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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)
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+ _5 B: o( Z- f" a) o. B很简单,你所要做的是创建euhc屏幕或负载。
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% t6 Z8 B3 V$ h0 H, k- iEinfahc在itheme.cpp6 Y7 P9 ^. b( k. X, x$ b. b
搜索FUNTION
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代码:
1 Z$ {4 i4 H! T& L, `+ bBOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)# k/ i7 E+ Z1 C1 A2 }' s& ]7 f
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寻求
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代码:
$ {. _ x2 q: T+ g m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
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并更换: P% N. [* q n6 v
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# q1 v+ d3 |+ h7 K1 Q6 a% m# g! u, v#define __RANDOM_WALLPAPER
3 B* _- _, T" X" `/ U* [: H1 |0 f#ifdef __RANDOM_WALLPAPER
! G: H8 e, s6 G3 {' W6 |3 W CString Filename;0 g. b- Y( I1 {3 P V9 X
int i = xRandom(3); // 1 , 2 , or 3
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case 1 : Filename = "screen1"; break; // first screen
* T' a7 ?; R/ J, ~! l6 y% d case 2: Filename = "screen2"; break; // second screen
4 n* i, U9 M/ `, A case 3: Filename = "screen3"; break; // third screen7 Q4 m9 i& v/ l. W+ e- x9 ]
default : Filename = "screen";break; // no white screen please 
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- |! B9 \" O) i Filename += ".bmp"; // its a bmp
- O9 N% z& {! Z( ?3 e4 x m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG
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m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
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& D4 O1 o, |2 i. n3 s已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3), J) A- K- J# u7 @6 ?+ P! n
& ]9 U6 R3 I N5 HxRandom也将产生一个0的屏幕也是为什么
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