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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)% l9 ^/ F" }- R8 K% i4 [% b" F* ^
+ w% `0 W; ?! C8 M很简单,你所要做的是创建euhc屏幕或负载。4 D( R% H# J/ ^$ a* d- O
: b1 p3 V6 s1 y0 P3 hEinfahc在itheme.cpp
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代码:3 }# l8 w: o# k0 R/ _) h
BOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)
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& z, l: y( J. ^: J: |寻求- d; k. [3 h, m0 U, H
7 r! a T/ r0 E) T4 i代码:4 U' i% M( M* Q3 h* I' {8 k {' k
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );, f( s. F7 p N
( ~& P' A' ~1 g; K" C; g: r% q并更换. g" B2 ~ ]$ |9 ~5 s
% Z B$ ~. B% L. W8 i代码:
: O1 {9 Y. b1 g# j1 v#define __RANDOM_WALLPAPER
* O5 e; c7 x: u! Z# {: e#ifdef __RANDOM_WALLPAPER3 B4 X. q/ g- G% `, ?) s( R& z. X& i
CString Filename;
% i3 g* f8 D4 T7 k0 j int i = xRandom(3); // 1 , 2 , or 3
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case 1 : Filename = "screen1"; break; // first screen9 [) S4 J9 g% H$ P- ~
case 2: Filename = "screen2"; break; // second screen
( q8 j2 d8 {1 A3 u ^) P; S* e case 3: Filename = "screen3"; break; // third screen7 C2 e3 E$ c, d! o' G! D0 L
default : Filename = "screen";break; // no white screen please 
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]0 t) _( k- y3 [) _+ u Filename += ".bmp"; // its a bmp 4 ?; x- Q. V/ e. V; T; s
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG$ C& n* D' V7 m+ m- r! y
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#else
$ o5 u5 g; N2 g2 W2 E- I m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );1 P z4 X+ L5 ]/ F9 l* p( S Y
#endif
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已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)
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xRandom也将产生一个0的屏幕也是为什么# }# F' B1 N! D) r7 c
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