|
|
In the past I've seen various ways of checking the current number of online players, but all that I've seen have a fatal flaw. Depending on how the server was turned off (or more specifically, if it crashes) the player count gets messed up. Here's the one I'm talking about:2 A4 T( r8 S$ k' R$ Y0 K) G
Code:8 p2 E3 M5 p' _* g; W1 b
$mssql = mssql_query("SELECT * FROM [ACCOUNT_DBF].dbo.[ACCOUNT_TBL] WHERE isuse='J'");
" J V. A# n/ techo mssql_num_rows($mssql);Here's a more proper code, which will automatically reset the current online count whenever the world server program is opened:
' M2 q& Q. B& J. ]" _Code:
+ O, ?: T" h3 S$mssql = mssql_query("SELECT * FROM [CHARACTER_01_DBF].dbo.[CHARACTER_TBL] WHERE MultiServer='1'");
: Q5 M" j$ I+ _7 q& ?echo mssql_num_rows($mssql);
( w9 g$ ?. f& C) W3 A! g2 j! N4 t9 c ?! }9 T7 z
|
|