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In the past I've seen various ways of checking the current number of online players, but all that I've seen have a fatal flaw. Depending on how the server was turned off (or more specifically, if it crashes) the player count gets messed up. Here's the one I'm talking about:( f& Z/ B" z# t! h7 K
Code:) D" Y! p; e4 x% `. m( H
$mssql = mssql_query("SELECT * FROM [ACCOUNT_DBF].dbo.[ACCOUNT_TBL] WHERE isuse='J'");. w, {: w" r2 [- r5 o" |
echo mssql_num_rows($mssql);Here's a more proper code, which will automatically reset the current online count whenever the world server program is opened:( t$ s0 p. A0 i
Code:, n, Z! g ]6 g3 ]4 w/ g
$mssql = mssql_query("SELECT * FROM [CHARACTER_01_DBF].dbo.[CHARACTER_TBL] WHERE MultiServer='1'");
+ k i) G" k# `echo mssql_num_rows($mssql);+ y. P2 V/ I: X0 [0 U! x0 J
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