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您需要的文件: % \1 }6 Q! `. j
propMover.txt propMover.txt.txt mdlDyna.inc defineObj.hpropItem.txt propItem.txt.txt defintItem.h
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以防万一:复制这些文件,并把它们放在某处你会记得你陷入困境的情况下。 7 [2 t7 j; @' e. x. Y: N
q& O/ b/ L7 ]我们将制作一个巨兽CS宠物。
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+ z0 |) \0 J4 q- ]/ }defineItem.h
; m' e* c. A, [5 i! ~# P/ B1 y5 F邮编: & I( f# e: q8 K# Y
+ }+ a5 h/ i p: \ #define II_PET_BEHEMOTH 37539
; Z9 ~6 s/ F2 p v$ R[确保不采取绿色]
( H9 x- G' A2 J! B8 p! K1 M这是用于/ CI。所以如果你在游戏中输入/ CI 37539。在您的库存应该有一个婴儿巨兽。 : Y" Z* B1 V( k. P& @
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defineObj.h / m6 d O# B3 h& [ f4 l
邮编:
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3 {& H. I; ~/ J. { #define MI_PET_BEHEMOTH 1541
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+ O; S. }+ y( Z+ |mdlDyna.inc ' X! K1 B1 o* Z( v* [% e; }
[有2部分mdlDyna一步] + U, |3 H. Q: A8 |& v u6 \
第1步:
+ o" b, J z1 m' A6 t邮编: II_PET_BEHEMOTH MODELTYPE_MESH"" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
3 r/ p+ @7 ]- U. X[非常重要的步骤确保您的地方的NPC /小怪。] , ? N2 _/ f( t
[绿色的颜色是暴徒的大小] 7 \, W6 ^5 }! y* W
第2步: Behemoth MI_PET_BEHEMOTH MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.06f 0 1 ATEX_NONE 1 { "stand" MTI_STAND "walk" MTI_WALK "idle1" MTI_IDLE1 "idle1" MTI_IDLE2 "dmg1" MTI_DMG1 "dmg2" MTI_DMG2 "dmgFly" MTI_DMGFLY "dmgDie" MTI_DMGDIE "dmgLive" MTI_DMGLIVE "die1" MTI_DIE1 "atk1" MTI_ATK1 "atk2" MTI_ATK2 "atk3" MTI_ATK3 "groggy" MTI_GROGGY // extra "walk" MTI_JUMP1 "walk" MTI_JUMP2 "walk" MTI_JUMP3 "walk" MTI_JUMP4 "walk" MTI_RUN 9 {) n% M6 s! u6 S
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propItem.txt Code: 6 II_PET_BEHEMOTH IDS_ETERNITYSPET_TXT_000024 1 1 IK1_GENERAL IK2_GENERAL IK3_PET = 1 1 = 4 = = = = = = = 0 = = 1 = = = 1 = MI_PET_BEHEMOTH 350 = _NONE = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = WUI_NOW = = PET_VIS = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = SND_ITEM_GNEATFOOD = """Itm_SysSysEveCharm01.dds""" 0 """""" IDS_ETERNITYSPET_TXT_000025 " [9 l6 N R! o3 X) @) Q
propItem.txt.txt! a% m; d7 F) U b% P
您可以更改名称和描述给你 Code: IDS_ETERNITYSPET_TXT_000024 Lord Behemoth IDS_ETERNITYSPET_TXT_000025 One Of The Few Purified Baby Masquerpets InAll Of Madrigal.
2 r/ G+ v ^4 o/ GpropMover.txt: Code: MI_PET_BEHEMOTH IDS_PROPMOVER_TXT_002660 AII_PET 15 20 39 33 24 20 = BELLI_PEACEFUL = 1 = = RANK_LOW 0 = 1 = 1 1 = = = = = = = = = = = 1000 4000 2297 100 19 130 0 = 1 1 = 0.1 = 0 = = = 13 0 0 0.3 -0.3 0 30 = = = = 13 0 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002661
k7 h/ k6 s. U6 H* P* T" j7 jpropMover.txt.txt Code: IDS_PROPMOVER_TXT_002660 Pet[God of Death] Ankou
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您可以通过使用这个研究的文件,并很容易地进入CS宠物的其他怪物。请尽量避免肆虐等有任何问题时,我或张贴谢谢:)。 $ e* V5 m, W0 q4 I. X( J
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