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ItemUpgrade.lua
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--Sockel Chance-------------------------------------------
9 S, B( @# o) `----------------------------------------------------------
8 S7 w$ i4 B1 c; v7 StSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)8 o2 {- v7 T/ J
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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--Upgrade Chance------------------------------------------
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: i) i% c C% etGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊): ^5 |* g9 E4 |. {! \: F
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--Upgrade Chance------------------------------------------. P6 u/ @% @5 F1 F& K
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! C6 e, N- ?# b3 J0 `tAttribute = {}6 ^4 V! P. z( _0 @5 ~9 ^
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )
9 s/ A2 X. Y# R* c tAttribute[nNum] = {}$ C) K* L# v9 p g8 c9 f
tAttribute[nNum].nProb = nProb
6 S- V9 G( t$ g( I, h6 M tAttribute[nNum].nDamageRate = nDamageRate' X# A& ` D7 l1 X3 @5 k% w
tAttribute[nNum].nDefenseRate = nDefenseRate
% j8 O5 s c% x( ]7 u tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
$ P* k! X4 K8 }; S. {end0 h$ m& G# s0 ^. h9 n
-- % Y6 R F4 L9 o
AddAttribute( 1, 100000, 200, 200, 500 )% |9 e& z; ~) S. O5 R% b, `
AddAttribute( 2, 100000, 221, 221, 522 )' M% m9 d3 o$ S# s8 w3 V
AddAttribute( 3, 92000, 256, 256, 560 )+ p) [6 {: F' B* K
AddAttribute( 4, 70000, 305, 305, 612 )
. F! _# O' w7 y- r5 ]3 ^! V1 UAddAttribute( 5, 53000, 368, 368, 680 )/ X- z) P, ^! f$ L+ T* q
AddAttribute( 6, 53000, 446, 446, 763 ). q9 _4 U# f$ \0 Y' h/ V* S' y+ m( T
AddAttribute( 7, 53000, 537, 537, 860 )( ]& t$ g. i5 K* }& I: w0 {; p) j
AddAttribute( 8, 53000, 642, 642, 973 )" ]/ U' m' g ]; P# C
AddAttribute( 9, 53000, 761, 761, 1101 )
$ b* C" \3 \, r4 q E2 `AddAttribute( 10, 53000, 895, 895, 1244 )& k/ i- [; G' o
AddAttribute( 11, 53000, 1042, 1042, 1402 )- i6 _0 L, F- Z* r0 o/ \. y! I
AddAttribute( 12, 53000, 1203, 1203, 1575 )5 r0 w8 {3 V9 ?& \( [
AddAttribute( 13, 53000, 1379, 1379, 1763 ) ^, o3 p5 n: o1 `9 A
AddAttribute( 14, 53000, 1568, 1568, 1966 )
, f6 v, _6 i( z1 S0 O2 nAddAttribute( 15, 53000, 1772, 1772, 2184 )
. T3 O: {! b# U( o- H5 H* ]AddAttribute( 16, 53000, 1989, 1989, 2417 )5 B- V" l7 i8 k
AddAttribute( 17, 53000, 2221, 2221, 2665 )
" j G1 t! ^) K) n1 i. EAddAttribute( 18, 53000, 2467, 2467, 2998 )& k. e, T( N! F+ f/ K
AddAttribute( 19, 53000, 2726, 2726, 3207 )
F* y, I- J6 Y& S) UAddAttribute( 20, 53000, 3000, 3000, 3500 )$ g; b# G* s5 y4 [. C5 s3 T; }
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- S1 p1 t& e% t: gnItemTransyLowLevel = 500000
# j# {6 X: e; B; b& enItemTransyHighLevel = 2000000
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7 I. Y) L$ K, A/ d( L--Kost黰e Kombination Chance------------------------------
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n/ A8 n# d) h# X A$ anFashionCombineChance = 2500 -- 25%) G2 r( k4 ]7 z8 ] x& {( C/ s6 e
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