|
|
你好
. o- V% J; z% h. @( [6 W7 o7 y, g, O1 P) Z/ {( S" m4 g/ ]7 g
正如最近发布的,因为只有解脱滚动雾。! }0 i/ ]2 ]. z0 \* M, p: e
3 |4 _+ H' B5 r; d( Y# F D在这里发表我现在100%确保运作滚动。: ~0 x5 J% {% B6 B2 F, y! }
9 ]8 Q+ o) V+ ]; M3 f
灵魂束缚你的武器。
& w& `7 ~( Q1 @& S' a- k$ a3 ^
! e1 M! ]7 ~7 P. W: W7 I8 `% T8 ]
3 U% F8 q' u7 X1 c3 x6 g
8 a5 H4 \% b, c: k! q, V让我们开始吧。
- b0 M) q, q" z1 K/ E' y* U$ g. r
首先,我们打开您的的世界DPSrvr.h源服务器的文件夹。6 }- J! g1 C0 o- s
& `% F* h6 S7 H! |" m并寻找( H' |% ]9 g/ R/ p6 |/ j
?: I% d- T) I* L8 _" X7 U
代码:
$ |6 a$ `/ r( l BOOL DoUseItemTarget_ItemLevelDown( CUser* pUser, CItemElem* pMaterial, CItemElem* pTarget );
1 n- H. N2 D/ V& F7 r% G4 A
4 b( E6 \+ c) p5 L' A: G4 q# Q其中,是+ O5 S2 k1 ]% V7 o" P
# { j1 _9 v) A+ Z% l代码:0 b: P! R8 T2 r, A) A* }
BOOL UnbindScroll( CUser* pUser, CItemElem* pMaterial, CItemElem* pTarget );
/ C9 n$ {" i" R/ h/ D, z3 G
# S- q: T7 s7 n4 @; ?然后,她看起来到DPSrvr.cpp
8 B, G1 N" H- F& d* J; {* ?+ e5 U' p T l1 Q6 ~0 f
代码:# e& E2 h; j0 M& ]$ X, f- b/ o. }
case II_SYS_SYS_SCR_LEVELDOWN01:
2 t, U* ^0 J: u% ]3 W+ q8 U case II_SYS_SYS_SCR_LEVELDOWN02:
9 B5 B, U1 o- B b = DoUseItemTarget_ItemLevelDown( pUser, pMaterial, pTarget );
2 z! m5 S- c: a7 c3 P break;
" _' b5 K% Z0 l& K- P) Z9 g default:% ]( Y# k/ u9 h; M( [( e) n- R
break;
P/ F$ x5 J9 l: { }. U) h; Z% e- d/ r3 m/ W6 \
if( b )
+ T' k7 M; y8 f; M, m 5 _9 P8 F1 u+ y7 Q
取代它8 u7 r7 A3 P* H- @3 t1 y
$ F; Y. R) t2 Y2 Y. d4 B/ {6 ]
代码:
7 Q# j8 e/ \1 ` case II_SYS_SYS_SCR_LEVELDOWN01:$ r4 C o3 y/ u: v
case II_SYS_SYS_SCR_LEVELDOWN02:
/ K J4 i* M/ \9 ` b = DoUseItemTarget_ItemLevelDown( pUser, pMaterial, pTarget );
' I7 }7 n( B8 `9 I1 O" o break;2 Z( G3 v {, @/ O7 c# |
case II_CHR_SYS_SCR_UNBIND:
( q" P7 k, R" ^ b = UnbindScroll(pUser, pMaterial, pTarget); " z5 _9 p! V& n v$ D# o
break; ) z4 ]! l, X- u/ b& }
default:
+ J! d% l; Z; u! Z7 ?1 u( P9 \3 O break;
5 V. _- S1 m. m6 Z5 v" p8 ~ }
: W7 D) r( i! l! |7 {( Z! K if( b )
- o2 i4 a- j) D& T" M8 x
/ G4 @% f/ @# t( E6 O& T接下来,你找, A% q7 \* Z8 M: R, M
; c! n( Y2 e! R2 E3 X5 R代码:
, e5 I" L- t7 i( i1 g4 m% H else
' ^! h* ^$ j6 X" Z6 D7 e pUser->AddDefinedText( TID_GAME_ITEM_LEVELDOWN01 );
5 x9 ?, g7 |/ g/ }& z# P1 @ i( y5 A) m& y8 w5 ] ?8 C
return FALSE;
5 \+ A$ ~) s9 m1 T0 D% L4 o}
7 G4 C$ d) }6 z5 i0 J5 c" ^1 h5 S6 F1 @/ l% ]
其中,是' L) j4 f# T P2 f6 o
( i/ K0 t% Z7 V, `, f y. ^! X, W
代码:
+ X1 y/ z+ k# i3 D. F9 a1 K/ ]BOOL CDPSrvr::UnbindScroll( CUser* pUser, CItemElem* pMaterial, CItemElem* pTarget )
' `1 l( Y% k8 N% Y, ]{ ! n0 s; I- \0 j7 W1 n7 h6 A' S
if( pTarget->IsFlag(CItemElem::binds) && pMaterial->m_dwItemId == II_CHR_SYS_SCR_UNBIND ) . C4 g* e& f7 s. ?4 p8 W
{ ! n4 I# m, g* T) y+ o
pTarget->ResetFlag(CItemElem::binds); 0 Q, l: w3 l. r t/ W8 ~
pUser->UpdateItem( (BYTE)( pTarget->m_dwObjId ), UI_FLAG, MAKELONG( pTarget->m_dwObjIndex, pTarget->m_byFlag ) ); 6 X% k3 o+ p9 ^% P6 }
+ K* k. A8 h: l2 V9 B
// log
: u, g# c3 Q r& Z$ C; A LogItemInfo log; ) f* a; X) R( d" b
log.Action = "r";
b8 x) P3 G/ Q& t9 J; } a log.SendName = pUser->GetName();
% S3 N) U' ^' D6 `- L; ? log.RecvName = "::binds";
% D, P1 Z: F: ^; Y0 N9 y, r log.WorldId = pUser->GetWorld()->GetID(); ; i7 T" C, J) J& U6 @8 x
log.Gold = pUser->GetGold(); & M, K4 p5 C3 D; S0 g2 [- d
log.Gold2 = pUser->GetGold();
4 z6 T: J' U' H$ T# a OnLogItem( log, pTarget, 1 );
$ J& x m4 [, ]( c8 m& [ return TRUE; / N' ~$ d% U- x; P. i
} ! o0 p% t3 r+ ?# Y; [4 X
else
2 z$ {4 a* N$ b0 n" | pUser->AddText("Item ist bereits entbunden.");
# Y* r. Y; S; k' D, a6 C! y4 I7 L) \) r4 L# l2 B- `
return FALSE;
2 H5 \: T* }" B' S; z1 N}
- T! f) D7 R5 V8 ]6 j/ g0 j1 c9 v9 l3 d" r0 O7 {3 E
那么,你必须定义在defineItem.h II_CHR_SYS_SCR_UNBIND。
5 g& n* Q8 I" F ?9 u" |" g* [. H. ?! P, N# i& s( d
接下来,您在您的Spec_Item.txt以下。$ S' G; c+ j5 E! `
s; {+ E+ _% H% I0 w+ X
- u% k; s( ~1 M% y5 Y% d2 Q
代码:* V) V1 d a2 S5 a/ | ~* E& ^, C
11 II_CHR_SYS_SCR_UNBIND IDS_ITEM_TXT_101111 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 200000000 = = = = = = = 0 = = 1 1 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = EXT_ITEM WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Itm_SysSysScrAwakeSafe01.dds""" 0 """""" IDS_ITEM_TXT_101112 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0
# @3 i" Z% c3 d5 G* t6 f
! F/ W7 p/ X8 }6 s" GPropItem.txt.txt在电路中仍. l$ I) S3 _9 q# _4 a2 E0 t
, O1 L6 {; M* ~- I+ ]7 O2 f( r
代码:
$ l3 q0 q6 `7 G- c( U3 M* ~. n1 rIDS_ITEM_TXT_101111 滚动的解脱- L$ h( w" @+ o. G/ k
IDS_ITEM_TXT_101112 与此角色,你可以释放绑定的对象。
' f. t/ U$ p; w6 l( N5 W: X: a
+ _! L+ {5 o0 |5 u" O, u# `
8 Z+ C2 p' t4 G y: y v所以这是一个很多乐趣。
8 e+ v( u' e2 U# t) r
0 s9 U4 L8 u2 K+ r0 P积分:
* N5 F( t5 W: [0 {" wincestus为源3 K" c0 a7 ~0 I- _. s/ C
shuya83的资源节
6 \+ d" f9 k, X" o0 ^- F( D
( U/ w2 s- w+ D, }
, e; H$ ^) u' C/ u! I |
|