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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献# j% V" B# X& t( D% j: ^
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if( IsPlayer() )( d4 J h) |1 m. J& J
{
8 D8 l. d( k1 }4 a" b int nOption = 0;1 I. a% w0 E0 E; H" v- a4 Z
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );4 v( s2 W4 }" ?! L1 B; _; \3 a: @
if( IsActiveMover() ). s, c- Q9 ]1 w
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CItemElem *pItemElem = GetWeaponItem();
9 z& s9 Q1 R" i5 y* u if( pItemElem )
$ a4 U; R/ w* _+ M& D5 I4 p nOption = pItemElem->GetAbilityOption();
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
- z( A: `$ M" { nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;
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4 G' n. M. x# L; `; }( { if( nOption == 10 )
T& C+ M) H; S W) | `. ` w dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
' L# N6 k& V5 w: K+ ] else if( nOption == 9 )
% L) q# Z* K* \( A# T dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );& a; {6 d& K- f5 Y) f/ H8 E
else if( nOption >= 7 )
- d( i! @: V( C7 w4 [ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
% E4 d2 o* \& x* L else if( nOption >= 5 ) `' X5 w" i" Q6 w
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );3 `$ p8 ^* e, g6 B
else if( nOption >= 3)
S. [! x7 m' r5 O' B dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );; n8 h. U8 j! T: Z1 G5 E8 Z
else if( nOption >= 1 )
2 z3 I0 y( J) {! I2 r3 t$ ]) q$ C4 W dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
# R' X( H4 |' k$ p, ? pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
6 H3 Q- z: g2 Z/ J. j3 ~}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);: C' C2 v s7 K+ }' H
Using the following macros work as well I believe:使用下列宏工作我相信:
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Code:代码:
- b" V# Y7 ~* x) Z; p+ s3 HD3DCOLOR_XYUV8 o+ k9 [( m2 Q
D3DCOLOR_AYUV
' V. c' w3 K# S. U* n, [D3DCOLOR_ARGB
1 W! i+ l* @1 [% j0 _0 D4 aD3DCOLOR_RGBA
+ Y/ C2 j. v" Z; E! @* sD3DCOLOR_XRGB. u; o, E% F, a9 u, j b' l9 i" ~+ m
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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6 y4 c" F; ?9 T& A/ ]0 Y3 [The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器, t8 |4 `: j0 }0 C: X# L
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