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这仅仅是一个片断的教程,所以我不会解释非常多。3 v* h+ ?$ w9 q
: C9 S* }' m6 g6 G8 u1 GWndField.cpp在CWndRevival类:4 e! F6 P: r6 \; I% _; f: H
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代码:
( t6 E+ H3 N# g$ ` I! K6 ~3 e' G+ gvoid CWndRevival::OnInitialUpdate()
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/ R$ T, D9 l. `! P' r CWndNeuz::OnInitialUpdate();
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0 u+ Y8 Y [9 k- ]2 O7 b, x m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );" O" g% y- ^1 |( }
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
# g3 q$ ?1 O: {5 ? m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
0 G! t0 B! j' z8 S& t#if __VER >= 9 // __S_9_ADD
# |7 I5 X; B$ v. o; ] m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
/ X7 `; ~$ E8 N* ?#endif // __S_9_ADD
' b; M7 G# D8 k1 o7 a: n/ z- w! w m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );8 u& Q* X s2 t) r8 o- Q
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
* @. T: Q4 R7 X" d* w m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );, j P9 E- [# c1 D# F
#if __VER >= 9 // __S_9_ADD
( r, X2 J$ Q. a9 F, v5 W m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );+ l* Z2 U, s5 y: ^0 _( l! M( c
#endif // __S_9_ADD" Q- T" z0 p* ^ K! Q0 @
9 I3 ?4 }6 t3 @0 x#ifdef __JEFF_11_4
' @1 u5 Q# r S. f BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); / `0 u. G+ ~# U: X* R! z) M
#endif // __JEFF_11_41 V" l2 O: s4 o( k, ?
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )& I+ _$ [ ^1 X+ i( ?; g: l5 @
#ifdef __JEFF_11_4
+ R( H$ a9 y1 x* i9 \4 d || bArena6 U2 X8 {* K) @: Y( e% H
#endif // __JEFF_11_4
# {9 W4 x$ Y5 V8 b )
* R) l* r) Q0 A% u1 Z+ P) I m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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5 h% w! G0 V" r5 U% X CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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; B" t) D7 T! ?6 x+ ? if(pWndWebBox)
6 `. w( v+ l* [, ? pWndWebBox->Destroy();) M: X+ S) G( c+ q" @
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#ifdef __NEW_WEB_BOX) j8 B/ |, I9 }% v- ?
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );9 b) ~7 p9 G1 Z2 z- m+ w
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if( pWndHelperWebBox )+ x1 d# z% N9 u. C& w
pWndHelperWebBox->Destroy();
G7 C H/ H, ~4 G; p& p9 D#else // __NEW_WEB_BOX
# N G# z- g0 U5 c9 ] CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );* K, w3 t& o3 s4 A$ `
2 o2 k- K, U. l* T if(pWndWebBox2)$ D4 U8 {9 e) S z
pWndWebBox2->Destroy();, ? T+ e6 _, [& X, i; N
#endif // __NEW_WEB_BOX
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. }8 z: n f- r$ e# Y m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD/ }0 g" ~9 V+ Z- W" o/ j0 r6 x
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);; }! z/ P; D0 w4 k
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
) {$ L6 Y8 L, @5 ^3 a( U m_pRevival->SetWndRect( LodeLightRect, TRUE );
0 l8 E& s# Q$ n m_pShop->SetWndRect( RevivalRect, TRUE );: T2 S; X5 r$ b" M
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m_pLodeLight->EnableWindow( FALSE );- ^( `8 T! W6 P; j# `* [: f
//m_pLodeLight->SetVisible( FALSE ); 7 O1 g! k" z* x7 k! u4 w* Q
. O/ a0 ~+ _4 ~& v( v// crect = m_pLodeStar->GetWindowRect(TRUE);
/ C% {. C! m8 J( q4 l/ J// crect.top += 2;
; \4 P" j) s! s/ w6 |) T// crect.bottom += 2;% ?+ ?# x$ K8 ~8 ^
// m_pLodeStar->SetWndRect( crect, TRUE );
: b9 h* i; D' z$ ]+ |0 ]/ V# W6 z// crect = m_pRevival->GetWindowRect(TRUE);
. q8 `4 k' V: k// crect.top += 8;5 D5 q7 K1 V V8 t4 H; s
// crect.bottom += 8;* K' c& e b5 R* @) z
// m_pRevival->SetWndRect( crect, TRUE );. z. t/ r! x3 t- {7 g. u' Q
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// crect = GetWndRect();* h9 @. z, _$ r- _5 h5 P' E
// crect.bottom -= 31;7 k: |% _7 \5 d2 f- `/ F& D
// SetWndRect( crect, TRUE );" A" U6 o) p" l, R
}*/
5 O# X- e- m2 M8 A; J. [ V#endif // __S_9_ADD# H% w. ~1 }) Q2 i/ E
) w4 L0 z( o, ]& O // °?àìá? à§?êà?·? 3a?à°? ??±a; r& [6 z: H: a
CRect rectRoot = m_pWndRoot->GetLayoutRect();$ m: V! P# R! v0 w4 o
CRect rectWindow = GetWindowRect();
2 v% o/ z3 h8 u! o$ A4 Y CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );' `2 f! D! L) ~" O; B0 s% c/ N5 Q
Move( point );7 D3 w T S) P/ J1 _
}
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9 Z7 K( a$ t; V现在,您可以生成以下的NPC:
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1 n4 O/ f- n/ u: _* U代码:
$ q+ r8 Y' }3 r; FMaDa_LodeLightSaintmorning
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Code:+ H( w+ @% R8 }- o0 T/ G- K
MaSa_LodeLightFlaris
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$ f2 n' \/ A x6 O: {- dCode:
+ }, k, t$ S& ~' ^ r4 hMaFl_LodeLight
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1 q. ?2 z) q+ A9 a<-- You just have to add
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AddMenu( MMI_MARKING );& n8 \1 o; }) j
to an NPC! ( i% b7 P* r; Z& H# W8 E
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