:
% ?1 Q+ L! w9 u+ \- YD3DCOLOR_XYUV& J6 C9 K9 K0 _* {
D3DCOLOR_AYUV0 F N0 a; R9 E% E! |9 u/ `' @7 o# q
D3DCOLOR_ARGB, P% ~/ b1 k4 w- R0 o8 y* H% c \
D3DCOLOR_RGBA
/ J; B) D( _+ R& k# h9 \ x7 pD3DCOLOR_XRGB2 f- ~) ^# D8 u, g( }! Q% d
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。- i1 {, z8 [; |, m) R
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器/ s# e$ m* b( D. F O* f
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