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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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Code:代码:0 M9 G. _9 m+ s" j2 Q+ t( q
if( IsPlayer() )$ d! w W5 U' x2 O
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int nOption = 0;
( F) z$ d% F; T2 [" m3 ?# w& e% w DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
+ \' x# L2 K2 @6 T" S! _ N) d$ k; q if( IsActiveMover() )( ]' r; c/ D- z: p. `0 c% h1 z
{
% C* b# T9 Q0 g6 o% R+ H/ H1 M$ @ CItemElem *pItemElem = GetWeaponItem();. g) f3 `7 [& H1 Z* |& H5 h
if( pItemElem ): a, y, N+ \; m6 ~
nOption = pItemElem->GetAbilityOption();+ Z/ V* U2 o6 w. m
}
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{
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;8 r( G6 x9 X4 ^3 P) ~% W/ z, d
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; I9 Q8 J) ~5 U% Y$ t0 m* l9 n8 j& A if( nOption == 10 )
* \$ L$ V( e2 k% [7 W0 f dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );3 X# z/ {. w* d
else if( nOption == 9 )$ f; W% p# \) y5 o5 t9 N! T
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );6 |0 h2 Q8 T, J/ R6 S7 v
else if( nOption >= 7 )
& @! P* m4 y! K" T1 _. X2 ? dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );9 y3 {0 q5 f$ a4 M& b
else if( nOption >= 5 )' ?5 V" P7 ~$ b) C. d
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- u' k) S% Q1 f7 c# u3 ]
else if( nOption >= 3), W- h6 H7 _& m, i+ U6 h
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
2 r6 B5 g5 ]) D8 w; N else if( nOption >= 1 )- @& ?- u: F' r# z1 O% L1 n; T
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );4 r3 }2 F+ r4 @. [! r
else( q4 h3 ~2 E$ d2 {! e/ _2 ?
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
/ j1 E6 t: r! o: U) i1 g4 p) Z pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );5 b2 _, ]3 | a3 k% s5 V2 H& U
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
~9 F( E+ j4 b2 j* EUsing the following macros work as well I believe:使用下列宏工作我相信:
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. X; m, A4 V) l0 |; T7 e0 h+ DD3DCOLOR_XYUV" \+ ~' {% {* r6 [, R
D3DCOLOR_AYUV
; W2 l s7 ?: B6 n& z/ k$ wD3DCOLOR_ARGB1 h1 e# x% `: \+ P* E- y% l2 o$ w. r
D3DCOLOR_RGBA# y$ h9 P+ ]& Z
D3DCOLOR_XRGB* [2 P2 t! [0 V# i
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。' x$ [* P D7 k6 ^
H9 V- h* F1 I+ q" p' GThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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! k0 o* ^ M% `inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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