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In the past I've seen various ways of checking the current number of online players, but all that I've seen have a fatal flaw. Depending on how the server was turned off (or more specifically, if it crashes) the player count gets messed up. Here's the one I'm talking about:
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# a1 Z# T9 ~# x$ @3 V7 ]$mssql = mssql_query("SELECT * FROM [ACCOUNT_DBF].dbo.[ACCOUNT_TBL] WHERE isuse='J'");
2 y% \$ x7 i" |! X, @& Wecho mssql_num_rows($mssql);Here's a more proper code, which will automatically reset the current online count whenever the world server program is opened:
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$mssql = mssql_query("SELECT * FROM [CHARACTER_01_DBF].dbo.[CHARACTER_TBL] WHERE MultiServer='1'");0 e- R! \& k% d' \' F. B" ]4 K% k
echo mssql_num_rows($mssql);2 U, e, O$ n5 d6 c0 Z
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