|
对于那些谁需要它 - 谷歌缓存FTW。 :: }- f( j- j1 _) Y% c, I n
如果我鼓掌纯粹是我复制错误时,D
2 J8 w/ o' w6 e: \( O6 A3 c积分当然Pumbaaa。, R b1 i* ~: |% U7 ]- e R# f
1 {; h7 u/ N1 ?) P# C
FuncTextCmd.cpp: @/ v7 @- z$ ~' ]" i' J
8 _1 W$ c; l1 s1 y5 ?% N9 S+ \/ w# d& G- N# b代码:( I* T, X( I- F4 V# {4 B
#ifdef __PARTY_FIND
|+ h% T! r- ^8 d0 ZBOOL TextCmd_getparty( CScanner& scanner )9 m+ `1 S- s) p b% |4 n5 Y
{9 G7 r( ]! G- B4 f4 @) e
#ifdef __WORLDSERVER& R `5 a+ k1 F b
CUser *pUser = (CUser*)scanner.dwValue;, l) x6 U3 I9 F3 q: F, Z
if( pUser->m_idparty > 0 )' S& l5 Y7 ]. u* k ^: u
{
7 q8 l3 h8 s6 C+ Y pUser->AddText( "你已经加入一个公会。" );
% r5 m( I/ Q* e$ z8 b return TRUE;9 y7 @+ u2 q1 G: G& L. E
}) q7 O; E% `+ X7 ?% n8 E
CParty *pParty;. M$ l+ w4 s4 q. D% b! E
pParty = g_PartyMng.GetPartyFree();! y9 C, G! }( ^: k. b
if( pParty )
* ]/ _, S8 U4 D4 T! l4 Q, [* }2 Q {
( X+ f! Q6 W9 r6 ^6 | g_DPSrvr.InviteParty( pParty->GetLeader()->m_idPlayer, pUser->m_idPlayer, FALSE, TRUE );
! x+ c {- A% \, F }else
' l9 _5 T3 v6 b8 O: q/ c4 w; g {5 B2 @7 ] ~+ y$ r6 X+ F
pUser->AddText( "抱歉,这里没有任何一个公会。" );
& ]* v, x/ K' F% K' ~ ]- k1 G }! ]) p$ n5 L+ w5 h' |+ P5 u3 K
#endif
! N6 v5 P8 T2 M) ?3 k* P- T1 [ return TRUE;
# V& X& z8 D+ h0 m. [2 A}
* [3 Z' j2 V5 H* @' u3 B* r#endif //__PARTY_FIND3 Y6 q, \0 H3 ]
2 x7 a( o+ G) r: y: x8 n
代码:
- t+ [' o# P. Q# x, E' YBOOL TextCmd_PartyInvite( CScanner& scanner )
# n) C9 `4 J5 b2 e* `* S! b{
" V; Y6 M$ N" h; D6 O#ifdef __WORLDSERVER" W3 Y4 {( a! h9 ]3 Z" \# n: _8 H
CUser* pUser = (CUser*)scanner.dwValue;, H1 b" H. E, V |8 g) J
MoverProp* pMoverProp = NULL;
) `$ P9 P2 b" J- O scanner.GetToken();
* ]' H Q6 c/ l$ b- P" s" L#if __VER >= 11 // __SYS_PLAYER_DATA, E) }7 V) S; V
u_long uidPlayer = CPlayerDataCenter::GetInstance()->GetPlayerId( scanner.token );
3 u' O* u* u- p( B#else // __SYS_PLAYER_DATA! u7 Y! T8 F2 i9 n. h$ m- m- u
u_long uidPlayer = prj.GetPlayerID( scanner.Token );
( e# J/ X; j% \" U#endif // __SYS_PLAYER_DATA
9 r& ?+ y, q. y' P6 B1 J x if( 0 < uidPlayer )
1 ?% x+ ^# }4 f9 `- ~& B+ s {9 S% ]4 B, O3 i% Q
CUser* pUser2 = g_UserMng.GetUserByPlayerID( uidPlayer );
4 g9 i% ^) n* S if( IsValidObj( pUser2 ) )
9 }' N2 V3 z2 k( \#ifdef __PARTY_FIND
% v/ z( `$ @( S# p! r6 G g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE, FALSE );
+ J5 v: J7 E) R: Y#else5 J5 X9 N( W$ t. c6 S
g_DPSrvr.InviteParty( pUser->m_idPlayer, pUser2->m_idPlayer, FALSE );8 P: e& q# l @( { f
#endif //__PARTY_FIND. y+ Z5 U- c/ S/ o
else
9 t3 u8 N) B3 X4 F9 k# Q0 Z" o pUser->AddDefinedText( TID_DIAG_0060, "\"%s\"", scanner.Token );' ^$ K3 E: ^6 G
}
4 j( p1 T. L/ F8 O/ r: | else' i% q4 e) s* G
{ H9 G6 V) l7 h X8 Y; Y
pUser->AddDefinedText( TID_DIAG_0061, "\"%s\"", scanner.Token );
, e+ V( h) {! R1 v }) X2 _" T# v4 F# t. K
#endif // __WORLDSERVER
( I) ~, r6 |) K3 e9 n' p$ _2 I0 O/ w* L
return TRUE;& R7 f! {- g- p) f
}# G, l6 w2 O) ]
4 Y4 j t7 I% H3 V
代码:. |' T1 s3 o3 e8 o8 j
#ifdef __PARTY_FIND
, R& o2 G; R( Y3 Q( v ON_TEXTCMDFUNC( TextCmd_getparty, "getParty", "getP", "", "", TCM_SERVER, AUTH_GENERAL ,"" )3 ]1 \% z" e8 u' a" \
#endif //__PARTY_FIND
9 U. A. v1 N5 H2 ?' d) F* XDPClient.cpp;
9 v3 j( j; x+ f" y* V7 H' SCode:
" E; j* p- [( h4 t# |void CDPClient::OnPartyRequest( CAr & ar )2 E c9 i7 g$ X& [: `" u
{5 `6 k$ W' T0 `* A, z. t
u_long uLeader, uMember;3 O, o0 J2 T i# S
9 k3 q2 ?2 ~& b- z* K BOOL bTroup
; Y0 f2 b; ?" ~+ F: ^" M+ f& s#ifdef __PARTY_FIND; [6 F1 \% W6 c% Y
, bPartyFind( ^9 s1 [* }. g" @/ o) P* g
#endif// __PARTY_FIND6 e& }6 j- o2 s
;
% `3 r4 `8 }- s* q. i7 e# |% _ LONG nLeaderLevel, nMemberLevel, nLeaderJob, nMemberJob;+ E0 S! `* N- R" f. d
BYTE byLeaderSex, byMemberSex;; u( Z1 \, ]9 Y: L4 [; j. w/ `. J
char szLeaderName[MAX_PLAYER] = {0,};
9 C5 g; ^* s1 h ? ar >> uLeader >> nLeaderLevel >> nLeaderJob >> byLeaderSex;
* j6 M$ d8 H- C" Q" ~+ ?+ I$ J% G, h ar >> uMember >> nMemberLevel >> nMemberJob >> byMemberSex;
8 ?' c& `; A$ I( a6 e, T" L7 Z ar.ReadString( szLeaderName, MAX_PLAYER );
3 `& L9 }% ^0 @1 w4 I ar >> bTroup6 n+ K" b5 u5 a- E
#ifdef __PARTY_FIND* @( g" @, r9 ~( v
>> bPartyFind! N/ M+ \8 d8 N. w% L4 m7 s! P+ F
#endif //__PARTY_FIND. r! `( [/ p1 d! A
;2 f8 a$ k/ J0 b# v- S" Z/ Y& B
! R3 G( J' k7 @0 k. _. F if( g_Option.m_bParty == FALSE )
3 ?6 G1 v0 |, l# n1 V3 E; w9 T4 r {
) j; s. u+ ?! I SendPartyMemberCancle( uLeader, uMember, 3 );8 V4 G3 L" T U8 r2 `) m: |3 _; L7 Y# H7 w
return;& K+ I# c) ]' O6 i' x; K6 j# g0 ^
}
e3 D! B! Q) j- J6 _, k7 @! y/ S9 i2 U# K
#ifdef __S_SERVER_UNIFY
, ~( ?- y( r* r if( g_WndMng.m_bAllAction == FALSE )
2 j+ `9 t0 u0 u; E" J$ B return;
+ D0 P9 K* ~) h, g8 F' ?) v S#endif // __S_SERVER_UNIFY
7 l5 {) a& [9 M: E5 H! u" k( g
CWndBase* pWndBaseBuf = g_WndMng.GetWndBase( APP_PARTY_CONFIRM );$ D% X- x. H8 Q, A8 [* g
6 l4 P$ v+ m$ P' J9 y2 J4 c if( pWndBaseBuf )
$ u+ `# e# \$ K2 H4 p {/ {' |& {- {+ U8 h
SendBlock( 7, g_pPlayer->GetName(), szLeaderName );7 b1 p' A; c0 M( X
return;1 Y3 t& f( l) m4 O
}. f$ Y7 _" E4 w, `* ~2 U
#ifdef __PARTY_FIND
: d7 R* g b& e5 a; c7 E/ T, C* U7 k( o if( bPartyFind )$ @( {/ O& q. u* \5 z; O
{2 O; Z; _0 v9 q. R
SendAddPartyMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex );( E3 _: @3 ~6 H7 U9 n) t9 Z
}else
! y( N! A2 G: M! |; p8 v {* N1 D/ D* l& Y& X& e: Z# ?: m
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
0 m) L( O1 ~$ Z g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );! J& P8 C( O1 h
g_WndMng.m_pWndPartyConfirm->Initialize();
' e& o7 ^! J p% a }$ `% `1 b* Y! c% q* s
#else7 ?* m7 z, ?9 z1 M6 I! v
g_WndMng.m_pWndPartyConfirm = new CWndPartyConfirm;
6 u. p6 r) P+ Q) i% w# v3 k! Z; y g_WndMng.m_pWndPartyConfirm->SetMember( uLeader, nLeaderLevel, nLeaderJob, byLeaderSex, uMember, nMemberLevel, nMemberJob, byMemberSex, szLeaderName, bTroup );
7 c+ Y4 D0 j: w g_WndMng.m_pWndPartyConfirm->Initialize();
, L! d: Y& s5 x1 z#endif //__PARTY_FIND
T E; G, V" G+ d8 H}
3 `) B/ M0 a4 |' j2 k- l0 o" ]7 r5 o0 `; C7 h f2 n
代码:
6 ]8 P) J& x' r$ U$ V( i#ifdef __PARTY_FIND4 M9 z4 i8 p2 f
void CDPClient::SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow )
% @4 E7 w$ K$ K* I{) i9 x# a0 [" s0 V1 Z
BEFORESENDSOLE( ar, PACKETTYPE_ALLOW_PARTY, DPID_UNKNOWN );
4 k# U! h$ _! U7 K9 @ ar << idLeader << idParty << bAllow;
/ u& p- w: T8 ~* [) i SEND( ar, this, DPID_SERVERPLAYER );$ O3 w6 i- ~% W6 D
0 k+ Q' d; ?" g0 W! ^- x}
& P1 S1 n u( Wvoid CDPClient::OnPartyAllowJoin( CAr & ar )
& \9 o) I6 `: g, ^$ H{
& ~& ?: s% E. B- R* w! U ar >> g_Party.m_bAllowEnter;
' O4 _9 O" a5 K5 w, @8 L}
6 |: h s% ^5 @" _( x7 c#endif //__PARTY_FIND
' b& R7 E7 J5 f: Z Y cCode:% b- h( \ a/ [* c2 X4 k! W% G
#ifdef __PARTY_FIND* O* d3 y0 T* U+ v i
case SNAPSHOTTYPE_PARTYALLOW: OnPartyAllowJoin( ar ); break;& q3 g' P2 f' B
#endif
0 s+ Z( S; k+ x8 P- T6 P
: M t" L0 w2 Q6 p2 aparty.cpp:
% M( I9 U( u* B% T% v! Z L; d2 E% F代码:" y$ G& ]+ a+ P. _6 e# u; v+ j
CParty::CParty()7 r4 I: I5 y6 f" J# I
{
/ Q' s* n- x" g2 D) Y- ? m_uPartyId = 0;( O, D$ ^# d9 x1 ]
m_nSizeofMember = 0;
8 ?1 Z3 V W2 g& y# h- D memset( m_sParty, 0, sizeof(m_sParty) );
! l, e8 B1 {3 v1 s9 @: `5 ?9 D9 o m_nLevel = 1;& @0 g' K% ~- j+ N2 I \
m_nExp = m_nPoint = 0;9 q& A# m4 {! v. d: T1 \6 ?
m_nTroupsShareExp = m_nTroupeShareItem = 0;
~ @( p: ^4 y, ~ m_nKindTroup = 0; // ????
+ Q- N7 `2 m" `+ I) ~ m_nReferens = 0;
& l) z( l7 \ m G6 { m_nGetItemPlayerId = 0;3 z: T0 z W# z8 g+ F+ n) F
#ifdef __PARTY_FIND. k- k( _5 } T0 U6 B
m_bAllowEnter = TRUE;( d; v* P# }- O3 n' G
#endif //__PARTY_FIND
8 n* e: d/ |( @ t, Y R" o for( int i = 0 ; i < MAX_PARTYMODE ; i++ )
* p! T: v- d% C {5 f. n" P5 g7 v5 F
m_nModeTime[i] = 0;7 b/ w# j3 Q# W7 B& _+ g
}
& o% M0 Y& H: N$ H& O m_idDuelParty = 0; {6 c3 i: z* I y& y T$ |& M
#ifdef __WORLDSERVER
4 a: q; [: d7 U( Y m_dwWorldId = 0;
2 ^: N* _ H9 T6 H( N#endif // __WORLDSERVER
: t* r# w u# S- L1 V} Y4 [- e( k6 _& G+ |
代码:
4 k- w) X( b0 L ?2 o7 K+ Q' Kvoid CParty::InitParty()# f8 a' M2 ^9 @% B+ p
{ k h3 a# x7 C p( H+ t3 b; x
m_uPartyId = 0;7 W3 x3 _ A# b' k
m_nSizeofMember = 0;3 E: q4 N" I# M$ R, C* C( Y
memset( m_sParty, 0, sizeof(m_sParty) );5 a" d' G$ |0 k3 A. K$ p% H
m_nLevel = 1;
; K2 x7 ]( S$ Q5 J( q6 }6 ~ m_nExp = m_nPoint = 0;7 n: q; w! d$ U7 B# k) u1 {; {! a
m_nTroupsShareExp = m_nTroupeShareItem = 0;5 b& s, T1 ^7 t2 o7 P) l
m_nKindTroup = 0; // ????
2 h% n/ I1 ^% N, j: ~# y m_nReferens = 0;
9 C1 P$ q+ {6 N# V# v- Z* W#ifdef __PARTY_FIND) x: r1 @' j& W
m_bAllowEnter = TRUE;- C- B( l7 j; ~5 {
#endif //__PARTY_FIND" Q. ?4 x- I/ ^
for( int i = 0 ; i < MAX_PTMEMBER_SIZE ; i++ )9 j4 Q% X5 f" x
{5 ~4 X7 i5 [* k N7 k# f9 ^
m_aMember[i].m_uPlayerId = 0;
1 m4 F/ k0 k& @# e) J m_aMember[i].m_tTime = CTime::GetCurrentTime();
; F; Y) \% K6 I$ F0 }% {/ Y4 K m_aMember[i].m_bRemove = FALSE;
6 I: v, u; Z' ^- L#if __VER < 11 // __SYS_PLAYER_DATA5 G/ r# I. \2 {
m_aMember[i].m_nLevel = m_aMember[i].m_nJob = 0;/ G0 Q0 n4 E% ]7 c) H5 @
m_aMember[i].m_szName[0] = '\0';
, K3 `3 U- m& \# I* a#endif // __SYS_PLAYER_DATA1 O4 Q- r0 r2 D' C8 H; _: r! }
}( m7 S' i# N+ G* a3 U
}9 z& b5 ^% ]9 L7 w! _6 W9 U
代码:
$ L: ]; N2 ]- u. \: `% r* e( v#ifdef __PARTY_FIND* \6 ~* c: K% a2 _2 G
CParty* CPartyMng::GetPartyFree()
% x4 T3 b# |% t, z$ V{5 e; o6 t2 p9 r5 N; f4 J
CParty* pParty, *pPartyTmp = NULL;, j8 t$ p0 I. p& d/ J
if( !m_2PartyPtr.begin()->second ); @ q( q# `+ `# m2 z
return NULL;9 w p/ q& e4 \. |$ f1 a$ b9 [
BOOL bRan = FALSE;4 ^% f9 [: M1 v& f
DWORD dwRand = 0;/ `/ C8 p0 j- \$ Z- D
if( m_2PartyPtr.end()->first >= 1 )
, ^$ Y, J% V7 B) ~+ @ DWORD dwRand = xRandom( m_2PartyPtr.end()->first );
N% T+ J& t2 d2 h& R7 D$ ~# V
; Q) b; m& O5 `9 J6 i; q' `0 Z for( C2PartyPtr::iterator i = m_2PartyPtr.begin(); i != m_2PartyPtr.end(); ++i ): _( }3 H$ |+ R! c b& N4 C) Q
{- F: w1 w; e) O; R2 X9 T
pParty = (CParty*)i->second;
* g+ r4 J* }6 n" y& i- Y# G if( pParty && pParty->GetSizeofMember() < 8 && pParty->m_bAllowEnter )
) V n" G" A8 I- } {
' {! r8 w& h1 _8 m$ y3 P I if( i->first > dwRand )
8 ]: }5 ]* k5 I+ p return pParty;
$ y% @- k' z2 n3 Q; X else4 |* K1 ^$ v! Q/ E& A" W
pPartyTmp = pParty;
" s8 A |4 {( H" i! H$ L1 `1 C }
& b* E" n1 U! ]! G }
* f% t$ f" l0 Q! P; o' O- q* [ S return pPartyTmp;, M( t0 v: R# T t& ?5 z A2 r
}
( j# [- V2 d1 Z8 m. t" l/ C#endif //__PARTY_FIND- \+ m: P+ a) B p
" {, a* d8 |; Y7 c* n
DPSrvr.cpp:: w0 X6 T6 J" H: H, w. h) V, {' n
代码:% [. {% p6 E$ F4 \$ @3 S
#ifdef __PARTY_FIND
' v) N' c* f! w: X3 V3 Mvoid CDPSrvr::OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long )& ?! d8 h$ R; w/ A0 u! o2 s; H
{+ Z, j$ P( c# L" q' x8 R# a
CUser *pUser = g_UserMng.GetUser( dpidCache, dpidUser );
+ y! m3 C) @. M4 k8 ?" v$ _ if( IsValidObj( pUser ) )+ Q1 t9 V5 O! w
{- G# d' V: g9 t& s4 {8 W
u_long idLeader, idParty;
* t9 ~( A0 A; M; }4 E' f BOOL bAllow;
/ R/ G1 u0 \+ ~5 f# Q ar >> idLeader >> idParty >> bAllow;0 Y, V! c9 ^* D* I
if( idLeader != pUser->m_idPlayer )7 r% {% `# M1 u. m" v& @: w n
return;/ F3 e3 P( b" D5 D }! [- t
CParty *pParty = g_PartyMng.GetParty( idParty );
4 |" a1 @/ E6 \ if( pParty && pParty->IsLeader( idLeader ) )
/ x8 c$ e8 r! ~$ i4 l; z' D pParty->m_bAllowEnter = bAllow;
/ o3 ~' ~. R4 n/ X0 f else3 I" ^# b& c, U' s1 S9 [& W, A, x
return;
% W& H/ z7 f6 S# ?+ Y4 x
1 F) F5 ?* f- ]# i0 x j# P; q0 ] CUser *pMember;
9 k- ~" |+ @" Z# O) i; P0 | for( int i = 0; i < pParty->m_nSizeofMember; i++ ), q3 s6 x9 u6 ]" l8 C, ^9 v! F
{: T m6 F* ]/ t* e; E
pMember = (CUser*)prj.GetUserByID( pParty->m_aMember[i].m_uPlayerId );% d$ { m' w# A% [) z
if( IsValidObj( (CObj*)pMember ) )" q5 f7 F* v6 R2 _- V' X
pMember->AddPartyAllowJoin( pParty->m_bAllowEnter );
' Y' R$ ?2 {( `& C0 ^0 b }
" a) n1 \- c: E% ~5 J }* g1 x' O( Y# g/ F9 o
}5 o! F, Y4 M& \$ S0 t
#endif //__PARTY_FIND( l0 e* ^4 Y$ d2 ` f0 N q( W
4 v% N4 [; L4 h! e6 P/ J1 i
代码:8 N4 w/ e5 C8 M
#ifdef __PARTY_FIND; L6 w4 H, l; _5 o0 |* \5 g; _
ON_MSG( PACKETTYPE_ALLOW_PARTY, OnAllowParty );
+ s: E2 R6 Z2 d6 g#endif //__PARTY_FIND
e! ~9 N( L; m
1 c( z- y. f" B P. o: q5 b( b4 h4 ^void CDPSrvr::OnPartyRequest( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE lpBuf, u_long uBufSize )
: s- V+ X% n. u9 E) a{
/ q. ]1 C: a& o4 K u_long uLeaderid, uMemberid;
; g* e* i3 w4 g, j& m, ~: W( } BOOL bTroup;) K) X# I; E" P; Y; k) X# ^
ar >> uLeaderid >> uMemberid;
. K6 M* j# P! I" t- [ ar >> bTroup;3 M8 j: ^; h- D* B2 p
$ Y* j' T' k6 K/ }& q y/ p( w5 @ CUser* pUser = g_UserMng.GetUser( dpidCache, dpidUser );
/ {" q; t+ g& D& W/ y- W if( IsValidObj( pUser ) && pUser->m_idPlayer == uLeaderid ), Z b7 g, [1 V& T+ f
#ifdef __PARTY_FIND+ P8 D: n$ P& x0 g
InviteParty( uLeaderid, uMemberid, bTroup, FALSE );
' c; o v# A- _- g#else; P6 Q/ L& I, }' F/ m$ B% p! Y' z
InviteParty( uLeaderid, uMemberid, bTroup );
9 }! `9 O# U4 V/ e1 T4 y: e#endif //__PARTY_FIND
" n( ]2 `2 t* s# |}5 z- I% Q: G5 h; ]: K- E& i
+ ?# b1 Z9 t+ i# `# g- m5 B
代码:
% @, E* K) C0 u% L6 q) O#ifdef __PARTY_FIND
3 R. Q `' E" M& o( k) a' Avoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind )
# I! W' v3 L* S9 ]0 t/ N#else
/ g2 P! W! J8 |9 ]+ Xvoid CDPSrvr::InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup )% P* |& H( Q2 t. [
#endif //__PARTY_FIND' j6 I' ?/ r' R
{( O; g. | U/ J9 g3 k$ O
CUser* pUser = g_UserMng.GetUserByPlayerID( uMemberid );
4 m( ?2 _8 C1 _* g3 J. E CUser* pLeaderUser = g_UserMng.GetUserByPlayerID( uLeaderid );* b/ s5 ~( R3 s( X. G# l5 s' ^3 E
' h: N- Z; t4 c' b1 y if( IsValidObj( pLeaderUser ) && IsValidObj( pUser ) )
1 ^4 p6 y; N( ^4 \0 z; n- g4 X q. Y {
3 q: f7 t) x5 V' O5 _ if( !pUser->IsAuthorization( AUTH_GENERAL ) || !pLeaderUser->IsAuthorization( AUTH_GENERAL ) )
- }+ U" X: B& g+ R/ R8 W {9 O& C# e: B$ [. D5 e, n: B
if( !pUser->IsAuthorization( AUTH_ADMINISTRATOR ) || !pLeaderUser->IsAuthorization( AUTH_ADMINISTRATOR ) )% R7 m( ~% \, C, y6 F' _; A
{* b% L5 L" I% b }! B1 q' x5 }( ?
pLeaderUser->AddText("没有足够的权限。");: h0 r7 P2 f4 E1 `* ? L! L; g
pUser->AddText("没有足够的权限。");1 R# K* U: ]% e# c3 a f( v
return;( e" u, O N1 ] p+ ?0 h: S( [& [5 H& x
}
- B* Y( w m$ i) K! z }% i# S' X1 v% r$ ]9 `
// ???? ? ??? ?? ????.
+ ~5 E& j/ G0 `3 s: k$ n! _% G CWorld* pWorld = pUser->GetWorld();
3 R% o/ c! q; i if( ( pWorld && pWorld->GetID() == WI_WORLD_GUILDWAR ) || pLeaderUser->GetWorld() && pLeaderUser->GetWorld()->GetID() == WI_WORLD_GUILDWAR )4 b- o @7 Y. D& R
{ % G4 l! q( S `- f P& |$ P5 v' g
pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
+ A/ \3 p1 ]/ m( F8 v. v0 e! ] return;
, N& j- w+ \- H- A& `2 Y }9 m7 P( t! ?8 Y5 S/ A2 w0 z$ }
#if __VER >= 11 // __GUILD_COMBAT_1TO1' c$ N6 F' S4 B4 {1 h$ Q
if( g_GuildCombat1to1Mng.IsPossibleUser( pUser ) )
( @' [8 S* H" d( q$ B: G {
" P9 U& A! v* t" _ pLeaderUser->AddText( prj.GetText(TID_GAME_GUILDCOMBAT_CANNOT_PARTY) );// "????? : ??????? ??? ?? ????" );
; f1 L# F3 p: f" W s3 c return;$ h, q# i( j* F& ~! @; `1 A
}
5 l/ B: M/ H. [- c#endif // __GUILD_COMBAT_1TO19 V( i' g& h/ O6 o6 L) W
0 k5 y. k9 h( L" t3 `: R9 e#if __VER >= 8 // 8? ?? 061226 ma
3 L! m1 x6 T( S# o8 \ if( 0 < pUser->m_nDuel || 0 < pLeaderUser->m_nDuel )
8 d' ]2 ~9 W& B; ~ {
4 x' h3 Z" C, G1 O% Y) S9 g return;
. B/ b3 ]( R- T" D. | }' S% L4 \9 b1 K. I
#endif // __VER >= 8 // 8? ?? 061226 ma; n6 a3 S6 p, n- D
* `4 F( o' H' X/ \" } O8 K, |. r
if( pLeaderUser->m_nDuel == 2 )7 k. u9 B# X, ?# j2 ]) R) n3 `
{
$ [; M6 u" D2 [) C! m pLeaderUser->AddDefinedText( TID_GAME_PPVP_ADDPARTY, "" ); // ?? ???? ?? ???./ H! {9 R$ ?, l" T% A
} / K/ b( C3 L. H/ N/ Q' F+ N% `
else5 K" j, V3 t0 t& z; A6 Q
{" E" z$ m3 b" y6 H
if( 0 < (CMover*)pUser->GetPartyId() ) // ?? ??? ???, y& Z' I T2 V. l. f8 ?5 ^- B2 H
{# @; D' b; L6 |
pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 1 );
Q/ K3 s+ m' H( A% w5 X } L( S& _1 {0 m) I+ b3 h
else
( C. f, z! ?6 m+ V. w {
' O* I& G' b. H: S' K if( pUser->IsAttackMode() )* Q6 P b# l6 d, q/ r) q$ B
pLeaderUser->AddDefinedText( TID_GAME_BATTLE_NOTPARTY, "" );
% _# {" o; X; b- W else0 S% _1 j" T) N0 r2 g
#ifdef __PARTY_FIND
+ q; L: @5 d: q5 S. x1 @ pUser->AddPartyRequest( pLeaderUser, pUser, bTroup, bPartyFind );
5 D& z% v0 t8 m& z, _#else/ f F f4 W( O* k
pUser->AddPartyRequest( pLeaderUser, pUser, bTroup );
$ |9 s' e8 ?! J" D#endif //__PARTY_FIND8 r2 R4 [! ?7 a2 L' X$ G. t+ e
}, L( D9 w8 B8 M- _9 G; X
}
( ?0 ^5 W4 P5 {5 w+ G }
5 b8 @* \& h B1 M else
9 B. [+ E- ?5 ~6 r. G4 M {
7 F2 p+ V y" I/ o8 q e5 [ if( IsValidObj( pLeaderUser ) )
]8 s" Z# K3 L" j5 q; ?2 N pLeaderUser->AddPartyRequestCancel( uLeaderid, uMemberid, 4 );
$ q& o0 y& v; { }
% i' ~* U6 k8 j3 |- F! ^2 c}/ {% e% C [5 T
/ I, k! \! e; }5 O( x+ }, I" t- w
User.cpp:
& V2 M2 {- o6 u5 H8 c! [/ x$ H代码:
; K. r; J- L4 l( ?9 y#ifdef __PARTY_FIND
. B" Y+ g: D i3 u m ?void CUser::AddPartyAllowJoin( BOOL bAllow )& W* Q) I9 B6 D; g; I# T
{
" f0 S& P/ z) z) ` if( IsDelete() ) return;
0 [4 f2 d0 v" b0 I! F! X* t, h# q a/ p2 M5 V
m_Snapshot.cb++;9 U( c s v! q) ]5 Z# S& ^
m_Snapshot.ar << GetId();
4 L( x. c- D/ Q( D! h- D m_Snapshot.ar << SNAPSHOTTYPE_PARTYALLOW;
# Q4 P2 L2 p% l/ e0 e' @! j, z m_Snapshot.ar << bAllow;
, Z" G4 D( ~- V* j, m}
- z: K4 g/ t. ^/ @9 I#endif //__PARTY_FIND6 ^8 x7 D8 _0 |
5 `6 D7 `! V9 C0 C1 {3 P
代码:, O' k V" w* o, u* F- o: w
#ifdef __PARTY_FIND2 E( K& K5 x" m# a! ]! ~$ m
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind )
' p; q, I' A" `: [#else( z+ \9 R- f p6 ?
void CUser::AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup )
) _) V2 f/ c$ M$ O4 S/ e Q4 ~#endif //__PARTY_FIND) n Z) n- Q# R5 |" A
{" c! K$ z0 q, Z& V7 e: D
if( IsDelete() ) return;
8 g$ t& s3 S& ~& A) I
2 u1 I$ B7 Z& p m_Snapshot.cb++;
! l3 o3 \, ]% e1 \& y0 j# d3 g4 y. y/ a m_Snapshot.ar << GetId();
8 c" r$ {/ E) |% K, d+ L% ? m_Snapshot.ar << SNAPSHOTTYPE_PARTYREQEST;
( m/ t$ v2 g( S1 x. }" X m_Snapshot.ar << pLeader->m_idPlayer << pLeader->m_nLevel << pLeader->m_nJob << pLeader->GetSex();
% b( D; u& g4 r m_Snapshot.ar << pMember->m_idPlayer << pMember->m_nLevel << pMember->m_nJob << pMember->GetSex();# F8 \, }, V7 Q- ?3 N
m_Snapshot.ar.WriteString( pLeader->m_szName );
5 M: `" _( A% [( S/ E$ u2 [ x3 Y m_Snapshot.ar << bTroup
4 E, C. W* M& I' w; g6 o#ifdef __PARTY_FIND$ ]: u# r9 @5 {4 f; Y: V6 z
<< bPartyFind
0 ~/ g+ M2 W8 g#endif //__PARTY_FIND3 v' z0 M' n& D8 H% }
;" R' Z! `1 \, \
& g1 O- e( w% c
} b, C8 n' @& b# _7 e* h5 q
: w" z3 n* V) S0 P3 s, I# k. j
DPSrvr.h(公共范围PLS)
7 R& v1 L- G9 S2 h% N) J- r代码:/ ?. \. z, H! F0 x
#ifdef __PARTY_FIND* C* o- ]1 o) W: h, X) }7 D
void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup, BOOL bPartyFind );7 r. K1 \- M' W+ B9 F6 O! B* a
#else
3 ]3 g& @- B. ], r- O9 O" ]2 r void InviteParty( u_long uLeaderid, u_long uMemberid, BOOL bTroup );
5 x# d: K, ^* V#endif //__PARTY_FIND
1 e7 n* a! X; u; ]) r% k- U# U& T) Z2 x" `
代码:
% _7 e% d4 n7 w- \: v#ifdef __PARTY_FIND9 c k8 j" ]# S( }- e. g
void OnAllowParty( CAr & ar, DPID dpidCache, DPID dpidUser, LPBYTE, u_long );% M W8 d+ c0 l" i) `
#endif //__PARTY_FIND/ E% j/ p5 m; S
6 }+ |; L+ W; |7 S& Z5 ~8 o) |User.h(以及):
n4 i& |3 C7 V! ?8 M代码:
/ U. r, W+ C/ p' d$ f#ifdef __PARTY_FIND
: Y* m/ W8 _8 n void AddPartyAllowJoin( BOOL bAllow );
# v* c s8 K# j3 W# Q. X" u, O( f void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup, BOOL bPartyFind );& s$ F% T5 V+ H- J
#else! [5 |+ N4 ]* c! z2 G( ]
void AddPartyRequest( CUser * pLeader, CUser * pMember, BOOL bTroup );
& I6 H# f3 O' f) z y4 N#endif //__PARTY_FIND4 X0 v: @ i% G, v$ L
2 s$ b- L. P* v% H/ k6 hparty.h:* C% u) h# |* d2 \, f' d) {, G
代码:
7 \$ E& T3 q D% A* c. V2 U- c/ k#ifdef __PARTY_FIND
4 d! S8 P" F$ J BOOL m_bAllowEnter;! i2 h4 ?) z& B, e
#endif
% [# K7 E& V) t# Z* F" u& m7 _$ R- I* j5 f+ C) ~; B
代码:/ u6 V6 w2 |/ C1 C" a+ I% v7 r; y# K
#ifdef __PARTY_FIND$ W0 |7 i; s* O$ ?' O/ d' I
CParty* GetPartyFree();$ H! \ U7 a) N$ G" T
#endif# k& F6 [1 l- J
9 ?; l- }! ~% D/ C+ L. l+ lWndParty.cpp:
# R4 [0 z; p4 I2 L$ b1 g, f+ h) wOnChildNotify:
' a. {7 @" _9 F* }0 E& b8 J# |6 |代码:
; [7 {' R: Y) P( h1 x, c#ifdef __PARTY_FIND( ^9 F' }+ E2 K. H+ k
else if( nID == WIDC_CHECK1 )
- \$ Q7 }% m3 T {9 N2 a# d7 N7 R5 b0 s) p$ }
if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )9 S i$ l) q* h& F3 \2 G3 V% k
{1 c9 i" L/ R# u7 H/ g: I6 J- b- z" Q
CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
: ?4 A' z. {# [) h g_Party.m_bAllowEnter = !chk->GetCheck();
% D2 ^! M8 f( m0 y3 i% y0 o) E g_DPlay.SendAllowParty( g_pPlayer->m_idPlayer, g_Party.m_uPartyId, g_Party.m_bAllowEnter );2 v# A& X. \7 G2 K( _. o' w1 E; c
}9 [7 ~( Q0 J& t% p/ i/ J- L5 n
}! m- z4 J& u$ [, ]# } I
#endif //__PARTY_FIND
# a3 x* j+ ~4 k6 E+ R& `2 T' x. r, [0 V2 }
代码:
0 K5 k6 }3 s: x8 j& {. V$ bOnDraw中:
; U2 Y& i1 @, y8 s+ g4 K代码:
, I$ k* u6 x( t5 ]#ifdef __PARTY_FIND
7 F+ [ r4 k1 i! e+ k CWndButton *chk = (CWndButton*)GetDlgItem( WIDC_CHECK1 );
3 W- y. A" S+ A4 O, T. D% i if( g_Party.IsLeader( g_pPlayer->m_idPlayer ) )4 K# s, J; [) D
chk->EnableWindow( TRUE );: ~ v0 m) Y1 A* C$ a
else
& ^1 }! w. |+ O$ f chk->EnableWindow( FALSE ); L" X$ l# U$ q5 Z' x- K; i4 A
chk->SetCheck( !g_Party.m_bAllowEnter );
! [; y# _! P1 t$ f$ C! N8 z2 ~#endif
/ ?; D' s: E, x+ t6 N$ V& C; A
, A, N1 X6 r0 n9 c! CDPClient.h(public):
5 m) a% i& Q8 r代码:
) Z/ V$ r" Y6 K* l+ f* l3 |. ^#ifdef __PARTY_FIND0 P$ e2 Y4 q* V
void OnPartyAllowJoin( CAr& ar );
" v. H' Z+ g1 I% V* @ void SendAllowParty( u_long idLeader, u_long idParty, BOOL bAllow );
/ i% X" X3 p! _- }2 U& j/ b#endif //__PARTY_FIND! Y( M3 [4 j9 l g
, @& F4 n* M5 j+ b" U2 W( o
( \9 z+ u5 v2 A) n3 i& T
WERS hinbekommt没有,请让赫克的权利。
, `5 O2 { b0 N* T+ L, ]# V不支持左右,所以难不...
, @6 D. ?0 i2 M5 P党k的Windows NT甚至编辑它自己。
" V1 ^5 o j. I% ~包也,因为我不erschreiben进一步如果我你的。
3 e+ s& h' Z9 |+ a由于缺少Quantité k n个代码是什么升工程前。; R. t: U- Q9 X- W0 e' q
如果是这样的。请发表。2 ?* @. o7 v/ m, ~1 _1 j
到目前为止,Pumbaaa
_8 O" `6 G6 V/ V8 ]9 l0 c2 ]. b 1 }( c( R9 y* z7 W5 w5 h: Q
' {2 o- c) d5 ^ |. u
MsgHdr.h
; g- u; R3 w6 m3 H* r" @6 d#define SNAPSHOTTYPE_PARTYALLOW (WORD)0x8863" ^, h% @* e/ s8 c4 b
#define PACKETTYPE_ALLOW_PARTY (DWORD)0x88100243
( I, h- ~, E4 s0 W. e1 u5 f5 R. J* i, B `3 U
, E2 K4 d5 p: W# h. @" ]. d
+ c x0 K0 t1 t h3 G6 u" W9 C |
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