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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献" M" J; v! b/ c4 l$ m" c$ ^
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Code:代码:4 k" A/ p9 `# x3 k* t
if( IsPlayer() ): f0 W8 [, Q* m/ e2 r3 D
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int nOption = 0;
/ A3 d: {' {" p; f DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
; V4 J* h' }3 f# \ if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();" e. P" Z' M! l$ D3 e+ Y
if( pItemElem )
0 i: x- t2 M& t1 a" u/ g nOption = pItemElem->GetAbilityOption();
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{
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;. q8 s; O) s9 h9 U1 p: Y0 n3 I
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if( nOption == 10 )* p& }; q! ?- B/ O, y7 U9 A3 U j
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );* Z6 S# q5 v% Y
else if( nOption == 9 )
( `0 n( w1 X/ D$ g4 g, u dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );7 o$ K/ Y) _: }- u5 m8 e
else if( nOption >= 7 )
& Q- ^+ p* `6 w' Z2 U% b dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
0 C2 e3 R6 x% D3 C- q4 Z else if( nOption >= 5 )+ I1 {9 a- c2 c# I& q
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );9 x9 d" J4 g( j( j
else if( nOption >= 3)
3 X2 t$ q- P+ ? dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );' l: [ S. c+ x
else if( nOption >= 1 )
% ?: A1 i; T$ A* s+ K% {- J9 a- O8 D dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );, g0 U' F) v3 {' F5 N
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );. x" j# ^3 H0 c0 U6 n( K C
: s8 f# }9 v; q& L: b' I W/ X pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
5 o( _+ j4 [* t6 V pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );8 [+ u6 U' I3 r: t+ o& M
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);- _: Y0 X3 y, S7 L1 [/ J
Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:
5 w; y' S1 S! m; ~: T7 Q' SD3DCOLOR_XYUV
5 n3 `1 L/ ?; h c$ O( ?$ Q' i6 XD3DCOLOR_AYUV) N2 V8 k( K9 T! U0 L$ i* U. r8 w
D3DCOLOR_ARGB
( W% P' G: l% i+ l0 wD3DCOLOR_RGBA1 l: [+ D2 W# j' D' Z
D3DCOLOR_XRGB3 \; c r8 L. O( t7 Y: _: O
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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. C$ Q0 c( ~* v# k9 L( M& ?The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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