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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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Code:代码:
0 s7 k7 `: h: X4 R4 Zif( IsPlayer() )
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# `+ C% S; `- M; G& V; j4 o5 R int nOption = 0;
+ S- |) [4 r. h% H+ E; | DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" c. i" V% j( u; \6 z
if( IsActiveMover() ). q; O, g8 H+ K0 k3 ?3 m
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CItemElem *pItemElem = GetWeaponItem();
* z% q0 t0 f# r; Q: a: {6 u4 x if( pItemElem )
* y d$ o0 R, h/ z! h nOption = pItemElem->GetAbilityOption();+ M$ p0 D$ K6 b- A p
}
, J6 U6 } _! h else
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
# W+ {5 Y7 a5 }' {/ f+ | nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )5 x6 h$ K2 s: V9 q. p
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; e6 m$ [% ^1 Y; D( K9 u
else if( nOption == 9 )' I: D( \7 H( m3 r/ C. _) G" e* M4 l
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );6 J! k- M8 m7 ?) g2 _- O
else if( nOption >= 7 )4 r2 V4 z: V) N2 o
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- v. M7 I" I1 u1 h# d4 u
else if( nOption >= 5 )
; F) Z6 L( ?' |/ g dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );$ z# J7 p; w* h c' g
else if( nOption >= 3)* F7 W% h( I5 `' E: }% B4 e j
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );9 d4 R0 i `2 U _) V1 G1 _
else if( nOption >= 1 )
* t# q' w. ~+ r- f; X2 W dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; w2 G, ~2 X7 p9 }+ {7 ~- N2 b" ]
else
; l, F% u& J; ^3 ~2 W* ] dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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8 j0 F+ d4 L* X$ d7 Z" ?( n pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
! a7 A. v+ J3 p pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
- P( w* X7 B% }# h5 y; \}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
2 r& j+ x X [) A2 @" Y7 L# w+ C t# _3 AUsing the following macros work as well I believe:使用下列宏工作我相信:0 c/ q: q5 y, c1 u" V, d1 z7 ^
$ k) B* g4 t+ u9 B1 CCode:代码:
, }, k: Z& M! M3 ?, _8 \D3DCOLOR_XYUV4 A9 [1 F4 W$ m: J( p; ~
D3DCOLOR_AYUV" |7 E! }: k/ ^7 }: ?* S( V
D3DCOLOR_ARGB
" c$ n: a5 W" ~' s! I+ ?D3DCOLOR_RGBA
+ Q1 c( c1 ~( i: w5 qD3DCOLOR_XRGB
) Y2 g5 v/ x) nD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。5 t: k7 {/ K* D: D: a1 l# f
+ d1 x5 W% Q. M+ `The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。* D+ f3 ~ q% e% ?3 G3 A
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器 ^+ C# }! ^' Q. A! X& h+ z4 H
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