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如何使用兽编辑器(详细的)

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发表于 2016-1-10 03:34:38 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
嗨大家。
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First of all i did this guide coz some peopleasked me for it. 首先,我做这个指南,因为有人问我。Yes i know there is anotherguide already but im not going to tell you the same things.是的,我知道有另一个向导已,不��我不会告诉你同样的事情。
) c2 v3 A# y8 MPls dont flame this guide or it'll be closed.请不要火焰本指南,否则会被关闭。; A7 z$ _  h6 l( k$ O
Mods, if you dont want this guide just delete orclose it, even if i think some people may find it usefull.插件,如果你不希望这个指南就删除或关闭它,即使我认为一些人也许会有用的。
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Im going to update this guide when i find newcommands, Beast Tricks or if someone ask me for it in PM.我要更新这个指导当我找到新的命令,野兽的窍门或者如果有人问我,不便之处,敬请见谅。* B: G% J# d$ B& K! ?
Now let's go:现在让我们去。& J3 r- e3 T. l/ U! s# U9 Y/ p4 H
-Adding PK Zones--Adding PK区-# L1 `, H4 V2 T# ~
Many people asked me for "how to make pkzones or free pk zones" and so:许多人问我“如何使pk发展区和自由pk区”等:
5 f3 m! {* G+ W  g& N& _7 p) {- h- Open your beast editor打开你的兽——编辑器
) U0 D2 T+ k6 u, r5 @5 }- Go to the left sidebar menu and find fromObject the red folder called "region"到左栏菜单和发现对象红文件夹称为“地区”
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image002.gif
现在你得将它拖在了你的世界。The "green cube"will be invisible when you play.“绿色立方”将是无形的,当你玩。
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image004.gif
现在你可以编辑你喜欢红点面积大小来示范给你看。
$ g+ @  m6 o7 N+ W# bThen press Left on the cube and choose"Proprieties"然后按下留在立方体,选择“礼节”
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image006.gif
现在你把屏幕,你可以选择你想要的东西。Scroll it down and you'll find "PK Zones"滚动下来,你会发现" PK区”9 Q& _, u! X0 b5 m% T  M
!IMPORTANT!重要! !
0 [5 T- @) M6 D( A+ h; KPK Zones = Like in PvP Maps. PK区=像在PvP的地图。You get bad karma forkilling other players.你得到报应杀死其他玩家。
9 i) V3 ^& ^- k2 p; Y  x4 SFree PK Zones = Like in Arena. PK区=喜欢自由的舞台。No bad Karma!没有不好的业力。
现在只是节省时间和要做的!file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image007.gif# c5 ]3 M# k! Q9 i* g( s5 Z
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-Adding Mobs (andOther)--Adding暴徒(或其他)- - - - -
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, g3 Z6 O) y+ h& `4 S0 nYou can simply add the mob you want doing that:你可以简单地增加暴民,你想要做的。0 |! V# H+ l8 `1 q& r4 f5 Q
-Go to your left sidebar menu and choose the red"mvr" folder. -电力,在你的左边栏”菜单,并选择红色“mvr "文件夹。When you open it you'll see2 subfolders and some files that we will call "general".当你打开它之后你就会看到一些文件,文件夹和2我们称为“一般”。0 |& T9 V. ^! z% b! c, Z
I begin talking about subfolders:我开始谈论文件夹:9 y. D0 P  f( l7 x( C' ^" _
1 Subfolder :1子文件夹。NPCNPC# G8 D* B  J9 A+ R7 H
Yea, you can edit those too from here, coz whenyou create a map and you save it, you save it in .DYO too (the file with NPClocation). 是的,你可以编辑那些因为从这里,因为当你创建一个地图,你保存它,你把它存在.DYO太(文件与NPC地点而定)。From here you can get the NPC you want and put it in your game. 从这里,你可以得到你想要的NPC,把它放在你的游戏。After this you can changehim by pressing left and then Propieties.你可以改变他后向左拐,然后按Propieties。3 _$ a# W  O) k7 d4 t
!Not Tested!测试! !
. K4 @4 L* J  `" K/ y8 o! r) NWe all know that NPC have all a dialog text whereis written what they say. 我们都知道,NPC对话文本都写在哪里他们说什么。I assure you that withputting NPC ingame you will phisically see them, but there could be some errorswith their dialogs...我向你保证,随着放置内置的你会运动的NPC看见他们,但可能有误差与他们的对话…- H+ p: U2 s# _3 o, T2 v8 v
There are no error for sure only if you changetheir name from the original one.没有错误肯定只有如果你改变他们的名从原来的一个。
. ^: `1 O! x6 {2 Subfolder :二子文件夹。MOBS暴徒
) {/ }& [8 d# y* o+ a: MFrom here you can get all the mob you want. 从这里,你可以得到所有你想要的乌合之众。There shouldnt be any error (i didnt find any) coz mobs don't needany dialog txt xD译文是任何错误(我没发现任何)因为暴徒不需要任何对话框txt权
* X* U' `4 _% g5 L' U7 q6 aGeneral Files一般文件2 g+ r9 x* _. G& x; B8 @
This files aren't NPC nor MOBS: I'll get MaleCharacter for example. 这个文件也不是怪物NPC:我去给男主人公为例。You'll be able to drag itin your map and you'll be able to change his name an proprieties.你可以拖动它在你的地图,你就能改变他的名字一个礼节。
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-Revival Points--Revival分——& Y: E# d) M% h8 v
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Ok, now you have your map, you completed all,added mobs too...but when you accidentaly die you immediatly goto Flaris. 好了,现在你有你的地图,你完成了所有的怪物,加上太…但当你死的时候你马上Flaris accidentaly链接。Lol? 哈哈~ ~ ?Why?为什么?3 `; J; @6 W8 X4 r. D9 Z5 q
But you can fix it! 但是你能修好它。Just make a revival point. 让一个复兴的观点。A revival point is theplace where you immediatly go when you die. 复兴的观点是在这个地方你直接去当你死的时候。There are currently 4 revs(REVival pointS xD) in all Madrigal (World 1),目前有4转速(复兴分xD)在所有情歌(世界1),
+ \& Q/ B' J( d: s1 ]+ ]% P. A% H1 in Azria (World 2) and another 1 in Coral Island (world 3).1在Azria(世界2)和另一个1在珊瑚岛上(世界3)。
; j) y% F  F. _Now if you add a new world you have to create apoint IN it where you go when you die.现在如果你添加一个新的世界,你必须创建一个点在这身在何处,你去当你死的时候。
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1- Go to Your left sidebar menu and find againthe red folder "mvr". Now get from it the obj called revival1-去你的左栏菜单和再发现的红色的文件夹”mvr”。现在的体系从它那里得到复兴。叫
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image009.jpg
2 -把它放在你的地图(这里玩家复活)
6 g8 ^/ P" r5 v3- Edit it! 3 -编辑它!Left->Proprieties and you'll seea so simple window:离开- >礼节,你就会看到一个如此简单的窗口。
: ~; r- r5 [. \0 f. }just put the name you want there你想要把这个名字
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image011.jpg
4 -现在按下ok !The last thing you need to do isgo to the main menu (the one with File - Edit - Object - Terrain....)你最需要做的就是去主菜单(一个与文件- - - - - - - -- - - - - - - ....对象编辑地形)7 i1 r: J* b8 K+ d: y
and choose World (W)-> Revival To.选择世界(W)- - - - - - >复兴。
# c" V$ z0 `0 e' sThen do like in image ^^然后做像在图像^ ^
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image013.jpg
2你把钥匙(在图像是你想说的名字)必须有相同的!
( \& F# Q  C% P$ J4 ?: W3 |5 PNow Press Ok and save! 现在按下Ok和拯救。Done!做得好!4 W9 D( H/ L* Z! k3 x3 N. j2 c
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-MakingWaterfall-年间的瀑布-
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First update. 第一个更新。Here is how to makebeautiful waterfalls.这是如何让美丽的瀑布。
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5 @$ q4 r* n2 C2 b" v2 m( J6 V1- Go to your left sidebar menu and look for objred folder. 1 -去你的左栏菜单和寻找红色体系的文件夹。Now look for SFX Darkon12现在寻找Darkon12的自解压
: A2 q/ k4 d7 ^8 j9 z' U  }3 s( w3 ?2- Then you must go to Cloud->cloud012-那你得去看看云- > cloud01- E) @! Q5 D9 k" N5 W! u: l
I dont explained it well so here an image xD我不太好,所以这里解释了一个形象权
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image015.gif
3 -这是体系的学习英文4 L* P% q* Z- }. R/ I
4- Press SPACE to lock an object (only LOCKED SFX object could be resized)4 -按空格键锁定一个对象(只有锁的自解压物体缩放)
9 e2 N0 m3 f% `5 f  D& c5 c5- Now just make the obj smaller and smaller till you get it reversed.5 -现在只会让体系越来越小,直到你得到它反转。# b2 {2 x  z/ _" R+ R
6- Increase the Y variable and put lots of them for making the waterfall6 - Y变量,将增加他们中的许多制作瀑布& y) M* u! h$ [
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Hope it helps. 希望它是有帮助的。I found a video for it too...but isnt reallyclear...我发现了一个视频…但不是真的太清楚…
[url=]YouTube- [HowTo] BWE Wasserfall erstellen视频——[HowTo]BWE同时erstellenWasserfall[/url]
-Color绘画——
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Even if you should already know how to paint yourmap with all colour, i received a pm where asked for adding it in thistutorial. 即使你应该已经知道如何把你的地图上所有的色彩,我收到了一个点的增加,在要求在这个教程。So here is how to do:所以这里是如何做:
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- ?$ K. @) z! `5 e# c9 _% e; Z1- Open your Beast Editor. 1 -打开你的野兽编辑器。Now DON'T close any panelyou see.现在,不要关闭任何面板你看。5 g: Q& x* Y0 O  f; _
2- Open your map/make new图2 -打开你/让新的
9 A: J1 E5 j3 Y8 ]; w) G3- Now go to your Terrain Editor panel and chooseColor Edit3 -现在去你的地形编辑面板和选用色彩编辑) n0 O( R5 ^% \8 }! {* s- P
!IMPORTANT!重要! !Remember the GRAY colour is the defaul color, so if you like todelete all you colours just choose gray记得那灰色的色彩是最defaul颜色,所以如果你想要你的颜色,只要选择删除所有灰色6 D7 w; W: t3 Q
4- Now choose the colour you want. 4 -现在选择你想要的颜色。Press ok按下ok8 V1 e  m) Z( b: }
5- Done ^^做^ ^ 5 –
file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image017.gif
-Tips -
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; r. T3 \. z& g7 x# T-Fog--Fog -
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When you are making your map there is a fog thatdoesnt allow you to see all the map. 当你在做你的地图有雾,不让你看见所有的地图。Putting of this Fog could be makeing easier you working.把这雾可能一无所知。你的工作容易
, u( i+ K2 X# h! \# V; y) J* HHow to do : go to the top of your beast editorand find (next to World (W)) the View table. 如何做:去最棒的野兽编辑器和寻找下一个世界(W)风景桌子。Select Fog from it andyou'll see all in your map ^^雾从它选择,你会看到在你的地图^ ^
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0 i; q5 z! r( rIm going to update this guide. 我要更新这个指南。For any question just PM meor reply here xD对于任何问题,我就点或留言于此权

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