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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献 Y; B$ b* H1 S& T* S4 _' b: \
3 P Q9 Z/ K0 C/ G1 T& F* ICode:代码:) o# K. e7 x1 c6 ~7 I, L2 O R# ^
if( IsPlayer() )' ~0 \, L, f( n! e
{
5 Y- m; w8 A$ A) G( Z1 E( _* o" V int nOption = 0;! O$ |8 i4 c9 O3 c
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );6 C% K8 j$ H. o
if( IsActiveMover() )
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& {9 ^. y; u9 a CItemElem *pItemElem = GetWeaponItem();
6 p- t5 v2 v9 B; _0 U; r( z if( pItemElem )3 p: g( h) X# U5 \% G
nOption = pItemElem->GetAbilityOption();: ]; v; ]+ K. a1 p
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else) C" {; J, a1 o, |# F
{
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;( \# V, h6 N: }/ o( \. n2 q5 u
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; z& ~3 I4 q0 J
else if( nOption == 9 )9 A" i2 M0 p) i# X8 }+ J8 a" j; T
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );1 t% b" Z+ J- n" W# O
else if( nOption >= 7 )
$ |, _+ m4 ?% N& ] dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
8 b. |9 [0 i8 V0 q else if( nOption >= 5 )
4 ?& Y* d" D# ~7 [+ r: r dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );2 Z% x) Z0 @& G+ }
else if( nOption >= 3)
7 w0 Y! T; t2 a( L9 b) @- W# `+ x dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );/ |$ H4 h0 t, c; |. g# K
else if( nOption >= 1 ) K4 k: h" G m. _! e- c
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 k# `' D! B- l s
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );+ K! B& B5 ^$ K) _+ G$ p
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );" u6 _: K+ M) f+ I m1 T
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
. |' l$ {' s" U. X( E/ MUsing the following macros work as well I believe:使用下列宏工作我相信:
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/ t! o& D8 {9 O- p: }Code:代码:
2 ], \% B8 }$ p. h# D; CD3DCOLOR_XYUV
, [5 {: v% V: S+ XD3DCOLOR_AYUV
8 F, E4 U$ A; w) RD3DCOLOR_ARGB& f* \0 N+ `" S( J) ~
D3DCOLOR_RGBA
7 Z( z5 E5 E( |+ r: s& i- ?( `! fD3DCOLOR_XRGB
' G. z; T. Z8 s% f( ?+ DD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。: {* @1 c9 N0 A8 Q
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。8 E, H; {- l8 G! ^* V6 x8 Q8 u& I
% A$ [/ y& [- \0 Xinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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