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ItemUpgrade.lua3 ]$ O4 s k7 l& h* I' y6 Z$ H
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--Sockel Chance-------------------------------------------
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tSuitProb = { 8000, 5000, 2000, 500 }//这个是穿洞机率(俊俊)/ o0 r3 c# U$ K' |: T d& h( p6 V
tWeaponProb = { 5000, 2500, 1250, 625, 313, 156, 78, 39, 20, 10 }
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--Upgrade Chance------------------------------------------
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tGeneral = { 10000, 10000, 7000, 5000, 4000, 3000, 2000, 1000, 500, 200 };//这个是普通武器/装备精炼机率修改(俊俊)
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--Upgrade Chance------------------------------------------& t, z) K5 t3 o) A: O$ i
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" a# M4 p9 w, [6 r9 c+ u1 XtAttribute = {}9 d- M0 z7 P# c# A' f0 X' ^5 W
function AddAttribute( nNum, nProb, nDamageRate, nDefenseRate, nAddAtkDmgRate )8 I" h9 Q: O4 }0 `
tAttribute[nNum] = {}
! x M+ y! M! c8 h v3 g) Q tAttribute[nNum].nProb = nProb
2 @. H, |) c+ ^+ q$ K6 x7 g tAttribute[nNum].nDamageRate = nDamageRate
6 `, F7 d8 t9 Z; ]7 M' g7 e tAttribute[nNum].nDefenseRate = nDefenseRate
! j" p& q; t" _% } \% @ N tAttribute[nNum].nAddAtkDmgRate = nAddAtkDmgRate
! v5 |6 z2 r9 j# q Vend
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AddAttribute( 1, 100000, 200, 200, 500 )
3 [: N, g% c2 l i' N& G7 oAddAttribute( 2, 100000, 221, 221, 522 )/ G: o* i' U _- k2 i
AddAttribute( 3, 92000, 256, 256, 560 )2 P$ a8 j* R/ b, r7 {' `# ?' @
AddAttribute( 4, 70000, 305, 305, 612 )
& k) s' m- Y: O" ]0 A GAddAttribute( 5, 53000, 368, 368, 680 )
' ?; z0 m0 z/ ~AddAttribute( 6, 53000, 446, 446, 763 )6 g% M* \6 Q4 e
AddAttribute( 7, 53000, 537, 537, 860 ), ^5 q! r q' x. @0 ]0 O# v9 D
AddAttribute( 8, 53000, 642, 642, 973 )) t' W: A& [5 A5 ]; r
AddAttribute( 9, 53000, 761, 761, 1101 )
9 c2 ~/ L9 b7 w2 Y" FAddAttribute( 10, 53000, 895, 895, 1244 ). J. a: V2 [* s1 l+ o
AddAttribute( 11, 53000, 1042, 1042, 1402 )
; ?0 ]: j% w' u e0 r% b+ eAddAttribute( 12, 53000, 1203, 1203, 1575 ); [) L4 G+ X" g5 [) M4 q
AddAttribute( 13, 53000, 1379, 1379, 1763 )
. x) Z* P$ m4 i( c, d: WAddAttribute( 14, 53000, 1568, 1568, 1966 )2 p3 J! d$ s3 w( n
AddAttribute( 15, 53000, 1772, 1772, 2184 )1 t& V" {9 f2 T$ e) J/ e2 D
AddAttribute( 16, 53000, 1989, 1989, 2417 )6 ~0 w1 r- t8 Y1 {( ^' k
AddAttribute( 17, 53000, 2221, 2221, 2665 )
6 w! V" Q# T$ f$ kAddAttribute( 18, 53000, 2467, 2467, 2998 ). d8 W/ e0 P! V4 J( c6 T
AddAttribute( 19, 53000, 2726, 2726, 3207 )' ]! }" Q: k7 y, }4 @/ ~6 i/ l
AddAttribute( 20, 53000, 3000, 3000, 3500 )
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C( p2 a* i/ [, V& j7 k& ]----------------------------------------------------------& U& v+ n' @4 W- M7 J; S* D
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& x" _. C, T ?& q" x4 LnItemTransyLowLevel = 500000+ j$ ^* O+ J: j: Q
nItemTransyHighLevel = 2000000$ E$ Y l& v" v( t
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" ^; O6 }* v6 q+ k) u& n, e* _--Kost黰e Kombination Chance------------------------------
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nFashionCombineChance = 2500 -- 25%0 ^ V- n$ P$ m- l) H- ]: @( K
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