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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献; r1 C$ _7 u: K8 h/ H
5 }# d8 c9 X; G& ]7 Y, _1 p7 X4 ACode:代码:
# a) ^9 v% B M, r5 y8 G, Gif( IsPlayer() )
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int nOption = 0;! F5 B% ]& e4 k8 {( h4 T7 @
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
) a d& X# x6 t9 ~, V4 l if( IsActiveMover() )" O! b, l* T+ T
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CItemElem *pItemElem = GetWeaponItem();
+ d" N$ I- J5 N% h- N) K if( pItemElem )' V" H: e+ |4 l8 h) A- x% N: a
nOption = pItemElem->GetAbilityOption();
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else
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
# `% [5 `& V5 D+ ^* e nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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if( nOption == 10 )8 G: d" A: U) p U' \: l9 C
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
e2 K! ?& K) j2 ~" x N else if( nOption == 9 )
3 o" m5 ]: ^! c4 S$ M dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );. C _+ w# m& V
else if( nOption >= 7 )% K0 r) j# E* i! K& _
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );- l/ n) e( p1 Y; B
else if( nOption >= 5 ); d( J3 s" E- O, t$ g3 k3 u6 l! K
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
' Z6 J$ E$ D; l% @& k else if( nOption >= 3)
) C) R, W% z9 }2 M1 C, r! @( o4 a dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
) B' R" [- j k8 } else if( nOption >= 1 )
9 i# H7 p# Y+ j$ O0 p dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" Z" f* s$ M L0 C
else, q5 D9 J6 i4 L; A/ B' Q
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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- V: H: j' {8 u& u5 k+ h pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
$ Y) V0 {2 B0 t6 s+ G |" R pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
) d4 Q& n ]- r' `}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);+ N) A1 {1 h# f) \: s0 R0 p' u1 |
Using the following macros work as well I believe:使用下列宏工作我相信:
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" l7 i5 i2 I4 ?( G6 D B: I f# KCode:代码:
1 e; D: p I: z/ a1 s, jD3DCOLOR_XYUV
2 {/ Y$ ]- r3 k, D6 VD3DCOLOR_AYUV
4 i* g+ _. N/ P4 U8 e$ qD3DCOLOR_ARGB
8 P, F: e9 ?6 f2 U3 r- ZD3DCOLOR_RGBA+ P" u2 g1 Y0 p
D3DCOLOR_XRGB
9 s' s" h. g6 ], p7 `D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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$ o, K6 i' a! V9 ]) m- m7 e% AThe format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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, ^0 p3 {0 q1 o' m( j! P5 uinb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器 [6 u) I7 x$ s: d' _
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