|
|
对于那些谁需要它 - 谷歌缓存FTW。 :8 k2 e. |. C9 R' n
如果我鼓掌纯粹是我复制错误时,D/ p* v! B8 h( L; ~& t3 Q4 }
积分当然Pumbaaa。
/ Q6 J& g$ m* o5 P7 F
& f+ \4 }) B3 U) C0 AFuncTextCmd.cpp:( e) ?$ K( f7 ~: D# X1 l( F
3 K; U! r. G$ `7 _代码:, o# z7 ^+ [+ \1 y7 w
#ifdef __PARTY_FIND
2 G' C2 j4 {9 UBOOL TextCmd_getparty( CScanner& scanner )
6 C6 H j1 e2 Q) Z. g2 n$ j{
5 N# d2 T6 Z/ h#ifdef __WORLDSERVER
, R8 ^6 b2 D- J% X- ?. | CUser *pUser = (CUser*)scanner.dwValue;. h- @# h1 }. }7 Q: ^" p# {
if( pUser->m_idparty > 0 )
& L3 D4 s) r- _" H {
+ j a* B0 }2 T2 J" n$ i* D7 z pUser->AddText( "你已经加入一个公会。" );
$ W# w, a( i. t' Z/ x5 I return TRUE;
, a# R3 i- m2 U$ z5 y1 Y }0 |2 \% k9 U5 A7 L9 c0 c( J# { f
CParty *pParty;6 f6 B( g8 i' t! ^: d h9 c) r1 T
pParty = g_PartyMng.GetPartyFree();
/ a* H% z" @' E/ q if( pParty )9 E- x4 ^# Q: N6 c, p
{( j0 Q' j0 u0 p8 U; `9 |6 [9 n U5 U
g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );3 H" k2 t- V8 F) x( a: r% E% Q9 D" b
}else6 J( Z+ l1 C2 B) J! M
{; l2 `6 C5 }. g3 ?% V7 k7 G2 W+ \1 P
pUser->AddText( "抱歉,这里没有任何一个公会。" );1 j5 F. D# Z& f5 I- Z! Y
}
# M% Z8 p. A0 R3 c* t; T- d" c: r#endif% a6 z" H' u7 C
return TRUE;6 h' A3 F3 l3 ^7 \
}
4 o# I' t/ g7 w# {+ r#endif //__PARTY_FIND" L, w) x( I3 n
/ a7 D7 |# E/ S7 Y0 B7 c代码:
# K' _+ z6 o ]# RBOOL TextCmd_PartyInvite( CScanner& scanner )
! i) U- j; o; Y5 [{5 D: i, _4 A* t& X0 Z& w/ b
#ifdef __WORLDSERVER
- ~7 q0 @- F% i- e3 H% R CUser* pUser = (CUser*)scanner.dwValue;' e1 o6 Q+ p( @2 u" R! n
MoverProp* pMoverProp = NULL;
0 r) `* M% l$ c scanner.GetToken();5 l5 _& K n0 X. Y0 V) ^
#if __VER >= 11 // __SYS_PLAYER_DATA1 y" p; S4 w# g* s
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
* H% _+ B# M- x: m* [#else // __SYS_PLAYER_DATA7 R+ r3 v# ?( G; w5 d. z) v- Z
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
7 L# l+ m; n% C% @6 O( C#endif // __SYS_PLAYER_DATA/ {: i: O& b$ V: V
if( 0 < uidPlayer )8 t, i. t T& b) c+ q
{. T/ O1 Z' B! c/ ]1 l
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
2 A2 O$ w, D- T _ if( IsValidObj( pUser2 ) )- y/ U5 p) i, o
#ifdef __PARTY_FIND
& M, n @( ]+ {3 u. t6 }" O g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
- v+ {* p @) }4 v9 b3 J#else8 S% |( R, s1 z
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );
( ^. F# Y A% O& s/ T#endif //__PARTY_FIND
1 }' v0 ]2 N' B% L7 h' E else
7 i* U9 f y3 F pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );6 d. v( x% K1 ?
}$ [0 K! \# V% _7 ?1 W3 m- O. V; a
else
8 T1 E. j6 r/ U {+ V. w8 h! z, X) r% O$ B0 e& @
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
) Y! L' u9 r, u1 v$ v! E }" I! _/ m4 f+ D! `- n
#endif // __WORLDSERVER! q, g1 P6 Y& g _0 k; C
+ O* t+ k) j1 K4 P2 m# |
return TRUE;
( T2 X! h1 H( V) k}1 [5 y+ s4 C7 X2 o3 V* s' W
) U9 b; j% ^* T$ n+ E+ _% B9 |
代码:
% x& N8 o; R1 u3 M+ e' W; i#ifdef __PARTY_FIND
; n# l" f' X M$ q' ^( Y ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )' j" M+ d$ \7 P9 V6 F- `2 W4 j, z$ A
#endif //__PARTY_FIND/ @6 K! N! k: q8 j% L7 i1 Z
DPClient.cpp;
; F: O( e& A# J P# TCode:6 A. y* J! f* K( j4 Y" r9 z
void CDPClient::OnPartyRequest( CAr & ar )
1 n" T, V8 ] Z$ f4 C{
6 d. W, L: I' p; f5 C. f u_long uLeader, uMember; h/ U; D' ?- k U/ u& y
0 w- M! E' U. U. F) l5 s5 o BOOL bTroup
- t" T7 ]0 v/ X j) c- ~4 ^#ifdef __PARTY_FIND- r" l( b$ W4 ~8 v& A6 L
, bPartyFind
0 j1 u( F3 w }; m#endif// __PARTY_FIND% f) l" T* b) Y
;
6 ` n7 @1 I( F& o _ LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;
, ?/ W1 K0 C/ R* p3 ]$ d8 u BYTE byLeaderSex, byMemberSex;: y8 T3 A, l- ~/ i. N' I$ U
char szLeaderName[MAX_PLAYER] = {0,};% u' z9 w. I0 n1 Q: V
ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;& z. b/ w# K- m3 J1 C
ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
p, {6 E' g- ]/ p; a2 V ar.ReadString( szLeaderName, MAX_PLAYER );
9 ~; N; v( N$ ^# N ` ar >> bTroup, P1 p( B: }0 z: Y: q; W9 K
#ifdef __PARTY_FIND2 d- O5 @, k2 l% z/ Z9 E
>> bPartyFind9 ^+ K! D2 S7 Q8 G
#endif //__PARTY_FIND
' b2 E; i1 j1 a0 Y ;# u- h* I& n6 F5 C+ {7 M
0 W! X. V0 E W/ i# v2 H1 c, @: W6 U
if( g_Option.m_bParty == FALSE )1 ^' _3 e: X$ O. f
{
9 q5 }3 g$ M1 @( [# D& V8 r SendPartyMemberCancle( uLeader, uMember, 3 );/ P8 \2 n7 `+ ]& J, V; W
return; i) c: \3 K: I5 g8 N. ^$ F
}/ y# l8 P" C6 z
9 m+ [+ M- \3 `8 o, V0 A
#ifdef __S_SERVER_UNIFY( Y c/ T3 i; V* ]3 F6 R
if( g_WndMng.m_bAllAction == FALSE )
, |+ m8 _4 \2 j/ _% } return;
* r6 y' ~: y- t' Z" @5 f, {#endif // __S_SERVER_UNIFY
# S3 ~, o* p- e# o& v X1 X! w" i' A
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );
. [0 m7 P6 u8 \0 G: b + k8 |' J/ Z( M1 b
if( pWndBaseBuf ): [, C) h2 V+ \6 v2 J
{* z8 b3 r3 | Z9 q& w& E
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );
+ l: \7 |: i# l return;( G" Q& n; _+ x7 m; k. g3 G
}4 ~* V' c5 [' f9 i
#ifdef __PARTY_FIND
# Z0 V. C7 _3 k4 s if( bPartyFind )
& {: H; l7 P* [0 J4 m {5 V G) e! r( G3 G, A
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );% `: ?" X( k" g
}else
; p; m% |( C2 |- k1 l {8 z% C" r. ? I5 U+ x h
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;8 d3 z) {! J' q; h9 {8 T# ?
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
& x2 z9 u, U' L2 T3 H8 R) `! Z g_WndMng.m_pWndPartyConfirm->Initialize();
1 ~+ C+ x$ l! ]) r }
2 t0 F) z! K6 e5 l0 O. h#else
. H6 }/ M0 `+ s g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;7 W& `0 |; e; t$ q6 n3 o. z6 y
g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );5 c- N9 U2 e3 n/ ^ i8 @5 ?! ~
g_WndMng.m_pWndPartyConfirm->Initialize();8 B9 H6 e9 _2 z0 W
#endif //__PARTY_FIND
" C9 U! v$ I, a) R( A}
: t6 w( ^- H; }+ j; S' z" S
1 b. H9 g4 F& N# F7 S# z代码:
$ G; g5 ~! b. p' K#ifdef __PARTY_FIND# y! ~- l1 R3 p; E$ V" A
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
9 C) Q! }- D6 g{2 d" z" j2 I; P) s* S+ N
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
8 P/ [ ~. w1 S- C% c ar << idLeader << idParty << bAllow;$ `6 x( _9 F% `; J8 k4 H; _
SEND( ar, this, DPID_SERVERPLAYER );) p* \) o! ?* \& T* Q
5 Q& _' ]: G/ O+ p}
" o9 Z! Q0 T- u3 ~void CDPClient::OnPartyAllowJoin( CAr & ar )$ ^! Q: P9 ]3 o7 J
{& q; x! N9 @: T5 K
ar >> g_Party.m_bAllowEnter;
) J$ B- c& B% |& T+ L. {1 ]; l}
! i0 c7 [/ s9 x a. a( d% k* g#endif //__PARTY_FIND
& [# c4 v& ^* H; E. B% wCode:5 _5 V* y. O# M" o0 G, E
#ifdef __PARTY_FIND7 x" ?$ L) d, u. L+ F& q8 M6 w
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;
# {+ O; _# b0 y$ j) w& x#endif: t* @# ?* C, \0 J) ]5 z* Y
+ U" Y4 O% g; ]+ j: s2 z5 Fparty.cpp:. `# |3 Z7 J) n _# c4 O8 }
代码:' @. T3 F' G. k T" k1 V8 c
CParty::CParty(): h- |# Z5 I& Q4 ^' ^+ [
{" h$ }) p! J5 T u/ m/ H
m_uPartyId = 0;0 n2 B X7 Q' `
m_nSizeofMember = 0;4 X. ^5 V% c4 d. G! }
memset( m_sParty, 0, sizeof(m_sParty) );
8 a3 z5 ^2 ^$ A% x4 B9 c m_nLevel = 1;
5 F. j7 m9 n4 g- U5 j) E; [ m_nExp = m_nPoint = 0;0 h% R0 e" I0 _7 p& ]* w1 E
m_nTroupsShareExp = m_nTroupeShareItem = 0;& v6 [5 D2 V' t) t5 b
m_nKindTroup = 0; // ????* w* p1 J1 f2 H! C2 e
m_nReferens = 0;3 E# a/ B+ q, w& G
m_nGetItemPlayerId = 0;
% w) N5 J8 V. A* _5 t% ]! e#ifdef __PARTY_FIND
r p+ {$ C) \! T m_bAllowEnter = TRUE;
$ R. i6 G+ \* \ g( D m#endif //__PARTY_FIND( Q% Y' [+ z& ]0 ? ]9 p
for( int i = 0 ; i < MAX_PARTYMODE ; i++ )( X3 [& C+ u8 @& M" Z
{# g' A6 x2 f" W+ B5 Z% P2 q
m_nModeTime[i] = 0;
' r) r2 W" @6 X( G/ q1 y$ p }7 m' r- E6 N1 A- X: a
m_idDuelParty = 0;
" }- }, G4 c1 u! o( y#ifdef __WORLDSERVER
- y% j) x# A' W- Z, a m_dwWorldId = 0;( i/ R- x: m" Y0 K
#endif // __WORLDSERVER
; {, ^7 X1 I: S1 L' t) M}
: n6 T, ?; [. S/ k1 Z% T% ]代码:
& l. m" R z$ ^2 Zvoid CParty::InitParty()+ \0 S% P. J5 Q* A+ Q5 b, u
{
/ F1 K/ C- O$ O! F! N m_uPartyId = 0;
; ?5 @; Q3 I: U6 C6 Z m_nSizeofMember = 0;* h! G8 c; T- e6 }' i- n' @$ T
memset( m_sParty, 0, sizeof(m_sParty) );4 p& J! q1 c4 G0 `$ F2 U9 ?! b
m_nLevel = 1;( f6 ~2 a/ R7 s" x! {
m_nExp = m_nPoint = 0;
' u! x8 L1 f { m_nTroupsShareExp = m_nTroupeShareItem = 0;# L+ V) k6 z' `$ u2 d }
m_nKindTroup = 0; // ????: C! V/ f' _5 W/ k# ~+ P) f9 w
m_nReferens = 0;
" [/ i/ r* A. S; G0 J#ifdef __PARTY_FIND4 A" z& ~; \" {. D! Z
m_bAllowEnter = TRUE;& [5 n$ B0 R7 {
#endif //__PARTY_FIND
4 m3 \' [& n! P @8 f: D! G( F5 ?7 h for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )
8 {8 l; T" d3 m" B0 _' @ {0 ?/ R) V! e# n& @7 ]% s
m_aMember[i].m_uPlayerId = 0;
; n, |" x) ]* o/ C9 {( n m_aMember[i].m_tTime = CTime::GetCurrentTime();
. z. U; r1 N9 @* ^8 I5 h m_aMember[i].m_bRemove = FALSE;, `. O8 t5 c# b, O4 w
#if __VER < 11 // __SYS_PLAYER_DATA
/ N2 H. Z) y7 s( x. s m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;' J: Q* [, _9 H; I5 t/ k' z
m_aMember[i].m_szName[0] = '\0';
3 c5 [* h x5 I1 }1 i8 {0 h0 B#endif // __SYS_PLAYER_DATA" n, f$ x8 `" t# o6 d" r- a! W
}
4 N! S! M! r2 H3 t}
4 W, j8 e& Z4 A& Z+ E% S代码:
0 h' K* h3 T& _9 K' X Q#ifdef __PARTY_FIND7 W t5 W9 D- ]7 ^3 O
CParty* CPartyMng::GetPartyFree(), J* |, m! c+ T, N: j6 P% s$ ?+ g
{1 \( ^% D: z& v4 A4 U' ?
CParty* pParty, *pPartyTmp = NULL;3 ]( a) V; m3 _ ?
if( !m_2PartyPtr.begin()->second )' f0 J; r( S) S4 L: r' `. z# O2 e
return NULL;% {$ G4 {! b* e$ L6 @5 K/ t- b
BOOL bRan = FALSE;
/ L% h' I6 N0 k/ t; r DWORD dwRand = 0;
7 B5 i5 j2 i X c3 Q if( m_2PartyPtr.end()->first >= 1 )8 z% q: R2 p5 j1 `) G
DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
0 V% P7 C" F8 Y" }; k- p, n8 p6 [" U5 E% X- {. e
for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i )
: ^7 |/ L* G9 v5 T( X. L {
# V* B9 r% J0 X" m4 G9 ~ pParty = (CParty*)i->second;* S' y" ?) q% G! w7 k" }3 B
if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )3 X* I; ~& H4 c* R F
{- s, w3 G4 ]- b, p+ ^
if( i->first > dwRand ) v7 F @5 k P& f
return pParty;* H% t- a9 I3 i7 A) a
else
2 z2 E6 J, [2 `7 Z+ n pPartyTmp = pParty;* Y/ L0 Z0 b$ ]6 S0 ` G
}% N% v: E1 @7 k! u9 M
}
0 `% f6 K. f. ^# v$ ^4 X return pPartyTmp;2 v" g# A+ s( ?! e% C9 u
}* J' t" O; S$ I- h$ z) p8 D
#endif //__PARTY_FIND( @: S: }2 @! I& |0 R1 J4 g
- n) C7 Q; s9 p7 y- l% z7 o/ p1 p1 vDPSrvr.cpp:
" Y3 q" o3 e" _代码:! M6 N1 U5 Y! P9 A
#ifdef __PARTY_FIND. W( S9 I, `! }( x9 e
void CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )
^; F7 k0 ?9 [$ @{
" G0 o6 w# a; l) p CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );* i4 I# A/ O- X, D) e
if( IsValidObj( pUser ) )8 b( ]1 E7 t& k" w$ y7 s
{; [- j! P$ Q- @" ^5 [' o
u_long idLeader, idParty;; O! v% \) i# `; @$ s4 s
BOOL bAllow;
% _/ ]) h# b! o, X/ R ar >> idLeader >> idParty >> bAllow;8 L8 L9 H( R$ @# h9 d! H
if( idLeader != pUser->m_idPlayer )
# F8 n0 Y- m5 }1 A1 d6 h& x4 W, z return;+ I( E- R+ u, K! c3 X; S
CParty *pParty = g_PartyMng.GetParty( idParty );
: K& x' |' k. X if( pParty && pParty->IsLeader( idLeader ) )& R% V3 o* [2 \/ T
pParty->m_bAllowEnter = bAllow;9 k' ?, T8 m+ t
else# F/ o) B$ M! a8 n
return;$ h9 N* g# z# p0 c& ?
3 Q1 u$ R$ H7 |6 ^ CUser *pMember;
5 y! i* S1 j4 A) k. I) J5 v3 @ for( int i = 0; i < pParty->m_nSizeofMember; i++ )+ a+ h7 I1 o% E& ^1 Q
{
+ C- z$ }% F7 T" Z pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );2 ?' M1 @/ Z; g) q, O( B: M1 R
if( IsValidObj( (CObj*)pMember ) ): v' D1 S, J7 f
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
( i/ M! e* g P. _1 l) p }
' Y+ n# l, g2 i \* u6 | }
# ]" E( a2 n9 r i! w4 }% M0 L}3 ^$ u# F$ j- j$ J- g
#endif //__PARTY_FIND0 P, A& k& {/ ~: F4 c4 @) k: o% `! ~
6 Q0 \ ?" F, p! [3 b2 n' I+ E
代码:9 f7 I) V8 a; H4 k7 }4 S3 W
#ifdef __PARTY_FIND- z! i/ L. W9 s# O _) ?
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );+ n; e7 C' M* ]6 y- t) S+ u# J- ?
#endif //__PARTY_FIND
! F6 U- O! }3 r$ N) E+ }
. E4 ?& D" P! d2 xvoid CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
+ \* q0 \; `+ ^( m) `{
: |8 T$ |; C7 }8 f7 p( g m u_long uLeaderid, uMemberid;
( l2 V, X" }0 L- _- z4 y$ u BOOL bTroup;
/ g1 ^$ {- m6 T# I2 t( c- h ar >> uLeaderid >> uMemberid;
A3 n( S7 H! Y' B h) _$ k. z ar >> bTroup;
3 U" s; m0 N& ]. H8 I
- W, S, Q* O7 ?/ ~5 g" e, U CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );' x4 `/ d! k% i
if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid )
' d. f7 B" H. W#ifdef __PARTY_FIND
, U* Z7 J0 o: k) @! A: W InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
; o9 U+ v1 s) D1 l" O! ~#else
& s/ a! s4 L) D9 R8 L InviteParty( uLeaderid, uMemberid, bTroup );3 C" B8 t0 F( }$ n# a! K9 q
#endif //__PARTY_FIND
1 K( D* c) X1 M' m/ L/ ?2 C# V}. n: `1 P6 ?6 b( \" Q
0 D$ i1 [' c7 p5 V7 ^7 `" L代码:
& i% X" {2 F& h) c/ t4 e; b2 X#ifdef __PARTY_FIND. A" A0 |+ Q0 l' F- r+ ?- [' _
void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind ), s! A6 _$ U0 b9 V3 C F0 u/ T! v
#else
1 ~% K: D8 _6 K l4 U9 e$ ^void CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )7 \/ }6 [8 F# d' v1 s1 h% s
#endif //__PARTY_FIND2 ?: n8 }1 ?% y: @/ @: j S; d
{! w' Z' u- V# L2 B4 q/ b3 e- k8 N7 A
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
- P# e# p7 T- B CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );
7 B" J: x, q3 _. w0 I) f4 A $ u z" s# n# E3 I7 h6 z
if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
, y' p3 k. W9 c' e0 K% W {) ^6 ?$ X# h/ y$ g* x( N& @
if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )( m, v- z7 ^ r+ h
{
& F1 z3 c2 X& s& m& X if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )- D0 ]; n0 C) j8 T, W7 v
{
( ], j: u$ u' ?$ i; L" `! R pLeaderUser->AddText("没有足够的权限。");/ o) ]6 K+ E/ k( W, |8 q9 [
pUser->AddText("没有足够的权限。");
! g8 e( J/ G. T4 k2 |3 ] return;0 X6 ~, K+ p" i, L9 @
}' b% a" D2 A5 `/ l: Z7 t& D
}# {- W& ?. N7 W
// ???? ? ??? ?? ????.
0 u' {! H0 H- W7 U0 k CWorld* pWorld = pUser->GetWorld();
3 G. ]- ?! G/ [4 ^6 r5 b if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )4 j, r* _% N. M3 U8 L! B$ B0 t
{
$ ]# m5 A- A3 ~5 }( \; x pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );+ Y& T/ Q# b6 X' Z4 W: S. X5 f, B/ x
return;
5 g' @7 W J$ ] }
: J! H* h$ X/ W. G( L& I5 @#if __VER >= 11 // __GUILD_COMBAT_1TO1* _0 `) j$ Q$ I* q1 l I7 _
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )- } d7 M+ K9 \7 h& o& C
{% r, o: K6 I; {
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
" F2 }, P0 R$ K* C: N% s8 c return;# N, g7 N# V* ]! u& V
}3 _# [2 d% U' w/ D! ~
#endif // __GUILD_COMBAT_1TO1! i E2 A* [( u! L+ u
) z1 t6 W* P9 s6 v. x0 q9 H
#if __VER >= 8 // 8? ?? 061226 ma7 O8 L+ y6 Y+ F" y a, X1 Q
if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
" Y% G* W/ | [2 t* n. t {
1 q6 t+ }+ c) D' E& S/ ?: Q return;) q$ U+ O' p! T5 a; R$ [$ U( l
}$ V8 n- v" F3 S
#endif // __VER >= 8 // 8? ?? 061226 ma
$ q* u6 M! \% ^' @7 H . W6 Q* l' D& j* n. t
if( pLeaderUser->m_nDuel == 2 )0 R% l n k1 H+ @0 O$ n2 _
{
3 s* `) ^6 O" `& F pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???.% |8 @, p: n5 [7 W7 ]& `
}
( c, C) i; s7 O7 B3 e else/ Y' W |3 s K0 Q" ~/ f
{& [! T7 i* ]0 J4 ~
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???3 n% T( H/ y+ D, {0 h: q
{% |0 R7 M, F- w4 t0 K- G) |. R
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
: h* m( h7 V# g" a+ q2 k }
$ l5 }$ L5 r( ^% A9 i else
! V8 u5 p' o f* K# B4 W5 D {
- ~% Y# G$ x. Y h1 [ if( pUser->IsAttackMode() )- S$ X0 m ?' e+ z4 ^ d) X
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
7 z8 K4 M7 g- `6 `' ? else1 u, I: g, @2 j; r8 \7 @7 T8 x
#ifdef __PARTY_FIND/ z8 d; d1 ?$ ~$ X2 T# v
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );$ u- b/ O0 r3 h, ?0 Q
#else3 w0 {: @' A$ \, Y3 f
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );4 T/ _5 Q$ J/ }7 R! w! |
#endif //__PARTY_FIND
# R) O9 I: I4 N' T. c }) _2 J5 u* Z/ f
}- b/ I! J. c; G f: O1 D7 |4 ]
}
" q* s% y3 P9 k- J else9 x$ {; d# Z' G- h
{
# `6 K5 A! }8 w if( IsValidObj( pLeaderUser ) )3 ~( H5 O' U: @ E' [- p8 Z
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );/ R! a5 P; @. \6 \* s! B
}: v1 S7 S d, y
}$ O$ y6 U, j5 e0 L! p7 }$ H, f2 ]
6 a1 q# R [9 Z0 g5 ?4 ^User.cpp:" `& }* x/ \$ G
代码:7 e! j6 f( e: f7 P
#ifdef __PARTY_FIND
; D8 g6 g6 q uvoid CUser::AddPartyAllowJoin( BOOL bAllow )
, \; x% X0 r ~5 w$ {5 G1 X& L( Z# ]{3 a& h% J* Z8 W ~" K
if( IsDelete() ) return;& f1 a! u, B$ w, U6 ^6 D" F0 P2 F. }
7 v- J) Q' T P$ i m_Snapshot.cb++;
/ _, k7 A+ ?. ?) l m_Snapshot.ar << GetId();
0 N; E9 O" R6 t# F( c* a m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;) ?- y( _% h* u' N; s! C8 G+ x
m_Snapshot.ar << bAllow;
; E: e, r" h0 m2 s I1 F) m}
3 Y% Y5 y% K" n. }5 n+ F#endif //__PARTY_FIND4 g) o& q1 [' E0 Z4 Y
2 S3 l- G D) J& ~9 y2 e
代码:
7 V' z) h+ B t) d; G#ifdef __PARTY_FIND c' P6 v1 z" l7 W+ C e
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
" C; ?, j4 J$ ]0 z3 I7 F. h/ l#else; k3 t; K, Y! l7 S Y& d, \
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
. n$ u" u% w. V" L% p' a; |2 C4 K3 r#endif //__PARTY_FIND# E6 a4 _# J; a
{
& y- X7 O9 N ] if( IsDelete() ) return;
) C3 M; P: {) w1 N' [( j , ^: w1 r0 S& d0 O6 G# T2 l+ ^
m_Snapshot.cb++;+ z# T8 W3 D6 S7 z3 c$ D$ D! J1 k
m_Snapshot.ar << GetId();
" |# U$ P( k- _% [5 P m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
: h& J' W* l2 b$ A! y+ W m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
2 S- Y* I A( z, i) C m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();
- a6 Q" R6 H2 p6 L5 J; V! L9 I- a m_Snapshot.ar.WriteString( pLeader->m_szName );
/ J [6 ^& K) g; K$ {* Q m_Snapshot.ar << bTroup( R* r q9 V# P% p" C4 f$ N
#ifdef __PARTY_FIND( J- P0 b' \9 `9 i
<< bPartyFind: i6 J0 q# g m0 |! x. B, y
#endif //__PARTY_FIND5 A& A! i& y3 I1 R
;
5 R P5 t: }3 p) G
. ]4 A: [) d& J}
5 a- Y S* b- u, l4 A" `; h6 }
- v( D4 t2 ?! @/ k6 u3 i* xDPSrvr.h(公共范围PLS)
q% D/ z4 S3 W1 M5 o代码:
8 b9 |" N0 S4 q" M#ifdef __PARTY_FIND( A2 d9 }1 Y7 \5 t
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );
9 a4 P: I+ j8 j+ L3 r8 n9 l$ }#else
* l' l* r$ D& v4 U, R" j$ x void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
3 L9 c/ n) n! ?, @3 |#endif //__PARTY_FIND8 N' K0 I" M( a" f
# \/ L# Q a1 U0 }; h6 p- @
代码:9 U+ E$ j5 S5 B. Y$ X4 L
#ifdef __PARTY_FIND+ \/ F% j7 x# h2 Q& E i" t5 `* L
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );
0 M7 t' o' P" J8 a% _, W; `$ w) Y#endif //__PARTY_FIND2 V! i) {7 r; @
% g3 ]/ W0 l& M" Z
User.h(以及):
; p' U! m& x( r; Z s代码:
4 F& B* G/ a) ]# j5 x* k#ifdef __PARTY_FIND
9 _6 L5 d) ?/ G) A void AddPartyAllowJoin( BOOL bAllow );! J8 {4 Q% p2 P
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );
* R ^ Y( V% D9 _/ o#else
+ }8 p1 g* E- Q4 |$ }+ a- e) J5 i4 e void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
! ~" k1 _- w# A! }; Z9 \#endif //__PARTY_FIND0 y9 k$ i1 E$ d+ t. b
w0 G" Y$ i. L* k; Y( u$ k
party.h:
3 D* ~- o+ }! V/ H代码:- e8 b: G+ ?6 `# Z: L0 P
#ifdef __PARTY_FIND3 {* P2 I @/ z- Y& c
BOOL m_bAllowEnter;
~. K; w# ]9 [' I" x#endif+ O$ y/ Z- U1 X6 K4 k7 O+ x
- O& J+ H% g5 g& g# m& F/ y代码:
0 U1 P! ?7 @' V- N#ifdef __PARTY_FIND
# r2 `# A, I, j0 D CParty* GetPartyFree();
8 T8 p! g, T# w9 T3 A% I#endif, e/ C# r c5 m4 J1 c0 g: m+ Y
+ y" V x8 W; n% Y5 |( _ aWndParty.cpp:; N. A$ P; G, Z. r4 l; }& A! W
OnChildNotify:
; I$ b4 E4 {1 u, J( N" C代码:
3 i8 a. R' o9 p& W, ?8 Q3 }#ifdef __PARTY_FIND
2 z( Q6 J4 ]$ _4 ?: K8 Y else if( nID == WIDC_CHECK1 )
! w; C9 r, V5 | `, Z4 ]6 m {7 ^3 l$ w2 Z/ S2 T4 X2 ~5 g% x0 D
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )5 Q0 v' Z+ `! u6 i6 [% A
{
8 E& [1 m" x; w3 I" B6 U2 E- Z CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );. p, h! _% Q1 k
g_Party.m_bAllowEnter = !chk->GetCheck();, o1 a, c& w, u; p: K
g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );
9 p7 l9 {0 ~7 o; S% X9 o* D }7 J5 `5 f) O" ^( ?( [" Z! V
}. M" P3 e# S: }. c& d. B! @2 v
#endif //__PARTY_FIND
5 H6 B8 @2 o* ^7 C6 _0 t4 }; b) n" [+ n# z9 N# I% a7 h% P1 X F
代码:
2 t# o( P" a/ j# n) W: X) lOnDraw中:
2 M# c9 T* Y" B5 f5 j/ j7 `9 w1 j9 v代码:
* U' f, g8 n% Q& q1 l#ifdef __PARTY_FIND* H9 F2 N1 O1 R0 ~
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
$ \7 e- Y7 ]; a5 Z- u- `8 C if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )
# t' X B( L5 h# f0 x chk->EnableWindow( TRUE );
- a: J7 B. _: C' r) g) H6 K else: L5 S& L: Q W3 T- c0 f
chk->EnableWindow( FALSE );
& Q' P' W5 U3 B( ~ chk->SetCheck( !g_Party.m_bAllowEnter );& p9 k! `0 V3 q0 V# I
#endif
/ F- v# `- Y3 }& K+ A+ l" a% a3 H# l- h, X" c
DPClient.h(public):
4 Z9 v- @5 o" h4 J0 \5 ^. \代码:# X. a" O& `& B- S" ^3 ?
#ifdef __PARTY_FIND0 H( }! G G7 [' \* U! G( b% I
void OnPartyAllowJoin( CAr& ar );' `9 O- W5 k& |' [
void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
2 r" l5 [$ h; o$ m+ C#endif //__PARTY_FIND3 A! q# | H1 C- Q: o8 z+ [
$ E8 i; s7 z7 k% o! P9 n# O u& m( ` l& D/ g* W- v
WERS hinbekommt没有,请让赫克的权利。6 y! P: j; l2 _& R6 r
不支持左右,所以难不...; k+ P, t. ]5 z" r* @& P% Y
党k的Windows NT甚至编辑它自己。
( L- N) g# c% x% L% K3 d X; G4 B包也,因为我不erschreiben进一步如果我你的。
+ \5 G7 H5 z6 ~' _由于缺少Quantité k n个代码是什么升工程前。
, |$ x" s3 D' d7 F如果是这样的。请发表。. }: ~( P+ p: w( K
到目前为止,Pumbaaa
2 ~0 E& O e) Q6 H; a; e
( M- c+ _) @9 a: U8 g/ G 8 d% Z# U; }" L( d% z4 }
MsgHdr.h
6 Z6 N, u- H2 G) }! d#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863
8 {* }$ `9 b( W0 o4 {2 }/ A. {#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243. f$ D8 y" Y+ n: T5 R0 _ F) Q1 c
% O( V4 |6 ^% S4 {# ^/ x% _4 o4 ^+ @6 m5 k3 f
1 e. O2 G3 j7 r7 q. i, Q5 X
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