|
|
如何让你的盾牌发光: Z- u% {) S( E6 w' P0 z) K! C$ W
打开文件ModelObject.cpp$ {: P: ~ s' N% A" P/ S% L
搜索:
4 L, O. S7 o K7 y3 F- L& L
$ Y* j9 B2 y) ~' ]9 l% q
9 X! g* g0 t5 w( B, q: r
. j. ~9 w/ l, e! }1 ]/ hvoid CModelObject::CreateWeaponEffect( int nParts, DWORD dwItemKind3, const D3DXMATRIX *pmWorld, int nType, int nLevel, int nLevel2 )8 x/ `4 P7 {, |& J8 T6 N3 {7 g- i& |
: v5 ~& e- s. [2 q( {. U- {( Y3 M9 D p% N4 d7 Z4 n9 s5 ?: b7 i
& o. U/ g, r1 a找到下面的代码:
0 O& o e5 Q# h1 J/ _& kcase IK3_SWD : dwSfxRegular = XI_WEA_SWORD01; fOffset = 0.10f; break;* ]- K2 q3 }6 L% Q
case IK3_THSWD : dwSfxRegular = XI_WEA_TWOSWORD01; fOffset = 0.00f; break;" f! n U: K9 Y/ S6 P
case IK3_AXE : dwSfxRegular = XI_WEA_AXE01; fOffset = 0.10f; break;; f! O1 o. s! u* b9 Y0 n0 M, E$ e' m# p
case IK3_THAXE : dwSfxRegular = XI_WEA_TWOAXE01; fOffset = 0.10f; break;6 q% W, p1 h& a" Z: k( x
case IK3_YOYO : dwSfxRegular = XI_WEA_YOYO01; fOffset = 0.00f; break;
- D- S0 m; j, x0 d; Q! ecase IK3_KNUCKLEHAMMER : dwSfxRegular = XI_WEA_KNUCK01; fOffset = 0.10f; break;
% l) k4 l; Q2 x( ~, c+ v, Xcase IK3_CHEERSTICK : dwSfxRegular = XI_WEA_STICK01; fOffset = 0.00f; break;! p' e1 l) B4 M0 g# I: ?2 x3 c
case IK3_STAFF : dwSfxRegular = XI_WEA_STAFF01; fOffset = 0.00f; break;' a6 I7 U5 }3 \8 J4 h, f) I9 `9 R
case IK3_CROSSBOW : dwSfxRegular = XI_WEA_CROSSBOW01; fOffset = 0.10f; break;; ^& \' o5 d, R$ i i1 s: A; t9 L: s
case IK3_BOW : dwSfxRegular = XI_WEA_BOW01; fOffset = 0.00f; break;' }0 R5 Z& f6 h! P/ z; C8 G
case IK3_WAND : dwSfxRegular = XI_WEA_WAND01; fOffset = 0.10f; break;1 H. H6 {# t1 {8 P* L; z6 U
case IK3_MAGICBARUNA : dwSfxRegular = XI_WEA_MAGICBOOK01;fOffset = 0.00f; break;# c; V7 y% M! W: ^# s
case IK3_ZEMBARUNA : dwSfxRegular = XI_WEA_FORCEZEM01; fOffset = 0.00f; break;% T; z* u- g6 D) J& p- P. i U& T) ~; m
. g2 O) I7 N s3 w: p# t5 T4 b, ^
3 ?8 x8 g5 ~: j, ]/ k4 D* {
" F( t" ^. p1 K6 t( b. t. n# [7 f( l7 t8 Q6 W7 B& r! }& b
添加下面的代码:
$ R2 X' d5 F R: t" s: B, q) f+ ~# q% {& ]: N
! v6 E4 J* j% [& Z p/ t$ k; Q& X* P
/ Q; y0 }3 ]% f" o O# Mcase IK3_SHIELD : dwSfxRegular = XI_WEA_FORCEZEM01; fOffset = 0.00f; break;*我使用了XI_WEA_FORCEZEM01 sfx 因为我不知道别的会不会出现问题^^
" N8 k' _9 ], @/ L9 T% a! F/ u' H7 L& w9 X" @
*你可以使用同样的方法添加其他部分的发光 ^^3 d' U9 J( L: j4 c/ f* }
$ X- F8 L! ?( c1 W4 C) G' \
* ]7 T1 h8 J0 G, C
|
|