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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献$ Q. c# w& Q$ E7 t
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Code:代码:
5 h$ S( _) l* }if( IsPlayer() )
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! F( ]0 {4 ?' R5 h% \/ A int nOption = 0;
- o0 K1 l: Z( p& c1 h$ k DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );# v& I6 c. R. H+ X! z
if( IsActiveMover() )* b2 @: H. X/ u7 c! ~) Y
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CItemElem *pItemElem = GetWeaponItem();
: Z( e. k, E' e if( pItemElem )
# l* |; s3 l! [% ^* \8 Q4 n nOption = pItemElem->GetAbilityOption();& i3 }& a K2 @+ _; X
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else
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )# {' E* t9 w6 }% B
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 C& E: W5 M9 G; j3 y& P) j
else if( nOption == 9 )
& {, k* |( o9 C2 J: @ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
% Q* u& O P' n% m9 e5 {' z else if( nOption >= 7 )
9 y3 r4 i8 k3 l# w dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
5 E( F+ A& m8 \: W$ i$ l% R else if( nOption >= 5 )
, N1 x- p- {9 a' u dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );4 E" h, g% m% V% G( n) }
else if( nOption >= 3)% b: i4 m( |4 w% p& \% A0 U
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
+ f3 w- t% A* J4 ]8 G else if( nOption >= 1 )9 i, t8 E" ?2 V9 V) x* {
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );+ {5 _1 k. j4 z) X- _
else
+ L0 i/ c z- W7 [4 O2 b6 J8 E8 | dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );# y7 Q# h# K# \2 O7 y) U! ]
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
# d3 h5 E6 |4 W$ d5 `) m pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );1 P+ Q6 G. d1 ~) O, H L* F
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);3 w) C* L- b9 r
Using the following macros work as well I believe:使用下列宏工作我相信:- t8 [5 k+ i6 d- J& {2 g
& r8 \9 Y5 B8 h' b1 u0 F5 WCode:代码:
# S- Y1 W: h2 J" t4 fD3DCOLOR_XYUV
8 q: y4 l1 M9 B1 h- |$ uD3DCOLOR_AYUV8 S* @, C: t' _0 Z0 ]
D3DCOLOR_ARGB
7 w9 ~+ a5 y& h/ ^0 ZD3DCOLOR_RGBA) h' ?- e% @& \
D3DCOLOR_XRGB
: u3 j" ]+ p. _ M) W- O8 gD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。/ }' K% [) R$ J- W3 P
# k7 M* T0 n2 q I0 ~/ z: o" Einb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器" Q+ y' }1 Y( H1 s. F4 _: C
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