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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献4 s! {$ m; x* e8 D n7 V
/ V0 y# Z! \5 `4 [5 pCode:代码:
# ^' n* k8 ]; w& Gif( IsPlayer() )6 ^- i( |! S2 I6 m9 Z
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int nOption = 0;5 ^+ f' W( S5 N$ _- Y+ L/ ~) B
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );* g4 B2 R0 D$ B+ j% S5 s& U
if( IsActiveMover() )3 @- @: A7 U, i) N2 L8 x
{
# P3 Z/ Y2 o$ V; } CItemElem *pItemElem = GetWeaponItem();/ [1 D2 D/ X* \% y& C! j" q
if( pItemElem )
9 [' N: K0 u! L* v& _ nOption = pItemElem->GetAbilityOption();
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.5 ?. c" V4 v6 F- F
nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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6 i- i# C6 ~9 _ z if( nOption == 10 )8 s, k; D' U2 t! a' y
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );2 D5 A+ L9 O: X0 ?8 B. v" Y
else if( nOption == 9 )
0 C4 p0 F& r; ~$ j+ ] dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
% @7 m) E/ l- l else if( nOption >= 7 )/ e# d7 A. E$ H9 W+ J) p0 ]" Y
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );* F+ @% e, J7 j/ }
else if( nOption >= 5 )
. ^$ N2 X2 C. g9 Z# e6 S/ d dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
. Z3 u7 e5 X+ d, v4 ?! T+ f else if( nOption >= 3). ?; Y6 V1 l1 ~3 [( S* }
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );) a" ]7 `3 H0 {
else if( nOption >= 1 )
( k5 L8 g* E: a$ D: B$ O$ ` dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );5 y3 ~2 X# Y; H9 D; X
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
8 N9 X, y, d6 y0 O+ T; p}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);7 P" L. U9 G, G$ h4 T4 f4 N5 D
Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:
" F _& |/ R- v# f! P2 i" @1 DD3DCOLOR_XYUV
7 d9 X1 t6 j/ l M% @: z5 C/ ND3DCOLOR_AYUV
- E$ p1 ]) \6 G, s9 Y# j8 `( ~ `D3DCOLOR_ARGB
, Z' \: E9 S' A. k) W2 TD3DCOLOR_RGBA
' m y' @; }6 X' \D3DCOLOR_XRGB- R3 Q- K6 ~- i; e& t/ Q
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。" S; z% ^/ Q8 ^9 x2 |9 M; ~8 q
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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' Q' N+ f6 n- |$ x2 v" F1 qinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器2 l/ K* ^2 S. b# e
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