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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献, \/ m$ k. A. W/ R
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if( IsPlayer() )
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int nOption = 0;
- j; s1 W8 v+ k* x e DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );4 w5 Z) F C0 f U B3 B4 X5 }
if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();
8 y0 c5 F4 s6 S3 y0 Y if( pItemElem )
' I2 @ h% l+ D( X0 R6 m nOption = pItemElem->GetAbilityOption();
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{
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0 ?/ O: [1 H$ J. d# ?7 i! ~ nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;6 f+ I8 R k: Y: r( z5 J8 t
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! i8 U/ U6 S: m1 L4 b; B8 ?$ M1 P3 h if( nOption == 10 )
0 ^* t& K3 A( u; t: z3 f6 I& A dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" \) }7 |3 D" w9 H
else if( nOption == 9 )
! C3 p# a) v' U& B5 j( E6 [" C dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );' A+ C7 d; W' B) ~! D
else if( nOption >= 7 )4 P6 `+ I; s, q+ d
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX ); B3 N/ b" R, {( H
else if( nOption >= 5 )
6 {( j( Q/ Q6 A9 X) @. m! H H& g2 T6 J dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
3 \+ Q( a+ L. m8 t* g) O* w else if( nOption >= 3); Q1 _) U6 i" F+ j+ Y( R
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );8 g' c. V8 S% s) D4 t% L# g+ e
else if( nOption >= 1 )* ?. O' f2 t) Z, g
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );$ u. e' e. V5 w
else
_7 G* W% C/ P" D$ p# [; i0 ]8 m dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
' P6 q1 {/ E7 d2 _ pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed ); c% E3 C1 f2 o# a
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);+ C* u# L6 @% S, U
Using the following macros work as well I believe:使用下列宏工作我相信:) T) X6 c0 A- D: D7 R' M$ a
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Code:代码:
k* |4 T6 M4 j, x6 C0 ^$ U" @5 nD3DCOLOR_XYUV9 x/ ^8 w- E9 c) z$ R" _; b9 C9 L
D3DCOLOR_AYUV$ P$ o1 l" {4 [# \; p" z
D3DCOLOR_ARGB( K: H S" n& V+ A
D3DCOLOR_RGBA
7 @6 `# @+ \/ jD3DCOLOR_XRGB9 h) y8 A7 A, r* H+ D
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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7 a' {) Y2 R+ u7 lThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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5 c* d+ v* d; L3 q4 P1 L! A7 m9 Cinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器/ H, Z0 } X. t2 q
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