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这仅仅是一个片断的教程,所以我不会解释非常多。3 c/ j: a8 v' c8 }1 ^6 W% v
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WndField.cpp在CWndRevival类:
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代码:) |/ ^/ {8 A. c
void CWndRevival::OnInitialUpdate() # P5 l1 C# D7 l$ ~; M, g/ v* `
{
/ _2 ^8 E3 s0 x1 O; c CWndNeuz::OnInitialUpdate();
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m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );
# H7 M7 o' W2 p' J m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );1 q/ ~. A, d, P
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );: o0 o+ E! n' b3 z. L' z2 P
#if __VER >= 9 // __S_9_ADD
* E1 N# N1 m1 W8 I E. h- B m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );/ C! T, l0 Z7 ^9 q
#endif // __S_9_ADD1 x9 l* a3 J+ @3 ] } k
m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );8 g" c" h/ V4 h' i! a0 b
m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." );
! q W# h: _/ s0 g. J4 g+ L m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );
; E$ l/ x" W0 c5 \#if __VER >= 9 // __S_9_ADD
- J& ?5 f6 f8 a4 d0 l" L) c' z m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
: v. e @ u; I7 L#endif // __S_9_ADD
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#ifdef __JEFF_11_4
$ w7 V/ e; G. d BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); 4 U* `3 l% P" D& d# z
#endif // __JEFF_11_42 ^$ ?* p1 a5 \; o
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )) c8 U- B _) ^# G. `1 z2 k2 p
#ifdef __JEFF_11_40 B }: m0 h$ P
|| bArena- ^( j& R" O) u7 j ?7 ~3 Y9 Y( E
#endif // __JEFF_11_46 x+ t& m$ m* n( o' b* Q1 M
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m_pRevival->EnableWindow( FALSE );
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m_pRevival->EnableWindow( TRUE );& @' p% q. t+ L. R% e4 k2 Y1 u/ G
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );' k$ y, \. j6 }' J0 ^
/ Z3 G6 w! \. f% x6 a if(pWndWebBox)
1 i$ C2 Q9 W1 Z2 i pWndWebBox->Destroy();
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& `. |4 A) d I; R#ifdef __NEW_WEB_BOX/ m+ j+ K) s7 L7 R( M
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
7 H' l) q9 B1 `) c8 m pWndHelperWebBox->Destroy();
- M; C. B, T3 G0 e5 F$ ?7 X#else // __NEW_WEB_BOX+ H& S/ S+ d0 c) n
CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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/ Z% R8 F& k1 { if(pWndWebBox2)
, o |, \6 i4 c9 R- O7 M pWndWebBox2->Destroy();! W( G. r$ H- E, t( N3 X0 a/ j' A
#endif // __NEW_WEB_BOX
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m_wndTitleBar.SetVisible( FALSE );/ ?" s+ b e& \" u& D5 D6 H+ u8 A
p1 H2 v( _7 A F#if __VER >= 9 // __S_9_ADD
* Z$ X, _) u N' g! {5 S /*if( m_pLodeLight )! j" _: o6 A; L8 O. Z2 z3 W$ O. n
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);( y" R: V1 e- f9 R$ L( V& H9 J
CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);) n, J: b# f H( N0 [
m_pRevival->SetWndRect( LodeLightRect, TRUE );
# \3 ^3 ^! {1 o# n m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
, G! h' q; J } //m_pLodeLight->SetVisible( FALSE ); / d$ i0 z ^ O
y( N5 H" W* `. q8 q/ c! ^, [// crect = m_pLodeStar->GetWindowRect(TRUE);) T% n R) C# I! H4 I, u) Y' E+ p
// crect.top += 2;
4 c$ j k0 _5 T! l// crect.bottom += 2;$ L# T; _7 z/ w. \) Y
// m_pLodeStar->SetWndRect( crect, TRUE );
6 i# y5 h" W- T9 E// crect = m_pRevival->GetWindowRect(TRUE);$ Q# J$ n/ o5 s0 d5 c. _" w/ Q3 h
// crect.top += 8;: T( b4 x3 x/ w7 @* J2 u
// crect.bottom += 8;
/ b; C" L& [6 S7 m( v d: x// m_pRevival->SetWndRect( crect, TRUE );- w* q5 o N. T! y0 s) M% Q
" T4 i" X4 i$ ^- M* A: b; v// crect = GetWndRect();7 n% r! [3 w; w. r, U
// crect.bottom -= 31;( |8 k( Z/ e& }* F5 q3 d) q
// SetWndRect( crect, TRUE );
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5 O) A/ P$ ^8 _) _, P" i+ q* k#endif // __S_9_ADD
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// °?àìá? à§?êà?·? 3a?à°? ??±a
6 B& M7 K; ?: D* ~& U5 l CRect rectRoot = m_pWndRoot->GetLayoutRect();- h* b- u' v) W
CRect rectWindow = GetWindowRect();
8 u, k+ O6 ~. `, A) F+ l6 k CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
; _) y" G9 ?5 }0 J/ Q# Y" U/ r1 d4 @ Move( point );
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现在,您可以生成以下的NPC:0 `' }3 D3 m/ O6 i* J9 n
Darkon
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9 D; I) e) y9 i) b代码:7 L+ M# f% E& |4 d& Q' j' f$ `
MaDa_LodeLightSaintmorning
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; P" A; M3 t( ]6 G4 h3 yCode:6 L3 y4 d( Y1 B$ j3 g
MaSa_LodeLightFlaris
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Code:
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+ D/ U" H$ o" K B( q/ z5 }% d2 S<-- You just have to add
/ Z H) E1 X8 K7 f- jCode:
2 l9 ^2 M% v) q& B) p8 N1 `3 SAddMenu( MMI_MARKING );
% G5 k3 `; s" B$ W$ G# f( fto an NPC!
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