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这仅仅是一个片断的教程,所以我不会解释非常多。 H; C c2 [9 Q
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WndField.cpp在CWndRevival类:
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. P+ z& Y" R4 o; P6 q( d代码:/ _% s8 O! w5 v/ z
void CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate(); + x3 E. j% L% W' v& Z
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );$ w8 L* a% u X( P; R
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );; H% N" S% X; D3 v; j5 ^$ o
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
7 I# s. X) _! U( z8 Q/ |#if __VER >= 9 // __S_9_ADD# @2 k/ w: o) k4 [) e7 k* Y* K: `
m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );9 J# ?- l" I: f+ e% ^/ |
#endif // __S_9_ADD
1 U8 E- L6 K& Z# t' n- b, l' k& e m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
( d6 W. L3 K+ |" u6 O$ S m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
. x- C' `3 O" d; N m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );8 t* ]0 X2 J* S4 B: ]/ Y
#if __VER >= 9 // __S_9_ADD
' ] e j) C; J6 \3 n/ W; @ m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );7 g; d9 c3 f4 l3 T4 g: O
#endif // __S_9_ADD
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' T0 g4 f! l/ h! B' _# G4 [. t; d0 l#ifdef __JEFF_11_4
0 i; E" b U, [& d. d) k BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); % ` D) n) N3 g( N" Q, Z; \$ x! |
#endif // __JEFF_11_4
2 w: B6 h9 S% X- P# q% B if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )0 K4 v/ O- z O9 ~
#ifdef __JEFF_11_4
; B5 x$ Z4 J2 X9 e || bArena" q$ \( U7 @+ q6 a9 _; U8 w
#endif // __JEFF_11_4" j$ z" h+ u J
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );: J. k Q: \, z. M2 s/ n
0 G d) A5 N5 W) ~9 D, q: R8 o CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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if(pWndWebBox)0 ^4 z% ~7 |. @2 E
pWndWebBox->Destroy();5 F; a5 b5 o y, g( R* s
- @9 z, x/ W4 d1 m7 }#ifdef __NEW_WEB_BOX
0 I! N! r% K' v& @ CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );, L2 `1 J" j% y
- T% o/ x8 C& P3 z# g W8 l" S& u if( pWndHelperWebBox )+ Z) G, T+ `5 {1 j- r
pWndHelperWebBox->Destroy();& k5 M- O8 w' M e2 u
#else // __NEW_WEB_BOX. c. q' P# x0 @
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );3 Q* a8 K; y( W" K, [& w1 w$ D3 a( ^
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if(pWndWebBox2)
+ B" _; [+ |% I' b pWndWebBox2->Destroy();
8 H8 k0 U, ^' S* K+ \#endif // __NEW_WEB_BOX' ^1 t! Y# d/ [" s
6 h! d6 `$ D0 C) W. G m_wndTitleBar.SetVisible( FALSE );
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#if __VER >= 9 // __S_9_ADD
( O! d& B. D4 u, S$ z! R% G, f% U0 i l /*if( m_pLodeLight )
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
F0 H- B* U# w% ^8 i) z/ ]( ^& C CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);( e; V- B* H7 ^3 o
m_pRevival->SetWndRect( LodeLightRect, TRUE );
6 E) Z# Z4 t0 v m_pShop->SetWndRect( RevivalRect, TRUE );0 t! E* t# Z7 t% _% z6 A. X+ m
. N0 M0 T! ^5 J" X2 M5 G m_pLodeLight->EnableWindow( FALSE );
6 }: E& z! b" o; U- p5 |4 u7 W //m_pLodeLight->SetVisible( FALSE );
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8 n+ H. y0 L3 X2 {; o* `// crect = m_pLodeStar->GetWindowRect(TRUE);
: X. y. H% x+ j4 ]' @! M// crect.top += 2;
1 ]0 h- T U- Z' i$ u8 {& d7 N// crect.bottom += 2;3 p4 X {0 F- z* S5 Q" w, ?8 {2 U
// m_pLodeStar->SetWndRect( crect, TRUE );
3 K' a0 o; g3 F2 W7 h! ]// crect = m_pRevival->GetWindowRect(TRUE);" e. L/ }% h1 [" w5 a
// crect.top += 8;1 i8 _* s9 U( [( \
// crect.bottom += 8;
5 K# s3 [- t1 ?6 F// m_pRevival->SetWndRect( crect, TRUE );1 [) [& w9 k/ ]+ o
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// crect = GetWndRect();
) F& t, i- H4 Y$ q* ?! V// crect.bottom -= 31;% [/ { h: x8 F
// SetWndRect( crect, TRUE );: \# ?% M) z) b4 D' D
}*/
1 Q A5 R v8 y: i#endif // __S_9_ADD. N0 d2 M+ D4 `, r" B( |2 Q
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// °?àìá? à§?êà?·? 3a?à°? ??±a
: |6 z. p! d& k1 v6 R3 V' b4 g CRect rectRoot = m_pWndRoot->GetLayoutRect();
3 w1 f! n% a h. L7 U CRect rectWindow = GetWindowRect();9 Z6 e2 L3 _, Z, Y- P/ [' j4 V
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
; x/ f& @$ J+ b3 L9 u Move( point );
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! ]8 x+ J8 I- D9 [+ Y/ m. S' L# u/ [现在,您可以生成以下的NPC:$ Y s* F, V& V, Y" n2 d* r% R
Darkon1 ?8 x) L9 n* G3 H* Y& S& y2 k
6 f# w. C5 A: X; Y" t/ |! o代码:
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MaSa_LodeLightFlaris
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7 {9 s1 S% c- O! W2 tCode:
" X$ C# E/ m' ^3 _6 F+ e. ^MaFl_LodeLight
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<-- You just have to add
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AddMenu( MMI_MARKING );
8 l$ @, l4 d0 p; Dto an NPC!
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