|
这样下去
6 J" a) ~% _4 m. B
* r) t1 S$ ?; {* m1 Z+ j& L今天是你的依次为:游戏内创建角色。
/ d& P3 E8 ~: {9 B, P
: W0 @8 n- x" I! D/ i1 ]信息:您可以创建一个字符,而你游戏内。只要“/ createcharonline0”(第一槽0)类型。
9 y2 h+ U' ^) A0 @' b
1 I/ r" B/ b: D. p4 i1 t2 T3 t编码时间不到5分钟。, c, X2 f/ ?% l7 @
8 x3 T# a) R% `5 q( H9 n: E q
Jopsis显示器可视频: FuncTextCmd.cpp Q7 I. R9 |% O; I2 |7 i1 h3 }' U2 e
4 u5 p1 v1 x% w! u
L$ w6 C$ I( K+ V# R, @' R0 t我们正在寻找: Code: ON_TEXTCMDFUNC(TextCmd_InvenRemove, "InvenRemove", "irm", "àÎo¥»èá|", "àλè", TCM_SERVER,AUTH_ADMINISTRATOR, "" ) : T- B6 l. o" V$ `" q4 V
其中,我们输入: Code: #ifdef __CRAP_CREATECHARONLINE ON_TEXTCMDFUNC(TextCmd_CreateCharOnline, "CreateCharOnline", "cco", "", "", TCM_CLIENT, AUTH_GENERAL, "" ) #endif //__CRAP_CREATECHARONLINE
5 j( [& v" W- } M n; I8 i) T我们正在寻找: Code: BOOL TextCmd_InvenRemove( CScanner& scanner ) { #ifdef __WORLDSERVER CUser* pUser =(CUser*)scanner.dwValue; if( IsValidObj( pUser ) ) { int nSize =pUser->m_Inventory.GetMax(); for( int i = 0 ; i< nSize; ++i ) { CItemElem*pItemElem = pUser->m_Inventory.GetAtId( i ); if(IsUsableItem( pItemElem ) && !pUser->m_Inventory.IsEquip(pItemElem->m_dwObjId ) && !pItemElem->IsPet() &&!pItemElem->IsEatPet() ) pUser->UpdateItem(i, UI_NUM, 0 ); } } #endif // __WORLDSERVER return TRUE; }
% l( T' I3 M* h7 {% N其中,我们输入: Code: #ifdef __CRAP_CREATECHARONLINE BOOL TextCmd_CreateCharOnline( CScanner& scanner ) { #ifdef __CLIENT if( g_WndMng.GetWndBase(APP_CREATE_CHAR ) == NULL ) { CWndCreateChar*pWndCreateChar = new CWndCreateChar; pWndCreateChar->Initialize(); } else return FALSE; if( scanner.tokenType ==NUMBER ) nSlotNumber = scanner.Token else return FALSE; if( nSlotNumber < 0 ||nSlotNumber > 2 ) return FALSE; if( pWndCreateChar ) { pWndCreateChar->m_Player.m_uSlot = nSlotNumber; #endif //__CLIENT } #endif //__CRAP_CREATECHARONLINE
* D2 |1 r, t# i9 r Y+ f, h7 b( E 9 {( ]0 O r2 o- G9 Y
|