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这是如何改变其颜色。武器摆动Open Mover.cpp first. /contribute打开Mover.cpp第一。/贡献+ q2 ?3 m. [& M0 s
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if( IsPlayer() )9 X$ I( S2 s1 N% `; j; J8 j& A
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int nOption = 0;
5 \: x# C5 p5 E( s: x. k DWORD dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );* @& a! Q$ j: f# }1 p5 [
if( IsActiveMover() )
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CItemElem *pItemElem = GetWeaponItem();
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nOption = pItemElem->GetAbilityOption();
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else
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// Ÿ Ç÷1àì¾î′ ÆäàìÅ©¾ÆàìÅÛàì1Ç·Î ¿©±a¼-¿¡¼- °aà» »©¿Â′ù.
) _( ?1 J; d. S. g& j: W0 I nOption = m_aEquipInfo[PARTS_RWEAPON].nOption & 0xFF;3 H! k: C& V. o1 l
}
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if( nOption == 10 )+ _3 x1 O( ~0 k% J ~' U5 B3 L
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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1 C/ Y- i# T, f- F dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );0 Q* F% {5 L/ b* p r2 |
else if( nOption >= 5 ), g; D( S# C( a9 a# |0 V8 F
dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );6 {) n' \) {: y; R7 _) V' q
else if( nOption >= 3)
. k" O$ ~) `: Y dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
' ^8 x/ ^8 m5 R+ s, c7 Z else if( nOption >= 1 )
% M9 u7 \0 ]! o- j dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
0 s$ c) j$ l) |8 P2 j else
; x5 e( |0 P& Y# n$ P! d dwColor = D3DCOLOR_ARGB( XXX, XXX, XXX, XXX );
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! X. C& Z9 o' Z. u/ N" [ pModel->MakeSWDForce( PARTS_RWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );
! q/ g: I6 t6 V3 z6 B pModel->MakeSWDForce( PARTS_LWEAPON, pItemProp->dwItemKind3, (dwOption & MOP_HITSLOW) ? TRUE : FALSE, dwColor, m_fAniSpeed );* w B. r+ k5 a) n% @/ w# Q- @
}Change the values after D3DCOLOR_ARGB ( XXX, XXX, XXX, XXX );改变值D3DCOLOR_ARGB后(XXX,XXX,XXX,XXX);. _1 M$ p5 ~1 J/ s
Using the following macros work as well I believe:使用下列宏工作我相信:! g+ [8 M0 ` v3 X+ Q& U
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Code:代码:5 J$ q, ~1 o% H8 T1 e- ~8 t( h; p
D3DCOLOR_XYUV L; F& f. ?' T) |/ \" e% W
D3DCOLOR_AYUV
8 Q% `) L. A: e8 dD3DCOLOR_ARGB
' n4 G, ]' G2 L5 X/ m( T( i+ x% SD3DCOLOR_RGBA' S8 O. i/ B9 b1 x5 ^0 u, m
D3DCOLOR_XRGB- p' {3 c1 o$ l6 r) i( b0 A
D3DCOLOR_COLORVALUEObviously if you set a new D3DCOLOR type you also have to change the values as well. 显然如果你设定一个新的D3DCOLOR类型你也必须改变的价值。RGBA = red green blue alpha, so change the first three to the colors you desire and the fourth to the alpha level. RGBA红绿蓝色=阿尔法,所以改变前三个颜色你欲望和四年级到α-水平。With XRGB you would have no alpha, just XXX, XXX, XXX. 与XRGB就没有阿尔法,只是XXX,XXX,XXX。Do note that black is impossible unless you do heavy alterations to the source.黑色是不可能做的注意,除非你重修改源。
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The format works this way: 255, 255, 255, 0. 这样做的格式:255、255、255 0。The numbers are Red, Blue, Green, Alpha. 这些数字都是红色、蓝色、绿色、α波。Change each value from 0 to 255 as you wish.改变每个值从0到255随你的便。
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3 X# L; H% S* ~inb4 every nub server does this /ridi每一个关键inb4这/ ridi服务器9 b d7 ?6 p7 P! r0 {
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