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CUser* pLeader = g_UserMng.GetUserByPlayerID( uLeaderid );
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* X7 [& l# m: e; d if( IsValidObj( pLeader ) )
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if( uMember > 0 )
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if (uMember == 0)
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//没找到名字,将szMemberName当id使用
! e- K4 Y+ y2 a' r u_long uId = (u_long)atoi(szMemberName);; k/ a8 Y" ]! x
if (uId > 0)
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PlayerData* pData = CPlayerDataCenter::GetInstance()->GetPlayerData(uId);, N" [4 z! A$ @% ]5 {3 |3 }9 p
if (pData)
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uMember = uId;) M" \8 Z3 u8 V/ h- m; {4 Y
strcpy(szMemberName,pData->szPlayer);& z3 N R/ K3 O
}
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//////////////////////////////////////////////////////////////////////////
2 B4 d8 L2 ?4 y8 n CUser* pLeader = g_UserMng.GetUserByPlayerID( uLeaderid ); # s8 H9 }) N4 p/ b
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if( uMember > 0 )4 O* M4 t! O; \, M( v4 d( S
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if (pLeader->m_idPlayer == uMember)/ I% E: V7 Z; D, R o
{
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