您需要的文件:
5 i" a) C$ o L4 P, jpropMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h : Q8 T+ E1 W3 R. ]/ A6 I
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以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。
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我们将制作一个巨兽CS宠物。 $ A# a2 Y0 C: }
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defineItem.h
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1 Y" e8 Q3 p, l& h #define II_PET_BEHEMOTH 37539
5 I- s ] i. D+ j/ f[确保不采取绿色]
2 H5 a8 j+ q3 O' V, l这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。 % l( x5 v% @4 \- t0 Z+ D
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$ O3 _, V2 ]9 M$ E) q1 c; OdefineObj.h " p! @" S- v6 ^' s8 Y; n
邮编:
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#define MI_PET_BEHEMOTH 1541 V; D$ I) m* z" N4 N
[确保绿色的数字是不采取] : B2 [# h! Y3 A0 S
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mdlDyna.inc
) b1 t( W9 B1 a3 B g[有2部分mdlDyna一步] : K4 R" P. x5 D( i% t t
第1步: 0 K$ o2 A0 |8 B$ i+ g1 G! I6 e
邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1 ( M Z8 U' ~! e) D
[非常重要的步骤确保您的地方的NPC /小怪。] & O. E3 [+ z2 t/ [6 x5 k: J3 D2 y
[绿色的颜色是暴徒的大小]
7 ] k5 d: W. o第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN
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* N3 L% A( j8 D O# V) gpropItem.txt
Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025 0 F# X3 D7 R$ b- T* A+ n# i
propItem.txt.txt2 D) S5 \8 u$ Z1 `4 B
您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal. - m3 V; E6 d9 P. C
propMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661 9 G1 o% r+ Q9 F5 z( [' }( D
propMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou
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您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。 ( }. t& b: T6 q4 c& g4 Y' ?
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