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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献
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Code:代码:
3 o8 Q+ v0 u; w' Z; t' xif( IsPlayer() )5 b" |1 D$ H S! v
{
# F ` ` A* e. a int nOption = 0;3 L% @6 i/ \! k0 G {
DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
6 v M) I" u6 @6 a" H, U9 u) V if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();3 K3 h, P' z5 |! z
if( pItemElem )
; U: u- L$ s; O nOption = pItemElem->GetAbilityOption();
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nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;+ u* H9 X/ B1 H
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if( nOption == 10 )) j5 G( `8 X! b3 L" i* b: ^
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
$ F+ u) j* p1 b else if( nOption == 9 )$ |. Y7 l# l+ a3 G$ m' u3 b2 O
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );" p1 ^3 M4 E& y+ b9 n3 S6 X' y* b
else if( nOption >= 7 )
# N3 S1 p z! W* y% W2 t/ Z dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );' m: l) s9 P) E2 |7 W1 e
else if( nOption >= 5 )
- x; T3 u7 F/ P dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
# o0 U5 q' F% b( L else if( nOption >= 3)
/ }3 `4 R- o9 D7 A dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
3 N' S" b1 r( C1 i* O* { else if( nOption >= 1 )
/ U' @1 N0 d) H A+ p# s7 [ dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );6 S' d1 v/ }9 H- G8 f( q5 U3 \
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );! n2 Z. O; @/ s9 k0 v3 ^2 m# ?! N
' b) d7 C& C3 J8 T7 F9 T+ S pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
9 d Y6 ~! E! v, O pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
* n# F2 ^( b2 q H: m}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);
' o' c( S2 l8 ^( _) E7 a/ A" o: AUsing the following macros work as well I believe:使用下列宏工作我相信:8 U' p3 f7 ]5 n+ y0 U6 r
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Code:代码:
3 z! |+ N2 \' ?! ]; GD3DCOLOR_XYUV! N% j2 w4 Z$ ?8 G$ }
D3DCOLOR_AYUV
' y3 q) \$ ^! R) ?5 Y; z) XD3DCOLOR_ARGB3 K) }4 R4 T4 g
D3DCOLOR_RGBA6 p5 K( p& h1 l
D3DCOLOR_XRGB
% @7 _" I& l' y0 ^8 x/ ND3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器
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