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In the past I've seen various ways of checking the current number of online players, but all that I've seen have a fatal flaw. Depending on how the server was turned off (or more specifically, if it crashes) the player count gets messed up. Here's the one I'm talking about:& q3 `0 N' M0 G0 W/ F$ _
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$mssql = mssql_query("SELECT * FROM [ACCOUNT_DBF].dbo.[ACCOUNT_TBL] WHERE isuse='J'");& G3 u1 H6 l- J+ L7 L
echo mssql_num_rows($mssql);Here's a more proper code, which will automatically reset the current online count whenever the world server program is opened:* E- K! t w/ S) g8 E3 `
Code:
, j$ j2 N) {8 D' u- u# M. G$mssql = mssql_query("SELECT * FROM [CHARACTER_01_DBF].dbo.[CHARACTER_TBL] WHERE MultiServer='1'");
4 s+ q0 l5 N( v' N7 p! o* Secho mssql_num_rows($mssql);
Q0 [) {5 L* i. `: {; v! a* L0 \0 q. Z! I
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