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propMover.txt! _; e# K4 @0 o" o) W1 ]/ j
propMover.txt.txt
: T: e: A$ U# E7 A/ npropMoverEx.inc
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在服务器上找出以上三个文件!3 s8 A) o, Q1 A2 m! Y; M: e
先来打开
( Q4 d) n+ Q4 K8 {+ r: o1 N0 K. lpropMover.txt.txt 怪物的名称大家都知吧!查找 优秀的奇昆工头
( v* G$ x# M u' w& wIDS_PROPMOVER_TXT_000786 优秀的奇昆工头7 Y8 C+ F7 [4 C6 G2 x% _
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接下来打开表
+ Q' D M. Y* d" }. EpropMover.txt
& D# ^- B& Z1 d0 ^: O$ f% C查找我们刚才在propMover.txt.txt 表中 IDS_PROPMOVER_TXT_000786查找
: e s% s& V* ~7 |MI_DU_DKKEAKOON7 IDS_PROPMOVER_TXT_000786 AII_MONSTER 15 20 161 137 160 143 = BELLI_MELEE = 88 = = RANK_BOSS 0 = 1 = 1555 1675 II_WEA_MOB_MONSTER4_ATK1 II_WEA_MOB_MONSTER4_ATK2 II_WEA_MOB_MONSTER4_ATK3 = = = = = = = = 1000 3000 531850 100 120 130 0 = 5 1 = 0.08 = 0 = = = 99 0.3 0 -0.3 0 0 1500 = = = = 1000 586440 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_0007878 r. @6 r! {( g; y0 i
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在这里我们只要是找出怪物真实的名称MI_DU_DKKEAKOON72 p3 {2 t3 ~" F6 F5 x1 W4 o, q
现在就可以打开表propMoverEx.inc中查找MI_DU_DKKEAKOON7这个怪物真实名称!!查找出以下代码$ ?6 z2 X+ O- Z/ S, H7 {2 c) i; o5 f
MI_DU_DKKEAKOON7/ {8 g$ W3 _1 |) t8 F2 Z( O) o
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Maxitem = 5; 这里的5字就是怪物死后要掉落物品的数量!7 A5 L8 A8 n Q% l# Q) ^
DropGold(1500, 1852);/ d: \6 L3 N6 Y) {* C- w
DropItem(II_GEN_JEW_RIN_STRRING, 4166000, 4, 1); II_GEN_JEW_RIN_STRRING这个是物品真实名称
% k6 A) h3 {0 ~ E# m: P! |+ C: fDropItem(II_GEN_JEW_RIN_INTRING, 4166000, 4, 1); 4166000这是掉落率!!4是掉落物品精炼+4 ;后面的1是一次掉落1个,可叠加物品可以写超过1,如写10,则捡起为1-10个物品。! v8 X9 d9 {# k% r# ?; u( ~
DropKind(IK3_SWD, 6, 6);
2 G5 Q6 K- G3 k* J( M" sDropKind(IK3_AXE, 6, 6);
* Z' r! p$ e. V' a( Q5 zDropKind(IK3_CHEERSTICK, 6, 6);; e: E, p5 E7 B8 r2 t! q. y+ a% g" t
DropKind(IK3_KNUCKLEHAMMER, 6, 6);
8 N- j3 C8 l6 [. N; bDropKind(IK3_WAND, 6, 6);2 u% n& X( o3 P( x& F( P- p
DropKind(IK3_STAFF, 6, 6);
! y4 Z) m/ z5 ?& j$ N" g" EDropKind(IK3_HELMET, 6, 6);; i( r$ g; t1 V' }
DropKind(IK3_SUIT, 6, 6);" }$ K9 B9 c6 K0 D$ k; }4 S
DropKind(IK3_GAUNTLET, 6, 6);
9 N( i P$ T- q$ jDropKind(IK3_BOOTS, 6, 6);
# [3 ~7 i) ?" ^; t" Z% @, }/ b7 O* aDropKind(IK3_SHIELD, 6, 6);2 u: L2 H. l! h9 U+ w
DropKind(IK3_BOW, 6, 6);
* i8 I6 ?: [7 C9 P; Z4 QDropKind(IK3_YOYO, 6, 6);
1 I2 ]8 ]( P0 A% ODropItem(II_GEN_MAT_ELE_DESERT, 7500000, 0, 1); //加己 墨靛3 0.25%+ }& r' i* R) a, ^' H" a g7 ~0 N: G
DropItem(II_GEN_MAT_ELE_DESERT, 15000000, 0, 1); //加己 墨靛2 0.5%
/ _4 T6 _% X1 Z6 dDropItem(II_GEN_MAT_ORICHALCUM01, 11262500, 0, 1);
+ `+ M: r/ T" t* \/ i0 `- j) }9 W' }DropItem(II_GEN_MAT_MOONSTONE, 920000, 0, 1);
; \! V- L9 D1 X6 [m_nAttackFirstRange = 10;. D0 F' e* C- C1 F( W
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#Scan+ O+ E; b9 ?3 r& J. e* w5 A+ Q! I
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#battle
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