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这仅仅是一个片断的教程,所以我不会解释非常多。: a* J; M) {# U0 n) U& X
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WndField.cpp在CWndRevival类:, o% {7 a- X2 Q0 x
7 _: E0 r' X7 z3 |) n代码:* S+ D% u, i* A. o2 r9 a
void CWndRevival::OnInitialUpdate() 0 q7 e5 o! Y/ Y8 ?
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CWndNeuz::OnInitialUpdate(); # L1 W% L& I3 z; {4 r
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );4 z3 Q6 c( V2 F: u; a! L7 S
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );7 D, b( p% l2 o2 f$ z
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
4 Z0 {( L* p8 H3 K#if __VER >= 9 // __S_9_ADD
" x- V" Z( \3 z/ P8 F! y0 H: ?( P m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
9 H) c) i3 d( A! M. s#endif // __S_9_ADD
5 |, P( X! C+ F8 S+ u1 ` F1 D m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );, Z" M# C8 M9 x' x
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
, H3 {1 o7 I9 V Q m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
3 e% v% _: k$ ~5 b#if __VER >= 9 // __S_9_ADD
; X, Y4 y# l a) F- N3 V m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );, P8 ^1 C4 b' K. i
#endif // __S_9_ADD
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4 \7 R1 K2 m# H5 l. v* s#ifdef __JEFF_11_4
0 a- |! U, T9 j. q' `/ }' d3 U BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena();
. m! @/ I3 i2 I#endif // __JEFF_11_4
8 l5 U0 r. K* s2 p if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )
# S$ e$ k7 ^" i+ G$ c- n+ n#ifdef __JEFF_11_4
3 n* d" `) D# w- w. c# B* I2 [ || bArena
3 t4 b/ i! | R2 h# v" Y#endif // __JEFF_11_41 {" y W0 l) b9 m+ `( X- J! ~4 n
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );) ?6 Z1 _$ |8 f' E* g6 Z
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if(pWndWebBox)# @; [6 Q4 V4 C& ~1 o2 S
pWndWebBox->Destroy();
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#ifdef __NEW_WEB_BOX. u. @: A6 i) `- _4 k. C( x
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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6 W8 Q+ @! G5 e2 m- U4 g. C% w: l if( pWndHelperWebBox )1 V3 \# A2 F3 `$ q# C/ G) M; v! p# V
pWndHelperWebBox->Destroy();
# ` j( |8 J1 z/ h0 V7 Y+ b#else // __NEW_WEB_BOX5 i% p3 Q& k) A$ j0 F
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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$ c8 a0 f& }* M8 A if(pWndWebBox2)
2 l' [$ U. b; R; | pWndWebBox2->Destroy();( [, Q; b0 @! ~. O) P: X
#endif // __NEW_WEB_BOX5 M- r2 c0 W8 L4 C3 q
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m_wndTitleBar.SetVisible( FALSE );/ r" w! r9 z; y% e. H" b7 B
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#if __VER >= 9 // __S_9_ADD
( K# _3 e. X n+ ?/ { /*if( m_pLodeLight )8 F9 i( A' J# T( Q9 s; W) p
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
; k* b) R8 R4 ~" m5 U4 l7 p CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);
( U% r1 n- l+ j" Y+ \ m_pRevival->SetWndRect( LodeLightRect, TRUE );
1 h5 \! y: M# l m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
- ?2 v! x9 E* V0 T //m_pLodeLight->SetVisible( FALSE );
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// crect = m_pLodeStar->GetWindowRect(TRUE); k4 f2 M8 c( i& d4 Z8 h
// crect.top += 2;
. v- i3 x2 F h& W// crect.bottom += 2;0 t6 f, x% V/ ]0 T8 b" g
// m_pLodeStar->SetWndRect( crect, TRUE );% a3 r' T; K) ]3 I1 v1 h
// crect = m_pRevival->GetWindowRect(TRUE);) D& |( z# T' b5 l* u
// crect.top += 8;8 X K( @* W! n. @+ ?% c5 M# f
// crect.bottom += 8;7 [7 o4 s& K0 ^" l i
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
2 L; a7 _6 t4 x1 x; y// crect.bottom -= 31;( V' R5 b& F2 X; w: ^7 K/ P
// SetWndRect( crect, TRUE );
# n) v W9 }( h }*/
5 Y' Q# R. q, J G# R9 A#endif // __S_9_ADD
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" A; m5 C& l: w3 y // °?àìá? à§?êà?·? 3a?à°? ??±a2 E( f! r* d r& L# b0 q
CRect rectRoot = m_pWndRoot->GetLayoutRect();
K4 q1 j' j. h }8 B N CRect rectWindow = GetWindowRect();+ I4 [' J) b: N0 w6 {! S% u' p5 r
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
0 I0 |! Y; N) J Move( point );3 Y5 j4 Y) D* @- m" S l
}
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5 S% f( l/ k- D) u现在,您可以生成以下的NPC:, d; J& `( P; H/ t. ]
Darkon
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代码:* [5 u* J- Q% l+ g
MaDa_LodeLightSaintmorning- D" V/ F# ^7 U6 @% {$ @! @ e; {& G
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MaSa_LodeLightFlaris1 w5 _, l! K/ `5 K1 ?$ i# ?& y
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Code:3 b% M9 V; p) Q1 I8 W0 y6 \$ s
MaFl_LodeLight- o5 o% ^/ |2 j: Z, L
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<-- You just have to add 6 g1 c# Z5 |) X4 X( N0 m
Code:; L' [4 S3 y3 |' z# `
AddMenu( MMI_MARKING );
' C8 d# |! M5 z1 d4 P0 O* j: S: s7 Oto an NPC!
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