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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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代码:
q1 V4 [- g/ K: q4 Qvoid CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
$ d* O- y# t4 i: @+ q+ u0 [ m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );: L2 @1 w/ w( a6 A
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
6 F- H3 Q, N. I#if __VER >= 9 // __S_9_ADD
2 q8 C e6 x; \& q Q! r m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );4 {; F$ \; j4 g8 F. H
#endif // __S_9_ADD
- z' j9 h) R, C6 ]5 x! N; f m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );; s# s$ A: v; Q) A3 _/ D7 {! C. s
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
( |1 A* _! r0 s m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
* }/ i) t( l' J" k0 G( d#if __VER >= 9 // __S_9_ADD
( v2 A. W) V; t m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );; @4 c) n J6 G3 d w0 ?0 n3 f
#endif // __S_9_ADD+ f- E% W) O+ `( W) @) y: D$ d
, h" A2 Q4 a) t& g#ifdef __JEFF_11_47 ~* n3 D) K$ M l/ z5 A/ d
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
2 H( v4 |% o% c, }#endif // __JEFF_11_4
1 t$ z' q( A/ l/ ?& X3 A# D: Q if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
7 \+ P. ]* K6 M _: [#ifdef __JEFF_11_4
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, s3 Q8 x9 k1 N- z- y% r3 k* A3 c#endif // __JEFF_11_4
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4 d5 s' U9 } x M- U. d m_pRevival->EnableWindow( FALSE );
_+ ]# H3 J; `$ p else
/ e4 h* V" L4 F! u" S: ]2 E m_pRevival->EnableWindow( TRUE );9 R$ j- D9 M3 A+ X8 `
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );0 r J( w* B* J0 ~
" i5 x% G- c! l8 o% l7 o if(pWndWebBox)) C& a0 e# y. g4 a6 O' y2 \0 R
pWndWebBox->Destroy();
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" E# h; H# {' j! C7 k#ifdef __NEW_WEB_BOX
' R( b' Q" o1 ~& n* O9 E: Q5 p CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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! n1 X' u% H$ r; Q, o if( pWndHelperWebBox )
+ _8 q- o O. p" f6 @$ j pWndHelperWebBox->Destroy();! j( Q4 O! T3 U; ]' s
#else // __NEW_WEB_BOX- m% o" x! ?: q6 N Z9 B
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );+ M. o( z! J# p" N# E1 l
7 j( z* C' G, j& o a if(pWndWebBox2)
! B1 j+ k* o' H* ?4 F8 ?- t2 J pWndWebBox2->Destroy(); E3 Z" r, t$ P4 l
#endif // __NEW_WEB_BOX( E- T/ o, t3 L2 v3 B6 Q
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m_wndTitleBar.SetVisible( FALSE );: I6 o- i# D/ M' g; O0 Z
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#if __VER >= 9 // __S_9_ADD% T0 _- U9 h$ [( d# F$ r& X
/*if( m_pLodeLight )# H' t! j4 f, e# d* Y
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);6 i: P( z4 D4 y- { w+ @
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);* w( i* s, ?) |' C7 i/ l) q+ C
m_pRevival->SetWndRect( LodeLightRect, TRUE );
\) U T, T0 C7 Z- J; k/ k m_pShop->SetWndRect( RevivalRect, TRUE );1 _3 }3 x: h5 x9 O6 B! ^: Y4 W% B
/ O$ w# n+ V8 s, C, P, `3 S: e9 L m_pLodeLight->EnableWindow( FALSE );
4 {, P7 Z: J' y& x4 |) p( [ //m_pLodeLight->SetVisible( FALSE ); 9 i3 |. w7 V7 r* T9 U, J: q
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// crect = m_pLodeStar->GetWindowRect(TRUE);
" {/ w& k2 P0 j2 @/ c- a$ Z// crect.top += 2;0 [( G$ A5 j: }1 w2 N n
// crect.bottom += 2;' x# a% _, j% \: S
// m_pLodeStar->SetWndRect( crect, TRUE );$ \. `* {4 [$ ?
// crect = m_pRevival->GetWindowRect(TRUE);
8 x X5 v3 z3 O; `// crect.top += 8;9 G9 D, b1 l; i8 J6 w. O) k
// crect.bottom += 8;
, u3 n2 X) q& O: u2 j7 K- j// m_pRevival->SetWndRect( crect, TRUE );3 E) S# G0 ? A! O6 r$ K" W
0 |6 M& l! w# e* k* U' g// crect = GetWndRect();4 D y6 `( f7 H4 I% n) m2 T
// crect.bottom -= 31;$ r, S1 L' @, e8 @# I
// SetWndRect( crect, TRUE );
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#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
. J9 G& h5 b- }7 \* o CRect rectRoot = m_pWndRoot->GetLayoutRect();
: f L* d0 l/ B m1 v& c CRect rectWindow = GetWindowRect();
{" R1 A* B N CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );9 V) c* D% w2 F5 r3 n1 m! X
Move( point );3 i1 A) A& L/ S$ b, D( }, J6 n( J& H
}
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# W7 [$ ]" K1 N( u" J- v现在,您可以生成以下的NPC:
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1 O* A0 n2 F9 J代码:$ ^, e& x; [2 x9 ?' Z1 a6 Y
MaDa_LodeLightSaintmorning) O3 d5 P* J/ i5 B: _
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MaSa_LodeLightFlaris
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Code:
5 E/ r( B2 R- F6 p J; CMaFl_LodeLight
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4 Z7 C0 ?0 U% Q* T$ I<-- You just have to add
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/ @, f4 |- o0 \( p4 A9 bAddMenu( MMI_MARKING );
' V% Z7 ^" o- }) N7 Uto an NPC!
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