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我想告诉你,你只是想赶紧让邀请随机背景(始终是,不同的登录背景)9 @. `; o e/ b) y) J
6 i2 G- N+ f7 [很简单,你所要做的是创建euhc屏幕或负载。& F4 t6 j& R. K) v% c
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Einfahc在itheme.cpp5 A1 n$ v' i" d
搜索FUNTION; S+ E; E! @" f1 _! b( E5 I* ~
9 a) [! M# U/ v1 w) O代码:
5 y) m- M" O3 T- B( G( t4 W$ T1 tBOOL CTheme: oadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)( ]2 c6 _9 X0 @% @
& x2 U# ?& v4 ^. v3 p! K寻求# i& x% s" H" [5 n! P6 j z1 ?
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代码:1 l e# D; y! ^" f
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
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! R9 G- F. w$ G* [ r并更换5 r0 ]" e# S5 L
5 y/ V- i* D; d. ?$ g, |& p4 V代码:/ O, Q7 i1 @4 ~, b6 b X: e% \3 G
#define __RANDOM_WALLPAPER; T! t7 ?. Y- U1 S2 x: `3 d
#ifdef __RANDOM_WALLPAPER: v N6 V. g- W2 u. L1 a
CString Filename;& X. Q% Z! y; {4 O, v: m$ G! ^
int i = xRandom(3); // 1 , 2 , or 3
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{
2 c' V$ p& t/ _5 M( o( k, e) E case 1 : Filename = "screen1"; break; // first screen' M4 H( ?$ F# x% u }$ R. L% p4 v
case 2: Filename = "screen2"; break; // second screen
+ h% a$ E h& e: P X2 G3 D case 3: Filename = "screen3"; break; // third screen& A# b- e- x. N0 W" f9 G) E
default : Filename = "screen";break; // no white screen please 7 K' }4 C; Q8 U3 c0 U
}
$ J, c8 O3 s9 t: N2 | Filename += ".bmp"; // its a bmp
1 c8 l" D% y6 S9 j! X8 C5 y m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), Filename ), 0xff0000 ); // load the Random bG
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#else0 G( A9 w' v& Q z. p
m_texWallPaper.LoadTexture( m_pd3dDevice, MakePath( "Theme\\", ::GetLanguage(), scanner.token ), 0xff0000 );
7 T4 q6 m5 Z3 i6 b#endif" i/ e0 ?, @. z" r/ [7 L* H
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已经获取随机屏幕(屏幕,屏蔽1屏幕2屏幕3)
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xRandom也将产生一个0的屏幕也是为什么
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