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这仅仅是一个片断的教程,所以我不会解释非常多。. O' }$ ]) k; ^! q" ^ T" d
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WndField.cpp在CWndRevival类:2 f2 Q% _& c3 C; m" x
' G& Q! Q$ w0 W9 ] T+ `代码:7 q, \& u# b9 t. D8 U
void CWndRevival::OnInitialUpdate() * a6 a& S k# P D* T
{
2 u# n [8 o' C CWndNeuz::OnInitialUpdate(); * D: O$ m m2 M n2 {
/ w$ n) Z% D! q/ g/ k* n8 b/ R2 n m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );. z3 {1 q' _ \4 ^1 ~
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );
9 r$ g) \& O$ C+ L! z) @8 b$ n m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
# J/ o* O' N" r: T#if __VER >= 9 // __S_9_ADD* ^! W$ K7 @* f; n* d- ]. m
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
; J) o2 m' [; g2 C* q( }#endif // __S_9_ADD
' y9 a0 i$ D) n* ^2 F m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );4 e' P* O' i3 j# e
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
1 T& R! ` N, N% {) a7 k m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );# y9 `0 l v! s# d1 \% H; j% c
#if __VER >= 9 // __S_9_ADD# k. Z0 w/ A+ r$ I$ Q
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );. e# h0 n+ Z5 N$ [) E
#endif // __S_9_ADD
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#ifdef __JEFF_11_4# o' g, l0 U" ^7 g
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
* e: a5 f6 _( O0 g#endif // __JEFF_11_4/ D0 J, m" i9 o/ N/ b* z c$ D
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )6 @8 F; Q! h' T' F; Z
#ifdef __JEFF_11_4
0 Q8 y" h+ J" Z0 o" H T- e( X || bArena
& x% x% u" w. Q2 |5 a#endif // __JEFF_11_4
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m_pRevival->EnableWindow( FALSE );; [& L" Y, O! b5 U3 D
else
1 x( B2 i/ F, H: R) `6 t* e m_pRevival->EnableWindow( TRUE );
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1 q _+ X3 o5 Y3 ]% E CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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7 S) e# }- M0 S. F/ S+ F if(pWndWebBox)
( l& D4 Q4 Y9 T# c" o! Q+ e pWndWebBox->Destroy();! F' j9 l3 z8 J' W
" o! Y& q- C+ l#ifdef __NEW_WEB_BOX
+ n: {8 k% s h$ Y W CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );* q. [# V$ c# E, Q9 P" }5 `
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if( pWndHelperWebBox )
$ U$ V* u( B% E1 P- U pWndHelperWebBox->Destroy();
3 Q) F5 ~1 Y4 u/ D1 y- {#else // __NEW_WEB_BOX4 e# N( v* {( w' A
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)
7 I. b& B& K$ ~+ C pWndWebBox2->Destroy();7 p5 g, _, Q* [. W% a: H) ]
#endif // __NEW_WEB_BOX
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8 ^+ O& w; Y8 b) P m_wndTitleBar.SetVisible( FALSE );; B) v7 @8 M) V3 h
( p. n! [5 e5 H& L9 F6 |7 Z#if __VER >= 9 // __S_9_ADD, t* ^: w; ^% `. `
/*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
) D% D, f, T5 u% O8 s! w3 Q CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
! L" y9 ~; [( ` m_pRevival->SetWndRect( LodeLightRect, TRUE );, ]6 Z3 c) s1 V
m_pShop->SetWndRect( RevivalRect, TRUE );+ L& o- N) [6 [9 J
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m_pLodeLight->EnableWindow( FALSE );9 h" b. Y$ X# ^
//m_pLodeLight->SetVisible( FALSE );
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6 }" S6 V' o' K7 v$ q// crect = m_pLodeStar->GetWindowRect(TRUE);
! J# X7 p( H/ E/ b7 }; S4 K// crect.top += 2;
; T( |) p. n A// crect.bottom += 2;
+ L" x8 A" j3 w3 h% i: e// m_pLodeStar->SetWndRect( crect, TRUE );
1 v2 f) q% q1 `+ f$ {, N l* @// crect = m_pRevival->GetWindowRect(TRUE);: L1 x- F7 P0 s5 m. p2 T
// crect.top += 8;
5 a; K( f5 q9 T: Y// crect.bottom += 8;
3 z) E' v7 B K! m$ P' Z/ G; |// m_pRevival->SetWndRect( crect, TRUE );3 ?, x t/ t+ F2 {( |. r
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// crect = GetWndRect();; R% n: {8 q8 P$ t
// crect.bottom -= 31;
6 L) p! K2 `; e& y8 ?- E// SetWndRect( crect, TRUE );4 t$ D% k- B1 j$ M, k s
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#endif // __S_9_ADD
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: g" l+ ^; k! j2 o! j* n4 ~ // °?àìá? à§?êà?·? 3a?à°? ??±a
4 |; V, y( M J" P! M o( R CRect rectRoot = m_pWndRoot->GetLayoutRect();6 s3 c: `1 y) A! v: _$ o
CRect rectWindow = GetWindowRect();
5 w( d( f2 o& F5 r$ s! C CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
" Y4 R9 W) H$ t. E* [8 z- F Move( point );
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9 F8 c' J2 z3 g( d% J现在,您可以生成以下的NPC:* X$ ]5 W* i6 y; i( ?3 k& ~' C
Darkon: c' x; W( N6 z. ^$ E5 O. P
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代码:$ P/ D6 c! p7 F/ r. w
MaDa_LodeLightSaintmorning
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Code:" s, P/ J5 P3 [; z0 x& R
MaSa_LodeLightFlaris
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. m7 \) B8 U; E* J3 }5 iCode:
/ c4 I- V% F) n2 i8 i% O* ^5 jMaFl_LodeLight
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<-- You just have to add , {4 a7 C& ~! O) @
Code:
! s+ @2 o% e# H9 x) G1 n$ F' ~AddMenu( MMI_MARKING );
) q+ [. `$ X+ Hto an NPC!
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