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对于那些谁需要它 - 谷歌缓存FTW。 :
2 f6 I, ^" J9 ^8 e& d A. n如果我鼓掌纯粹是我复制错误时,D! x+ g; b. l E! l) v* Q/ q
积分当然Pumbaaa。( f" a. v8 }4 {& J
' w& q! G1 o' z, y% L% O$ aFuncTextCmd.cpp:
; D4 h: \- p# T8 n) [0 ]$ Q" x1 U3 T0 ~2 ]
代码:) k* I2 v& \- p
#ifdef __PARTY_FIND; Z/ g7 e. }: n
BOOL TextCmd_getparty( CScanner& scanner )
7 E5 P2 A# W( J" u2 `. A. b{" \. I6 ?8 b6 a7 c6 J; D
#ifdef __WORLDSERVER/ }) [; T7 V U- r) c) e# ?
CUser *pUser = (CUser*)scanner.dwValue;9 e5 ?9 `9 C! C; W. i
if( pUser->m_idparty > 0 )6 Y# u) ^' e5 Y) N1 \4 s, l
{
3 `" S# `$ y/ Q! g pUser->AddText( "你已经加入一个公会。" );" T% X+ N* k6 ~/ H8 j7 {1 G) E
return TRUE;) P8 Y6 b0 T+ w9 }+ z
}) G/ n; [! L3 D& h M$ y1 [. l
CParty *pParty;, w2 V% J, k3 X+ i' G; P. a" K
pParty = g_PartyMng.GetPartyFree();
2 F* j" ^2 K f( i" ` if( pParty )# s( C/ r9 a( v! v' n+ {
{! [3 |% j8 z6 b7 q
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
' |- ~" J* f+ W+ @# R0 L: i- @; | }else3 g' j5 w! y0 D( d5 h6 K
{
$ B. s' H. w% Z) m. T/ E pUser->AddText( "抱歉,这里没有任何一个公会。" );6 F2 G. K1 a# S" ?3 |) H* f
}: [: c2 D* u9 ^/ U% o* M
#endif
# L: S* D2 m: i5 d/ W return TRUE;$ h( X) @- ^& \) N: W" k$ o
}
* k; v G" T! U2 r#endif //__PARTY_FIND
! p+ G. H; b, I% g: F2 b' k1 `
; p- c, n, u9 N" s1 o! z代码:
: q; \6 F0 @0 ^. q3 @5 u; RBOOL TextCmd_PartyInvite( CScanner& scanner ), L5 ?$ r8 ]4 C
{; r5 O! ]! Y6 S. j; E
#ifdef __WORLDSERVER
+ G6 l2 S$ V3 o( n- o4 K* s2 D$ V( V; U CUser* pUser = (CUser*)scanner.dwValue;
! ]! w+ J ^: C' ` MoverProp* pMoverProp = NULL;
& U# z4 ]! \' g1 n7 c$ l7 Q7 D scanner.GetToken();6 t% G$ I. |% ]. l% D
#if __VER >= 11 // __SYS_PLAYER_DATA, t- g. r1 ~, v
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );3 c% {2 e6 ]/ Y4 b; F
#else // __SYS_PLAYER_DATA }$ j0 d) v) e/ Q5 M
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
8 V) d0 p% u' e#endif // __SYS_PLAYER_DATA! U, ?9 i; C! y ~% `3 {+ Y/ h
if( 0 < uidPlayer )" F0 S1 u9 h) `4 T
{( _# I& _7 ] r+ h9 i" O
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
/ P" f$ U, s: T5 N if( IsValidObj( pUser2 ) )# d2 t; d8 k: d" T& U
#ifdef __PARTY_FIND
6 o. _4 c" o J' P# H: a) }! d g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
+ U3 J/ W0 [# d. U1 B g#else
* g3 M* Q @0 L7 b% B/ ^8 y* y g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );+ Q" v& N# Q% Z- x3 _( H
#endif //__PARTY_FIND- V- w/ Q. n E& U7 F
else1 J" C) Z7 U" j
pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );
" s; i% X! \; K( z k8 ?& { } Q3 E! d. Q8 n- I* R- z
else% C5 x! J( s* H |$ X- F
{
" }7 m$ u1 W+ O* w pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
0 F0 X$ E8 I$ e }) Y; ^ o1 w- q! ^9 b
#endif // __WORLDSERVER9 c7 V& M& p$ p, S# V
7 n. F% z* w3 Q- ^' E1 G return TRUE;
4 h" t$ f! j+ N5 \, ~$ n: g* P}
7 ^7 o, N# M5 `' s) T6 I/ I, u
) o9 U9 U; m8 R# p6 l6 h代码:
* q' S( _0 J0 x2 E4 N- ?. R5 I#ifdef __PARTY_FIND
' @$ c, @# D+ g- A! U7 M8 w/ T$ C ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )
; j( ?5 f% F: P3 a#endif //__PARTY_FIND
& D b+ ^8 h. w& ~9 \DPClient.cpp;
6 h. A- x* R. s) hCode:
; V+ X% u% @5 P3 y0 m. B5 c. bvoid CDPClient::OnPartyRequest( CAr & ar )
0 p& i2 _+ j' {. h+ f7 e. E{
) L& ]) v! @8 [) w, k& h+ z u_long uLeader, uMember;1 |* X, O2 \) G5 d* y( `' o
. B1 H+ b8 Z& ~9 \5 \2 j8 h BOOL bTroup
) p, Q3 I& u4 X#ifdef __PARTY_FIND \" t" w# z# E6 H! o! o6 d2 E
, bPartyFind
/ G( U' D3 f# u- @5 u7 }( U6 I#endif// __PARTY_FIND
" \( M: `# q8 K1 i' x/ ] ;& M# [) W1 n1 ]
LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
8 s& ~ R3 f, j BYTE byLeaderSex, byMemberSex;' @ y. `2 g$ V' b9 t
char szLeaderName[MAX_PLAYER] = {0,};9 _9 \5 j% S$ F: ^' M& a
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;$ r Q z7 ]8 W
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
, r( m! o4 V2 a5 M( } ar.ReadString( szLeaderName, MAX_PLAYER );5 p1 T" C9 N$ p
ar >> bTroup1 [6 O; g$ p* g3 N, Q7 B
#ifdef __PARTY_FIND
' B/ q5 c* N0 Z3 D3 ^3 d >> bPartyFind; s+ D$ X8 b+ D+ P9 y
#endif //__PARTY_FIND
1 O. [3 H" @$ J' U- } ;, a: T% j* G2 u: q5 d6 O
! Y8 P# s a! _; |
if( g_Option.m_bParty == FALSE )9 D& T+ f. b: m: v8 z/ R
{/ G6 H% v2 ?' T0 n5 n8 r9 o
SendPartyMemberCancle( uLeader, uMember, 3 );
+ E& N* `( X/ F; B return;4 [. _$ z! i$ v/ x2 B* ^) O$ E, z
}
* p* E; l4 C& N1 ~8 r2 w- v: P& y2 w5 p0 u, J4 N; T m. v+ J
#ifdef __S_SERVER_UNIFY
9 ^# n: e1 P. Y6 P6 S( x$ Y4 i if( g_WndMng.m_bAllAction == FALSE )
1 z$ Q) Z$ ?& E( \% S6 E" z* [ return;
4 ?8 V3 K; c% Z1 l4 I/ L#endif // __S_SERVER_UNIFY
& j. q) v! E4 V3 h
) f+ `2 g2 \, i* P! ?# G CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
2 Z0 b! g- \8 ~ l4 h) T C" P , u8 F! N+ a" h3 T+ i4 v
if( pWndBaseBuf )
m, @$ C( H" \* G( |0 W& u) _0 G {
+ S) W" W/ @8 _+ e% } SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
. D, M5 `6 Q! s3 Y$ V) ]4 Z. c return;
" ?6 ~# n3 }% s) r }
/ O) A* X* F! S' J- X#ifdef __PARTY_FIND
6 h) d* x2 Y' K4 [. ?4 }6 \. [: P- B2 k if( bPartyFind )/ @9 f4 R D& G }0 A4 e
{
0 T6 ~$ X, R. h6 l. C SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );
* E- y9 O4 f8 q) R1 k( H/ M5 m }else
% |/ V& b" l2 h {
2 f7 [/ P% F1 \( C g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
$ c1 e ^( V. q! e/ a9 `- U g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );/ Z* i0 E2 C( q; ]/ {: N- f
g_WndMng.m_pWndPartyConfirm->Initialize();
5 P. P( `2 r& Q- a' A8 c }
1 b" _) Z' g0 F% N#else; { r+ X: o% f( D k
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
7 B9 r: z; @+ B5 P+ A. r: } g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
4 Z$ O$ |. ?* ]* n g_WndMng.m_pWndPartyConfirm->Initialize();, F& E/ w# c% [
#endif //__PARTY_FIND
/ G: R7 q( u& N e# h1 U4 M1 d}9 z+ X: q& T+ Y6 ]9 `% u- h6 ~; i
- q) ^% i8 g. t$ r& T: y, R9 X代码:
6 Q6 E9 M8 N+ j9 K#ifdef __PARTY_FIND3 G% [0 u- y6 B y: ?7 X
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )1 r! U4 i( [7 V, r5 @; Z) k o
{
* ^3 S7 v. k f' C9 w! ?' f) o' L& d BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );. [8 B. p" U9 d+ h. O5 b
ar << idLeader << idParty << bAllow;2 i7 ~; C% T4 R/ x' N' ?3 ~! J
SEND( ar, this, DPID_SERVERPLAYER );; y9 G# y ^8 Z$ `- v. |% j
, y3 ~: {- ~* V: j5 {# M}( n# A/ N% [' ` M
void CDPClient::OnPartyAllowJoin( CAr & ar )
; A$ {( r8 |. c9 d7 {{% ]+ F1 n/ r; e
ar >> g_Party.m_bAllowEnter;
+ V a! b% b* G}
" T$ }+ ?: T. ^9 E; t6 B9 }#endif //__PARTY_FIND+ q2 l2 Q2 c( {8 D( Z
Code:; a* D+ z' l4 L; t, M7 N
#ifdef __PARTY_FIND) f7 T$ {8 q" `. Y q% \; P" ^. m
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;( }7 l* x2 C' L& y( s
#endif
( g) w: u- s. Q5 @. Z( ?% N
# p' K+ D O$ m; c2 q& I. f2 j# dparty.cpp:3 B0 p2 A. q. w7 f4 ^
代码:: d: N9 B0 u: s+ t
CParty::CParty()
9 V G! d9 j5 x \* x{6 J' ?1 |! B+ ]0 L1 p1 n3 D
m_uPartyId = 0;
( a% Y( ]; L& r7 @- b( g7 U9 v m_nSizeofMember = 0;$ v: b8 y: a* y0 l4 S" E
memset( m_sParty, 0, sizeof(m_sParty) );
9 K3 N& f4 J" k5 O. P( Y m_nLevel = 1;
B ?' J9 C! e) [ m_nExp = m_nPoint = 0;
8 @7 ~7 H$ ]4 x4 e3 Z8 [0 z m_nTroupsShareExp = m_nTroupeShareItem = 0;( L( Z5 c, G- G' E9 [
m_nKindTroup = 0; // ????2 D9 Q" E$ F4 G. I; b1 s
m_nReferens = 0;; D' s9 e) H% l, d
m_nGetItemPlayerId = 0;) R% N3 p! @6 G5 X3 K* G) p3 S
#ifdef __PARTY_FIND0 E+ A+ a2 ?. T2 [/ [/ m
m_bAllowEnter = TRUE;
3 E# o1 Q0 o# V, h [" I) j! m# L& O#endif //__PARTY_FIND" M) [; b) B- {1 k) g) U% A; y9 u1 \
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )% @4 M6 N" e) @' u! ~
{2 B8 N( E6 S( v8 U7 X5 N2 a
m_nModeTime[i] = 0;* x5 B& Q; `: b4 V2 J) g: O3 x+ t
}
. J/ p; x( b4 X+ l* I m_idDuelParty = 0;
' C, _6 N. h9 }- M* [+ v6 j. k. w#ifdef __WORLDSERVER# Z* b A x' U J8 w* @) ^
m_dwWorldId = 0;7 T2 Z1 i) A" ~ `
#endif // __WORLDSERVER8 K8 [8 E: g3 M4 {
}% N+ b: }* |1 ]: y& e" F
代码:
3 s$ y/ P6 H6 K7 O, l2 f9 T, @. |void CParty::InitParty()1 L: @% b6 h, z, I8 A
{/ `) p8 f, E. g0 Z
m_uPartyId = 0;
9 k+ l: \6 g' U( y m_nSizeofMember = 0;
% J# R7 X2 u/ F. c. b memset( m_sParty, 0, sizeof(m_sParty) );
$ w) E- x( d8 K! q4 J m_nLevel = 1;8 L, k# n, r% F# T2 u. W
m_nExp = m_nPoint = 0;8 {' ~: v# R- M8 U3 z7 Z ^
m_nTroupsShareExp = m_nTroupeShareItem = 0;( e4 _% O/ Y( q# R6 U
m_nKindTroup = 0; // ????# u a1 `, V l) E2 J7 J8 R
m_nReferens = 0;
- w/ U) B, j* R; t7 ~ O2 A#ifdef __PARTY_FIND- H4 @3 `0 B5 B1 ?9 Y7 E9 G6 W \
m_bAllowEnter = TRUE;
) d* P- I& }. ^' K" U#endif //__PARTY_FIND
$ q. P3 `: y) r9 T s8 e# L for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
* S: k3 C! j5 ^2 c. H0 @7 W- b {( j0 w) p, O0 w0 a
m_aMember[i].m_uPlayerId = 0;% P* S: |6 m( y2 K- e2 g
m_aMember[i].m_tTime = CTime::GetCurrentTime();
n8 i, t6 e! p# z m_aMember[i].m_bRemove = FALSE;
9 t# T/ G) [6 t# q7 |#if __VER < 11 // __SYS_PLAYER_DATA! D! @1 U& x; J+ \ Z
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;( R5 }) A$ Z: ?1 }3 N u: ?
m_aMember[i].m_szName[0] = '\0';
- K( @- s5 L# l) `#endif // __SYS_PLAYER_DATA/ x E2 l8 W- \' N2 a( t' W$ |9 O5 |
}
d) h1 ?" N, y7 I}
5 a3 A' @6 h2 n; n; k" ]+ H! d代码:9 t$ _' |/ i7 V+ L
#ifdef __PARTY_FIND
: q* {9 w, n) g3 S, y) |" a% M CCParty* CPartyMng::GetPartyFree()) K* |1 q: |9 x& o/ |* q
{: c0 d A/ G" s. K
CParty* pParty, *pPartyTmp = NULL;
' Y* t4 g' U4 |7 U$ \- w9 Y- x3 \+ c0 K if( !m_2PartyPtr.begin()->second )* i& C3 u; O3 ^% C2 q9 L, a, T2 K
return NULL;( @1 O: Y$ z: O+ D
BOOL bRan = FALSE;
( W2 T1 n( S* Z8 U% A1 \ DWORD dwRand = 0;' {; |" [* E: Z4 M/ l
if( m_2PartyPtr.end()->first >= 1 )
0 B0 K E6 n' S! M/ f! V- A2 J4 I DWORD dwRand = xRandom( m_2PartyPtr.end()->first );$ ?/ v$ n, G' g7 w' n( }0 |$ E
* U7 f7 a/ v+ d
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )/ {+ f+ i6 c" e
{% N* f2 y8 g' _* k* B; C
pParty = (CParty*)i->second;* I: X7 x, J8 A0 U
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
, B" \+ T$ d' I" W, N {
- J1 A6 T5 }7 T! g: B if( i->first > dwRand )% `4 v7 W/ ?4 o6 t# D+ {
return pParty;
; }$ [; f$ ~. |% U- x9 l6 v/ f else4 u# |6 c4 j9 @
pPartyTmp = pParty;# W) E: k; [5 F3 Z5 x
}
0 y$ o. V7 N0 R& L }# [: _9 M+ i( F' S
return pPartyTmp;
) \8 M/ M: g- I2 `5 H' `}: [/ d3 ?2 j. F& ?5 y% b
#endif //__PARTY_FIND4 h! V- Q, h" N0 o
/ q( s* z5 Q+ H+ O
DPSrvr.cpp: g$ X- [$ S' b9 x
代码:
) I3 _% l3 |6 [9 J% I( `#ifdef __PARTY_FIND5 B( a. X" H6 R
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )9 ~ r% d6 }; c; G
{4 h# n% N$ }5 N- q& l. B6 m
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );$ g. W! l! b r; @( a" z8 O7 E
if( IsValidObj( pUser ) )
* J4 @! k; N. e4 w3 I {
w. Z4 a+ X! }* S' g# K u_long idLeader, idParty;- I5 L# Y1 [3 V5 l5 T+ @& d
BOOL bAllow;
+ Z' c* T4 A! b& t( v5 y$ ~ ar >> idLeader >> idParty >> bAllow;& b' n; r) p% p+ k1 [) m
if( idLeader != pUser->m_idPlayer )
! {& y* a* w; I/ j& }: B return;
2 T4 n& h5 m/ F- Q+ A CParty *pParty = g_PartyMng.GetParty( idParty );
6 W" b: Y1 S( ?: b$ j2 |6 C if( pParty && pParty->IsLeader( idLeader ) ) b8 l! a3 D! T7 d3 d0 _6 v
pParty->m_bAllowEnter = bAllow;
; I8 [! t+ E6 W9 f# V8 q9 Q$ f else
. W0 C; i) \7 L8 q return;
1 g B6 E5 t/ X$ N
2 n+ z }0 a" ~% u& C CUser *pMember;9 \( d2 y' [ {" K! A; [
for( int i = 0; i < pParty->m_nSizeofMember; i++ )
6 I6 d) `4 F+ q: w2 V {
5 w+ p# _3 ?; g* T pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );
! R# }" {/ z2 z2 J7 e4 d" X" d if( IsValidObj( (CObj*)pMember ) )# E1 n) T6 |) q% U0 T7 [3 @
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
: a) K9 Y/ \6 B. B' @ }. u2 m# f. }3 o, n! o6 k
}# Z% c( q7 W7 Y7 T/ M
}
$ ^: b! K$ ]# E8 s#endif //__PARTY_FIND
6 B6 ~4 P' B. |7 `% H
4 P1 z5 N$ [5 c8 i代码:
/ I" o5 P, m1 U& W% z E- d#ifdef __PARTY_FIND8 m- T. r, ~+ T- n5 z, b2 ?( [
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );1 M9 W9 R4 }* H( }# \
#endif //__PARTY_FIND
6 `/ ]: x' T- o' N. I
3 ~, `. v( h* a+ T- x3 pvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )( \2 ?- B$ Q8 h* s
{
; R* S7 l2 H2 o9 Y u_long uLeaderid, uMemberid;
* ? j% ?6 n' P# x4 V# }5 H BOOL bTroup;
1 V, ]' U/ S9 r3 [+ W ar >> uLeaderid >> uMemberid;* c5 z- \5 O' _9 O( h' Z
ar >> bTroup;& y+ V. M' l+ \9 \
1 m7 t4 O. @) g/ h2 f2 I
CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );5 Z C( ^! o( F8 @
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
( l7 b8 Z% I- @! R$ E W#ifdef __PARTY_FIND; D* |1 q, @# _ ]9 k& u9 v
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );8 g$ @1 `! p, Y( V4 J% b% i* y
#else
( w4 S: V9 ~2 X( x InviteParty( uLeaderid, uMemberid, bTroup );
, ^! x H0 ?& q1 g#endif //__PARTY_FIND% i5 }$ g% S' Y+ K4 `3 H
}
4 d6 W' |! `/ C6 k- F
2 k* g( a' z8 y: _; {0 c6 D代码:0 I' Z, B" C+ k7 b6 g6 c1 N
#ifdef __PARTY_FIND5 U6 I9 L _$ i% t2 b' Q
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
/ {9 J+ E4 c4 P& [& U#else# A6 z, x. C' E6 ~/ ^( b
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )
+ b. |+ n7 k9 H8 K. `) X# {/ b#endif //__PARTY_FIND
5 @7 |- ^! j' F{7 k1 F; M& l! \9 U2 U
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
: z1 V |& K/ Z5 [, V- l CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );3 J. s% P) ~6 z5 K' S
) c% Y2 a, \: _# V# ^5 c if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )0 V( }; K! U( Z) q" [+ L. Y
{
B! ] M4 g0 t {9 w8 }( t if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )$ m) }, b5 S- c8 O9 U2 h; {; `
{
* Y4 |& h$ ~1 S9 T5 b; b! B, f if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )* C: K/ Y0 |' x0 u$ e! }$ ~ M* R. [! Z
{
. a- F3 C% u* J9 ~: x/ u pLeaderUser->AddText("没有足够的权限。");
- J6 H( L# }3 l" U2 [/ q& C pUser->AddText("没有足够的权限。");
7 o5 e: h: h7 A2 I3 H" X return;
3 o& |5 I! I4 k7 B. B2 `. m }5 t# Z# m* @2 t7 m2 B
}' C5 W3 r: T0 ^9 Q1 K9 p$ l3 u
// ???? ? ??? ?? ????.6 v0 |, q" d% g; Y) l
CWorld* pWorld = pUser->GetWorld();/ C0 |1 k5 J) x3 M/ u# n
if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )2 w" X h6 H1 {) G$ j+ e, V
{ 1 }0 h w/ I: c8 C7 G
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );' u3 p5 P5 @# p7 n4 g9 c5 c
return;
- u* i0 N* R+ p p: U; s }
$ E5 w# y$ [5 @ y$ e0 ?#if __VER >= 11 // __GUILD_COMBAT_1TO1
( ]8 d8 J6 D7 N if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) ) ~7 Q) l% l# f0 Y5 R" r: v/ m
{, z7 A$ }( G6 L; v
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
* N9 b4 M' o+ K8 A$ h return;1 A2 Q5 ~; R0 ^( _; [* _4 V6 @
}5 q0 Z( v$ ?( k* e" a1 q) c( A
#endif // __GUILD_COMBAT_1TO1
# U, b% J% z! B5 J' g6 T* V# I7 v$ r0 [0 r6 v5 x
#if __VER >= 8 // 8? ?? 061226 ma, r \' P( i% o
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
: {$ V2 U1 s6 u% c, j {
3 K0 _3 D. D. r return;
: G9 w) d% p7 n0 Q7 m# |+ E }
# i G7 F3 O5 l#endif // __VER >= 8 // 8? ?? 061226 ma
- J4 M9 m$ _8 F" q# a
/ Q7 f" l7 I! H: o! s) Q if( pLeaderUser->m_nDuel == 2 ). b6 \- J( a$ E+ e
{ % a" ?, T" a) I
pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.# h+ D' D% [# s ?! e! ^
} + m+ p; {; {: O' Z. W
else2 A, [+ c8 z* | Y: J9 N3 Y
{2 ?, }0 M: l: P& u, S" _/ S
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???5 g3 _/ v ^( c' Q
{- B0 _: E% F/ b
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );3 r5 u1 K; H) y9 N' P
}3 T8 h/ [+ _( s8 d. S' a) t
else5 ]# ?/ B6 o7 s; L
{
- M3 `& V9 c7 q/ Q1 X7 ^2 t* s if( pUser->IsAttackMode() )7 x* ~4 g+ U s" C% n( g
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );/ [2 F, N$ [3 H% M1 X
else% s# b, X, V+ _, A! Z. B
#ifdef __PARTY_FIND) \6 J) f" g# }2 |5 r& l0 c
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );' U4 F: p" ~+ ^2 T! d3 E4 I$ n @
#else9 V6 V2 a: Y6 U* F6 t: ]
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
1 l9 T0 C1 p4 R9 J& c# J8 v* x#endif //__PARTY_FIND
! R7 K1 w' d; _" I2 R9 X }' | ^' H) a. n D/ b% Z+ n* \& \* S
} s+ r4 J' A3 U) ^; Y, K4 A
}
' s( l; K1 V# G" D3 z# ` else! s" S8 z1 I r8 x; }0 ~4 [
{: d# j; F" j0 I) e4 \
if( IsValidObj( pLeaderUser ) )4 l( }1 H! U7 \5 q) L. m# Z7 n4 `
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );6 ]! e- D" F% R5 Z' g' V: C! J; g
}
) K# D% ^' Y% {( j( A: e4 I" v}' Q2 w5 Q) |+ r9 s& J
( y; k, o8 A0 v# J8 b( ?/ p
User.cpp:
) A9 ]! }1 ` {1 j代码:0 K+ [% i, W2 S$ G/ I5 R8 m' V
#ifdef __PARTY_FIND
6 `1 ]+ |* ^4 v2 Kvoid CUser::AddPartyAllowJoin( BOOL bAllow )6 }% c) [' f; n3 f2 X |+ R
{
2 P" M$ X1 x3 n! N! _& V if( IsDelete() ) return;
4 K4 w6 m. Z, Y$ z; @7 l P# n* c+ W0 E* o& r
m_Snapshot.cb++; [1 k2 X4 c: x6 W4 C6 `7 P8 X
m_Snapshot.ar << GetId();/ o, F3 G! p4 c7 k) E+ _! g
m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;# g; f: P& T% M4 l7 I9 j6 C7 g
m_Snapshot.ar << bAllow;3 i/ e& K! \0 F$ w0 i
}4 Y7 i$ g9 k9 W3 P
#endif //__PARTY_FIND; `0 Y1 y+ P' g9 {3 U
& ]9 O% F( C$ }
代码:, ?& I K. g) Z
#ifdef __PARTY_FIND
! _+ H5 s8 ^) @1 m2 ?- |8 avoid CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )$ E& a- ]& q, {
#else- I* K7 b K$ A3 d# i+ v. U2 F q
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )0 S4 [0 i6 r, g9 d+ P, |
#endif //__PARTY_FIND
$ q$ A6 q+ m2 n4 u! W{- U* x, ^1 G4 b( {5 U5 q! p5 B
if( IsDelete() ) return;
! H$ O! I( ?4 ~( r2 x 9 k. i. z: k, ^$ `0 G
m_Snapshot.cb++; f) w! |. a: o% E. G3 c9 b
m_Snapshot.ar << GetId();! w5 F8 D! y: H" @6 }' j, U) v2 L3 W
m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;; P, _% S$ a' d/ P6 O+ |5 S# w
m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();8 E5 F' R* m, g' ^: t& {* `$ Q$ m# b- o
m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();0 R( j) N1 G# G8 U& I
m_Snapshot.ar.WriteString( pLeader->m_szName );7 }: e: ~, r7 |0 c' D! w
m_Snapshot.ar << bTroup+ C$ B& c& Q: r
#ifdef __PARTY_FIND \6 e Z$ h, U8 E2 N8 q
<< bPartyFind
# @! y: d9 t% z5 S+ t; `#endif //__PARTY_FIND
( r/ `: s- \( G ;1 O) c/ w6 k8 v2 v+ M
7 X3 g6 @1 Y8 o+ B% t
}% Z; A4 Z; @% V. ]# f8 N5 r6 T5 r/ k/ A
2 X& D! u- y, l* B5 i
DPSrvr.h(公共范围PLS)
0 E0 |- g# A( q) _代码:
& E8 v, ~# e6 ^7 [. G0 c#ifdef __PARTY_FIND. L/ V o# b6 e
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
6 p5 T0 M+ m: u9 a1 v$ c#else6 A' f/ y% o/ @* Q l" ` I
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );6 j' y% k, ?; o
#endif //__PARTY_FIND) E8 d7 N5 W7 I+ d5 x
, `0 D, T$ ]7 d6 b. U" W! h7 H" L! _
代码:
* j4 t9 \; `* G) ~% A7 D#ifdef __PARTY_FIND
* \4 U! p7 [: M6 {8 I4 J* o void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );. H o$ f, H* N: K/ V0 |
#endif //__PARTY_FIND
2 B- S$ W, Q) t
: z- V! z: z nUser.h(以及):0 }) z* j3 }5 F$ _
代码: S% r! G, ~4 v- H2 ^! ]" P
#ifdef __PARTY_FIND0 |8 l( ]% w: g$ s. x
void AddPartyAllowJoin( BOOL bAllow );. \9 R! n5 V0 ^; _, d" _0 U
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );: i, X5 v8 e5 Z ]5 s) l6 R
#else$ n- ^ q, ^! U" H" i2 w
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );2 a* ?# U" g' b$ O- H8 d" [& v
#endif //__PARTY_FIND
+ ], ?# G% [, n: [4 [- \
. K% N3 d9 ?* d; r# P' vparty.h:8 t. k% E# E' B! @; ^" t! J
代码:+ T @6 {: A1 K4 z3 {- N5 U/ O
#ifdef __PARTY_FIND7 @ f! S# S$ G4 p: t: x" ]
BOOL m_bAllowEnter;
( \- _1 [; a! E, ?5 r+ u8 d' T+ I#endif( f, L- y( \$ U; I/ S& i! @
( E' P2 Q: K" x9 L代码:! m i8 _$ e* X9 q" E7 f8 k( _
#ifdef __PARTY_FIND
$ X* a; W% `& O% ^' Z CParty* GetPartyFree();
, ]% J+ ~: ?5 t( `) I/ m! B#endif6 X! e8 l3 r4 x- y- h5 j2 u
( C/ h1 w7 O. L/ L9 \WndParty.cpp:: M3 F; [1 w$ O. r# F) m9 f
OnChildNotify:
! m. b9 `) L4 A- j6 B1 [& [! R代码:
% W8 t3 u4 |" k1 b( Z& _#ifdef __PARTY_FIND2 }- t- a' c: H5 m: {
else if( nID == WIDC_CHECK1 )0 H% Y5 O( O7 f9 Q
{6 h( s8 k- M: P9 n2 b e4 m
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )# D- T/ D; ~- t5 H7 u3 v
{, [9 e+ J. A1 _3 S- T) d. w% r
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );" r) W1 z. C# }& o' k
g_Party.m_bAllowEnter = !chk->GetCheck();
& z [7 {; e6 G3 ]# a* I8 d g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );; w( \4 D, S7 c$ t% J7 P
}
/ \" ]* Y( U$ G }
- ?: T3 |7 X9 n0 b1 q# F; h& b) @#endif //__PARTY_FIND
& E, ^% j9 ~3 k9 e, o h8 F1 [8 x# Q- j4 o8 c! I2 {0 f9 ~
代码:7 ^4 g6 F* g$ P" F5 F7 p
OnDraw中:
( I: m: c" w, j& V8 U- m$ F代码:9 B' W: e0 a. }% c2 y- T2 J
#ifdef __PARTY_FIND
1 [+ \1 q6 e+ R CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
. J$ G6 a6 ~( M5 U {# N+ y1 _ if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
4 H3 q3 s5 _, E6 a n! Z chk->EnableWindow( TRUE );
- J' H: y6 }( G) m' k+ b else2 ^" L8 M* U% A5 A& k0 ]
chk->EnableWindow( FALSE );) O j5 y$ g; ]! j
chk->SetCheck( !g_Party.m_bAllowEnter );' m0 W. A* [, {/ l
#endif3 Q7 n, a2 f+ t) m8 A5 A) b
9 i5 H& T2 G. n) N3 }, x L# `
DPClient.h(public):5 q7 F9 S9 }4 D4 ^
代码:$ V3 G/ s" U# ]8 z$ @( f) O3 Q
#ifdef __PARTY_FIND& G6 D p: ^( s! T, n
void OnPartyAllowJoin( CAr& ar );8 ~1 T( u+ c$ [7 D* D4 W+ R8 v
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );; E" ~4 W T" U! F$ d! R$ x/ y
#endif //__PARTY_FIND) l& A2 Z" L5 O! o4 e U
+ R) i" x0 h# X8 L& |4 I x' g
0 e F7 |% P h r: { e3 m; @WERS hinbekommt没有,请让赫克的权利。" C" Y) F" T6 B3 T7 J# a2 m
不支持左右,所以难不...
% M! @5 s$ b9 j/ k- ]党k的Windows NT甚至编辑它自己。( `$ t# h; O0 N7 u5 d/ m
包也,因为我不erschreiben进一步如果我你的。
" N' f6 f9 T. u3 A2 ?由于缺少Quantité k n个代码是什么升工程前。
! V0 W8 P2 E" `: T) Z如果是这样的。请发表。0 r9 g6 J" `: G+ K1 R4 g
到目前为止,Pumbaaa
! t; b8 ~/ }$ j1 Y5 [. M& f - B1 ? m9 q ?8 M6 W I$ o
/ r/ b. S3 a; u7 x7 M3 FMsgHdr.h
2 R, s" E$ U; ]3 {, a: _' J! t#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
y! v, V: k# ]1 f+ k7 y8 M0 `#define PACKETTYPE_ALLOW_PARTY (DWORD)0x881002438 I( y9 i1 I1 _3 }! R) R; o4 A, p
2 i3 e( b% z' {1 O, I
* r: o' G/ O9 x% B# N
5 u* B. c' X$ ^+ B% \! g" k3 [
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