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CUser* pLeader = g_UserMng.GetUserByPlayerID( uLeaderid ); ) J- h7 [' }( G6 k
- N. E4 p" K) k, l) O if( IsValidObj( pLeader ) )3 F8 e/ a& W: Y0 x/ }3 J! |
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if( uMember > 0 )
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替换为
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//没找到名字,将szMemberName当id使用& W: x4 F7 {6 p( ]' k+ E
u_long uId = (u_long)atoi(szMemberName);
! d3 \8 ^* S+ Z. n$ I/ T6 L if (uId > 0)
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/ z0 a+ Y2 I. i3 ^4 O0 L PlayerData* pData = CPlayerDataCenter::GetInstance()->GetPlayerData(uId);, w9 K6 m# M6 L1 O
if (pData)* K$ z3 S& Y- n3 T
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uMember = uId;
) B7 T$ @6 h, t5 x7 Z strcpy(szMemberName,pData->szPlayer);
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//////////////////////////////////////////////////////////////////////////+ x5 }: T% }) j
CUser* pLeader = g_UserMng.GetUserByPlayerID( uLeaderid );
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$ }) U/ N" c( x5 Q if( IsValidObj( pLeader ) ), N. w3 F$ g% e ^/ S
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if( uMember > 0 )/ O) j w2 J; b. E2 t( u- k( o% q
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if (pLeader->m_idPlayer == uMember)
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