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嗨大家。6 R7 [1 j5 m$ V8 v/ y4 {
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First of all i did this guide coz some peopleasked me for it. 首先,我做这个指南,因为有人问我。Yes i know there is anotherguide already but im not going to tell you the same things.是的,我知道有另一个向导已,不��我不会告诉你同样的事情。
4 G& c( J' t r& F- ~Pls dont flame this guide or it'll be closed.请不要火焰本指南,否则会被关闭。' B9 r0 c) h. c7 _: t3 i: P9 \
Mods, if you dont want this guide just delete orclose it, even if i think some people may find it usefull.插件,如果你不希望这个指南就删除或关闭它,即使我认为一些人也许会有用的。. b$ i. D/ g3 L% X: r
" o9 }7 L3 \, x3 f5 ^, wIm going to update this guide when i find newcommands, Beast Tricks or if someone ask me for it in PM.我要更新这个指导当我找到新的命令,野兽的窍门或者如果有人问我,不便之处,敬请见谅。
- T1 s: _0 S# ~' L8 q& Y3 vNow let's go:现在让我们去。
3 t0 z$ K: U9 |/ O: F% b% H- Q-Adding PK Zones--Adding PK区-
3 s# s s0 E* sMany people asked me for "how to make pkzones or free pk zones" and so:许多人问我“如何使pk发展区和自由pk区”等:
5 ?; g( j: w" Y( Z- Open your beast editor打开你的兽——编辑器2 L9 r; T8 `9 q
- Go to the left sidebar menu and find fromObject the red folder called "region"到左栏菜单和发现对象红文件夹称为“地区” file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image002.gif 现在你得将它拖在了你的世界。The "green cube"will be invisible when you play.“绿色立方”将是无形的,当你玩。 file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image004.gif 现在你可以编辑你喜欢红点面积大小来示范给你看。
) t* @8 C; c; Y0 Q6 mThen press Left on the cube and choose"Proprieties"然后按下留在立方体,选择“礼节” file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image006.gif 现在你把屏幕,你可以选择你想要的东西。Scroll it down and you'll find "PK Zones"滚动下来,你会发现" PK区”
7 E8 l- X" {) z( ^!IMPORTANT!重要! !* Q3 ]/ H- z* M. M7 W" c
PK Zones = Like in PvP Maps. PK区=像在PvP的地图。You get bad karma forkilling other players.你得到报应杀死其他玩家。
, s( w- m; ?+ qFree PK Zones = Like in Arena. PK区=喜欢自由的舞台。No bad Karma!没有不好的业力。 现在只是节省时间和要做的!file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image007.gif5 n/ _& L4 ?, q
5 i9 O0 D% ?; i$ r/ O+ L-Adding Mobs (andOther)--Adding暴徒(或其他)- - - - -
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7 `2 _8 b4 ~/ V9 _# n) x: n' BYou can simply add the mob you want doing that:你可以简单地增加暴民,你想要做的。9 n0 [. _5 V9 K2 M" r2 P. m1 a* W
-Go to your left sidebar menu and choose the red"mvr" folder. -电力,在你的左边栏”菜单,并选择红色“mvr "文件夹。When you open it you'll see2 subfolders and some files that we will call "general".当你打开它之后你就会看到一些文件,文件夹和2我们称为“一般”。& i' v9 A$ i! w- [, K
I begin talking about subfolders:我开始谈论文件夹:
+ K& A+ z7 k* ?1 B7 H! j U1 Subfolder :1子文件夹。NPCNPC
' \, r) Q2 ^9 ?, l# {: }+ F. m' n/ ^Yea, you can edit those too from here, coz whenyou create a map and you save it, you save it in .DYO too (the file with NPClocation). 是的,你可以编辑那些因为从这里,因为当你创建一个地图,你保存它,你把它存在.DYO太(文件与NPC地点而定)。From here you can get the NPC you want and put it in your game. 从这里,你可以得到你想要的NPC,把它放在你的游戏。After this you can changehim by pressing left and then Propieties.你可以改变他后向左拐,然后按Propieties。
8 W$ M* |6 t- i Q!Not Tested!测试! !
! U' S& K1 O k% l2 r9 KWe all know that NPC have all a dialog text whereis written what they say. 我们都知道,NPC对话文本都写在哪里他们说什么。I assure you that withputting NPC ingame you will phisically see them, but there could be some errorswith their dialogs...我向你保证,随着放置内置的你会运动的NPC看见他们,但可能有误差与他们的对话…
: z" _* }2 c2 ~- ?. {There are no error for sure only if you changetheir name from the original one.没有错误肯定只有如果你改变他们的名从原来的一个。
: {' U) B8 i7 P. @. U$ }4 t) ^2 Subfolder :二子文件夹。MOBS暴徒9 ] _5 Z a. _+ F# [$ O; i
From here you can get all the mob you want. 从这里,你可以得到所有你想要的乌合之众。There shouldnt be any error (i didnt find any) coz mobs don't needany dialog txt xD译文是任何错误(我没发现任何)因为暴徒不需要任何对话框txt权
8 N5 X& g* Y, n$ h- y; T7 h2 M3 pGeneral Files一般文件
6 B% |/ E9 k4 _3 y- L1 }This files aren't NPC nor MOBS: I'll get MaleCharacter for example. 这个文件也不是怪物NPC:我去给男主人公为例。You'll be able to drag itin your map and you'll be able to change his name an proprieties.你可以拖动它在你的地图,你就能改变他的名字一个礼节。
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' U) Z) E: g# V1 x" E-Revival Points--Revival分——
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" Y: u; I% x! v R _7 w0 k6 NOk, now you have your map, you completed all,added mobs too...but when you accidentaly die you immediatly goto Flaris. 好了,现在你有你的地图,你完成了所有的怪物,加上太…但当你死的时候你马上Flaris accidentaly链接。Lol? 哈哈~ ~ ?Why?为什么?
! m4 V$ b+ }- i; @But you can fix it! 但是你能修好它。Just make a revival point. 让一个复兴的观点。A revival point is theplace where you immediatly go when you die. 复兴的观点是在这个地方你直接去当你死的时候。There are currently 4 revs(REVival pointS xD) in all Madrigal (World 1),目前有4转速(复兴分xD)在所有情歌(世界1),5 K ]2 H7 c7 M4 p
1 in Azria (World 2) and another 1 in Coral Island (world 3).1在Azria(世界2)和另一个1在珊瑚岛上(世界3)。
" N, g+ g0 f3 C: ]Now if you add a new world you have to create apoint IN it where you go when you die.现在如果你添加一个新的世界,你必须创建一个点在这身在何处,你去当你死的时候。
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1- Go to Your left sidebar menu and find againthe red folder "mvr". Now get from it the obj called revival1-去你的左栏菜单和再发现的红色的文件夹”mvr”。现在的体系从它那里得到复兴。叫 file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image009.jpg 2 -把它放在你的地图(这里玩家复活)
8 {/ \$ s0 ~- G) a4 W3- Edit it! 3 -编辑它!Left->Proprieties and you'll seea so simple window:离开- >礼节,你就会看到一个如此简单的窗口。' _0 A4 A9 Z7 C4 t
just put the name you want there你想要把这个名字 file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image011.jpg 4 -现在按下ok !The last thing you need to do isgo to the main menu (the one with File - Edit - Object - Terrain....)你最需要做的就是去主菜单(一个与文件- - - - - - - -- - - - - - - ....对象编辑地形)9 c) R* n. d# T, C) p6 b, z; p2 r
and choose World (W)-> Revival To.选择世界(W)- - - - - - >复兴。- c! V2 m, H* @
Then do like in image ^^然后做像在图像^ ^ file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image013.jpg 2你把钥匙(在图像是你想说的名字)必须有相同的!" |8 H: H' ?& e& ^! e& s; U1 q; E8 |
Now Press Ok and save! 现在按下Ok和拯救。Done!做得好!3 @ ?7 E- w j8 A
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-MakingWaterfall-年间的瀑布-
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2 S8 [% H& e2 T3 N' qFirst update. 第一个更新。Here is how to makebeautiful waterfalls.这是如何让美丽的瀑布。# K6 z# m* a8 t2 s. b& J
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1- Go to your left sidebar menu and look for objred folder. 1 -去你的左栏菜单和寻找红色体系的文件夹。Now look for SFX Darkon12现在寻找Darkon12的自解压
9 H$ V1 l5 p3 P2- Then you must go to Cloud->cloud012-那你得去看看云- > cloud01
* G8 e. I4 l9 \; n8 l3 n5 JI dont explained it well so here an image xD我不太好,所以这里解释了一个形象权 file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image015.gif 3 -这是体系的学习英文1 G( Q. E& [! u1 |# o9 O: n
4- Press SPACE to lock an object (only LOCKED SFX object could be resized)4 -按空格键锁定一个对象(只有锁的自解压物体缩放)
0 b2 `# \! U7 a5- Now just make the obj smaller and smaller till you get it reversed.5 -现在只会让体系越来越小,直到你得到它反转。3 {0 L5 C& z, z, K$ J& o$ Z+ I
6- Increase the Y variable and put lots of them for making the waterfall6 - Y变量,将增加他们中的许多制作瀑布/ R+ \0 b: P( Z3 c* e) @+ ]
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Hope it helps. 希望它是有帮助的。I found a video for it too...but isnt reallyclear...我发现了一个视频…但不是真的太清楚… [url=]YouTube- [HowTo] BWE Wasserfall erstellen视频——[HowTo]BWE同时erstellenWasserfall[/url] -Color绘画——
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$ A5 N0 S) _, I6 |* hEven if you should already know how to paint yourmap with all colour, i received a pm where asked for adding it in thistutorial. 即使你应该已经知道如何把你的地图上所有的色彩,我收到了一个点的增加,在要求在这个教程。So here is how to do:所以这里是如何做:% V A* j" P# q! v7 u
, a* s- ?# ~2 I$ A! Q/ S* O9 S1- Open your Beast Editor. 1 -打开你的野兽编辑器。Now DON'T close any panelyou see.现在,不要关闭任何面板你看。% ~; Y8 N( T# | {
2- Open your map/make new图2 -打开你/让新的5 V% \; ]% F$ A9 D3 J; |
3- Now go to your Terrain Editor panel and chooseColor Edit3 -现在去你的地形编辑面板和选用色彩编辑
, ~$ c8 N2 w0 p. e!IMPORTANT!重要! !Remember the GRAY colour is the defaul color, so if you like todelete all you colours just choose gray记得那灰色的色彩是最defaul颜色,所以如果你想要你的颜色,只要选择删除所有灰色
% I' `! M7 r+ Z( N4- Now choose the colour you want. 4 -现在选择你想要的颜色。Press ok按下ok
0 g$ o9 q- W# I* s- z/ g5- Done ^^做^ ^ 5 – file:///C:/Users/ADMINI~1/AppData/Local/Temp/msohtmlclip1/01/clip_image017.gif -Tips -
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-Fog--Fog -9 E8 H" }* o% N' m1 o! g
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When you are making your map there is a fog thatdoesnt allow you to see all the map. 当你在做你的地图有雾,不让你看见所有的地图。Putting of this Fog could be makeing easier you working.把这雾可能一无所知。你的工作容易
8 E+ x# P. b! \- NHow to do : go to the top of your beast editorand find (next to World (W)) the View table. 如何做:去最棒的野兽编辑器和寻找下一个世界(W)风景桌子。Select Fog from it andyou'll see all in your map ^^雾从它选择,你会看到在你的地图^ ^
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- S+ t4 C7 \& N) V6 BIm going to update this guide. 我要更新这个指南。For any question just PM meor reply here xD对于任何问题,我就点或留言于此权 3 |4 U5 t' d( Z3 S! `
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