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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献6 K& G; X& D* l; X- u
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Code:代码:9 y8 O% m+ Q1 Y0 u% R7 p- w. `6 X
if( IsPlayer() )2 g3 J3 C# A5 i+ ]) D& Q0 S3 e( J
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int nOption = 0;7 Z4 u' f! @2 }* M0 Q& r
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );. L2 B) F. V0 Z2 M+ P! e
if( IsActiveMover() )/ N! T4 o. W% H( q9 I* `# E& C3 n, h# K; A6 {
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CItemElem *pItemElem = GetWeaponItem();5 M+ |! Q( X2 H0 l; b0 V8 _
if( pItemElem )
: I8 f- `+ i' o( Q$ m0 r nOption = pItemElem->GetAbilityOption();
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else
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' l' p; h% y! b. F5 d nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;0 \$ ]! s/ m: y) S& n: m
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if( nOption == 10 )
7 D2 @' k9 @. F; x, d& ^ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
" q' R8 [. k( I6 W else if( nOption == 9 ) f* d8 o" f6 |7 d* A
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
. l- @* E1 p. F. W) ]0 a else if( nOption >= 7 )4 V4 W( G; a' ^. v3 D+ n8 f$ \
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
6 }6 K' p5 m7 K4 } else if( nOption >= 5 )
+ {2 u0 A+ z' M" O" d5 Q6 }" {7 { dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
! f1 h5 T5 t- p* C, @$ `9 ]' ?& y else if( nOption >= 3)( k6 `* I; w! \+ Z; t9 e+ _0 N2 m
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
7 |& e/ V u; c( E" g else if( nOption >= 1 )
7 q) i' ~2 L. B# ^& E dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );) f+ d* B$ f/ C* G e' G
else
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
0 k* Y8 D, L: A, w+ ~6 ~ pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
! q$ h( i+ y. {}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);! s. v7 c; M0 g. }
Using the following macros work as well I believe:使用下列宏工作我相信:
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4 _( D6 H# V+ W# P! hCode:代码:
7 p% Y7 k/ M1 U2 XD3DCOLOR_XYUV/ @& x* Z; ~6 h% d" \3 ]- v
D3DCOLOR_AYUV# s8 @/ R, { v7 @: w& H+ l% A
D3DCOLOR_ARGB. W! p: U C/ C& G
D3DCOLOR_RGBA! M5 Y5 N% z$ l! Y
D3DCOLOR_XRGB
' J( f% A" P, \7 C# d: m! T: GD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。' B% R" f: J- U4 v* U* N+ o+ @- c
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。% f0 j& `) R0 o$ b
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器( T# e) U7 y5 q
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