|
|
可能很多谁也想知道哪里的黑武士怒吼,以及如何关闭或改变它。, i. s( ]+ u7 ~; ^+ c
7 s* }" `: A7 @5 @/ C! Z6 w$ f7 y; B
. D2 Q w2 [1 `
如果喊的执行是通过达斯维德M和F是否有帮助。" ]/ p% _& k8 J+ I- Q. n
9 W/ b! a2 \7 c; i/ ?0 d# k- d
如果你想拥有它或计划被另一个项目所取代,3 t. H4 B9 E) _1 ?
打开。( s$ t5 |' S# G2 T
7 k& E b# D( q3 ^3 z2 ]9 AMover.cpp和查找。! @5 \( R, S7 C8 A5 I5 V9 L) a
9 P, f+ o9 D/ f; b
1 D/ v; c2 e5 iPHP Code:* D. G1 `7 X# n6 r( _& n, @% g" i
void CMover: rocessETC() W. }8 D/ b% R b6 c% j
5 S' N/ v- D3 S5 b4 H并注释掉以下。- V1 D9 S* c8 X% D* q
" |% W9 v' |8 [
PHP Code:
1 N [+ `) V# N- H3 K: ?1 P9 `// ±a?? ?3?? 1 V5 D7 o9 t4 P8 |1 l0 a7 v
/*void CMover: rocessETC()
( k0 u4 Y) x5 l6 y ?9 Q a1 p. Y{
& ~# N7 J( u& ]! M int nAbilityOption = GetSetItemClient();
! S# I& V* m; E( i8 y% c1 E2 S: J if( nAbilityOption >= 3 && !(m_dwFlag & MVRF_SETITEMSFX))
z0 J* g- l" b, t, a4 g9 {+ O {
- T$ a i( f7 c1 q5 `1 H" l m_dwFlag |= MVRF_SETITEMSFX;0 B* e3 ^( q4 e) y
CreateAbilityOption_SetItemSFX( nAbilityOption );: u `2 q; ]: t; H
}
: V; R0 T0 j4 T- V+ `! a
% \$ t( k' E. u0 | CModelObject* pModel = (CModelObject*)m_pModel;
5 V: X4 d' A$ S! s, Q0 W if( pModel->m_SparkInfo.m_bUsed )
8 Q4 J0 N2 L: a6 p+ r2 ^, C {
9 _; F3 L4 r- Q0 A if( pModel->m_SparkInfo.m_nCnt != 0 )
( U" r1 C6 A: Y" L {4 }9 i5 J3 P, S
pModel->m_SparkInfo.m_fLerp -= 0.05f;' e2 V3 z' ]: a0 `; L
j' d r' I& c
if( pModel->m_SparkInfo.m_fLerp < 0.0f )
) h6 Y8 N7 `- z* m9 e: g9 R' ` {
2 o$ O, N( W7 s' _3 X pModel->m_SparkInfo.m_bUsed = FALSE;
3 m9 h* O& V+ D. C- M }% d) z- E4 @9 N P9 _, }5 W
}% Y u+ _% p9 j9 ^( C/ P% X$ G. W
5 Z0 H Q# |3 r; W9 J1 p. F pModel->m_SparkInfo.m_nCnt++;
0 z) { I& ]' x$ [ }
6 f: \9 I1 V& [$ s
- O6 c1 J& X" a( R( l if( (m_nCount & 131071) == 0 ) // 30oD??′ù
7 M0 l5 @2 g6 M! u$ | {( K) A5 |6 v6 S/ j! t
if( xRandom(100) > 50 )
* c# [! e3 {" u {( o7 u; E3 V! ]% ? f
ItemProp* pItemProp = NULL;
6 g! w) r% d0 t
* Z I2 N/ ?0 e( c9 J4 W if( IsActiveMover() )
9 W3 j- v! F7 X+ v {% b* g8 A$ r9 ?' J- D1 E& [
CItemElem* pItemElem = GetEquipItem( PARTS_HAT );! H) j2 a: s( [3 n4 E" T& t3 a) ]
- V" k" A4 Q' c2 I if( pItemElem )& T8 m" d" f4 b. V; M: R, H
pItemProp = pItemElem->GetProp();
% J0 L( t3 s2 X5 s( t }$ D+ }$ f% N) B' b) U' A- X
else
! y& C+ \: ?2 n9 o! h9 E$ @ {
0 ]5 z* [& U' K6 m: @7 I, ` DWORD dwId = m_aEquipInfo[PARTS_HAT].dwId;' Z% l8 ?9 W" G2 X
O3D_ELEMENT* pElement = NULL;
; e; f: q1 [% x- |$ q7 g& @
7 S+ Q! ^! Z2 r% N8 l5 T/ Z. R if( dwId != NULL_ID ), e, A4 i, R4 W1 O) V! v" A
pItemProp = prj.GetItemProp( dwId );8 z) ~% W7 Y R" p8 N
}
( e3 B& R# W/ t& d/ a* F% Z7 q! L& E, K. ?5 a E
' Z2 T( A5 t1 O if( pItemProp )2 c4 M; H$ V: H
{
: l8 ^* C5 b% G/ }" y if( GetSex() == SEX_MALE )
7 b1 I5 I+ ]. W) R {
. m% \+ Y6 l) W# { if( pItemProp->dwID == II_ARM_M_CHR_DARKVADER01HAT )+ d& J6 v1 F2 ?: G. e
{+ W6 e( R* n$ k3 T! g
char szFormat[128] = {0};$ g* v6 x- Y7 a5 J: ]7 V7 b L' ?
sprintf( szFormat, "/s %s", prj.GetText(TID_GAME_FATHER) );2 d/ w. v$ {: n$ n5 N
g_DPlay.SendChat( szFormat );1 x4 F2 s) S G* P; w+ n
}
7 N4 g) s' n( ?" c }
. q9 s2 x0 X" ~ else
! R' I% S% ]/ w# W- u {2 S$ G3 S+ S4 T; P$ j* d9 F6 U
if( pItemProp->dwID == II_ARM_F_CHR_DARKVADER01HAT )) R6 a: h- p' l) C* o
{% j9 D/ q! ?6 f* [1 x; P: d
char szFormat[128] = {0};
5 \8 @* K, ^, ` sprintf( szFormat, "/s %s", prj.GetText(TID_GAME_MOTHER) );! r% g1 x: t a% Y- Q( t K! X- C) F U- g
g_DPlay.SendChat( szFormat );& {5 f9 K* P2 U4 \
}% w0 N* l( i" Z: ^' d3 ~) ]+ M
}7 }3 s4 V: f1 ^. g, ]2 x8 c5 V" J1 d2 A
} 2 h9 P) v' ?$ s6 F* B- N
}9 |- z7 e; K$ {# ~, m1 Y
}# L" D% n: {% C( `* V8 L+ V4 w; l
*/ 7 s1 \" T/ ~. i* s& Y8 t3 P
# z3 Z3 C1 V" z她的整个事情可以改变textClient.txt.txt到别的东西。
' l f& n k2 ]6 m$ y1 v* m, e! I2 `
PHP Code: ?* n" c. ]8 b# B
IDS_TEXTCLIENT_INC_001203 #cff0000ffIch bin dein Vater!#nc
0 ]$ ?: {( r4 w# PIDS_TEXTCLIENT_INC_001204 #cff0000ffIch bin deine Mutter!#nc
! I. _( @+ U( f9 n8 P9 f( M2 y; Y: r) x2 Y4 K3 o
Viel Spass damit.
. R7 {5 H" `4 s3 g; i) Z
6 Y2 I) b! S- m& M5 n
6 A$ h/ x0 z# `0 t+ h0 h |
|