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这仅仅是一个片断的教程,所以我不会解释非常多。
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WndField.cpp在CWndRevival类:
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代码:
# ?3 Q, t5 r: G% A0 svoid CWndRevival::OnInitialUpdate()
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CWndNeuz::OnInitialUpdate();
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9 L% b5 l7 n$ y7 C# F m_pLodeLight = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODELIGHT );- `& a. R" W" V! B
m_pLodeStar = (CWndButton*)GetDlgItem( WIDC_REVIVAL_TO_LODESTAR );8 R" V& W. J& O. Q
m_pRevival = (CWndButton*)GetDlgItem( WIDC_REVIVAL_STAND );
' H+ ?4 t+ ^) X$ k" j#if __VER >= 9 // __S_9_ADD
. d' D8 F& }/ T% f' c+ p& J m_pShop = (CWndButton*)GetDlgItem( WIDC_REVIVAL_SHOP );
! E/ P+ w J0 h+ t8 ~8 k- ]#endif // __S_9_ADD
- F2 B+ D7 n/ f/ u1 L) O2 O4 B m_pLodeLight->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODELIGHT) );//"·?μ??óàì??′? ???ààú°? á÷ᢠá?á¤?? o?è° à§??à?′?′ù." );
1 g6 e' a- v$ U( X/ k s m_pLodeStar->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_LODESTAR) );//"·?μ??o??′? à?±ù ??à?à? o?è° à§??à?′?′ù." ); z" K5 ^/ v) B3 x' Z( N0 L( n0 G
m_pRevival->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_OGNPOINT) );+ Z7 n3 T! a9 `. q' }; }( s" d
#if __VER >= 9 // __S_9_ADD7 a& j, }7 R8 |# O8 g0 B
m_pShop->m_strToolTip = _T( prj.GetText(TID_GAME_TOOLTIP_SHOP) );
& {$ s/ P, e7 o p o. n2 V#endif // __S_9_ADD
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7 j* `1 m7 o. W" I: I#ifdef __JEFF_11_40 [4 U. I( W/ H( o/ w, z7 n; b4 R
BOOL bArena = g_pPlayer->GetWorld() && g_pPlayer->GetWorld()->IsArena(); . N+ V! b( B" b
#endif // __JEFF_11_4) w; g d+ z5 T$ l; |, u
if( NULL == g_pPlayer->m_Inventory.GetAtItemId( II_SYS_SYS_SCR_RESURRECTION )0 P L, ~0 ]- n$ }, ~$ t/ e
#ifdef __JEFF_11_4
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' D% b" d$ { t#endif // __JEFF_11_4: G1 j- O, ~2 j; J: s* \) A6 F
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CWndWebBox* pWndWebBox = (CWndWebBox*)g_WndMng.GetApplet( APP_WEBBOX );
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4 ?4 p& @) G- P* }- f* h if(pWndWebBox)
3 B4 F) H% p, v8 _ pWndWebBox->Destroy();
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" v8 z- `1 J' R9 ~% s3 g3 ^# o#ifdef __NEW_WEB_BOX# n: w. F4 w1 M. |" Z- Z, m
CWndHelperWebBox* pWndHelperWebBox = ( CWndHelperWebBox* )g_WndMng.GetApplet( APP_WEBBOX2 );
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if( pWndHelperWebBox )
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#else // __NEW_WEB_BOX
: M& J0 D. j3 y% i CWndWebBox2* pWndWebBox2 = (CWndWebBox2*)g_WndMng.GetApplet( APP_WEBBOX2 );
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if(pWndWebBox2)! b4 W- j$ x( s# B4 h/ T" x- \
pWndWebBox2->Destroy();1 _0 V4 o2 x8 b: b: g, K
#endif // __NEW_WEB_BOX5 \) D" b# b8 z: d' h1 c! I
% a4 `9 J2 p. Z+ r+ P m_wndTitleBar.SetVisible( FALSE );
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; I( B: C `# J#if __VER >= 9 // __S_9_ADD$ y. I# y$ i$ A& f* q2 |8 w
/*if( m_pLodeLight )# g% I: v# `1 ]9 L6 Y+ P+ I$ y) T
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CRect RevivalRect = m_pRevival->GetWindowRect(TRUE);
" ?' I! q9 u; w# c$ `$ P+ |1 `8 n CRect LodeLightRect = m_pLodeLight->GetWindowRect(TRUE);, V4 _, s+ T' ~$ D
m_pRevival->SetWndRect( LodeLightRect, TRUE );
# x, N2 ^ m7 _0 z2 A w! h( t m_pShop->SetWndRect( RevivalRect, TRUE );
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m_pLodeLight->EnableWindow( FALSE );
- x; t6 G/ \2 i% C //m_pLodeLight->SetVisible( FALSE );
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1 E4 Z" m/ |7 ~; G4 |// crect = m_pLodeStar->GetWindowRect(TRUE);& T4 W9 S1 T' a& p
// crect.top += 2;. Q, F. l7 q6 A o+ B1 I3 T
// crect.bottom += 2;
1 R4 C2 x7 Z5 o" }! m" A// m_pLodeStar->SetWndRect( crect, TRUE );
, _7 z# ]7 F# g. _// crect = m_pRevival->GetWindowRect(TRUE);3 C. P0 }) ]& O( s1 W2 O) G
// crect.top += 8;/ l$ W* U1 l( n9 Z* f
// crect.bottom += 8;, R, H6 {6 ?) \* n1 E2 a- `: J1 E
// m_pRevival->SetWndRect( crect, TRUE );
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// crect = GetWndRect();
0 M& k/ s2 U( n; \. r" R// crect.bottom -= 31;
$ D$ B8 j6 V& m0 t. ]// SetWndRect( crect, TRUE );: \6 N$ M" q, L+ l
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#endif // __S_9_ADD' W7 S2 Y$ |: }) g! b( C. b7 `1 y
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// °?àìá? à§?êà?·? 3a?à°? ??±a
+ p/ p+ z( I9 Y4 g H CRect rectRoot = m_pWndRoot->GetLayoutRect();
; }9 j ]3 v- [( G% | CRect rectWindow = GetWindowRect();5 A1 @2 Y% {% e2 t- V6 T
CPoint point( ( rectRoot.right - rectWindow.Width() ) / 2, 70 );
+ N2 \" F9 }/ Q8 K Move( point );
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现在,您可以生成以下的NPC:, [; z" [" M( d2 q* f
Darkon
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代码:. u8 n4 j* ]; r& B3 z3 v
MaDa_LodeLightSaintmorning$ o1 b* n* I4 q4 l& ^0 x% @
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MaSa_LodeLightFlaris5 a- w1 F8 l3 j" r5 m$ q, H- j8 X$ R3 V
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Code:
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<-- You just have to add $ q5 M% N7 `+ o; M+ Y& B/ y) s! K
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AddMenu( MMI_MARKING );5 j4 z, z( ?! A: i3 _
to an NPC! 9 P$ u8 \2 Y0 N5 Y" N% P2 ^( J
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