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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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3 x: \0 O) b) U$ y5 V9 CCode:代码:
* D, [4 a* i# \/ r% F) i* J) ^if( IsPlayer() )
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int nOption = 0;
8 B7 ~, \2 s3 s# w7 B$ H DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );1 l4 @9 ^( k+ |4 k2 w- r
if( IsActiveMover() )
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) U. V; p/ ^& e$ a; E2 |5 ^ CItemElem *pItemElem = GetWeaponItem();
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nOption = pItemElem->GetAbilityOption();% j) S5 b( @1 M- I
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{
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4 ?$ H9 B, j! q2 B( I# q nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )5 v! a G4 h. t' w/ Y6 K" M/ ~
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );# w$ \' ]$ C' w2 e
else if( nOption == 9 )
3 K: `+ D( ]8 d, s5 p dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );9 Z8 {# C+ ?; Q
else if( nOption >= 7 )
I% M( y! f6 H3 i/ s dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );5 H8 C5 i1 {5 R1 I, _
else if( nOption >= 5 )9 }8 }3 q/ s8 b- L) l+ t8 a! V
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );& o5 F) \5 K- k' q1 L$ r/ j- y U
else if( nOption >= 3) d! F7 S) ^6 R" l
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );$ m9 n! {5 z& n! Q
else if( nOption >= 1 )
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; c4 A% e+ k6 t# T- L5 _
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );) b2 Z ^: A/ j. T
pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
$ Q! P' ^, g8 }. w: ?: @1 ]; ^}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);: a, g1 Z5 p# U3 x7 J+ C
Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:
7 {6 Q" I: w9 k9 Y' G6 nD3DCOLOR_XYUV
! d6 t0 o6 ?: `8 k7 Q e2 AD3DCOLOR_AYUV1 q; a5 G; {& l& _# u7 k
D3DCOLOR_ARGB
7 w# w- g# c: g7 J: PD3DCOLOR_RGBA: t7 a* I6 o3 [ `% ]
D3DCOLOR_XRGB
; n+ e- j8 V4 [1 }- ^* j- m! pD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。9 y/ X2 L% p8 m: P% e7 T
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器( x* [+ }, y" t) ]& |9 P( e, k
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