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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献7 K7 U" N' j9 q. h
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if( IsPlayer() )
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int nOption = 0;
+ O. D9 l/ ]3 { ]( t DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
* f% A M! a/ C. `6 R if( IsActiveMover() )
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8 ~# |& _2 M, Q CItemElem *pItemElem = GetWeaponItem();& l; c" l- w W$ j
if( pItemElem )
. O7 _ J, o. Q7 j0 P# n nOption = pItemElem->GetAbilityOption();- A; U8 ~/ D) M+ Y0 m
}
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
* k u8 \$ T' e0 v/ D t nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;; y9 n) K! Q! C7 a
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. \4 B( ], G: S5 ]( O6 s1 h: t if( nOption == 10 )3 h4 |7 d$ L0 q G7 {6 ~! W
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ ?6 n# T( i3 H) z- W! d else if( nOption == 9 )
: S: ~% _- ]! O! `& T- I dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
4 y- X3 q R2 a1 @" ~% @, ^ else if( nOption >= 7 )
6 \7 Y! m6 g' ] dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );. [/ N7 n' _4 d8 g+ _& `8 z
else if( nOption >= 5 ), ]! _ E; C C8 n% g
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );9 I# F: |- w' \7 F2 X: n. V! A
else if( nOption >= 3)
, Q* X0 }2 X' X" K5 Y" a# ~. n- ` dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# q: _) [/ a+ @7 x0 q else if( nOption >= 1 )
$ D% i$ `. q5 R3 D0 c) b* [2 T dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );+ D% l l0 B+ ` n# b0 q X
else
8 [/ Z" p! h0 s$ p# @: I; B9 s. Z0 } dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );' j" z3 L; Y! H( E" p( y, f# ?" G
9 Z. X: H# Z4 Y9 D6 a" p/ a pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
) ]9 o0 Q& k) L* V4 z pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );1 B- R; d3 U9 f
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
7 x$ {& t- Z; i) n; V& J) mUsing the following macros work as well I believe:使用下列宏工作我相信:
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* }! W U* p7 M$ Q: F8 F, ]Code:代码:
. q D# `. G5 L7 x+ w& a: \D3DCOLOR_XYUV
: t" X+ n! ^5 `D3DCOLOR_AYUV
3 p' o" X. T$ O8 V3 o' j5 CD3DCOLOR_ARGB
0 s$ I7 F. C/ f0 M$ f- H9 WD3DCOLOR_RGBA
6 Z) o+ e% Y4 C9 h3 I! OD3DCOLOR_XRGB
! k* R1 S7 }1 j& B2 V$ p: dD3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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