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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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. A6 R( c7 R. V y* DCode:代码:7 l4 ^' s3 o8 I! V4 m" i
if( IsPlayer() )* s0 a; Y/ _0 M7 L, @9 r2 `
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int nOption = 0;
9 Y9 F2 k y } DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
- ^; s+ b0 j3 x# ^) M* N1 J if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();6 o6 Z) T8 D, I* l% G) @
if( pItemElem )5 j/ V+ V2 C2 h
nOption = pItemElem->GetAbilityOption(); q% w" E. X: z+ Y4 f
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else
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
+ I$ a; I% i. z: R6 W* a% [ nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )
' ?! N$ n: Y" z* S dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ l; m* C4 S$ n& ^6 l else if( nOption == 9 )# A( `! }; y+ v4 t$ n2 w
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
% T ^, f0 J. ]. Y) ~ else if( nOption >= 7 )$ ~1 s T& R/ m* Y: P
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );$ ^1 d5 o8 F& p% J
else if( nOption >= 5 )
4 k# ^$ Y, ?8 ]9 S! \/ u dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );: Z1 l& J% V' y6 Q) W# A. v
else if( nOption >= 3)
4 e4 t1 V( x0 d- E- N8 `1 m4 r dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );$ t/ [ d& I1 x2 U0 c2 X& p
else if( nOption >= 1 )
4 N2 z% u& H7 O0 E% d7 q4 h3 m dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );& c/ w0 z( j9 g7 l! I+ r
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );. I6 }: P% d7 S* _: p: n( X7 v
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
+ g: ^% E9 z* W: S1 e# E+ `}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
7 ]7 j6 N! ~3 |' aUsing the following macros work as well I believe:使用下列宏工作我相信:
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: {$ K, Q; W8 G+ l5 p/ ^4 C, D2 fCode:代码:! m' @( A$ v) l% [5 ?2 K' j
D3DCOLOR_XYUV0 |. X( p) W! T# O1 Q( L$ x
D3DCOLOR_AYUV! H) s, ?% H' ?: R# e* C& J
D3DCOLOR_ARGB& C3 Y: ]# M, i6 ]* n& @
D3DCOLOR_RGBA
* s. V( F6 y$ U0 U) k6 CD3DCOLOR_XRGB
/ s# \" f8 R* C7 m; [2 bD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。2 N+ c! g- F1 Y: [5 z6 u
V8 r$ P- ^- G3 m; P& FThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。" f7 `4 S6 s d2 f) f
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器" A1 Q" {1 P; B# I6 X7 m: u
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