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这仅仅是一个片断的教程,所以我不会解释非常多。3 I2 J0 |7 C, H% I) V; C
; m: D6 J2 ~; @( k, `WndField.cpp在CWndRevival类:+ |0 i6 M# T" ^& C0 S. V! ~* ?& y
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代码:4 }9 }4 |7 f$ {% E$ ]$ ]# V
void CWndRevival::OnInitialUpdate()
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7 ~ B0 `: V. V! i! W& g5 A CWndNeuz::OnInitialUpdate();
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. E- n2 |6 u5 W( `3 Y/ W m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );+ \) W y! o( a: x( ` e; P
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
: |8 x2 C& I$ C7 v) R" F' c m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
4 a' a6 S* o, `$ n) H#if __VER >= 9 // __S_9_ADD9 \; @! A; F% K V$ U
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
$ _) Y* @1 r3 \9 G3 m; L#endif // __S_9_ADD8 {( ]& h) ?9 H0 v0 t
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );, n; m% A/ n2 W9 y; n
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );4 T% {6 }! F8 _
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );( A3 W% F, ]/ k: x
#if __VER >= 9 // __S_9_ADD
; [5 r$ L3 ^1 [: O m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );! D9 s& Q7 W$ C- x5 {9 b
#endif // __S_9_ADD5 W7 R4 r, ]; N0 b+ N# E+ q |! H9 y
F7 a7 b8 ]! k. n2 U k#ifdef __JEFF_11_43 ^$ y5 \% q& @! P
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
7 m: r6 B. s4 C/ @#endif // __JEFF_11_4
: I7 ]5 l: W( X, x- t7 w: T if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
& \) Z I5 M9 r1 p8 Z#ifdef __JEFF_11_4. C' L o9 v1 \, g4 i& ~7 O
|| bArena1 X: V7 @$ P' {+ W
#endif // __JEFF_11_4
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# ], R! f n( k% I6 y' C. C2 {! o' Z m_pRevival->EnableWindow( FALSE );# j( s2 }- @( V ^- W
else
% }; T4 V* U) t% V# ?0 P, {# ` m_pRevival->EnableWindow( TRUE );+ n h% i9 c7 o, F8 b
9 S9 j F0 j7 j. z CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)
4 g# p+ G' C$ M" ` pWndWebBox->Destroy();
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8 {5 v" r. O( F# _: y+ S0 H#ifdef __NEW_WEB_BOX2 F" P; k( P/ h5 ]- [$ P
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
" ?& K' B, e- F z" E pWndHelperWebBox->Destroy();. u" o/ X- k: A' }% s7 N# J1 U% I
#else // __NEW_WEB_BOX* `% P& P; P( ^/ |, e+ F
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );0 w% X& i: ]! |9 P3 M2 @$ L5 W
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if(pWndWebBox2)
2 _! u+ @# S9 P/ c pWndWebBox2->Destroy();+ w6 K- l# y* |5 p: ~* y* g* J. \5 C( o
#endif // __NEW_WEB_BOX
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. `( q3 v! I* U' \ m_wndTitleBar.SetVisible( FALSE );
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3 |6 }3 B) D3 p- m7 f" u#if __VER >= 9 // __S_9_ADD% A& C \( z9 P0 g' U2 Q( b- I3 A1 G
/*if( m_pLodeLight )1 r; m+ q. {4 f p! K' E4 V
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);$ E. X: i- m3 J) H% k
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
) u0 L0 ^" g. X0 K m_pRevival->SetWndRect( LodeLightRect, TRUE );# l' R; M1 n& b' k9 T6 F: q
m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
) D2 m$ |1 d0 \( I, f) u6 y! \ //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE);
2 S( t; ~/ S5 t// crect.top += 2;/ A# {0 C5 p: L1 g+ W( n1 D" a
// crect.bottom += 2;; K9 V- M) Q* r# i5 b W1 [
// m_pLodeStar->SetWndRect( crect, TRUE );4 }6 |5 E! o% N4 E6 Q
// crect = m_pRevival->GetWindowRect(TRUE);
& x6 {9 h2 h: i6 ^$ P// crect.top += 8;
4 E. P# |6 A. n* Z& ~& r/ f4 H+ H6 |// crect.bottom += 8;7 p+ t; g( d Z5 v# D7 \7 c
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();! k# E6 l% l3 c) e+ k
// crect.bottom -= 31;
6 S; y8 h N. {% V8 \// SetWndRect( crect, TRUE );" @3 t/ k |* f8 s9 W
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#endif // __S_9_ADD
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7 A& v) b t: y) h1 Q7 d8 W // °?àìá? à§?êà?·? 3a?à°? ??±a
1 f4 L& _. m+ [( ?; c CRect rectRoot = m_pWndRoot->GetLayoutRect();
! e1 H; g- v( o/ X8 x6 K CRect rectWindow = GetWindowRect();
. J8 N- n! N, |. N. P/ F5 c CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
3 [; y4 R( B- m1 p I S4 G7 ` Move( point );; q" F/ q% p4 p( S+ B; B
}
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现在,您可以生成以下的NPC:
8 T2 A9 T. y9 |4 |# y* HDarkon
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代码:0 ?- W0 e9 D% W; W. m& V
MaDa_LodeLightSaintmorning
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- k' o- D. h$ ~7 W$ s5 x( OCode:
- o8 h4 P0 {+ H- y( Z" pMaSa_LodeLightFlaris6 V/ W5 C0 s& F; I: _2 x- a
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Code:1 i: O; p0 d |3 G1 Y4 n# ^- L
MaFl_LodeLight+ C8 R- ~$ S/ ]" [( O+ u0 {7 R
' e4 w8 I' a9 ~<-- You just have to add
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AddMenu( MMI_MARKING );5 x1 e* F* J3 a3 B
to an NPC! ( A% V, b. P/ ~: G
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