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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献- D5 L" t. I5 L' U# C; u: d) q5 F
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if( IsPlayer() )+ W* }' `9 M0 M. y+ r: d/ Y
{
f) K& y! p/ j0 j int nOption = 0; V" Q) Y+ \' h' ~( E6 H$ @
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );% |- ]2 v- U2 u- P! a
if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();" K/ U, V) v: n/ u. F
if( pItemElem )* o& H6 s" ?( B8 {
nOption = pItemElem->GetAbilityOption();3 L, |9 j# {( ^7 z9 l( y* N& C
}
/ J) |" L7 j/ b. ` else
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;# y' R2 Q8 o" D, x! U9 }6 H: j% ?
}
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if( nOption == 10 )
4 _ V* a) x$ U, ?& C" j5 s dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );: q) K5 M% _. B8 T" O- e
else if( nOption == 9 )
+ o: f) s# y# A. V* [# q' O" I dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
( t# a% Y# Z; s( [ else if( nOption >= 7 ), e* V! @9 F- \6 d0 h
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
- n- `7 l6 `- A, q. w# ~ else if( nOption >= 5 )- L I% C- F3 F3 q6 N
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
[" l" w% M( y. @% ]9 A- h% p else if( nOption >= 3)# H) A5 L: ]2 m1 R/ U! U
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
% y- O3 R' H; r# ~) t7 o else if( nOption >= 1 ); y* X6 H; }) h1 k
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 g2 n2 s1 f% J; M- Y
else
4 R b' S9 X* K3 g dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
# r( p; y% T# N/ @/ ~ pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
f2 {9 i' m* X! }0 ?}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
3 @4 j5 P9 F( Q8 O' iUsing the following macros work as well I believe:使用下列宏工作我相信:3 i7 E! u7 B ^( c* w. @! F
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D3DCOLOR_XYUV
: E) R; R7 C" Z/ a; rD3DCOLOR_AYUV
6 A' g0 k4 _2 w% y# AD3DCOLOR_ARGB
/ Z8 Y. U! T" T& n9 A1 S! OD3DCOLOR_RGBA4 V6 A P: I6 Q9 f
D3DCOLOR_XRGB
6 x4 p5 O% b. zD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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5 z! @& \/ W( J& N5 YThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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$ n% |# E& `7 `9 hinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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