|
这样下去
. J) t) M5 E8 q/ {1 [& a R4 |7 g
6 Z @6 s( [, @& D* k: M6 b今天是你的依次为:游戏内创建角色。
) n! N, Z. _, _* _$ w0 D/ ]2 A Z2 v& I$ N/ N1 z
信息:您可以创建一个字符,而你游戏内。只要“/ createcharonline0”(第一槽0)类型。" u t! g1 V& t
" N8 U3 h1 d: k, @$ Y, b
编码时间不到5分钟。4 k/ w4 r) R6 ?
1 T$ S5 }8 m& u, X6 Z! u, r# U
Jopsis显示器可视频: FuncTextCmd.cpp
* m% P" B7 Y ]* o# I1 m% K) z2 e
6 B4 k* R2 G* O! r5 M6 J+ U
+ e3 _2 j" P8 x7 f! M) m# Y* |我们正在寻找: Code: ON_TEXTCMDFUNC(TextCmd_InvenRemove, "InvenRemove", "irm", "àÎo¥»èá|", "àλè", TCM_SERVER,AUTH_ADMINISTRATOR, "" )
4 J0 A% W O5 \其中,我们输入: Code: #ifdef __CRAP_CREATECHARONLINE ON_TEXTCMDFUNC(TextCmd_CreateCharOnline, "CreateCharOnline", "cco", "", "", TCM_CLIENT, AUTH_GENERAL, "" ) #endif //__CRAP_CREATECHARONLINE 1 z! y- i! b3 U3 s: f% v* s
我们正在寻找: Code: BOOL TextCmd_InvenRemove( CScanner& scanner ) { #ifdef __WORLDSERVER CUser* pUser =(CUser*)scanner.dwValue; if( IsValidObj( pUser ) ) { int nSize =pUser->m_Inventory.GetMax(); for( int i = 0 ; i< nSize; ++i ) { CItemElem*pItemElem = pUser->m_Inventory.GetAtId( i ); if(IsUsableItem( pItemElem ) && !pUser->m_Inventory.IsEquip(pItemElem->m_dwObjId ) && !pItemElem->IsPet() &&!pItemElem->IsEatPet() ) pUser->UpdateItem(i, UI_NUM, 0 ); } } #endif // __WORLDSERVER return TRUE; } ' K7 p) a2 y+ e/ J2 a8 i6 h
其中,我们输入: Code: #ifdef __CRAP_CREATECHARONLINE BOOL TextCmd_CreateCharOnline( CScanner& scanner ) { #ifdef __CLIENT if( g_WndMng.GetWndBase(APP_CREATE_CHAR ) == NULL ) { CWndCreateChar*pWndCreateChar = new CWndCreateChar; pWndCreateChar->Initialize(); } else return FALSE; if( scanner.tokenType ==NUMBER ) nSlotNumber = scanner.Token else return FALSE; if( nSlotNumber < 0 ||nSlotNumber > 2 ) return FALSE; if( pWndCreateChar ) { pWndCreateChar->m_Player.m_uSlot = nSlotNumber; #endif //__CLIENT } #endif //__CRAP_CREATECHARONLINE
! W: }" H* M, \! E h
& `2 P* J0 f3 y* I. H2 G+ H |